midgard Archive

  • Midgard Heroes Handbook (5e) This massive hardcover clocks in at 211 pages, 207 if you don’t count editorial, ToC, etc. – 216 pages minus the usual aforementioned components, if you count by pdf pages and include the covers.   This review is based on the hardcover print version of the book, which I received in exchange for a fair and unbiased review. The book was moved up in my reviewing queue at the request of my patreons and due to receiving the print copy of this book. I have also had the chance to take a look at the pdf to ascertain electronic functionality, but have mainly based my review on the print version of this book.   Now, first […]

    Midgard Heroes Handbook (5e)

    Midgard Heroes Handbook (5e) This massive hardcover clocks in at 211 pages, 207 if you don’t count editorial, ToC, etc. – 216 pages minus the usual aforementioned components, if you count by pdf pages and include the covers.   This review is based on the hardcover print version of the book, which I received in exchange for a fair and unbiased review. The book was moved up in my reviewing queue at the request of my patreons and due to receiving the print copy of this book. I have also had the chance to take a look at the pdf to ascertain electronic functionality, but have mainly based my review on the print version of this book.   Now, first […]

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  • Demon Cults & Secret Societies (5e) The 5e-version of this massive tome clocks in at 178 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 171 pages of content, so let’s take a look!   First things first: This book references, in some instances, the phenomenal Tome of Beasts. If you don’t have that book, I’d suggest getting it right now. The book also references three installments of the Deep Magic-series: Rune Magic (worth getting), Void Magic (excellent) and Blood & Doom (skip that one). While the book remains functional as a whole sans these other files, the experience is enhanced with them.   […]

    Demon Cults & Secret Societies (5e)

    Demon Cults & Secret Societies (5e) The 5e-version of this massive tome clocks in at 178 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 171 pages of content, so let’s take a look!   First things first: This book references, in some instances, the phenomenal Tome of Beasts. If you don’t have that book, I’d suggest getting it right now. The book also references three installments of the Deep Magic-series: Rune Magic (worth getting), Void Magic (excellent) and Blood & Doom (skip that one). While the book remains functional as a whole sans these other files, the experience is enhanced with them.   […]

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  • Demon Cults & Secret Societies The PFRPG-version of the massive Demon Cults & Secret Societies book clocks in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2/3rds of a page SRD, 1 page back cover, leaving us with 209 1/3 pages of content, so let’s take a look!   Okay, so I’ll actually start the review of this book by covering the final chapter first – in it, we discuss the antipaladin class in a way that is actually helpful – we begin with a brief summary of how to handle the fall from being a paladin to becoming an anitpaladin – as the book astutely observes, the personality structure of the paladin is, paradoxically, […]

    Demon Cults & Secret Societies

    Demon Cults & Secret Societies The PFRPG-version of the massive Demon Cults & Secret Societies book clocks in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2/3rds of a page SRD, 1 page back cover, leaving us with 209 1/3 pages of content, so let’s take a look!   Okay, so I’ll actually start the review of this book by covering the final chapter first – in it, we discuss the antipaladin class in a way that is actually helpful – we begin with a brief summary of how to handle the fall from being a paladin to becoming an anitpaladin – as the book astutely observes, the personality structure of the paladin is, paradoxically, […]

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  • New Paths Compendium Expanded Edition (Hardcover) This massive, crunchy hardcover clocks in at 170 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 161 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving the limited edition print version of this book. My review is mainly based on this version, though I have also contacted the pdf to ascertain the functionality of that version. It was also requested as a priority review.   Now, first of all: This review is a HUGE monster, intended to help you ascertain for […]

    New Paths Compendium Expanded Edition (Hardcover)

    New Paths Compendium Expanded Edition (Hardcover) This massive, crunchy hardcover clocks in at 170 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 161 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving the limited edition print version of this book. My review is mainly based on this version, though I have also contacted the pdf to ascertain the functionality of that version. It was also requested as a priority review.   Now, first of all: This review is a HUGE monster, intended to help you ascertain for […]

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  • Deep Magic: Blood & Doom (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 15 1/3 pages of content, so let’s take a look!   So, the first thing you need to know is that we get a new sacred oath herein – The Giving Grave. This oath, however, represents more the concept of the antipaladin, rather than the paladin. As some 5e-players are wont to claim, the paladin class is removed from its LG-shackles in 5e; while technically true, the class features and general build don’t really lend themselves well to representing the concept of the anipaladin […]

    Deep Magic: Blood & Doom (5e)

    Deep Magic: Blood & Doom (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 15 1/3 pages of content, so let’s take a look!   So, the first thing you need to know is that we get a new sacred oath herein – The Giving Grave. This oath, however, represents more the concept of the antipaladin, rather than the paladin. As some 5e-players are wont to claim, the paladin class is removed from its LG-shackles in 5e; while technically true, the class features and general build don’t really lend themselves well to representing the concept of the anipaladin […]

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  • Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

    Deep Magic: Dragon Magic (5e)

    Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

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  • Wrath of the River King (5e) This module clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 64 1/3 pages, so let’s take a look!   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures that should be inherent in all fantasy worlds.   Let me elaborate: The miller in […]

    Wrath of the River King (5e)

    Wrath of the River King (5e) This module clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 64 1/3 pages, so let’s take a look!   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures that should be inherent in all fantasy worlds.   Let me elaborate: The miller in […]

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  • Deep Magic: Elven High Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, as the name implies, this school of magic is only available for elves and shadow fey – mainly due to both secrecy and a requirement of hundreds of years of study – as such, it is intended to be rare, which is something that GMs should bear in mind, We begin with a new magic tradition to represent it, which grants the ritual savant feature at 2nd level, which halves the time and gold requires […]

    Deep Magic: Elven High Magic (5e)

    Deep Magic: Elven High Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, as the name implies, this school of magic is only available for elves and shadow fey – mainly due to both secrecy and a requirement of hundreds of years of study – as such, it is intended to be rare, which is something that GMs should bear in mind, We begin with a new magic tradition to represent it, which grants the ritual savant feature at 2nd level, which halves the time and gold requires […]

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  • Grimalkin (5e) This supplement clocks in at 34 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   So, the first thing you should know is that this module is set in the amazing, evocative city of Per-Bastet, within Midgard’s Southlands. If you haven’t checked out the amazing setting, you should do so. Secondly, this can be run as a sequel to “Cat & Mouse” or as a stand-alone adventure. Now, this module works best when used in conjunction with Tome of Beasts; there are several creatures like the Anubian or the Temple Cat that refer to the Southlands Bestiary. This […]

    Grimalkin (5e)

    Grimalkin (5e) This supplement clocks in at 34 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   So, the first thing you should know is that this module is set in the amazing, evocative city of Per-Bastet, within Midgard’s Southlands. If you haven’t checked out the amazing setting, you should do so. Secondly, this can be run as a sequel to “Cat & Mouse” or as a stand-alone adventure. Now, this module works best when used in conjunction with Tome of Beasts; there are several creatures like the Anubian or the Temple Cat that refer to the Southlands Bestiary. This […]

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  • Blood Vaults of Sister Alkava (5e) This side-trek adventure clocks in at 13 pages, 1 page front cover, 1 page editorial, 2/3 page SRD, leaving us with 10 1/3 pages of content, so let’s take a look!   This module is intended for the standard 4 – 6 characters of levels 5-6. The module provides detailed, well-written read-aloud text, so if you have issues with spontaneous generation of flavorful text, the pdf has you covered. The book does make use of the monsters from Tome of Beasts – if you don’t have the tome, you’ll need to substitute a couple of them. The following review will contain several SPOILERS. Potential players should skip ahead to the conclusion. … .. . […]

    Blood Vaults of Sister Alkava (5e)

    Blood Vaults of Sister Alkava (5e) This side-trek adventure clocks in at 13 pages, 1 page front cover, 1 page editorial, 2/3 page SRD, leaving us with 10 1/3 pages of content, so let’s take a look!   This module is intended for the standard 4 – 6 characters of levels 5-6. The module provides detailed, well-written read-aloud text, so if you have issues with spontaneous generation of flavorful text, the pdf has you covered. The book does make use of the monsters from Tome of Beasts – if you don’t have the tome, you’ll need to substitute a couple of them. The following review will contain several SPOILERS. Potential players should skip ahead to the conclusion. … .. . […]

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  • Beyond Damage Dice: New Weapon Options for 5th Edition (5e) This supplement for 5e clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   Of all components of any iteration of D&D, weapons are ultimately the most underdeveloped component, at least regarding the impact they have on gameplay. From different ACs versus different types of attacks in 2nd edition, to DR in PFRPG/3.X to 5e’s resistance/immunity-system, there have been many takes on the aspects; 5e does a lot right in my book, with its rock-paper-scissors approach to damage resistance and immunities, an approach that mirrors my own games in […]

    Beyond Damage Dice: New Weapon Options for 5th Edition (5e)

    Beyond Damage Dice: New Weapon Options for 5th Edition (5e) This supplement for 5e clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   Of all components of any iteration of D&D, weapons are ultimately the most underdeveloped component, at least regarding the impact they have on gameplay. From different ACs versus different types of attacks in 2nd edition, to DR in PFRPG/3.X to 5e’s resistance/immunity-system, there have been many takes on the aspects; 5e does a lot right in my book, with its rock-paper-scissors approach to damage resistance and immunities, an approach that mirrors my own games in […]

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  • Yggdrasil Fanzine #1: Dark Magic This fanzine for Kobold Press‘ Midgard setting clocks in at 95 pages, 1 page front cover, 1 page editorial, 9 pages of advertisements (many of which are half-pages), 1 page SRD, leaving us with 83 pages of content, so let’s take a look!   It should be noted that I usually don’t review free e-zines, but this was requested as a non-prioritized review by my patreons and, well, I listen to them. This book being FREE itself constitutes a definite plus for this book, so if something I tell you about strikes your fancy, please do check this out.   After a brief introduction by both Wolfgang Baur and Morgan Boehringer, we begin with Curtis […]

    Yggdrasil Fanzine #1: Dark Magic

    Yggdrasil Fanzine #1: Dark Magic This fanzine for Kobold Press‘ Midgard setting clocks in at 95 pages, 1 page front cover, 1 page editorial, 9 pages of advertisements (many of which are half-pages), 1 page SRD, leaving us with 83 pages of content, so let’s take a look!   It should be noted that I usually don’t review free e-zines, but this was requested as a non-prioritized review by my patreons and, well, I listen to them. This book being FREE itself constitutes a definite plus for this book, so if something I tell you about strikes your fancy, please do check this out.   After a brief introduction by both Wolfgang Baur and Morgan Boehringer, we begin with Curtis […]

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  • Deep Magic: Ring Magic (5e) This installment of the Deep magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   So, what the hell is ring magic? Where other magic traditions covered in the series remained pretty self-explanatory, ring magic should be defined and that’s how the pdf starts: Basically, it is a dwarven tradition (Ring der Nibelungen, anyone?) of forging rune-inscribed rings to channel magic energies. A big plus: The pdf does explain the symbolism of the ring and how the magic tradition came to be – while only brief, this section adds some serious context for […]

    Deep Magic: Ring Magic (5e)

    Deep Magic: Ring Magic (5e) This installment of the Deep magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   So, what the hell is ring magic? Where other magic traditions covered in the series remained pretty self-explanatory, ring magic should be defined and that’s how the pdf starts: Basically, it is a dwarven tradition (Ring der Nibelungen, anyone?) of forging rune-inscribed rings to channel magic energies. A big plus: The pdf does explain the symbolism of the ring and how the magic tradition came to be – while only brief, this section adds some serious context for […]

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  • Sanctuary of Belches (5e) This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   Okay, so first things first: This module makes use of Kobold Press’ excellent “Tome of Beasts”, using several creatures featured in that massive bestiary. However, it should be noted that the Tome is not required to run this module; all creatures featured get abbreviated statblocks with the respective ability-modifiers, speeds, short-hand traits, etc. – while these are not exactly nice to look at and pretty cramped, their inclusion constitutes a nice bonus for everyone who has not yet bough the massive tome. Kudos […]

    Sanctuary of Belches (5e)

    Sanctuary of Belches (5e) This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   Okay, so first things first: This module makes use of Kobold Press’ excellent “Tome of Beasts”, using several creatures featured in that massive bestiary. However, it should be noted that the Tome is not required to run this module; all creatures featured get abbreviated statblocks with the respective ability-modifiers, speeds, short-hand traits, etc. – while these are not exactly nice to look at and pretty cramped, their inclusion constitutes a nice bonus for everyone who has not yet bough the massive tome. Kudos […]

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  • Prepared! One-Shot Adventures for 5th Edition (5e) This compilation of side-trek modules for 5th edition clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Wait, before we go any further, one important note: You need the Tome of Beasts, Kobold Press’ massive and gorgeous hardcover of 5e-monsters to properly use this supplement, as statblocks have not been reproduced herein.   Structure-wise, these encounters/sidetreks are pretty easy to grasp: We get a background and then the different Adventure Elements that make up each sidetrek – usually, but not always,  2 – 4. These can basically be all combined […]

    Prepared! One-Shot Adventures for 5th Edition (5e)

    Prepared! One-Shot Adventures for 5th Edition (5e) This compilation of side-trek modules for 5th edition clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Wait, before we go any further, one important note: You need the Tome of Beasts, Kobold Press’ massive and gorgeous hardcover of 5e-monsters to properly use this supplement, as statblocks have not been reproduced herein.   Structure-wise, these encounters/sidetreks are pretty easy to grasp: We get a background and then the different Adventure Elements that make up each sidetrek – usually, but not always,  2 – 4. These can basically be all combined […]

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  • Wrath of the River King This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 60 pages, so let’s take a look!   My review is mainly based on the print version, though I also had access to the electronic version.   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures […]

    Wrath of the River King

    Wrath of the River King This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 60 pages, so let’s take a look!   My review is mainly based on the print version, though I also had access to the electronic version.   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures […]

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  • Last Gasp (5e) This module clocks in at 26 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages for this module for 6th-level characters, so let’s take a look!   This module is intended to be run in Midgard’s Southlands, though arguably, it can be transported with ease into just about any desert-themed environment that can feature a lost tomb. Even the desert-fluff can arguably be eliminated by refluffing the module.   All right, you know the deal – this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still around? Great!  So, this module begins pretty much […]

    Last Gasp (5e)

    Last Gasp (5e) This module clocks in at 26 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages for this module for 6th-level characters, so let’s take a look!   This module is intended to be run in Midgard’s Southlands, though arguably, it can be transported with ease into just about any desert-themed environment that can feature a lost tomb. Even the desert-fluff can arguably be eliminated by refluffing the module.   All right, you know the deal – this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still around? Great!  So, this module begins pretty much […]

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  • Deep Magic – Clockwork (5e) This installment of the Deep Magic-series of 5e-pdfs clocks in at 19 pages, 1 page front cover, 1 page editorial, almost one page of SRD, 1 page advertisement, leaving us with 14 1/2 pages of content, so let’s take a look!   There are few aspects I associate as much with Kobold Press’ phenomenal Midgard-setting as clockwork magic. (In fact, only one: Fey…but I digress..) The magic which spread from the by now legendary city of Zobeck across the disk (Midgard’s flat) is evocative and interesting…so how has it been translated to 5e? Well, beyond two clockwork-associated gods (surprisingly missing Rava!) after a brief introduction to the history of clockwork magic, we dive right into […]

    Deep Magic – Clockwork (5e)

    Deep Magic – Clockwork (5e) This installment of the Deep Magic-series of 5e-pdfs clocks in at 19 pages, 1 page front cover, 1 page editorial, almost one page of SRD, 1 page advertisement, leaving us with 14 1/2 pages of content, so let’s take a look!   There are few aspects I associate as much with Kobold Press’ phenomenal Midgard-setting as clockwork magic. (In fact, only one: Fey…but I digress..) The magic which spread from the by now legendary city of Zobeck across the disk (Midgard’s flat) is evocative and interesting…so how has it been translated to 5e? Well, beyond two clockwork-associated gods (surprisingly missing Rava!) after a brief introduction to the history of clockwork magic, we dive right into […]

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  • Kobold Press has just launched their Midgard Campaign Setting Kickstarter for both Pathfinder Roleplaying Game and Dungeons & Dragons 5th Edition. The rewards are vast and the project has already funded even though it just launched this morning. Like the strong, dark dwarven beer of the Ironcrags, the Midgard Kickstarter project has been a long time fermenting—and it’s now live! The dark roads await us, and the deep magic calls. Check it out here. This Kickstarter will bring a whole new world to 5th Edition, and expand the options for Pathfinder RPG players. We’re creating a new Midgard Campaign Setting book, with new maps, new chapters and an expanded timeline that moves events in the world a few years along. The […]

    Midgard Campaign Setting Kickstarter now live

    Kobold Press has just launched their Midgard Campaign Setting Kickstarter for both Pathfinder Roleplaying Game and Dungeons & Dragons 5th Edition. The rewards are vast and the project has already funded even though it just launched this morning. Like the strong, dark dwarven beer of the Ironcrags, the Midgard Kickstarter project has been a long time fermenting—and it’s now live! The dark roads await us, and the deep magic calls. Check it out here. This Kickstarter will bring a whole new world to 5th Edition, and expand the options for Pathfinder RPG players. We’re creating a new Midgard Campaign Setting book, with new maps, new chapters and an expanded timeline that moves events in the world a few years along. The […]

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  • Book of Lairs (5e)reteks.ru This massive book clocks in at 109 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements, 1 page of SRD, leaving us with a total of 102 pages of content, so let’s take a look!   All right, before we do…what is this? In short, it could be considered to be a massive companion tome to the even more massive Tome of Beasts, but that would be only the tip of the ice-berg. Basically, this massive book contains a significant array of set-piece locations you can easily drop into your game, with the opposition making partially use of the monsters from the Tome of Beasts. While the book does not […]

    Book of Lairs (5e)

    Book of Lairs (5e)reteks.ru This massive book clocks in at 109 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements, 1 page of SRD, leaving us with a total of 102 pages of content, so let’s take a look!   All right, before we do…what is this? In short, it could be considered to be a massive companion tome to the even more massive Tome of Beasts, but that would be only the tip of the ice-berg. Basically, this massive book contains a significant array of set-piece locations you can easily drop into your game, with the opposition making partially use of the monsters from the Tome of Beasts. While the book does not […]

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  • Tome of Beasts (5e) This gargantuan tome of monsters clocks in at a massive 433 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/thanks, 2 pages of ToC, 1 page SRD, 2 pages of advertisement, leaving us with a mind-boggling 424 pages of content, so let’s take a look!   This review is based on the second version of the book and was moved up in my review queue at the request of numerous readers.   Well, wait…before we do, please bear with me as I embark on a little tangent. As I’m typing this, D&D 5e is a relatively young system, a phenomenon I like to call “B1BS” – Bland 1st Bestiary Syndrome. […]

    Tome of Beasts (5e)

    Tome of Beasts (5e) This gargantuan tome of monsters clocks in at a massive 433 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/thanks, 2 pages of ToC, 1 page SRD, 2 pages of advertisement, leaving us with a mind-boggling 424 pages of content, so let’s take a look!   This review is based on the second version of the book and was moved up in my review queue at the request of numerous readers.   Well, wait…before we do, please bear with me as I embark on a little tangent. As I’m typing this, D&D 5e is a relatively young system, a phenomenon I like to call “B1BS” – Bland 1st Bestiary Syndrome. […]

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  • Southlands Heroes (5e) This collection of races clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   Ah, Midgard and the Southlands – Midgard has been one of my favorite fantasy settings ever and the absolutely legendary Southlands setting book made my Top Ten of last year for a reason – and if you haven’t check it out, dear D&D 5e fans, you will want to: While designed originally for Pathfinder, the book has a MASSIVE array of evocative, amazing content that is system-agnostic and makes it an excellent purchase for 5e as well.   […]

    Southlands Heroes (5e)

    Southlands Heroes (5e) This collection of races clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   Ah, Midgard and the Southlands – Midgard has been one of my favorite fantasy settings ever and the absolutely legendary Southlands setting book made my Top Ten of last year for a reason – and if you haven’t check it out, dear D&D 5e fans, you will want to: While designed originally for Pathfinder, the book has a MASSIVE array of evocative, amazing content that is system-agnostic and makes it an excellent purchase for 5e as well.   […]

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  • Midgard Heroes (5e) This pdf clocks in at 30 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   If you’ve been following my reviews, you’ll know that I’m a pretty big fan of Kobold Press’ Midgard-setting – in fact, I pretty much own almost everything for it. There is a reason for this – it is an unconventional, yet very easy to run setting that is closer in mentality and structure to the medieval than e.g.  Golarion. Anyways, one defining characteristic of Midgard most certainly would be the fact that is less Tolkienesque in its racial option array. […]

    Midgard Heroes (5e)

    Midgard Heroes (5e) This pdf clocks in at 30 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   If you’ve been following my reviews, you’ll know that I’m a pretty big fan of Kobold Press’ Midgard-setting – in fact, I pretty much own almost everything for it. There is a reason for this – it is an unconventional, yet very easy to run setting that is closer in mentality and structure to the medieval than e.g.  Golarion. Anyways, one defining characteristic of Midgard most certainly would be the fact that is less Tolkienesque in its racial option array. […]

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  • Cat and Mouse (5e) The 5e-conversion of the introductory module to the evocative Southlands setting in Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Per-Bastet is the glittering crown-jewel of the nation of Nuria-Natal; it is also one of the most evocative, awesome cities I have read within the last couple of years. Through its heart, there runs the eternal River of Sand, guarded by jealous elemental creatures, churning tons […]

    Cat and Mouse (5e)

    Cat and Mouse (5e) The 5e-conversion of the introductory module to the evocative Southlands setting in Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Per-Bastet is the glittering crown-jewel of the nation of Nuria-Natal; it is also one of the most evocative, awesome cities I have read within the last couple of years. Through its heart, there runs the eternal River of Sand, guarded by jealous elemental creatures, churning tons […]

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  • Cat and Mouse This introductory module to the evocative Southlands setting in Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Per-Bastet is the glittering crown-jewel of the nation of Nuria-Natal; it is also one of the most evocative, awesome cities I have read within the last couple of years. Through its heart, there runs the eternal River of Sand, guarded by jealous elemental creatures, churning tons of sand in a […]

    Cat and Mouse

    Cat and Mouse This introductory module to the evocative Southlands setting in Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Per-Bastet is the glittering crown-jewel of the nation of Nuria-Natal; it is also one of the most evocative, awesome cities I have read within the last couple of years. Through its heart, there runs the eternal River of Sand, guarded by jealous elemental creatures, churning tons of sand in a […]

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  • The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

    The Tomb of Tiberesh (5e)

    The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

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  • The Wreck of Volund’s Glory (13th Age) This module for 13th Age clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   The first thing you need to know pertaining this module is the structure: Wade Rockett’s excellent icons (first introduced on the Kobold Press blog and in the 13th Age Deep Magic book) have a hand in the action going on in this module – they determine the approach to the item the players are after. And it should be noted that the items actually come with suggested abilities. The module can be played in a 4-hour slot, […]

    The Wreck of Volund’s Glory (13th Age)

    The Wreck of Volund’s Glory (13th Age) This module for 13th Age clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   The first thing you need to know pertaining this module is the structure: Wade Rockett’s excellent icons (first introduced on the Kobold Press blog and in the 13th Age Deep Magic book) have a hand in the action going on in this module – they determine the approach to the item the players are after. And it should be noted that the items actually come with suggested abilities. The module can be played in a 4-hour slot, […]

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