Monstrous Archive

  • Mythic Monsters: Monstrous Humanoids This installment of the Mythic Monster-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how-to-use, 2 pages advertisement, 1 page inside back cover, 1 page back cover, leaving us with 17 pages of content, so let’s take a look, shall we?   As always with the Mythic Monster-series, we begin this installment with a unique piece of supplemental content, this time around, a template to create tauric creatures at CR +1, including a condensed mice-statblock of a Gworg (goblin-worg-hybrid) and an improved, mythic version of the template.   But you’re here for the monsters, so what do we […]

    Mythic Monsters: Monstrous Humanoids

    Mythic Monsters: Monstrous Humanoids This installment of the Mythic Monster-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how-to-use, 2 pages advertisement, 1 page inside back cover, 1 page back cover, leaving us with 17 pages of content, so let’s take a look, shall we?   As always with the Mythic Monster-series, we begin this installment with a unique piece of supplemental content, this time around, a template to create tauric creatures at CR +1, including a condensed mice-statblock of a Gworg (goblin-worg-hybrid) and an improved, mythic version of the template.   But you’re here for the monsters, so what do we […]

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  • Purple Duck Storeroom: Tiny Monstrous Humanoids This Purple Duck Storeroom is 11 pages long, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Monstrous Physique II allows you to turn into tiny humanoids. Problem is, there aren’t that many. In fact, in core, there are none. Enter this book.   So let’s take a look! Gaeolings at CR 1/2 are small, furry beings that can spray blinding dirt and camouflage as dirt. Cool! CR 1 Mirelings are deadly, superbly stealthy, potentially degenerated/cursed micro-halflings that can’t be detected and are adept at vanishing. And you thought certain trap-making kobolds were a nightmare to catch. Seriously, a capable DM can […]

    Purple Duck Storeroom: Tiny Monstrous Humanoids

    Purple Duck Storeroom: Tiny Monstrous Humanoids This Purple Duck Storeroom is 11 pages long, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Monstrous Physique II allows you to turn into tiny humanoids. Problem is, there aren’t that many. In fact, in core, there are none. Enter this book.   So let’s take a look! Gaeolings at CR 1/2 are small, furry beings that can spray blinding dirt and camouflage as dirt. Cool! CR 1 Mirelings are deadly, superbly stealthy, potentially degenerated/cursed micro-halflings that can’t be detected and are adept at vanishing. And you thought certain trap-making kobolds were a nightmare to catch. Seriously, a capable DM can […]

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  • Mythic Minis – Feats of Monstrous Magic As always with the Mythic Minis line, this pdf is 3 pages long – 1 page front cover, 1 page SRD and 1 page content, so let’s take a look at these new feats!   -Ascendant Spell-like Ability: 3/day use a mythic version of your spell-like ability chosen upon taking the feat. Also expend 2 uses of mythic power for +1 use of the feat. Finally, spend 3 uses of mythic power to use the mythic version of another spell-like ability. Solid restrictions reign that one in. Two thumbs up.   -Craft Construct: +MR/tier to skill checks pertaining the construction of constructs. Also construct mythic tier times 1K gold per day, making you […]

    Mythic Minis – Feats of Monstrous Magic

    Mythic Minis – Feats of Monstrous Magic As always with the Mythic Minis line, this pdf is 3 pages long – 1 page front cover, 1 page SRD and 1 page content, so let’s take a look at these new feats!   -Ascendant Spell-like Ability: 3/day use a mythic version of your spell-like ability chosen upon taking the feat. Also expend 2 uses of mythic power for +1 use of the feat. Finally, spend 3 uses of mythic power to use the mythic version of another spell-like ability. Solid restrictions reign that one in. Two thumbs up.   -Craft Construct: +MR/tier to skill checks pertaining the construction of constructs. Also construct mythic tier times 1K gold per day, making you […]

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  • Monstrous Bloodlines for Sorcerors III The third pdf in the series, detailing Perry Fehr’s take on monstrous bloodlines for sorcerors, is 9 pages long, 1 page front cover, 1 page editorial/ToC, 13/4 of a page SRD, leaving us with 5 ¼ pages of content, so let’s take a look!   The first of the new bloodlines would be the aranea bloodline, which offers the respective sorcerers Spiderman-style spinnerets at the wrists, a spidey-sense (roll multiple times perception-checks 3/day), poisonous touch and at high levels you can ignore the full-round metamagic casting restriction a limited amount of times per day. The capstone is slightly weak, as it allows you to turn into spider-like creatures for 1 hour per transformation until the […]

    Monstrous Bloodlines for Sorcerors III

    Monstrous Bloodlines for Sorcerors III The third pdf in the series, detailing Perry Fehr’s take on monstrous bloodlines for sorcerors, is 9 pages long, 1 page front cover, 1 page editorial/ToC, 13/4 of a page SRD, leaving us with 5 ¼ pages of content, so let’s take a look!   The first of the new bloodlines would be the aranea bloodline, which offers the respective sorcerers Spiderman-style spinnerets at the wrists, a spidey-sense (roll multiple times perception-checks 3/day), poisonous touch and at high levels you can ignore the full-round metamagic casting restriction a limited amount of times per day. The capstone is slightly weak, as it allows you to turn into spider-like creatures for 1 hour per transformation until the […]

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