Morgan Boehringer Archive

  • Advanced Races Compendium This massive book clocks in at 338 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1.5 pages of SRD, 3 pages of advertisement, 1 page back cover, leaving us with a colossal328.5 pages of content, so let’s take a look!   Wait a second, though – A quick glance at the list of developers for this book will show you that I worked on this. I am writing this article since I was explicitly asked to by my readers. That being said, considering the sheer size of this book and my own involvement, I will not provide a point by point analysis of the content and also will refrain from adding a final […]

    Advanced Races Compendium

    Advanced Races Compendium This massive book clocks in at 338 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1.5 pages of SRD, 3 pages of advertisement, 1 page back cover, leaving us with a colossal328.5 pages of content, so let’s take a look!   Wait a second, though – A quick glance at the list of developers for this book will show you that I worked on this. I am writing this article since I was explicitly asked to by my readers. That being said, considering the sheer size of this book and my own involvement, I will not provide a point by point analysis of the content and also will refrain from adding a final […]

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  • The Dragon’s Hoard: Magic Arms and Armor The first collection of magic items released by Flaming Crab Games clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   We begin this installment via 6 new magic armor special abilities: Featherlight armor duplicates featherfall and has reduced armor check penalty and increased maximum Dexterity bonus. Analogue to this, sea-faring armor provides water breathing and easier Swimming. While light resting armor allows the user to expend a move action to mitigate the armor’s arcane spell failure for enhancement bonus rounds. I’m not a big fan of giant wrestling armor – it ignores the […]

    The Dragon’s Hoard: Magic Arms and Armor

    The Dragon’s Hoard: Magic Arms and Armor The first collection of magic items released by Flaming Crab Games clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   We begin this installment via 6 new magic armor special abilities: Featherlight armor duplicates featherfall and has reduced armor check penalty and increased maximum Dexterity bonus. Analogue to this, sea-faring armor provides water breathing and easier Swimming. While light resting armor allows the user to expend a move action to mitigate the armor’s arcane spell failure for enhancement bonus rounds. I’m not a big fan of giant wrestling armor – it ignores the […]

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  • Bite Me! The Gaming Guide to Playing Lycanthropes This massive book clocks in at 126 pages of content, 1 page front cover, 2 pages of editorial, 2 pages of ToC, 4 pages of SRD, 1 page backer-thanks, 3 pages of advertisement, leaving us with 113 pages of content, so let’s take a look, shall we?   But first, before we do, let me mention something: This massive book is basically a compilation of material I have already reviewed…at least, for the most part: We have the lycanthrope-archetypes, the wereblooded races, the skindancers and the excellent advice/rules-book on actually playing lycanthropes and how to handle them in your campaign – I have already covered, in extensive detail, mind you, all of […]

    Bite Me! The Gaming Guide to Playing Lycanthropes

    Bite Me! The Gaming Guide to Playing Lycanthropes This massive book clocks in at 126 pages of content, 1 page front cover, 2 pages of editorial, 2 pages of ToC, 4 pages of SRD, 1 page backer-thanks, 3 pages of advertisement, leaving us with 113 pages of content, so let’s take a look, shall we?   But first, before we do, let me mention something: This massive book is basically a compilation of material I have already reviewed…at least, for the most part: We have the lycanthrope-archetypes, the wereblooded races, the skindancers and the excellent advice/rules-book on actually playing lycanthropes and how to handle them in your campaign – I have already covered, in extensive detail, mind you, all of […]

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  • Liber Influxus Communis: The Book of Collective Influence This massive book clocks in at 184 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page KS-thanks-list, 2 pages of SRD, 1 page back cover, leaving us with a massive 177 pages of content, so let’s take a look!   Disclaimer: I was a backer of the kickstarter for this project, but was in no other way involved with the creation of this book.   After a brief introduction and one pages summing up the starting gold, we dive into the massive array of classes herein – the reason why this review took forever to get done. So expect one epic-length monster of a review here!   The […]

    Liber Influxus Communis: The Book of Collective Influence

    Liber Influxus Communis: The Book of Collective Influence This massive book clocks in at 184 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page KS-thanks-list, 2 pages of SRD, 1 page back cover, leaving us with a massive 177 pages of content, so let’s take a look!   Disclaimer: I was a backer of the kickstarter for this project, but was in no other way involved with the creation of this book.   After a brief introduction and one pages summing up the starting gold, we dive into the massive array of classes herein – the reason why this review took forever to get done. So expect one epic-length monster of a review here!   The […]

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  • Mythic Magic: Advanced Spells I This massive book clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page RSD, 2 pages of ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 55 (!!!) pages of content, so let’s take a look!   At this point, I assume you are familiar with the basic premise of the mythic magic-series – essentially, we receive all those delicious spells that are not included in the original Mythic Adventures hardcover in their mythic versions, with each book covering quite a bit of ground – this one taking perhaps THE defining Pathfinder book, the APG. No other book has for me coined a distinct, unique […]

    Mythic Magic: Advanced Spells I

    Mythic Magic: Advanced Spells I This massive book clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page RSD, 2 pages of ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 55 (!!!) pages of content, so let’s take a look!   At this point, I assume you are familiar with the basic premise of the mythic magic-series – essentially, we receive all those delicious spells that are not included in the original Mythic Adventures hardcover in their mythic versions, with each book covering quite a bit of ground – this one taking perhaps THE defining Pathfinder book, the APG. No other book has for me coined a distinct, unique […]

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  • The Ossuarite Druid Archetype This archetype clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look, shall we?   The ossuarite druid receives diminished spellcastng and has the usual alignment restrictions that apply to druids and their spellcasting canceled out -all the alignments are available. As you can imagine in the face of diminished spellcasting, the ossuarite does receive something rather unique – a skeletal animal companion. (Here a nitpick that won’t influence the final rating -the companion receives the skeleton-template, not the skeletal template…) – and thankfully DR is postponed for the immunity-studded, intelligence and skill retaining cute skeletal animal until 5th […]

    The Ossuarite Druid Archetype

    The Ossuarite Druid Archetype This archetype clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look, shall we?   The ossuarite druid receives diminished spellcastng and has the usual alignment restrictions that apply to druids and their spellcasting canceled out -all the alignments are available. As you can imagine in the face of diminished spellcasting, the ossuarite does receive something rather unique – a skeletal animal companion. (Here a nitpick that won’t influence the final rating -the companion receives the skeleton-template, not the skeletal template…) – and thankfully DR is postponed for the immunity-studded, intelligence and skill retaining cute skeletal animal until 5th […]

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  • The Savage (Alternate Base Class) This alternate class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look, shall we?   No the terminology might be considered a problem from the get-go – the word “Savage” constitutes more than a direct opposition to “civilized men.” Hence, the 1st page is devoted to an explanation that acknowledges that this pdf is not based on any real life cultures -I applaud this maturity. If you’re interested in the genesis of the development and meanings associated with this particular dichotomy, feel free to drop me a line.   The Savage class is an alternate class for […]

    The Savage (Alternate Base Class)

    The Savage (Alternate Base Class) This alternate class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look, shall we?   No the terminology might be considered a problem from the get-go – the word “Savage” constitutes more than a direct opposition to “civilized men.” Hence, the 1st page is devoted to an explanation that acknowledges that this pdf is not based on any real life cultures -I applaud this maturity. If you’re interested in the genesis of the development and meanings associated with this particular dichotomy, feel free to drop me a line.   The Savage class is an alternate class for […]

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  • Bosun’s Booty: Extras for Journeys to the West This expansion for Journeys to the West clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page introduction/patron-list, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   The first new piece of content would be the island Astiharha – shaped like an eye, with the portal of shadow in the middle, this exotic locale not only sports quarreling (shadow) fey, but also e.g. elemental creatures, a castle of sand that is modified daily and a truly odd bazaar – complete with settlement statblock. We also are introduced to the benevolent pixie rogue and his malevolent boogeyman foil, a powerful […]

    Bosun’s Booty: Extras for Journeys to the West

    Bosun’s Booty: Extras for Journeys to the West This expansion for Journeys to the West clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page introduction/patron-list, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   The first new piece of content would be the island Astiharha – shaped like an eye, with the portal of shadow in the middle, this exotic locale not only sports quarreling (shadow) fey, but also e.g. elemental creatures, a castle of sand that is modified daily and a truly odd bazaar – complete with settlement statblock. We also are introduced to the benevolent pixie rogue and his malevolent boogeyman foil, a powerful […]

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  • Midgard Tales This massive adventure anthology is 198 pages long, 1 page front cover, 1 page editorial/ToC, 1 page backer-list/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 192 pages of content, so let’s take a look!   Midgard Tales…an anthology with the goal of creating adventures to talk about. Not only are these supposed to be exciting, they are supposed to resound with the stuff of mythology, of being iconic in the truest sense of the world. This anthology is one massive book and thus, I will not go into as many details regarding the modules as usual, instead giving you a short heads-up regarding the respective modules. Also: I was a backer of […]

    Midgard Tales

    Midgard Tales This massive adventure anthology is 198 pages long, 1 page front cover, 1 page editorial/ToC, 1 page backer-list/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 192 pages of content, so let’s take a look!   Midgard Tales…an anthology with the goal of creating adventures to talk about. Not only are these supposed to be exciting, they are supposed to resound with the stuff of mythology, of being iconic in the truest sense of the world. This anthology is one massive book and thus, I will not go into as many details regarding the modules as usual, instead giving you a short heads-up regarding the respective modules. Also: I was a backer of […]

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  • Advanced Races: Gearforged The third installment in the Advanced Races-series is 26 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us with 22 pages of content, so let’s take a look, shall we?   Now the story of Gearforged has been told by multiple supplements and could be pieced together from various Midgard-themed sources, but herein we have the story well-compiled and much like the spread content, this pdf offers also fluff-wise the easiest way of getting the whole story of the creation of the Gearforged – from Stross-tyranny to the Free City of Zobeck’s revolution to how Rava (a mask of Ariadne) and her church have guided and shaped Gearforged […]

    Advanced Races: Gearforged

    Advanced Races: Gearforged The third installment in the Advanced Races-series is 26 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us with 22 pages of content, so let’s take a look, shall we?   Now the story of Gearforged has been told by multiple supplements and could be pieced together from various Midgard-themed sources, but herein we have the story well-compiled and much like the spread content, this pdf offers also fluff-wise the easiest way of getting the whole story of the creation of the Gearforged – from Stross-tyranny to the Free City of Zobeck’s revolution to how Rava (a mask of Ariadne) and her church have guided and shaped Gearforged […]

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  • The Direlock (Revised Edition) This revised Direlock by Forest Guardian Press is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   Full disclosure: I was asked to critique the first draft of this class and have received no compensation for it, nor have I asked for any. I have had no hand in developing this final iteration of the class and consider my verdict in no way compromised.   That out of the way, let’s take a look! The Direlock is a new base-class that gets 3/4 BAB-progression, d8, 4+Int mod skills per level, proficiency with light armor, bucklers (but not other shields), […]

    The Direlock (Revised Edition)

    The Direlock (Revised Edition) This revised Direlock by Forest Guardian Press is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   Full disclosure: I was asked to critique the first draft of this class and have received no compensation for it, nor have I asked for any. I have had no hand in developing this final iteration of the class and consider my verdict in no way compromised.   That out of the way, let’s take a look! The Direlock is a new base-class that gets 3/4 BAB-progression, d8, 4+Int mod skills per level, proficiency with light armor, bucklers (but not other shields), […]

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  • The Direlock This first offering by Forest Guardian Press is 20 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Full disclosure: I was asked to critique the first draft of this class and have received no compensation for it, nor have I asked for any. I have had no hand in developing this final iteration of the class and consider my verdict in no way compromised.   That out of the way, let’s take a look! The Direlock is a new base-class that gets 3/4 BAB-progression, d8, 4+Int mod skills per level, proficiency with light armor, bucklers (but not other shields), all simple […]

    The Direlock

    The Direlock This first offering by Forest Guardian Press is 20 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Full disclosure: I was asked to critique the first draft of this class and have received no compensation for it, nor have I asked for any. I have had no hand in developing this final iteration of the class and consider my verdict in no way compromised.   That out of the way, let’s take a look! The Direlock is a new base-class that gets 3/4 BAB-progression, d8, 4+Int mod skills per level, proficiency with light armor, bucklers (but not other shields), all simple […]

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  • Midgard Legends This supplement is 50 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page intro/patrons, 1/2 a page SRD and 1 page back cover, leaving us with 44 1/2 pages of content, so let’s take a look!   Humans have a desire for legends – they speak on some primal level to our own failings, to our dreams, hopes and aspirations and incite us to be the best we can. They daunt us with impossible tasks, offer symbolic and iconic obstacles, warn us away from the vortex of sins and destructive behaviors and touch us by speaking to the archetypical topics of our existence. In roleplaying games, however, this all too often translates into […]

    Midgard Legends

    Midgard Legends This supplement is 50 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page intro/patrons, 1/2 a page SRD and 1 page back cover, leaving us with 44 1/2 pages of content, so let’s take a look!   Humans have a desire for legends – they speak on some primal level to our own failings, to our dreams, hopes and aspirations and incite us to be the best we can. They daunt us with impossible tasks, offer symbolic and iconic obstacles, warn us away from the vortex of sins and destructive behaviors and touch us by speaking to the archetypical topics of our existence. In roleplaying games, however, this all too often translates into […]

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  • Journeys to the West This supplement/adventure anthology is 139 pages long, 1 page front cover,  1 page editorial, 1 page introduction/kickstarter-backer-list,  1 page ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us 132 pages of content, so let’s take a look! This being a combined campaign supplement and adventure anthology, we delve first into a kind of hub for the explorations the PCs are sure to embark upon when utilizing the content from these pages: Barsella, the City at the end of the world in the Midgard setting is the last true fleck of civilization before the Western Ocean and as such an interesting place indeed – a combination of colonial outpost, trading town and […]

    Journeys to the West

    Journeys to the West This supplement/adventure anthology is 139 pages long, 1 page front cover,  1 page editorial, 1 page introduction/kickstarter-backer-list,  1 page ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us 132 pages of content, so let’s take a look! This being a combined campaign supplement and adventure anthology, we delve first into a kind of hub for the explorations the PCs are sure to embark upon when utilizing the content from these pages: Barsella, the City at the end of the world in the Midgard setting is the last true fleck of civilization before the Western Ocean and as such an interesting place indeed – a combination of colonial outpost, trading town and […]

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