mystical Archive

  • Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment The second installment of Flying Pincushion Games’ Mystical Marketplaces-series clocks in at 15 pages, 1 page front cover, 1 page SRD, 1 page editorial, 3/4 of a page blank, leaving us with approximately 11 1/4 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   Einjhall’s is a lavish place for those with means -a purchase limit of 120 K and a base limit of 20K mean that the shop’s inventory, both mundane and magical, is geared towards the wealthy and discerning connoisseur. Situated in a two-story chateau, manservants bringing warmed meads and sweet treats, the […]

    Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment

    Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment The second installment of Flying Pincushion Games’ Mystical Marketplaces-series clocks in at 15 pages, 1 page front cover, 1 page SRD, 1 page editorial, 3/4 of a page blank, leaving us with approximately 11 1/4 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   Einjhall’s is a lavish place for those with means -a purchase limit of 120 K and a base limit of 20K mean that the shop’s inventory, both mundane and magical, is geared towards the wealthy and discerning connoisseur. Situated in a two-story chateau, manservants bringing warmed meads and sweet treats, the […]

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  • Mystical: Kingdom of Monsters This massive freshman offering of Northwinter Press clocks in at 194 pages, 1 page front cover, 1 page editorial 3 pages of ToC, 1 page advertisement, 2 pages of credits/KS-thanks, 1 page back cover, leaving us with a massive 185 pages of content, so let’s take a look!   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules – but the main meat, the nexus of this book if you will, would be the new Monster Trainer base class. These guys can see the aura of a monster, which allows them to determine whether […]

    Mystical: Kingdom of Monsters

    Mystical: Kingdom of Monsters This massive freshman offering of Northwinter Press clocks in at 194 pages, 1 page front cover, 1 page editorial 3 pages of ToC, 1 page advertisement, 2 pages of credits/KS-thanks, 1 page back cover, leaving us with a massive 185 pages of content, so let’s take a look!   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules – but the main meat, the nexus of this book if you will, would be the new Monster Trainer base class. These guys can see the aura of a monster, which allows them to determine whether […]

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  • 101 Mystical Site Qualities This pdf is 43 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 38 pages of content – quite a massive bunch of content, so let’s take a look!   After a short framing narrative we waste neither time nor space to delve into mystic site qualities. I’d like to go on a tangent here: Iconic battles and modules are not necessarily defined by the adversaries faced or brilliant builds of the foes you pit against your players. As much as these things matter, what makes combats and adventures more exciting even would be often overlooked component – the terrain. Using tables and ravines for tactical advantages […]

    101 Mystical Site Qualities

    101 Mystical Site Qualities This pdf is 43 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 38 pages of content – quite a massive bunch of content, so let’s take a look!   After a short framing narrative we waste neither time nor space to delve into mystic site qualities. I’d like to go on a tangent here: Iconic battles and modules are not necessarily defined by the adversaries faced or brilliant builds of the foes you pit against your players. As much as these things matter, what makes combats and adventures more exciting even would be often overlooked component – the terrain. Using tables and ravines for tactical advantages […]

    Continue Reading...