Mythos Archive

  • Star Log.EM: Mythos Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, including the role of the mythos in the context of the Xa-Osoro system, we dive right into the new connection, which has Intimidate and Mysticism as associated skills. As far as the spells are concerned, it should be noted that you do require Starfarer’s Companion to make use of this supplement – all spells granted by the connection are drawn from that book. Annoyingly, none of them have been properly italicized.   The first level […]

    Star Log.EM: Mythos Mystic Connection (SFRPG)

    Star Log.EM: Mythos Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, including the role of the mythos in the context of the Xa-Osoro system, we dive right into the new connection, which has Intimidate and Mysticism as associated skills. As far as the spells are concerned, it should be noted that you do require Starfarer’s Companion to make use of this supplement – all spells granted by the connection are drawn from that book. Annoyingly, none of them have been properly italicized.   The first level […]

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  • Mythic Monsters: Mythos, Too This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As always, we kick off this installment of the Mythic Monsters-series with a supplemental piece of content – this time with what can be considered a definition of creatures of the farthest realms beyond – if you’re smelling 3.X’s excellent Kaorti, wystes and similar creatures – well, the rules for alien cysts and the odd resin they use for weaponry confirms just […]

    Mythic Monsters: Mythos, Too

    Mythic Monsters: Mythos, Too This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As always, we kick off this installment of the Mythic Monsters-series with a supplemental piece of content – this time with what can be considered a definition of creatures of the farthest realms beyond – if you’re smelling 3.X’s excellent Kaorti, wystes and similar creatures – well, the rules for alien cysts and the odd resin they use for weaponry confirms just […]

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  • Mythic Monsters: Mythos This installment of Legendary Games’ Mythic Montsers-series is all about the Mythos and 34 pages long,1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC (with CR/MR), 3 pages of introduction/how-to use, 2 pages of advertisement and 1 page back cover, leaving us with 24 pages of insanity-inducing threats, so let’s take a look, shall we?   This pdf kicks off with a nice legendary games-synergy that explains the [mythos]-descriptor for magic and also, as a subtype, before providing new mythic path abilities: Archmaes and Hierophants may learn elder signs: These signs are not only described (which allows players to actually make them!), these 4 signs allow for the addition of the mythic tier […]

    Mythic Monsters: Mythos

    Mythic Monsters: Mythos This installment of Legendary Games’ Mythic Montsers-series is all about the Mythos and 34 pages long,1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC (with CR/MR), 3 pages of introduction/how-to use, 2 pages of advertisement and 1 page back cover, leaving us with 24 pages of insanity-inducing threats, so let’s take a look, shall we?   This pdf kicks off with a nice legendary games-synergy that explains the [mythos]-descriptor for magic and also, as a subtype, before providing new mythic path abilities: Archmaes and Hierophants may learn elder signs: These signs are not only described (which allows players to actually make them!), these 4 signs allow for the addition of the mythic tier […]

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