Occult Adventures-compatible Archive

  • Everyman Minis: Age-Shifting Options This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Now, if the cover wasn’t ample clue, this does use the rules from Childhood Adventures, and it does recap the respective age alterations on half a page for your convenience. Furthermore, on the introductory page, we get 3 age-influencing hexes for witches: Lifespan Alteration makes a target within 30 ft. make a Fort-save or become the witch’s choice older or younger by a variable component equal to the target’s maximum age variation, to a maximum of one age category. The major variation can change […]

    Everyman Minis: Age-Shifting Options

    Everyman Minis: Age-Shifting Options This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Now, if the cover wasn’t ample clue, this does use the rules from Childhood Adventures, and it does recap the respective age alterations on half a page for your convenience. Furthermore, on the introductory page, we get 3 age-influencing hexes for witches: Lifespan Alteration makes a target within 30 ft. make a Fort-save or become the witch’s choice older or younger by a variable component equal to the target’s maximum age variation, to a maximum of one age category. The major variation can change […]

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  • Deadly Gardens Collection This massive collection of the Deadly Gardens-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page inside of back cover, 1 page back cover, leaving us with a massive 70 pages of content, so let’s take a look!   The Deadly Gardens-series has, so far, provided quite a smattering of plant-creatures and related material, and this book collects the material in a handy compilation. From the get-go, we can see that this is not simply all the pdfs tacked together – the content has been reorganized in a sensible manner.   We begin the book with 4 new feats, which center around a couple of crucial […]

    Deadly Gardens Collection

    Deadly Gardens Collection This massive collection of the Deadly Gardens-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page inside of back cover, 1 page back cover, leaving us with a massive 70 pages of content, so let’s take a look!   The Deadly Gardens-series has, so far, provided quite a smattering of plant-creatures and related material, and this book collects the material in a handy compilation. From the get-go, we can see that this is not simply all the pdfs tacked together – the content has been reorganized in a sensible manner.   We begin the book with 4 new feats, which center around a couple of crucial […]

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  • Cavers of Porphyra (Porphyra RPG) This class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper.   If you buy this class, you’ll notice a little comment bubble in the cover page – this is very helpful for folks new to Porphyra RPG, as the game does have a couple of differences from PFRPG. This bubble explains a couple of them, which is really helpful and something I hope the final book of Porphyra RPG will do. Porphyra RPG, as per the writing of this review, has not yet been […]

    Cavers of Porphyra (Porphyra RPG)

    Cavers of Porphyra (Porphyra RPG) This class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper.   If you buy this class, you’ll notice a little comment bubble in the cover page – this is very helpful for folks new to Porphyra RPG, as the game does have a couple of differences from PFRPG. This bubble explains a couple of them, which is really helpful and something I hope the final book of Porphyra RPG will do. Porphyra RPG, as per the writing of this review, has not yet been […]

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  • Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

    Mythic Treasures

    Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

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  • Mythic Feats: Advanced Feats This installment of the Mythic plugins provided by Legendary Games clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD (though one of these contains an artwork and Wounded Paw Gambit), 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though, as always for these books, it should be noted that there is quite a lot of text crammed into this supplement.   This review was moved up in my reviewing queue at the request of my patreons.   Now, as always, we get a metric ton of feats in this supplement […]

    Mythic Feats: Advanced Feats

    Mythic Feats: Advanced Feats This installment of the Mythic plugins provided by Legendary Games clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD (though one of these contains an artwork and Wounded Paw Gambit), 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though, as always for these books, it should be noted that there is quite a lot of text crammed into this supplement.   This review was moved up in my reviewing queue at the request of my patreons.   Now, as always, we get a metric ton of feats in this supplement […]

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  • 101 Spells for the Common Man This supplement clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   After a brief introduction, we get a rather nice list of spells by suggested profession – want to know which spells work for doctors and artisans? There’s a list here, and each occupation lists the respective spells by spell level. The spells only cover the spell-levels from 0th to 2nd, focusing on magic for the common man, as befitting of a magical society. If that seems inconvenient to you, fret not, for the supplement also provides spell-lists by class, which btw. […]

    101 Spells for the Common Man

    101 Spells for the Common Man This supplement clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   After a brief introduction, we get a rather nice list of spells by suggested profession – want to know which spells work for doctors and artisans? There’s a list here, and each occupation lists the respective spells by spell level. The spells only cover the spell-levels from 0th to 2nd, focusing on magic for the common man, as befitting of a magical society. If that seems inconvenient to you, fret not, for the supplement also provides spell-lists by class, which btw. […]

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  • Archetypes of Power This Spheres of Power-expansion clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   The archetypes within this book are obviously created for use with the Spheres of Power and Spheres of Might systems, and as such, we begin with a few standards for use of archetypes with those systems: Archetypes with diminished spellcasting lose the magical talents gained at 2nd level and every 6 levels thereafter. Addition or alteration of spell lists is lost, and spells known added instead yield an additional magical talent at the first level the spells become known, but only […]

    Archetypes of Power

    Archetypes of Power This Spheres of Power-expansion clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   The archetypes within this book are obviously created for use with the Spheres of Power and Spheres of Might systems, and as such, we begin with a few standards for use of archetypes with those systems: Archetypes with diminished spellcasting lose the magical talents gained at 2nd level and every 6 levels thereafter. Addition or alteration of spell lists is lost, and spells known added instead yield an additional magical talent at the first level the spells become known, but only […]

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  • Everyman Minis: Transpositional Creatures This Everyman Mini-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   So, what is a transposed creature? Well, for one, it’s a CR +1 template you can apply to your critters. The creature gets AC +1, blindsight 60 ft. and planar sense, which extends the sight of the creature beyond adjacent planar borders, allowing the creature, for example, see from the material plane into the shadow plane’s twisted reflection and vice versa. These creatures also get +2 Str, Dex, Con and Wis, and the Dimensional Agility, Dimensional Assault, Dimensional Dervish, Dimensional Maneuvers […]

    Everyman Minis: Transpositional Creatures

    Everyman Minis: Transpositional Creatures This Everyman Mini-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   So, what is a transposed creature? Well, for one, it’s a CR +1 template you can apply to your critters. The creature gets AC +1, blindsight 60 ft. and planar sense, which extends the sight of the creature beyond adjacent planar borders, allowing the creature, for example, see from the material plane into the shadow plane’s twisted reflection and vice versa. These creatures also get +2 Str, Dex, Con and Wis, and the Dimensional Agility, Dimensional Assault, Dimensional Dervish, Dimensional Maneuvers […]

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  • Everyman Minis: Dynastic Spells This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introduction-page, we have a new metamagic feat, the Double-Crossing Spell: At +2 level adjustment and a requirement of 1 rank Bluff. The spell gets the ruse descriptor and you get to choose a spell you’ve prepared (prepared casters) or know (spontaneous casters) from the same class (as an aside – it might have been prudent to refer to the spell list instead…) and Bluff vs. the target’s Sense Motive. If you succeed, you cast the chosen spell on the target (who foregoes […]

    Everyman Minis: Dynastic Spells

    Everyman Minis: Dynastic Spells This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introduction-page, we have a new metamagic feat, the Double-Crossing Spell: At +2 level adjustment and a requirement of 1 rank Bluff. The spell gets the ruse descriptor and you get to choose a spell you’ve prepared (prepared casters) or know (spontaneous casters) from the same class (as an aside – it might have been prudent to refer to the spell list instead…) and Bluff vs. the target’s Sense Motive. If you succeed, you cast the chosen spell on the target (who foregoes […]

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  • Path of the Bound This mythic plug-in clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though it should be noted that there is a ton of information crammed into these pages.   This review was moved up in my reviewing queue at the request of one of my patreon supporters.   So, turns out that not all heroes gain their mythic power by their own deeds and might; some achieve their potent powers by means of Faustian bargains, oaths of fealty and the like […]

    Path of the Bound

    Path of the Bound This mythic plug-in clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though it should be noted that there is a ton of information crammed into these pages.   This review was moved up in my reviewing queue at the request of one of my patreon supporters.   So, turns out that not all heroes gain their mythic power by their own deeds and might; some achieve their potent powers by means of Faustian bargains, oaths of fealty and the like […]

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  • Path of the Mystic This mythic path clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of how to use/introduction, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, though, as always, it should be noted that there is a lot of content per page.   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, the mystic path is specifically geared towards use with the occult classes, as well as characters like shaman and witch and characters inclined towards the occult. The mythic path nets 3 hit […]

    Path of the Mystic

    Path of the Mystic This mythic path clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of how to use/introduction, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, though, as always, it should be noted that there is a lot of content per page.   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, the mystic path is specifically geared towards use with the occult classes, as well as characters like shaman and witch and characters inclined towards the occult. The mythic path nets 3 hit […]

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  • Everyman Minis: Kineticist Archetypes This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial,  4 pages of SRD, leaving us with 3 pages of content, the first of which contains, as always, an introduction – and this time around, also a new composite blast for air, which requires air blast and expanded element air, and requires you to accept 2 burn. The gale-force blast increases the damage die size to d8, and starting at 15th level, you can use this in conjunction with all blasts that list air as a prerequisite, though at the cost of one additional point of burn.   The pdf sports a total of 3 archetypes, the first of which would […]

    Everyman Minis: Kineticist Archetypes

    Everyman Minis: Kineticist Archetypes This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial,  4 pages of SRD, leaving us with 3 pages of content, the first of which contains, as always, an introduction – and this time around, also a new composite blast for air, which requires air blast and expanded element air, and requires you to accept 2 burn. The gale-force blast increases the damage die size to d8, and starting at 15th level, you can use this in conjunction with all blasts that list air as a prerequisite, though at the cost of one additional point of burn.   The pdf sports a total of 3 archetypes, the first of which would […]

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  • Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

    Everyman Minis: Allakhadae

    Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

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  • Occult Secrets: The Spiritualist This expansion file for the Spiritualist base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   After a brief introduction, we begin this pdf with 3 different archetypes, the first of whom would be the forgotten: The forgotten exchanges Intimidate with Stealth as a class skill and at 3rd level is locked into the veiled or incorporeal bonded manifestation. The veiled one lets the forgotten, flavor-wise, hide in the cracks of history and nets a scaling sneak attack and makes the forgotten hard to directly attack or target, requiring a hefty scaling Will save DC to […]

    Occult Secrets: The Spiritualist

    Occult Secrets: The Spiritualist This expansion file for the Spiritualist base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   After a brief introduction, we begin this pdf with 3 different archetypes, the first of whom would be the forgotten: The forgotten exchanges Intimidate with Stealth as a class skill and at 3rd level is locked into the veiled or incorporeal bonded manifestation. The veiled one lets the forgotten, flavor-wise, hide in the cracks of history and nets a scaling sneak attack and makes the forgotten hard to directly attack or target, requiring a hefty scaling Will save DC to […]

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  • Occult Secrets: The Occultist This installment of the Occult Secrets mini-series clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   All right, after a brief introduction, we begin with the invoker, who must choose a planar implement among the first level implements. The circles instead apply versus specific outsider races and non-alignment outsider subtypes. Okay. 8th level replaces outsider contact with a scaling planar binding for one additional mental focus when establishing  circle, with another point as an optional expenditure available to add dimensional anchor.  As noted, the planar binding  and HD –cap improve at higher levels.   But wait…planar implements? […]

    Occult Secrets: The Occultist

    Occult Secrets: The Occultist This installment of the Occult Secrets mini-series clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   All right, after a brief introduction, we begin with the invoker, who must choose a planar implement among the first level implements. The circles instead apply versus specific outsider races and non-alignment outsider subtypes. Okay. 8th level replaces outsider contact with a scaling planar binding for one additional mental focus when establishing  circle, with another point as an optional expenditure available to add dimensional anchor.  As noted, the planar binding  and HD –cap improve at higher levels.   But wait…planar implements? […]

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  • Forest Kingdom Archetypes This collection of player-facing material clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction,3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   As befitting of the book, we begin with a rather wide array of new archetypes, the first of which would be the explorer ranger, who gets favored terrain at 1st level, and an additional favored terrain at 5th level and every 5 levels thereafter. Instead of mapmaker, they learn to make excellent maps,  which function akin to artisan’s tools, bestowing a +2 circumstance bonus on Survival checks to avoid being lost […]

    Forest Kingdom Archetypes

    Forest Kingdom Archetypes This collection of player-facing material clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction,3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   As befitting of the book, we begin with a rather wide array of new archetypes, the first of which would be the explorer ranger, who gets favored terrain at 1st level, and an additional favored terrain at 5th level and every 5 levels thereafter. Instead of mapmaker, they learn to make excellent maps,  which function akin to artisan’s tools, bestowing a +2 circumstance bonus on Survival checks to avoid being lost […]

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  • Eldritch Elementalism This supplement clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, though, as always for Legendary Games, these are cock-full with content – many other publishers wouldn’t have crammed this much text on a given page.   Okay, so, in a way, this pdf represents partially a player’s option booklet, partially a GM’s toolkit that also is somewhat relevant for players…but in order to explain that, we should take one step at a time.   Upon opening the pdf, we are greeted with something […]

    Eldritch Elementalism

    Eldritch Elementalism This supplement clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, though, as always for Legendary Games, these are cock-full with content – many other publishers wouldn’t have crammed this much text on a given page.   Okay, so, in a way, this pdf represents partially a player’s option booklet, partially a GM’s toolkit that also is somewhat relevant for players…but in order to explain that, we should take one step at a time.   Upon opening the pdf, we are greeted with something […]

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  • Faerie Bargains This supplement clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page SRD, 2 pages of introduction, 1 page ToC, ½ a page advertisement, 1 page back cover, leaving us with 24.5 pages of content, so let’s take a look!   Disclaimer: While I have joined Legendary Games as lead developer, I have no stake in this product. It was created prior to me joining the team, and it was provided with the intent of getting the usual fair and harsh treatment. I was not involved in the creation of this product in any shape, way or form, and I have nothing to gain from this review.   All right, that […]

    Faerie Bargains

    Faerie Bargains This supplement clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page SRD, 2 pages of introduction, 1 page ToC, ½ a page advertisement, 1 page back cover, leaving us with 24.5 pages of content, so let’s take a look!   Disclaimer: While I have joined Legendary Games as lead developer, I have no stake in this product. It was created prior to me joining the team, and it was provided with the intent of getting the usual fair and harsh treatment. I was not involved in the creation of this product in any shape, way or form, and I have nothing to gain from this review.   All right, that […]

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  • Everyman Minis: Vessel Passengers This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   First of all: In case you didn’t know: This pdf is an expansion for the vessel class that was originally presented in Paranormal Adventures, itself a love letter to the Supernatural franchise and Occult Adventures’ design-paradigms. The class could be best summed up as: “Do you want to play Castiel, but retain control of your faculties?”-the class. Alternatively, if you had no idea what that sentence meant, one could consider the vessel to be basically a medium-style character in theme. No, it has nothing […]

    Everyman Minis: Vessel Passengers

    Everyman Minis: Vessel Passengers This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   First of all: In case you didn’t know: This pdf is an expansion for the vessel class that was originally presented in Paranormal Adventures, itself a love letter to the Supernatural franchise and Occult Adventures’ design-paradigms. The class could be best summed up as: “Do you want to play Castiel, but retain control of your faculties?”-the class. Alternatively, if you had no idea what that sentence meant, one could consider the vessel to be basically a medium-style character in theme. No, it has nothing […]

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  • Everyman Minis: Hecaviogos Levialogi This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with3 pages of content, so let’s take a look!   So, in case you’re wondering what the levialogi (singular levialogos) are: They are a new creature subtype introduced originally in Paranormal Adventures, originally inspired in a loose manner by the Leviathans from the Supernatural TV-series. However, they are really loosely inspired by them and imho surpassed the source material in that they had a more distinct identity.   There is another aspect to them that renders them remarkable. I a game as offense-focused as PFRPG, they withstand. They endure. They don’t immediately […]

    Everyman Minis: Hecaviogos Levialogi

    Everyman Minis: Hecaviogos Levialogi This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with3 pages of content, so let’s take a look!   So, in case you’re wondering what the levialogi (singular levialogos) are: They are a new creature subtype introduced originally in Paranormal Adventures, originally inspired in a loose manner by the Leviathans from the Supernatural TV-series. However, they are really loosely inspired by them and imho surpassed the source material in that they had a more distinct identity.   There is another aspect to them that renders them remarkable. I a game as offense-focused as PFRPG, they withstand. They endure. They don’t immediately […]

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  • Everyman Minis: Kitsune Kineticist Options This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with one page of introduction that also contains a nice kitsune proverb as well as 2 pages of content.   On these pages, we find a total of 5 new feats and a new archetype, so let’s take a look and start with feats!   -Kinetic Felling: When your blast would kill your foes, you can, as an immediate action, accept 1 + a utility wild talent’s burn cost to refrain from killing your foes and leaving them instead stable at Constitution score -1 negative hit points. Opponents get a save versus the talent and […]

    Everyman Minis: Kitsune Kineticist Options

    Everyman Minis: Kitsune Kineticist Options This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with one page of introduction that also contains a nice kitsune proverb as well as 2 pages of content.   On these pages, we find a total of 5 new feats and a new archetype, so let’s take a look and start with feats!   -Kinetic Felling: When your blast would kill your foes, you can, as an immediate action, accept 1 + a utility wild talent’s burn cost to refrain from killing your foes and leaving them instead stable at Constitution score -1 negative hit points. Opponents get a save versus the talent and […]

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  • Lords of the Wild This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, ¾ of a page empty, 1 page SRD, 1 page advertisement, leaving us with slightly more than 23 pages of content, so let’s take a look!   All right, first of all, this is indeed what you think it is – we have a play-a-werewolf supplement here on our hands. As such, we begin with a werewolf template that is specifically designed for player-use in mind. This template unapologetically increases CR by +1, which obviously makes sense. The target character gets the shapechanger subtype and +2 natural AC in animal or hybrid form. In wolf form, speed is adjusted to 50 ft., […]

    Lords of the Wild

    Lords of the Wild This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, ¾ of a page empty, 1 page SRD, 1 page advertisement, leaving us with slightly more than 23 pages of content, so let’s take a look!   All right, first of all, this is indeed what you think it is – we have a play-a-werewolf supplement here on our hands. As such, we begin with a werewolf template that is specifically designed for player-use in mind. This template unapologetically increases CR by +1, which obviously makes sense. The target character gets the shapechanger subtype and +2 natural AC in animal or hybrid form. In wolf form, speed is adjusted to 50 ft., […]

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  • Everyman Minis: Magus Arcana This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2.5 pages of SRD, leaving us with 1.5 pages of content, so let’s take a look!   This supplement contains a total of 15 new magus arcana, so let’s take a look!   -Abundant Metamagic: This arcana needs another arcana that adds metamagic effects to a magus spell with daily uses, and allows for the payment of arcana points to not expend the limited uses of such metamagic enhancer arcanas. Nice. Should probably specify requiring such an arcana as a prerequisite, though.   -Augmented Aspergillum: Upgrades the damage of the holy water in a battle […]

    Everyman Minis: Magus Arcana

    Everyman Minis: Magus Arcana This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2.5 pages of SRD, leaving us with 1.5 pages of content, so let’s take a look!   This supplement contains a total of 15 new magus arcana, so let’s take a look!   -Abundant Metamagic: This arcana needs another arcana that adds metamagic effects to a magus spell with daily uses, and allows for the payment of arcana points to not expend the limited uses of such metamagic enhancer arcanas. Nice. Should probably specify requiring such an arcana as a prerequisite, though.   -Augmented Aspergillum: Upgrades the damage of the holy water in a battle […]

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  • Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

    Royal Tournaments

    Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

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  • Everyman Minis: Squishikins This installment of the Everyman Minis series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   So, what are squishikins? Well they are a new race presented within, a kind of living construct in the shape of a helpful ability to transform themselves into plush. As someone who cherishes his old plush-Kiwi, this made me smile. The squishikins are noted as 2 – 3.5 feet in size and 20 lbs. weight; while no age, height and weight table is provided, in this instance, this information suffices.   Rules-wise, they get +2 Con and Cha, -2 Str,a re […]

    Everyman Minis: Squishikins

    Everyman Minis: Squishikins This installment of the Everyman Minis series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   So, what are squishikins? Well they are a new race presented within, a kind of living construct in the shape of a helpful ability to transform themselves into plush. As someone who cherishes his old plush-Kiwi, this made me smile. The squishikins are noted as 2 – 3.5 feet in size and 20 lbs. weight; while no age, height and weight table is provided, in this instance, this information suffices.   Rules-wise, they get +2 Con and Cha, -2 Str,a re […]

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  • Legendary Shifter This player-facing class book/class redesign clocks in at 32 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 24 pages of content, though it should be noted that, as always, legendary Games has stuffed a TON of content within these pages, so let’s take a look!   Wait. Before we do, I need to fully disclose one fact. To say that I don’t like the shifter class would be a frickin’ understatement. After all the shapeshifting classes I’ve reviewed, the class was the blandest, more bring implementation of the concept I could possibly fathom. It’s one of my least favorite PFRPG […]

    Legendary Shifter

    Legendary Shifter This player-facing class book/class redesign clocks in at 32 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 24 pages of content, though it should be noted that, as always, legendary Games has stuffed a TON of content within these pages, so let’s take a look!   Wait. Before we do, I need to fully disclose one fact. To say that I don’t like the shifter class would be a frickin’ understatement. After all the shapeshifting classes I’ve reviewed, the class was the blandest, more bring implementation of the concept I could possibly fathom. It’s one of my least favorite PFRPG […]

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  • Rogues of Porphyra This installment of the player-facing „…of Porphyra“-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 30 pages of content – and yes, regular-sized pages!   This book is intended with both the classic and unchained rogue in mind, using brown text to denote content devised for the unchained rogue. The pdf begins by acknowledging the issues the rogue class has, and the ones that the unchained rogue class has. The author does offer some introductory advice for the player, and then begins to present basically fixes for the rogue and unchained rogue class, the first of which would be alternate key abilities, which allow the rogue […]

    Rogues of Porphyra

    Rogues of Porphyra This installment of the player-facing „…of Porphyra“-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 30 pages of content – and yes, regular-sized pages!   This book is intended with both the classic and unchained rogue in mind, using brown text to denote content devised for the unchained rogue. The pdf begins by acknowledging the issues the rogue class has, and the ones that the unchained rogue class has. The author does offer some introductory advice for the player, and then begins to present basically fixes for the rogue and unchained rogue class, the first of which would be alternate key abilities, which allow the rogue […]

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