Occult Adventures-compatible Archive

  • Dynastic Races Compendium This MASSIVE sourcebook clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/ToC, 4 pages of SRD, 3 pages of advertisement, 1.5 pages of KS-backer-thanks, leaving us with 152.5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, first of all, this would be a massive sourcebook that takes 4 races of the PFRPG-game and provides the details we always craved; two of these have been covered before – namely the Kitsune and Samsarans, in their respective compendiums – if I am not mistaken, […]

    Dynastic Races Compendium

    Dynastic Races Compendium This MASSIVE sourcebook clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/ToC, 4 pages of SRD, 3 pages of advertisement, 1.5 pages of KS-backer-thanks, leaving us with 152.5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, first of all, this would be a massive sourcebook that takes 4 races of the PFRPG-game and provides the details we always craved; two of these have been covered before – namely the Kitsune and Samsarans, in their respective compendiums – if I am not mistaken, […]

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  • Letters from the Flaming Crab: World Tree This installment of the impressive “Letters from the Flaming Crab”-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   So, before you’re asking – this is not a straight rehash of the classic idea of the world tree as known from Norse myths and the like; instead, we have a contextualization of the idea within the reality of the game. Touched by the dryad Endainne, the oak that was to grow into the colossal tree featured herein would grow, however, to proportions only dwarfed by the cosmic tree of said myths – at […]

    Letters from the Flaming Crab: World Tree

    Letters from the Flaming Crab: World Tree This installment of the impressive “Letters from the Flaming Crab”-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   So, before you’re asking – this is not a straight rehash of the classic idea of the world tree as known from Norse myths and the like; instead, we have a contextualization of the idea within the reality of the game. Touched by the dryad Endainne, the oak that was to grow into the colossal tree featured herein would grow, however, to proportions only dwarfed by the cosmic tree of said myths – at […]

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  • Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

    Veranthea Codex: Radical Pantheon 2.0

    Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

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  • Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

    Spiritualists of Porphyra

    Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

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  • Everyman Minis: Ley Line Qualities This Everyman Mini-installment clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   In case you were wondering – this book expands upon Occult Adventures’ ley lines rules and thus presents the Ley Line Adept feat, which nets a Spellcraft-bonus as well as a Dowsing skill unlock means of 1/day finding ley lines, making them more accessible. The process of “findings”[sic!] ley lines via such rods is covered and concisely presented with DCs and all- no complaints there.   The pdf then goes on to present 9 different types of ley line: Alignment-ley lines […]

    Everyman Minis: Ley Line Qualities

    Everyman Minis: Ley Line Qualities This Everyman Mini-installment clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   In case you were wondering – this book expands upon Occult Adventures’ ley lines rules and thus presents the Ley Line Adept feat, which nets a Spellcraft-bonus as well as a Dowsing skill unlock means of 1/day finding ley lines, making them more accessible. The process of “findings”[sic!] ley lines via such rods is covered and concisely presented with DCs and all- no complaints there.   The pdf then goes on to present 9 different types of ley line: Alignment-ley lines […]

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  • Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

    Legendary Villains: Vigilantes

    Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

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  • Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

    Kineticists of Porphyra IV

    Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

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  • Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

    Everyman Minis: The Skinsuit Ritual

    Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

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  • Caster Prestige Archetype: Veiled Illusionist The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd […]

    Caster Prestige Archetype: Veiled Illusionist

    Caster Prestige Archetype: Veiled Illusionist The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd […]

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  • Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

    Prodigy Hybrid Class

    Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

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  • Legendary Vigilantes This installment of Legendary Games’ series of class-centric pdfs clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 4 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my queue as an informal request via my patreon.   All right, we’ll begin with new archetypes, the first of which would be the arsenal summoner, who gains proficiency with heavy armors and replaces vigilante specialization with anima union: The archetype begins play with a sentient weapon called […]

    Legendary Vigilantes

    Legendary Vigilantes This installment of Legendary Games’ series of class-centric pdfs clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 4 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my queue as an informal request via my patreon.   All right, we’ll begin with new archetypes, the first of which would be the arsenal summoner, who gains proficiency with heavy armors and replaces vigilante specialization with anima union: The archetype begins play with a sentient weapon called […]

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  • Caster Prestige Archetype: Tattooed Mystic This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with about 5.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

    Caster Prestige Archetype: Tattooed Mystic

    Caster Prestige Archetype: Tattooed Mystic This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with about 5.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

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  • Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

    Caster Prestige Archetypes: Mystic Savant

    Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

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  • Caster Prestige Archetypes: Riftwarden This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

    Caster Prestige Archetypes: Riftwarden

    Caster Prestige Archetypes: Riftwarden This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

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  • Deadly Gardens Player Companion: Verids Revised The revised version of the first player-centric Deadly Garden-installment clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Verids are, as you may have surmised, a new plat-race intended for use as PCs – originally of extraterrestrial origin, they have several unique spins on the established tropes: Beyond looking a bit like plant-like versions of grey men, they seem to have a grudging respect for dwarves (!!!) for their mining prowess, but consider other races to be deviations from the natural order. While personally, I like this spin on the tropes and a GM could rationalize it by […]

    Deadly Gardens Player Companion: Verids Revised

    Deadly Gardens Player Companion: Verids Revised The revised version of the first player-centric Deadly Garden-installment clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Verids are, as you may have surmised, a new plat-race intended for use as PCs – originally of extraterrestrial origin, they have several unique spins on the established tropes: Beyond looking a bit like plant-like versions of grey men, they seem to have a grudging respect for dwarves (!!!) for their mining prowess, but consider other races to be deviations from the natural order. While personally, I like this spin on the tropes and a GM could rationalize it by […]

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  • Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

    Cultures of Celmae: Udaeus

    Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

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  • Caster Prestige Archetypes: Ren Monolith This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

    Caster Prestige Archetypes: Ren Monolith

    Caster Prestige Archetypes: Ren Monolith This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

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  • Caster Prestige Archetypes: Demoniac This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with slightly more than 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

    Caster Prestige Archetypes: Demoniac

    Caster Prestige Archetypes: Demoniac This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with slightly more than 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

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  • Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

    Mesmerists of Porphyra

    Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

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  • Four Horsemen Present: Celestial Character Options This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   All, right, after a brief introduction we meet the Ishvara race. This race takes the concept of a heart and mind divided between selfless altruism and selfish ambition, making equilibrium difficult – you know the metaphysical concept. The ishvara embody this race – they perceive themselves as incarnations of imperfect souls and the moral turbulence makes them a prime candidate for self-realization, for the life of adventurous struggle, while also providing a deeply ingrained roleplaying angle for personal development, which is a big plus […]

    Four Horsemen Present: Celestial Character Options

    Four Horsemen Present: Celestial Character Options This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   All, right, after a brief introduction we meet the Ishvara race. This race takes the concept of a heart and mind divided between selfless altruism and selfish ambition, making equilibrium difficult – you know the metaphysical concept. The ishvara embody this race – they perceive themselves as incarnations of imperfect souls and the moral turbulence makes them a prime candidate for self-realization, for the life of adventurous struggle, while also providing a deeply ingrained roleplaying angle for personal development, which is a big plus […]

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  • Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

    Caster Prestige Archetypes: Mage of the Third Eye

    Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

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  • Letters from the Flaming Crab: Murder Bunnies This installment of Flaming Crab Games’ series of oddball pdfs clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Before we dive deeper, let it be known that this time around, the frame-narrative does not pertain to the excursions of the UCS Flaming Crab – instead, the pdf acknowledges the weird practice in historic documents and local mythology to draw murderous rabbits. With weapons. No, I am not kidding you. A couple of years ago, when I researched material for a CoC-scenario, I actually stumbled over such a rendition.   This pdf then […]

    Letters from the Flaming Crab: Murder Bunnies

    Letters from the Flaming Crab: Murder Bunnies This installment of Flaming Crab Games’ series of oddball pdfs clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Before we dive deeper, let it be known that this time around, the frame-narrative does not pertain to the excursions of the UCS Flaming Crab – instead, the pdf acknowledges the weird practice in historic documents and local mythology to draw murderous rabbits. With weapons. No, I am not kidding you. A couple of years ago, when I researched material for a CoC-scenario, I actually stumbled over such a rendition.   This pdf then […]

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  • Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

    Mysterium Magnus: New Occultis Options

    Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

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  • In the Company of Gelatinous Cubes Expanded This expansion for the by now legendary pdf that lets you play a cube of slime clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   Oh boy, and there we go – not only does this begin with an expanded, longer version of the original booklet’s slime-sound, this metadventurer prick that has been annoying me in my review of his book and its product discussion…now has actually started creeping into the file. […]

    In the Company of Gelatinous Cubes Expanded

    In the Company of Gelatinous Cubes Expanded This expansion for the by now legendary pdf that lets you play a cube of slime clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   Oh boy, and there we go – not only does this begin with an expanded, longer version of the original booklet’s slime-sound, this metadventurer prick that has been annoying me in my review of his book and its product discussion…now has actually started creeping into the file. […]

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  • Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

    Alternate Paths: Ascetic Characters

    Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

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  • Caster Prestige Archetypes: False Priest This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

    Caster Prestige Archetypes: False Priest

    Caster Prestige Archetypes: False Priest This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

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  • The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

    The Guide to the Cult of Shub-Niggurath

    The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

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