Occult Adventures-compatible Archive

  • Hybrid Class: Vessel This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 23 pages of content, so let’s take a look!   So, what is the vessel? In short, it is a hybrid class of the medium and the oracle, but that is not really enough to adequately describe it. Chassis-wise, the class gets ¾ BAB-progression, good Will-saves, d8 HD, proficiency with simple weapons, light and medium armor and 4 + Int skills per level. Vessels start drawing spells from both medium and cleric spell-lists, starting at 4th level,  casting them as psychic spells which are governed by Charisma as spellcasting attribute. As you will have noted, they […]

    Hybrid Class: Vessel

    Hybrid Class: Vessel This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 23 pages of content, so let’s take a look!   So, what is the vessel? In short, it is a hybrid class of the medium and the oracle, but that is not really enough to adequately describe it. Chassis-wise, the class gets ¾ BAB-progression, good Will-saves, d8 HD, proficiency with simple weapons, light and medium armor and 4 + Int skills per level. Vessels start drawing spells from both medium and cleric spell-lists, starting at 4th level,  casting them as psychic spells which are governed by Charisma as spellcasting attribute. As you will have noted, they […]

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  • Dimensionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   So, what is the dimensionist? Well, it is a hybrid class of kinteicist and witch; chassis-wise, it receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and may cast dimensionist spells while in light armor without suffering arcane spell failure. The dimensionist gets spellcasting of up to 6th level and employs Intelligence as governing spellcasting attribute. As an Int-based caster, the dimensionist must prepare her spells in advance and spells are taken from custom […]

    Dimensionist Hybrid Class

    Dimensionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   So, what is the dimensionist? Well, it is a hybrid class of kinteicist and witch; chassis-wise, it receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and may cast dimensionist spells while in light armor without suffering arcane spell failure. The dimensionist gets spellcasting of up to 6th level and employs Intelligence as governing spellcasting attribute. As an Int-based caster, the dimensionist must prepare her spells in advance and spells are taken from custom […]

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  • Deadly Gardens: Star Blossom This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 2/3 of a page SRD, leaving us with 3 1/3 pages of content, so let’s take a look!   The pdf, as always, includes a couple of magic items -the ambusher’s cape sports a colony of chameleon-style lichen and increases miss chance for its wearers – pretty cool! The second item would be the urchin star -a morningstar made of driftwood and an alchemically-hardened sea urchin that can poison targets! Really cool visuals here!!   The pdf also contains 6 natural items: Achiaierai oil can be burned to generate noxious fumes, while behir horn powder can add some serious electricity to […]

    Deadly Gardens: Star Blossom

    Deadly Gardens: Star Blossom This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 2/3 of a page SRD, leaving us with 3 1/3 pages of content, so let’s take a look!   The pdf, as always, includes a couple of magic items -the ambusher’s cape sports a colony of chameleon-style lichen and increases miss chance for its wearers – pretty cool! The second item would be the urchin star -a morningstar made of driftwood and an alchemically-hardened sea urchin that can poison targets! Really cool visuals here!!   The pdf also contains 6 natural items: Achiaierai oil can be burned to generate noxious fumes, while behir horn powder can add some serious electricity to […]

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  • Deadly Gardens: Dream Weed This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 2/3 of a page SRD, leaving us with 3 1/3 pages of content, so let’s take a look!   The pdf, as always, includes a couple of magic items – the first of these would be the low-cost accursed thorns – really cool magical caltrops that temporarily affect the unfortunates with a deforming curse, halving their land speed. The second item would be the silvered apple, which detects nearby lycanthropes and may be eaten to temporarily silver the unarmed and natural attacks of the person consuming it. Nice!   Also included in the deal would be 6 natural items, including tatzlwyrm […]

    Deadly Gardens: Dream Weed

    Deadly Gardens: Dream Weed This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 2/3 of a page SRD, leaving us with 3 1/3 pages of content, so let’s take a look!   The pdf, as always, includes a couple of magic items – the first of these would be the low-cost accursed thorns – really cool magical caltrops that temporarily affect the unfortunates with a deforming curse, halving their land speed. The second item would be the silvered apple, which detects nearby lycanthropes and may be eaten to temporarily silver the unarmed and natural attacks of the person consuming it. Nice!   Also included in the deal would be 6 natural items, including tatzlwyrm […]

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  • Racial Prestige: Kyubi Paragon This installment of the Racial Prestige-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 10 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   If you’re somewhat of a Japanophile, you’ll certainly appreciate the pdf specifying the origin of the word “kyubi” as a bastardization stemming from “kyuubi no kitsune” – and btw., if you’re looking the currently by far best take on the kitsune race as a proper race with options galore, be sure to check out the Dynastic Races Compendium.   Anyways, let’s move […]

    Racial Prestige: Kyubi Paragon

    Racial Prestige: Kyubi Paragon This installment of the Racial Prestige-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 10 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   If you’re somewhat of a Japanophile, you’ll certainly appreciate the pdf specifying the origin of the word “kyubi” as a bastardization stemming from “kyuubi no kitsune” – and btw., if you’re looking the currently by far best take on the kitsune race as a proper race with options galore, be sure to check out the Dynastic Races Compendium.   Anyways, let’s move […]

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  • Everyman Minis: Yroometji (Kangaroofolk) This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review. Furthermore, I received an advance copy in order to have the review done on release day.   So, what are the Yroometji? Kangaroo-folk. They gain +2 Con and Cha, -2 Int, are Medium, get low-light vision, +2 to Acrobatics made to jump (and are always treated as having a running start, +1 natural AC and a natural slam attack (cosmetic complaint – you need to resort […]

    Everyman Minis: Yroometji (Kangaroofolk)

    Everyman Minis: Yroometji (Kangaroofolk) This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review. Furthermore, I received an advance copy in order to have the review done on release day.   So, what are the Yroometji? Kangaroo-folk. They gain +2 Con and Cha, -2 Int, are Medium, get low-light vision, +2 to Acrobatics made to jump (and are always treated as having a running start, +1 natural AC and a natural slam attack (cosmetic complaint – you need to resort […]

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  • Everyman Minis: Kumiho This Everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Well, first things first: After the introduction, we learn what a kumiho is – in the context of the game, it is a take on the fox spirit that is neither benevolent, nor malevolent, blending the different takes on the trope from real world mythology.   The Kumiho is also something you should FEAR. It is Tiny. You’ll stop laughing once you take a look at the impressive defensive capabilities of this CR 17 shapechanging magical beast that can stop time, has […]

    Everyman Minis: Kumiho

    Everyman Minis: Kumiho This Everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Well, first things first: After the introduction, we learn what a kumiho is – in the context of the game, it is a take on the fox spirit that is neither benevolent, nor malevolent, blending the different takes on the trope from real world mythology.   The Kumiho is also something you should FEAR. It is Tiny. You’ll stop laughing once you take a look at the impressive defensive capabilities of this CR 17 shapechanging magical beast that can stop time, has […]

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  • Veranthea Codex: Forever Dark This expansion to the Veranthea campaign setting clocks in at 86 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   So, this massive pdf represents the underdark sourcebook for the world of Veranthea, which, as you undoubtedly have surmised by now, is called “The Forever Dark” in this setting. We begin the survey of these realms with a general list of the peculiarities of the place, including the ever-present darkness, animals having an instinctual fear of the place, shifting mazes, Trekth remnants (represented by a variety of hyperlinked traps and then proceed to […]

    Veranthea Codex: Forever Dark

    Veranthea Codex: Forever Dark This expansion to the Veranthea campaign setting clocks in at 86 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   So, this massive pdf represents the underdark sourcebook for the world of Veranthea, which, as you undoubtedly have surmised by now, is called “The Forever Dark” in this setting. We begin the survey of these realms with a general list of the peculiarities of the place, including the ever-present darkness, animals having an instinctual fear of the place, shifting mazes, Trekth remnants (represented by a variety of hyperlinked traps and then proceed to […]

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  • Corruption Codex This pdf clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 5 pages of SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Okay, so if you’ve read my review of the Horror Adventures hardcore, you will have noted that I am slightly ambivalent regarding the corruption system taking away player control at high level; I also noted that this aspect could be eliminated from the respective corruptions with a minimum of fuss, making that a definite mechanical strength for tweaking the corruptions in question. Now, I will not hold it against this pdf that it mirrors the design-paradigm of the Horror Adventures corruptions, […]

    Corruption Codex

    Corruption Codex This pdf clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 5 pages of SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Okay, so if you’ve read my review of the Horror Adventures hardcore, you will have noted that I am slightly ambivalent regarding the corruption system taking away player control at high level; I also noted that this aspect could be eliminated from the respective corruptions with a minimum of fuss, making that a definite mechanical strength for tweaking the corruptions in question. Now, I will not hold it against this pdf that it mirrors the design-paradigm of the Horror Adventures corruptions, […]

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  • Horror Adventures This massive hardcover clocks in at 255 pages – if you take away editorial, index, etc., you still arrive at 249 pages of content, which is A LOT.   I was gifted a copy of this book for the purpose of a fair and unbiased review. My review is based on the hardcover of this book.   Now, the first thing I’d ask you to do, is to read the series of Miscellaneous Musings I wrote on horror gaming in general. Or least the last one. Why? Because it is my firm conviction that one has to establish realistic expectations in order to review a book such as this.   Here is Part I. Here is Part II. […]

    Horror Adventures

    Horror Adventures This massive hardcover clocks in at 255 pages – if you take away editorial, index, etc., you still arrive at 249 pages of content, which is A LOT.   I was gifted a copy of this book for the purpose of a fair and unbiased review. My review is based on the hardcover of this book.   Now, the first thing I’d ask you to do, is to read the series of Miscellaneous Musings I wrote on horror gaming in general. Or least the last one. Why? Because it is my firm conviction that one has to establish realistic expectations in order to review a book such as this.   Here is Part I. Here is Part II. […]

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  • Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

    Fabulous Archetypes

    Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

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  • Hypercorps 2099 – F.A.M.O.T.H. This massive expansion for the Hypercorps 2099-rules clocks in at 70 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with a massive 64 pages of content, so let’s take a look!   In case you didn’t know: FAMOTH stands for “Failures and Merits of the Hypernet” – what is the hypernet? Well, think of it as basically the Hypercorps-version of the Matrix, virtual reality on speed. Rules-wise, the hypernet operates as a plane of its own, with alternate time, variable gravity and, surprise, the region is highly morphic. Without the Matrix Magician feat, a character can’t use magic here (which eliminates a whole […]

    Hypercorps 2099 – F.A.M.O.T.H.

    Hypercorps 2099 – F.A.M.O.T.H. This massive expansion for the Hypercorps 2099-rules clocks in at 70 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with a massive 64 pages of content, so let’s take a look!   In case you didn’t know: FAMOTH stands for “Failures and Merits of the Hypernet” – what is the hypernet? Well, think of it as basically the Hypercorps-version of the Matrix, virtual reality on speed. Rules-wise, the hypernet operates as a plane of its own, with alternate time, variable gravity and, surprise, the region is highly morphic. Without the Matrix Magician feat, a character can’t use magic here (which eliminates a whole […]

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  • Psionics Augmented: Host of Heroes This installment of the Occult branch of Psionics Augmented clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages introduction (which also contains notes on how to handle psionics and psychic magic in the same game, themes, etc.), 1 page SRD, 1 page advertisement, leaving us with 10 pages of content, though it should be noted that two pages are devoted to reference material, ensuring that you get the most out of this and have all required material in one place – kudos!   The host of heroes is an archetype for the aegis base class, but one so massive, it can basically be called a class of its own. The […]

    Psionics Augmented: Host of Heroes

    Psionics Augmented: Host of Heroes This installment of the Occult branch of Psionics Augmented clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages introduction (which also contains notes on how to handle psionics and psychic magic in the same game, themes, etc.), 1 page SRD, 1 page advertisement, leaving us with 10 pages of content, though it should be noted that two pages are devoted to reference material, ensuring that you get the most out of this and have all required material in one place – kudos!   The host of heroes is an archetype for the aegis base class, but one so massive, it can basically be called a class of its own. The […]

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  • Veranthea Codex: Into the Veil 2.0 This revised expansion to the evocative Veranthea Codex-setting clocks in at 52 pages of content, 1 page of front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   We begin this expansion with a brief history of the veil. But what is the veil? The far North of Veranthea’s oceans contain a colossal screaming maelstrom, a twisted wall of winds that stretches for as far as the eye can see. Most sane captains avoid the massive hazard, but time and again, the foolhardy and unfortunate are drawn into the veil…and those that survive find themselves in […]

    Veranthea Codex: Into the Veil 2.0

    Veranthea Codex: Into the Veil 2.0 This revised expansion to the evocative Veranthea Codex-setting clocks in at 52 pages of content, 1 page of front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   We begin this expansion with a brief history of the veil. But what is the veil? The far North of Veranthea’s oceans contain a colossal screaming maelstrom, a twisted wall of winds that stretches for as far as the eye can see. Most sane captains avoid the massive hazard, but time and again, the foolhardy and unfortunate are drawn into the veil…and those that survive find themselves in […]

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  • Dynastic Races Compendium This MASSIVE sourcebook clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/ToC, 4 pages of SRD, 3 pages of advertisement, 1.5 pages of KS-backer-thanks, leaving us with 152.5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, first of all, this would be a massive sourcebook that takes 4 races of the PFRPG-game and provides the details we always craved; two of these have been covered before – namely the Kitsune and Samsarans, in their respective compendiums – if I am not mistaken, […]

    Dynastic Races Compendium

    Dynastic Races Compendium This MASSIVE sourcebook clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/ToC, 4 pages of SRD, 3 pages of advertisement, 1.5 pages of KS-backer-thanks, leaving us with 152.5 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, first of all, this would be a massive sourcebook that takes 4 races of the PFRPG-game and provides the details we always craved; two of these have been covered before – namely the Kitsune and Samsarans, in their respective compendiums – if I am not mistaken, […]

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  • Letters from the Flaming Crab: World Tree This installment of the impressive “Letters from the Flaming Crab”-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   So, before you’re asking – this is not a straight rehash of the classic idea of the world tree as known from Norse myths and the like; instead, we have a contextualization of the idea within the reality of the game. Touched by the dryad Endainne, the oak that was to grow into the colossal tree featured herein would grow, however, to proportions only dwarfed by the cosmic tree of said myths – at […]

    Letters from the Flaming Crab: World Tree

    Letters from the Flaming Crab: World Tree This installment of the impressive “Letters from the Flaming Crab”-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   So, before you’re asking – this is not a straight rehash of the classic idea of the world tree as known from Norse myths and the like; instead, we have a contextualization of the idea within the reality of the game. Touched by the dryad Endainne, the oak that was to grow into the colossal tree featured herein would grow, however, to proportions only dwarfed by the cosmic tree of said myths – at […]

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  • Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

    Veranthea Codex: Radical Pantheon 2.0

    Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

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  • Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

    Spiritualists of Porphyra

    Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

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  • Everyman Minis: Ley Line Qualities This Everyman Mini-installment clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   In case you were wondering – this book expands upon Occult Adventures’ ley lines rules and thus presents the Ley Line Adept feat, which nets a Spellcraft-bonus as well as a Dowsing skill unlock means of 1/day finding ley lines, making them more accessible. The process of “findings”[sic!] ley lines via such rods is covered and concisely presented with DCs and all- no complaints there.   The pdf then goes on to present 9 different types of ley line: Alignment-ley lines […]

    Everyman Minis: Ley Line Qualities

    Everyman Minis: Ley Line Qualities This Everyman Mini-installment clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   In case you were wondering – this book expands upon Occult Adventures’ ley lines rules and thus presents the Ley Line Adept feat, which nets a Spellcraft-bonus as well as a Dowsing skill unlock means of 1/day finding ley lines, making them more accessible. The process of “findings”[sic!] ley lines via such rods is covered and concisely presented with DCs and all- no complaints there.   The pdf then goes on to present 9 different types of ley line: Alignment-ley lines […]

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  • Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

    Legendary Villains: Vigilantes

    Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

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  • Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

    Kineticists of Porphyra IV

    Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

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  • Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

    Everyman Minis: The Skinsuit Ritual

    Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

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  • Caster Prestige Archetype: Veiled Illusionist The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd […]

    Caster Prestige Archetype: Veiled Illusionist

    Caster Prestige Archetype: Veiled Illusionist The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd […]

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  • Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

    Prodigy Hybrid Class

    Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

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  • Legendary Vigilantes This installment of Legendary Games’ series of class-centric pdfs clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 4 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my queue as an informal request via my patreon.   All right, we’ll begin with new archetypes, the first of which would be the arsenal summoner, who gains proficiency with heavy armors and replaces vigilante specialization with anima union: The archetype begins play with a sentient weapon called […]

    Legendary Vigilantes

    Legendary Vigilantes This installment of Legendary Games’ series of class-centric pdfs clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 4 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my queue as an informal request via my patreon.   All right, we’ll begin with new archetypes, the first of which would be the arsenal summoner, who gains proficiency with heavy armors and replaces vigilante specialization with anima union: The archetype begins play with a sentient weapon called […]

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  • Caster Prestige Archetype: Tattooed Mystic This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with about 5.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

    Caster Prestige Archetype: Tattooed Mystic

    Caster Prestige Archetype: Tattooed Mystic This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with about 5.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

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  • Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

    Caster Prestige Archetypes: Mystic Savant

    Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

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