Ones Archive

  • Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

    Great Old Ones of Porphyra (Porphyra RPG)

    Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

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  • Alterkine: The Ones We Were (D20 Modern/Future) This module for Alterkine clocks in at 38 pages, 1 page front cover, 1 page editorial, 2 pages blank, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! Our world has recently been graced by a strange meteor shower and the PCs find themselves in a moderately priced bar in the tourist trap Coppersmith, where they are contacted by one Betram, who represents parties intrested in Delsvale – which has shut down operations since the meteor shower – hence, the […]

    Alterkine: The Ones We Were (D20 Modern/Future)

    Alterkine: The Ones We Were (D20 Modern/Future) This module for Alterkine clocks in at 38 pages, 1 page front cover, 1 page editorial, 2 pages blank, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! Our world has recently been graced by a strange meteor shower and the PCs find themselves in a moderately priced bar in the tourist trap Coppersmith, where they are contacted by one Betram, who represents parties intrested in Delsvale – which has shut down operations since the meteor shower – hence, the […]

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  • Alterkine Figure Flats: The Ones We Were These figure flats come as two .ppt-files – one two-fold, one three-fold, with both of them sporting two pages you can print out. The figure flats are full-color and represent both the characters (including cultist leader Daniel Sutter) as well as the more horrific creatures featured in the module – and generally, I really like figure flats and the somewhat whacky creatures of the module, like the owlbear-style bear/frog-hybrid Brog.   That being said, I’m a bit of a snob; I can’t help it. I just can’t really get behind CGI-artwork like the one employed herein. There is nothing wrong with the material provided. There truly isn’t…however, the module’s weakest component was its […]

    Alterkine Figure Flats: The Ones We Were

    Alterkine Figure Flats: The Ones We Were These figure flats come as two .ppt-files – one two-fold, one three-fold, with both of them sporting two pages you can print out. The figure flats are full-color and represent both the characters (including cultist leader Daniel Sutter) as well as the more horrific creatures featured in the module – and generally, I really like figure flats and the somewhat whacky creatures of the module, like the owlbear-style bear/frog-hybrid Brog.   That being said, I’m a bit of a snob; I can’t help it. I just can’t really get behind CGI-artwork like the one employed herein. There is nothing wrong with the material provided. There truly isn’t…however, the module’s weakest component was its […]

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  • The Demolished Ones This book is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page index (nice!), 1 page SRD and 1 page back cover, leaving us with a total of 88 pages of content, so let’s…wait. I’ve gotta come clean first.   I don’t like the FATE-system. I really, really don’t like it. Much like alignments (which I LOATHE and always get rid of in my homebrew), I consider the reductionist concepts as reflected in e.g. the aspects as a factor that severely impedes the development of well-rounded situations and character-interaction, as a crutch that may be useful for inexperienced roleplayers, but at the same time as a ball-and-chain for experienced roleplayers seeking […]

    The Demolished Ones (FATE RPG)

    The Demolished Ones This book is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page index (nice!), 1 page SRD and 1 page back cover, leaving us with a total of 88 pages of content, so let’s…wait. I’ve gotta come clean first.   I don’t like the FATE-system. I really, really don’t like it. Much like alignments (which I LOATHE and always get rid of in my homebrew), I consider the reductionist concepts as reflected in e.g. the aspects as a factor that severely impedes the development of well-rounded situations and character-interaction, as a crutch that may be useful for inexperienced roleplayers, but at the same time as a ball-and-chain for experienced roleplayers seeking […]

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