OSR Archive

  • Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

    Advanced Adventures: White Dragon Run (OSR)

    Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

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  • La Bas Chartreuse (OSR) This supplement intended for Venger Satanis‘ „The Outer Presence“-game clocks in at 11 pages, with half a page front cover, 1 page devoted to the editorial and 1 page devoted to the big Kort’thalis glyph, leaving us with 9.5 pages of content, so let’s take a look!   Now, first things first – while the name implies as such, do not expect a homage to Là-bas by Joris-Karl Huysmans – instead, this brief supplement represents basically a plug-and-play weirdness that could theoretically be inserted easily into an ongoing game. Theme-wise, this is, unsurprisingly for The Outer Presence, lovecraftian and heavily indebted to the aesthetics of the Cthulhu mythos. That being said, structure is not traditionally the […]

    La Bas Chartreuse (OSR/system neutral)

    La Bas Chartreuse (OSR) This supplement intended for Venger Satanis‘ „The Outer Presence“-game clocks in at 11 pages, with half a page front cover, 1 page devoted to the editorial and 1 page devoted to the big Kort’thalis glyph, leaving us with 9.5 pages of content, so let’s take a look!   Now, first things first – while the name implies as such, do not expect a homage to Là-bas by Joris-Karl Huysmans – instead, this brief supplement represents basically a plug-and-play weirdness that could theoretically be inserted easily into an ongoing game. Theme-wise, this is, unsurprisingly for The Outer Presence, lovecraftian and heavily indebted to the aesthetics of the Cthulhu mythos. That being said, structure is not traditionally the […]

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  • Mystic Pangolin #1 (system-neutral/OSR) The first installment of this ‘zine clocks in at 54 pages, though front and back cover have been provided on one page for a wrap-around style. 1 page is devoted to editorial, 1 to the ToC, 1 page SRD, 1 page advertisement (annoyingly in the middle), 1 page adventure cover, leaving us with a pretty massive 48 pages of content, laid out for 6’’ by 9’’ (A5).   So, this is one OSR-‘zine that uses the Swords & Wizardry-rules as the default rule-set, and as always, conversion is pretty simple. It should be noted that this does offer quite a few system neutral articles that are useful, regardless of system used.   We begin this supplement […]

    Mystic Pangolin #1 (system-neutral/OSR)

    Mystic Pangolin #1 (system-neutral/OSR) The first installment of this ‘zine clocks in at 54 pages, though front and back cover have been provided on one page for a wrap-around style. 1 page is devoted to editorial, 1 to the ToC, 1 page SRD, 1 page advertisement (annoyingly in the middle), 1 page adventure cover, leaving us with a pretty massive 48 pages of content, laid out for 6’’ by 9’’ (A5).   So, this is one OSR-‘zine that uses the Swords & Wizardry-rules as the default rule-set, and as always, conversion is pretty simple. It should be noted that this does offer quite a few system neutral articles that are useful, regardless of system used.   We begin this supplement […]

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  • Death Love Doom (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 21 pages of content, laid out in 6’’ by 9’’ (A5). Unlike many books laid out this way, the module does have quite a lot of content per page, so bear that in mind. I do own the print version of this module – it’s a softcover with a detachable sleeve that has the maps on the inside. As a HUGE plus for everyone looking to play this online, it should be noted that the pdf is layered, and allows you to turn off the map labels. Big plus!   This review was requested by […]

    Death Love Doom (OSR)

    Death Love Doom (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 21 pages of content, laid out in 6’’ by 9’’ (A5). Unlike many books laid out this way, the module does have quite a lot of content per page, so bear that in mind. I do own the print version of this module – it’s a softcover with a detachable sleeve that has the maps on the inside. As a HUGE plus for everyone looking to play this online, it should be noted that the pdf is layered, and allows you to turn off the map labels. Big plus!   This review was requested by […]

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  • Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

    Tales of the Scarecrow (OSR)

    Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

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  • The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

    The God That Crawls (OSR)

    The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

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  • The Unfortunate Circumstances of Dame Margaret Pearl (OSR) This is the second of the brief adventure-sketches/set-ups released by Violent Media that I’d describe as “Weird-Sad”; it clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content. It should be noted that the print version features a ToC as well as a bonus page. Pages are laid out in 6’’ by 9’’ (A5).   So, what is this? Structurally, this is an adventure of sorts, a mystery/Investigation of sorts to be precise. It presents the characters encountered in a bullet-point format that notes station, visage, personality and secrets, if any. The module assumes a […]

    The Unfortunate Circumstances of Dame Margaret Pearl (OSR)

    The Unfortunate Circumstances of Dame Margaret Pearl (OSR) This is the second of the brief adventure-sketches/set-ups released by Violent Media that I’d describe as “Weird-Sad”; it clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content. It should be noted that the print version features a ToC as well as a bonus page. Pages are laid out in 6’’ by 9’’ (A5).   So, what is this? Structurally, this is an adventure of sorts, a mystery/Investigation of sorts to be precise. It presents the characters encountered in a bullet-point format that notes station, visage, personality and secrets, if any. The module assumes a […]

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  • Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR)

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

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  • Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

    Advanced Adventures: The Conqueror Worm (OSR)

    Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

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  • Blood Dark Thirst (OSR) Blood Dark Thirst clocks in at 24 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Okay, the first thing you’ll note upon opening this pdf, is that it’s gorgeous: The layout by Glynn Seall, with its blood tint and splotches, is glorious. There are no less than 7 (!!) full-page artworks within, all adhering to a mostly black-white- and-tones-of-red aesthetic. This is easily one of Kort’thalis Publishing’s most beautiful books; perhaps even the most beautiful one.   This may not be a surprise to anyone, but I’ll state it nonetheless: Blood Dark Thirst is another rules-lite modification of Venger’s […]

    Blood Dark Thirst (OSR)

    Blood Dark Thirst (OSR) Blood Dark Thirst clocks in at 24 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Okay, the first thing you’ll note upon opening this pdf, is that it’s gorgeous: The layout by Glynn Seall, with its blood tint and splotches, is glorious. There are no less than 7 (!!) full-page artworks within, all adhering to a mostly black-white- and-tones-of-red aesthetic. This is easily one of Kort’thalis Publishing’s most beautiful books; perhaps even the most beautiful one.   This may not be a surprise to anyone, but I’ll state it nonetheless: Blood Dark Thirst is another rules-lite modification of Venger’s […]

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  • Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

    Advanced Adventures: The Lost Keys of Solitude (OSR)

    Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

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  • Black Dogs ‘zine #3 (OSR) The third installment of the Black Dogs‘ zine clocks in at 51 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 2 pages editorial, 1 page SRD, leaving us with 45 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this installment of the Black Dogs-‘zine with a brief call for submissions and editors – considering how installment #2’s rules-language fared, I really hope someone will volunteer/that the author improves in that regard. We also learn about future plans for the ‘zine.   In this installment, the focus lies on adventure locale creation, and thus, we begin with a summary […]

    Black Dogs ‘zine #3 (OSR)

    Black Dogs ‘zine #3 (OSR) The third installment of the Black Dogs‘ zine clocks in at 51 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 2 pages editorial, 1 page SRD, leaving us with 45 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this installment of the Black Dogs-‘zine with a brief call for submissions and editors – considering how installment #2’s rules-language fared, I really hope someone will volunteer/that the author improves in that regard. We also learn about future plans for the ‘zine.   In this installment, the focus lies on adventure locale creation, and thus, we begin with a summary […]

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  • Fever-Dreaming Marlinko (OSR) The second big Hill Cantons-book clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 66 pages of content, laid out in the classic digest (A5-ish) standard, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience. I do own the print version of this booklet and my review is primarily based on the print version. I did also consult the pdf.   Content-wise, I probably should state that if you’re a super-devout Christian, one particular aspect of the supplement *may* potentially offend you; it also contains profanity. I found it hilarious, […]

    Fever-Dreaming Marlinko (OSR)

    Fever-Dreaming Marlinko (OSR) The second big Hill Cantons-book clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 66 pages of content, laid out in the classic digest (A5-ish) standard, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience. I do own the print version of this booklet and my review is primarily based on the print version. I did also consult the pdf.   Content-wise, I probably should state that if you’re a super-devout Christian, one particular aspect of the supplement *may* potentially offend you; it also contains profanity. I found it hilarious, […]

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  • Odditional Materials (OSR) This collection of supplemental materials and hacks for Into the Odd comes as a 39-page pdf, 1 page of which is devoted to the editorial; the rest is content, as the cover and wrap-around cover are presented as .jpgs. The pages, as most of the time for OSR-type supplements, are laid out in 6’’ by 9’’ (A5), though printing multiple pages on a single sheet of paper is not recommended here: The pages have pretty wide borders for map-excerpts, commentary, supplemental information or the like – or some white space. The exception here would be the final hack within, which is really making use of its allotted space, cramming a TON of information onto the page.   […]

    Odditional Materials (OSR)

    Odditional Materials (OSR) This collection of supplemental materials and hacks for Into the Odd comes as a 39-page pdf, 1 page of which is devoted to the editorial; the rest is content, as the cover and wrap-around cover are presented as .jpgs. The pages, as most of the time for OSR-type supplements, are laid out in 6’’ by 9’’ (A5), though printing multiple pages on a single sheet of paper is not recommended here: The pages have pretty wide borders for map-excerpts, commentary, supplemental information or the like – or some white space. The exception here would be the final hack within, which is really making use of its allotted space, cramming a TON of information onto the page.   […]

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  • Into the Odd (OSR) This roleplaying game/sourcebook clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 46 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All right, I’ve already referenced this little RPG in quite a few of my reviews of rules lite systems, so it’s high time I covered this one!   Now, the game’s chassis is remarkably simple in its presentation, though the game does indeed work best for roleplaying game veterans. The extremely condensed presentation makes explanation and grasping the […]

    Into the Odd (OSR)

    Into the Odd (OSR) This roleplaying game/sourcebook clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 46 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All right, I’ve already referenced this little RPG in quite a few of my reviews of rules lite systems, so it’s high time I covered this one!   Now, the game’s chassis is remarkably simple in its presentation, though the game does indeed work best for roleplaying game veterans. The extremely condensed presentation makes explanation and grasping the […]

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  • Troika! RPG (OSR) This rules-lite RPG clocks in at 50 pages if you take away the front cover, TOC, and introduction; a simple character sheet is included in the deal. My review of this RPG system is based on the softcover print version, which is 6’’ by 9’’ (A5) in size. The cover of my print edition could be considered to be NSFW by particularly conservative standards, so please beware below – the review does sport a photo of the print copy below.   Now, while this RPG has been released by Melsonian Arts Council, it is not necessarily one we’d associate with classic OSR gaming in all but the most extensive of ways. Much like “Into the Odd” and […]

    Troika! RPG (OSR)

    Troika! RPG (OSR) This rules-lite RPG clocks in at 50 pages if you take away the front cover, TOC, and introduction; a simple character sheet is included in the deal. My review of this RPG system is based on the softcover print version, which is 6’’ by 9’’ (A5) in size. The cover of my print edition could be considered to be NSFW by particularly conservative standards, so please beware below – the review does sport a photo of the print copy below.   Now, while this RPG has been released by Melsonian Arts Council, it is not necessarily one we’d associate with classic OSR gaming in all but the most extensive of ways. Much like “Into the Odd” and […]

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  • Black Dogs ‘zine #2 (OSR) The second installment of the Black Dogs ‘zine clocks in at 47 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 1 page editorial, 1 page SRD, 2 pages explanation/index and roadmap of what’s presented when, and one page is a call for English native speakers/editors. This leaves us with 39 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Now, let’s recap for a second of what this ‘zine is and how it differs from most such supplements: Black Dogs is basically a cross between a collection of house-rules and a setting-hack; it is based on Lamentations of the Flame Princess […]

    Black Dogs ‘zine #2 (OSR)

    Black Dogs ‘zine #2 (OSR) The second installment of the Black Dogs ‘zine clocks in at 47 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 1 page editorial, 1 page SRD, 2 pages explanation/index and roadmap of what’s presented when, and one page is a call for English native speakers/editors. This leaves us with 39 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Now, let’s recap for a second of what this ‘zine is and how it differs from most such supplements: Black Dogs is basically a cross between a collection of house-rules and a setting-hack; it is based on Lamentations of the Flame Princess […]

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  • Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR)

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

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  • Mageblade! ZERO (OSR) This game system clocks in at 32 pages, with the wrap-around cover provided as its own .png. If you take playtest thanks and editorial together, they’ll take up about half a page, and the character sheet provided similarly clocks in at about ½ a page. As a whole, one can claim that this has about 31 pages of content, which are laid out in 6’’ by 9’’ (A5)-size, meaning you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested by my patreons, to be undertaken at my convenience.   Now, Mageblade Zero is a rules-lite system that could roughly be associated with the OSR games out there, […]

    Mageblade! ZERO (OSR)

    Mageblade! ZERO (OSR) This game system clocks in at 32 pages, with the wrap-around cover provided as its own .png. If you take playtest thanks and editorial together, they’ll take up about half a page, and the character sheet provided similarly clocks in at about ½ a page. As a whole, one can claim that this has about 31 pages of content, which are laid out in 6’’ by 9’’ (A5)-size, meaning you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested by my patreons, to be undertaken at my convenience.   Now, Mageblade Zero is a rules-lite system that could roughly be associated with the OSR games out there, […]

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  • Starter Adventures (OSR) This compilation of beginner’s modules clocks in at 51 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   So, we begin with a brief introduction that sets the stage – this pdf offers 4 brief, introductory one-on-one gaming scenarios/encounters for each of the 4 core classes – fighter, cleric, magic-user and thief. Then, we get a fully depicted starting tavern and an introductory module intended for a group of adventurers. The rules default employed within would be Swords & Wizardry Complete, and we get, where applicable, solid maps for the encounters/areas. There are no player-friendly versions of the maps […]

    Starter Adventures (OSR)

    Starter Adventures (OSR) This compilation of beginner’s modules clocks in at 51 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   So, we begin with a brief introduction that sets the stage – this pdf offers 4 brief, introductory one-on-one gaming scenarios/encounters for each of the 4 core classes – fighter, cleric, magic-user and thief. Then, we get a fully depicted starting tavern and an introductory module intended for a group of adventurers. The rules default employed within would be Swords & Wizardry Complete, and we get, where applicable, solid maps for the encounters/areas. There are no player-friendly versions of the maps […]

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  • Stone Fields of Azoroth (OSR) This is a bit different: The Stone Fields of Azoroth represent a mini-sandbox of sorts, and the deal includes 3 different pdfs as well as a .png-map. Said map depicts the village of Bad Water and looks charmingly hand-drawn. Much to my chagrin, no player-friendly version sans numbers and the like is included.   Rules-system wise, these pdfs adhere to Swords & Wizardry, though, as always, adapting the content to another old-school rule-set is pretty simple. AC is presented as ascending. Magic items are bolded in text. Monsters get full stats, while NPCs note their class levels, if any, and their actual profession in the context of the village. Now, this bundle of sorts presents […]

    Stone Fields of Azoroth (OSR)

    Stone Fields of Azoroth (OSR) This is a bit different: The Stone Fields of Azoroth represent a mini-sandbox of sorts, and the deal includes 3 different pdfs as well as a .png-map. Said map depicts the village of Bad Water and looks charmingly hand-drawn. Much to my chagrin, no player-friendly version sans numbers and the like is included.   Rules-system wise, these pdfs adhere to Swords & Wizardry, though, as always, adapting the content to another old-school rule-set is pretty simple. AC is presented as ascending. Magic items are bolded in text. Monsters get full stats, while NPCs note their class levels, if any, and their actual profession in the context of the village. Now, this bundle of sorts presents […]

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  • The Manor #9 (OSR) The 9th installment of the Manor-‘zine clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page back cover, leaving us with 24 pages of content, laid out in 6’’ by 9’’ (A5), which means you could theoretically fit up o 4 pages on a given sheet of paper when printing this ‘zine.   Now, first things first: Unlike previous iterations of the ‘zine, this one assumed the Swords & Wizardry Light (SWL) rules set as the default OSR-rules-set employed. As always, conversion to other old-school systems remains relatively simple. Upgrades to Swords & Wizardry Continual Light (SWCL) are simple enough, but are not done for you […]

    The Manor #9 (OSR)

    The Manor #9 (OSR) The 9th installment of the Manor-‘zine clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page back cover, leaving us with 24 pages of content, laid out in 6’’ by 9’’ (A5), which means you could theoretically fit up o 4 pages on a given sheet of paper when printing this ‘zine.   Now, first things first: Unlike previous iterations of the ‘zine, this one assumed the Swords & Wizardry Light (SWL) rules set as the default OSR-rules-set employed. As always, conversion to other old-school systems remains relatively simple. Upgrades to Swords & Wizardry Continual Light (SWCL) are simple enough, but are not done for you […]

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  • Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

    Swords & Wizardry Continual Light (OSR)

    Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

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  • Lusus Naturae (OSR) This massive bestiary clocks in at 136 pages,1 page logos, 1 page editorial, 2 pages of backer-thank you,1 page ToC, 2 pages of advertisement, 1 page SRD, leaving us with 128 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   Or, well, wait…you see, if you get the electronic version, you also get a landscape version of this book, you know, with two pages per screen, handy for reading on devices. Front and back cover (which form one massive and gloriously gory artwork) are their own pdf…and we get something amazing: A version that is JUST TEXT…and one version that is […]

    Lusus Naturae (OSR)

    Lusus Naturae (OSR) This massive bestiary clocks in at 136 pages,1 page logos, 1 page editorial, 2 pages of backer-thank you,1 page ToC, 2 pages of advertisement, 1 page SRD, leaving us with 128 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   Or, well, wait…you see, if you get the electronic version, you also get a landscape version of this book, you know, with two pages per screen, handy for reading on devices. Front and back cover (which form one massive and gloriously gory artwork) are their own pdf…and we get something amazing: A version that is JUST TEXT…and one version that is […]

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  • The Temple of Lies (NGR/OSR) This little module clocks in at 16 pages, 1 page front cover, 1 page back cover, 1 page editorial, leaving us with 13 pages of content, so let’s take a look!   As with all dual-format modules by Zzarchov Kowolski, this adventure provides general stats for OSR-games, which are pretty basic. To give you an example: “A level 1 thief. Unarmoured with a high dexterity bonus. Attack as weapon + poison. Excellent morale. Speed of an unarmoured man.” As you can glean, this gives you an idea, sure, but it does mean that you’ll have to hack this into shape.   The second set of stats is for Zzarchov Kowolski’s own game, Neoclassical Geek Revival, […]

    The Temple of Lies (NGR/OSR)

    The Temple of Lies (NGR/OSR) This little module clocks in at 16 pages, 1 page front cover, 1 page back cover, 1 page editorial, leaving us with 13 pages of content, so let’s take a look!   As with all dual-format modules by Zzarchov Kowolski, this adventure provides general stats for OSR-games, which are pretty basic. To give you an example: “A level 1 thief. Unarmoured with a high dexterity bonus. Attack as weapon + poison. Excellent morale. Speed of an unarmoured man.” As you can glean, this gives you an idea, sure, but it does mean that you’ll have to hack this into shape.   The second set of stats is for Zzarchov Kowolski’s own game, Neoclassical Geek Revival, […]

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  • Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR)

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

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  • Scourge of the Tikbalang (NGR/OSR) This module clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   Now, this module is made with two systems in mind – Zzarchov Kowolski’s NGR (Neoclassical Geek Revival) and OSR-gaming. Which system? Well, none. Like in the other self-published modules the author has written, we get very minimalistic OSR-stats: Class and level, if any, are noted. AC is given with the armor equivalent à la “AC: As leather and shield (high Dexterity)”, and attacks are similarly noted, though sample values are provided. The Stats also come with hit points.   NGR, a criminally underrated system in my book, gets […]

    Scourge of the Tikbalang (NGR/OSR)

    Scourge of the Tikbalang (NGR/OSR) This module clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   Now, this module is made with two systems in mind – Zzarchov Kowolski’s NGR (Neoclassical Geek Revival) and OSR-gaming. Which system? Well, none. Like in the other self-published modules the author has written, we get very minimalistic OSR-stats: Class and level, if any, are noted. AC is given with the armor equivalent à la “AC: As leather and shield (high Dexterity)”, and attacks are similarly noted, though sample values are provided. The Stats also come with hit points.   NGR, a criminally underrated system in my book, gets […]

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