OSR Archive

  • Vacant Ritual Assembly #4 (OSR) The fourth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

    Vacant Ritual Assembly #4 (OSR)

    Vacant Ritual Assembly #4 (OSR) The fourth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

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  • Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

    Haunting of Hastur #3: The City of Talos (5e)

    Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

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  • Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

    Advanced Adventures: The Chasm of the Damned (OSR)

    Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

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  • Deep Carbon Observatory (OSR) This adventure clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page ToC, 1 page back cover, leaving us with 85 pages, laid out in 6’’ by 9’’ (or A5), meaning that you can fit up to 4 pages on a sheet of paper.   So, this adventure assumes LotFP (Lamentations of the Flame Princess) rules and statblocks are provided – minimal ones for monsters (armor noted as analogue for armors, HD, HP, move and damage noted), and detailed ones for the Crows. Who or what are the Crows? Well, for that, I need to get into SPOILERS so please indulge me and wait a second.   Really cool: […]

    Deep Carbon Observatory (OSR)

    Deep Carbon Observatory (OSR) This adventure clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page ToC, 1 page back cover, leaving us with 85 pages, laid out in 6’’ by 9’’ (or A5), meaning that you can fit up to 4 pages on a sheet of paper.   So, this adventure assumes LotFP (Lamentations of the Flame Princess) rules and statblocks are provided – minimal ones for monsters (armor noted as analogue for armors, HD, HP, move and damage noted), and detailed ones for the Crows. Who or what are the Crows? Well, for that, I need to get into SPOILERS so please indulge me and wait a second.   Really cool: […]

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  • Vacant Ritual Assembly #3 (OSR) The third installment of the Vacant Ritual Assembly ‚’zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

    Vacant Ritual Assembly #3 (OSR)

    Vacant Ritual Assembly #3 (OSR) The third installment of the Vacant Ritual Assembly ‚’zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

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  • Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR)

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

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  • Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

    Mountains of Madness

    Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

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  • Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

    Marshes of Malice

    Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

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  • Dead God Excavation (OSR) This module clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of Kort’thalis glyph, leaving us with 11 pages of content, so let’s take a look!   So, first things first: This module was made for Crimson Dragon Slayer, using Venger’s FREE rules-lite dark fantasy rules. The adventure itself, is in presentation, very much an old-school module, in that it eschews read-aloud text and the like for the most part – there is a box provided for a key scene. When using said rules, a brief table for some effects a cleric might have on unearthly creatures is a potent angle. 4 rumors and 4 reasons for the PCs to arrive […]

    Dead God Excavation (OSR)

    Dead God Excavation (OSR) This module clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of Kort’thalis glyph, leaving us with 11 pages of content, so let’s take a look!   So, first things first: This module was made for Crimson Dragon Slayer, using Venger’s FREE rules-lite dark fantasy rules. The adventure itself, is in presentation, very much an old-school module, in that it eschews read-aloud text and the like for the most part – there is a box provided for a key scene. When using said rules, a brief table for some effects a cleric might have on unearthly creatures is a potent angle. 4 rumors and 4 reasons for the PCs to arrive […]

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  • Battle Star: Trek Wars (OSR) This massive Alpha Blue-book clocks in at 76 pages, 1 page front cover, 1 page reserved for notes, 1 page kort’thalis glyph, 1 page back cover, 1 page editorial, 2 pages of ToC, leaving us with 70 pages of content, so let’s take a look!   This book is an expansion for Venger As’Nas Satanis’ sleazy scifi-RPG Alpha Blue, which is inspired by 70s and early 80s porn-parodies. If exposed boobs and nudity offend you, if you can’t chuckle over what may be deemed to be puerile humor, then this may not be for you. To give you an example: One b/w-artwork has a guy standing in line at the space unemployment agency, asking the […]

    Battle Star: Trek Wars (OSR)

    Battle Star: Trek Wars (OSR) This massive Alpha Blue-book clocks in at 76 pages, 1 page front cover, 1 page reserved for notes, 1 page kort’thalis glyph, 1 page back cover, 1 page editorial, 2 pages of ToC, leaving us with 70 pages of content, so let’s take a look!   This book is an expansion for Venger As’Nas Satanis’ sleazy scifi-RPG Alpha Blue, which is inspired by 70s and early 80s porn-parodies. If exposed boobs and nudity offend you, if you can’t chuckle over what may be deemed to be puerile humor, then this may not be for you. To give you an example: One b/w-artwork has a guy standing in line at the space unemployment agency, asking the […]

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  • Vacant Ritual Assembly #2 (OSR) The second installment of the Vacant Ritual Assembly ’zine clocks in at 24 pages, 1 page front cover, 2 pages editorial/introduction/suggested reading/listening/watching, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   As before, the rules assumed here regarding OSR-system employed would be LotFP. As such, it is intended for mature audiences and has a weird/dark fantasy vibe. The pdf sports vulgarity, if you mind the like.   The pdf’s proper content begins with a d66 table of names, with male, female and family-name column provided, and family names focusing on a somewhat English/French-style: Chamberlain and d’Aguillon, for […]

    Vacant Ritual Assembly #2 (OSR)

    Vacant Ritual Assembly #2 (OSR) The second installment of the Vacant Ritual Assembly ’zine clocks in at 24 pages, 1 page front cover, 2 pages editorial/introduction/suggested reading/listening/watching, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   As before, the rules assumed here regarding OSR-system employed would be LotFP. As such, it is intended for mature audiences and has a weird/dark fantasy vibe. The pdf sports vulgarity, if you mind the like.   The pdf’s proper content begins with a d66 table of names, with male, female and family-name column provided, and family names focusing on a somewhat English/French-style: Chamberlain and d’Aguillon, for […]

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  • A Thousand Dead Babies (NGR/OSR) The second of Zzarchov Kowolski’s self-published dual-format NGR/OSR-adventures clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was requested by my patreons.   So, let’s talk about the pink elephant in the room first. The title is basically a gigantic trigger warning.  This module is NOT about killing infants or the like, quite to the contrary. However, it deals with a really sadistic, high-impact conundrum that involves, well, babies. If infanticide by bad guys and the like are not something your group can handle, then don’t even bother. It goes without saying that […]

    A Thousand Dead Babies (NGR/OSR)

    A Thousand Dead Babies (NGR/OSR) The second of Zzarchov Kowolski’s self-published dual-format NGR/OSR-adventures clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was requested by my patreons.   So, let’s talk about the pink elephant in the room first. The title is basically a gigantic trigger warning.  This module is NOT about killing infants or the like, quite to the contrary. However, it deals with a really sadistic, high-impact conundrum that involves, well, babies. If infanticide by bad guys and the like are not something your group can handle, then don’t even bother. It goes without saying that […]

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  • The Undercroft #1 (OSR) The first installment of this ‘zine clocks in at 26 pages, 1 page editorial/ToC, 1 page SRD, leaving us with 24 pages of content; the electronic version also includes a 4 page cover-file, which sports 1 page front and back cover and 2 pages of maps. I do own the physical copy of this ‘zine, and it is a surprisingly nice, saddle-stitched pamphlet (both electronic and print version are 6’’ by 9’’/A5), with red covers – stark, paper-quality wise nice, particularly considering the low asking price.   My review is thus primarily based on the print version, though I have taken the electronic version into account as well. It should also be noted that this is […]

    The Undercroft #1 (OSR)

    The Undercroft #1 (OSR) The first installment of this ‘zine clocks in at 26 pages, 1 page editorial/ToC, 1 page SRD, leaving us with 24 pages of content; the electronic version also includes a 4 page cover-file, which sports 1 page front and back cover and 2 pages of maps. I do own the physical copy of this ‘zine, and it is a surprisingly nice, saddle-stitched pamphlet (both electronic and print version are 6’’ by 9’’/A5), with red covers – stark, paper-quality wise nice, particularly considering the low asking price.   My review is thus primarily based on the print version, though I have taken the electronic version into account as well. It should also be noted that this is […]

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  • Burgs & Bailiffs: Warfare, Too! (OSR) The second installment of the Burgs & Bailiffs-‘zine/series clocks in at 34 pages if you disregard ToC, the introductory explanation of how this came to be, etc. The pages are laid out for pamphlet-size (A5/6’’ by9’’), but there is a difference here that you should be aware of: While the first book sported a two-column standard regarding layout, we get a one-column standard this time around. The font size is also SIGNIFICANTLY larger than the font used in the first installment, which means that there is actually much less content in this one than in the first one. This one also is available exclusively in print, and as such, my review is based on […]

    Burgs & Bailiffs: Warfare, Too! (OSR)

    Burgs & Bailiffs: Warfare, Too! (OSR) The second installment of the Burgs & Bailiffs-‘zine/series clocks in at 34 pages if you disregard ToC, the introductory explanation of how this came to be, etc. The pages are laid out for pamphlet-size (A5/6’’ by9’’), but there is a difference here that you should be aware of: While the first book sported a two-column standard regarding layout, we get a one-column standard this time around. The font size is also SIGNIFICANTLY larger than the font used in the first installment, which means that there is actually much less content in this one than in the first one. This one also is available exclusively in print, and as such, my review is based on […]

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  • Burgs & Bailiffs: Hunger, Disease & The Law (OSR) This little ‘ine clocks in at 28 pages of content, laid out for A5 (6’’ by 9’’) pamphlet-size; this number assumes you disregard the presence of a further reading list and an introduction explaining the genesis of this book – basically, a funny remark spiraled out of control: „Life in the Middle ages was some kind of extremely hardcore live RPG that went on 24 hours a day.“ From there on out, a mock-cover gave rise to what would become this supplement.   So, first things first: As you may know if you’ve been following most of my reviews (or due to your own knowledge and experience), most RPGs we play […]

    Burgs & Bailiffs: Hunger, Disease & The Law (OSR)

    Burgs & Bailiffs: Hunger, Disease & The Law (OSR) This little ‘ine clocks in at 28 pages of content, laid out for A5 (6’’ by 9’’) pamphlet-size; this number assumes you disregard the presence of a further reading list and an introduction explaining the genesis of this book – basically, a funny remark spiraled out of control: „Life in the Middle ages was some kind of extremely hardcore live RPG that went on 24 hours a day.“ From there on out, a mock-cover gave rise to what would become this supplement.   So, first things first: As you may know if you’ve been following most of my reviews (or due to your own knowledge and experience), most RPGs we play […]

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  • Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

    Advanced Adventures: The Prison of Meneptah (OSR)

    Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

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  • Vacant Ritual Assembly #1 (OSR) The first installment of this OSR-zine for LotFP clocks in at 24 pages, 1 page front cover, 2 pages of introduction/editorial/recommended reading/watching, 1 page advertisement/back cover, leaving us with 20 pages of content, laid out for pamphlet-size (A5, 6’’ by 9’’).   The reviews of this series of ‘zines were requested by one of my patreons.   The first thing you’ll notice past the introduction is a black background, with white letters – this stark contrast ties in well with a visual element depicting a white, smeared ankh, which also is an indicator that there is an entry to the mythical ghoul market nearby, a means to access this strange hub of dark transactions, where […]

    Vacant Ritual Assembly #1 (OSR)

    Vacant Ritual Assembly #1 (OSR) The first installment of this OSR-zine for LotFP clocks in at 24 pages, 1 page front cover, 2 pages of introduction/editorial/recommended reading/watching, 1 page advertisement/back cover, leaving us with 20 pages of content, laid out for pamphlet-size (A5, 6’’ by 9’’).   The reviews of this series of ‘zines were requested by one of my patreons.   The first thing you’ll notice past the introduction is a black background, with white letters – this stark contrast ties in well with a visual element depicting a white, smeared ankh, which also is an indicator that there is an entry to the mythical ghoul market nearby, a means to access this strange hub of dark transactions, where […]

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  • Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

    Haunting of Hastur #2: The Buried Zikurat (5e)

    Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

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  • B/X-Essentials: Cleric and Magic-User Spells (OSR) This installment of the B/X-Essentials-series clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 30 pages of content, formatted in old-school A5 (6’’ by 9’’), so let’s take a look!   This review was moved up in my reviewing-queue due to me receiving a print copy of the book.   So, after the extremely impressive reorganization of the B/X-rules Gavin Norman provided in the first two installments of the series, where we got perhaps the best, most sensible organization of the rules in its extremely hackable presentation, we now dive into […]

    B/X-Essentials: Cleric and Magic-User Spells (OSR)

    B/X-Essentials: Cleric and Magic-User Spells (OSR) This installment of the B/X-Essentials-series clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 30 pages of content, formatted in old-school A5 (6’’ by 9’’), so let’s take a look!   This review was moved up in my reviewing-queue due to me receiving a print copy of the book.   So, after the extremely impressive reorganization of the B/X-rules Gavin Norman provided in the first two installments of the series, where we got perhaps the best, most sensible organization of the rules in its extremely hackable presentation, we now dive into […]

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  • The Gnomes of Levnec (NGR/OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was made possible and commissioned by one of my patreons, to be undertaken at my leisure.   Now, first of all: This is a dual-format adventure, providing mechanical stats for both NGR (Neoclassical Geek Revival) and the more traditional OSR-games. Stat-wise, we get the bare minimum for OSR– hit points/Hit Dice, AC expressed as “as Plate and Shield”, for example, and morale noted in general terms. The NGR stats work a bit better as far as I’m concerned, and use more terrain […]

    The Gnomes of Levnec (NGR/OSR)

    The Gnomes of Levnec (NGR/OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was made possible and commissioned by one of my patreons, to be undertaken at my leisure.   Now, first of all: This is a dual-format adventure, providing mechanical stats for both NGR (Neoclassical Geek Revival) and the more traditional OSR-games. Stat-wise, we get the bare minimum for OSR– hit points/Hit Dice, AC expressed as “as Plate and Shield”, for example, and morale noted in general terms. The NGR stats work a bit better as far as I’m concerned, and use more terrain […]

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  • The Manor #8 (OSR) The 8th installment of the Manor-zine clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 25 pages of content. The pages are laid out as 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper when printing this.   All right, so this installment of the Manor takes a distinctly different focus – this time around, we focus on crunchy components. The first article, penned by Douglas Cole and Peter V. Dell’Orto, deals with old-school grappling presenting two alternative systems to handle the rather infamous issue. We first take a look at the shortcomings of the grapple options available […]

    The Manor #8 (OSR)

    The Manor #8 (OSR) The 8th installment of the Manor-zine clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 25 pages of content. The pages are laid out as 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper when printing this.   All right, so this installment of the Manor takes a distinctly different focus – this time around, we focus on crunchy components. The first article, penned by Douglas Cole and Peter V. Dell’Orto, deals with old-school grappling presenting two alternative systems to handle the rather infamous issue. We first take a look at the shortcomings of the grapple options available […]

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  • Player’s Handbook Like A Fucking Boss (almost system neutral) This supplement clocks in at 33 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving 30 pages of content, so let’s take a look!   So, the eagle-eyed reader will have spotted, at this point, that this Player’s Handbook is a system neutral book. This may seem counter-intuitive at first glance, considering how PHBs are mostly splatbooks, but bear with me for a while. First of all, while system neutral, the book does offer some crunchy bits – in d20/D&D-based games, these should be represented by a +2 bonus, for d6 dice pool-based games, +1d6 instead. Similarly, the pdf assumes that you know what advantage and disadvantage […]

    Player’s Handbook Like A Fucking Boss (almost system neutral)

    Player’s Handbook Like A Fucking Boss (almost system neutral) This supplement clocks in at 33 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving 30 pages of content, so let’s take a look!   So, the eagle-eyed reader will have spotted, at this point, that this Player’s Handbook is a system neutral book. This may seem counter-intuitive at first glance, considering how PHBs are mostly splatbooks, but bear with me for a while. First of all, while system neutral, the book does offer some crunchy bits – in d20/D&D-based games, these should be represented by a +2 bonus, for d6 dice pool-based games, +1d6 instead. Similarly, the pdf assumes that you know what advantage and disadvantage […]

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  • Where is Margesh Blackblood? (OSR) This adventure clocks in at 12 pages, 1 page front cover, 1 page editorial/introduction, leaving us with 10 pages of content, all of which are laid out in the classic 6’’ by 9’’ old-school standard. Got that? Great, so let’s take a look!   Now, this was originally submitted to the One-Page-Dungeon-contest and seems to have done well there. Anyways, the adventure is basically a combination of 4 different hideouts, with 4 rooms each. The hideouts all come with basic cartography done in paint, which may not be too aesthetically-pleasing, but it does the job and the maps specify the respective grid – so already something that many maps fail to do.   Formatting-wise, monsters […]

    Where is Margesh Blackblood? (OSR)

    Where is Margesh Blackblood? (OSR) This adventure clocks in at 12 pages, 1 page front cover, 1 page editorial/introduction, leaving us with 10 pages of content, all of which are laid out in the classic 6’’ by 9’’ old-school standard. Got that? Great, so let’s take a look!   Now, this was originally submitted to the One-Page-Dungeon-contest and seems to have done well there. Anyways, the adventure is basically a combination of 4 different hideouts, with 4 rooms each. The hideouts all come with basic cartography done in paint, which may not be too aesthetically-pleasing, but it does the job and the maps specify the respective grid – so already something that many maps fail to do.   Formatting-wise, monsters […]

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  • The Manor #7 (OSR) The seventh installment of the OSR-‚zine „The Manor“ clocks in at 27 pages, 1 page front cover, 2 pages editorial/ToC/introduction, 1 page advertisement, leaving us with 24 pages of content, laid out in 6’’ by 9’’-booklet style.   The book sees the return of one of my favorite series from the early installments of the ‘zine, with Boltswitch’s Mobile Potion Emporium, penned by Boric Glanduum. The eponymous Boltswitch is basically a gnome snake-oil salesman, but one whose potions actually do something!  Granted, not necessarily what you *want* them to do, but Boltswitch seems to be pretty up front about minor…peculiarities. Adak’s essence of age, for example, seems to be duplicating haste, but for briefer periods…and it […]

    The Manor #7 (OSR)

    The Manor #7 (OSR) The seventh installment of the OSR-‚zine „The Manor“ clocks in at 27 pages, 1 page front cover, 2 pages editorial/ToC/introduction, 1 page advertisement, leaving us with 24 pages of content, laid out in 6’’ by 9’’-booklet style.   The book sees the return of one of my favorite series from the early installments of the ‘zine, with Boltswitch’s Mobile Potion Emporium, penned by Boric Glanduum. The eponymous Boltswitch is basically a gnome snake-oil salesman, but one whose potions actually do something!  Granted, not necessarily what you *want* them to do, but Boltswitch seems to be pretty up front about minor…peculiarities. Adak’s essence of age, for example, seems to be duplicating haste, but for briefer periods…and it […]

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  • Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

    Advanced Adventures: The Curse of the Witch-Head (OSR)

    Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

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  • The Manor #6 (OSR) The sixth installment of the OSR-zine „The Manor“ clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   It should be noted that the editorial sports a content-warning this time around – this issue of “The Manor” deals with mature topics – not in an explicit manner, mind you, but enough to offend some people. If you’re particularly prude regarding depictions of sexuality, you may take offense regarding the one picture herein of a spider/lady hybrid, which features exposed boobs.   The issue includes a new class designed primarily for NPCs – this would be […]

    The Manor #6 (OSR)

    The Manor #6 (OSR) The sixth installment of the OSR-zine „The Manor“ clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   It should be noted that the editorial sports a content-warning this time around – this issue of “The Manor” deals with mature topics – not in an explicit manner, mind you, but enough to offend some people. If you’re particularly prude regarding depictions of sexuality, you may take offense regarding the one picture herein of a spider/lady hybrid, which features exposed boobs.   The issue includes a new class designed primarily for NPCs – this would be […]

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  • The Manor #5 (OSR) The fifth installment of the Manor zine clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   The first chapter of this installment provides 4 different villains, illustrated with great b/w-artworks by Jay Penn: Here, we can find Morton Millwater, formerly an elf, who had to learn via near-death experience that he is, indeed, a half-troll, awakening to cannibalistic impulses. A truly vile dwarven cleric sworn to Eternal Darkness has become the sworn foe to his people. A true professional kills to hone his craft and leaves compensation for bereaved victims, but is probably the […]

    The Manor #5 (OSR)

    The Manor #5 (OSR) The fifth installment of the Manor zine clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   The first chapter of this installment provides 4 different villains, illustrated with great b/w-artworks by Jay Penn: Here, we can find Morton Millwater, formerly an elf, who had to learn via near-death experience that he is, indeed, a half-troll, awakening to cannibalistic impulses. A truly vile dwarven cleric sworn to Eternal Darkness has become the sworn foe to his people. A true professional kills to hone his craft and leaves compensation for bereaved victims, but is probably the […]

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