OSR Archive

  • The Gnomes of Levnec (NGR/OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was made possible and commissioned by one of my patreons, to be undertaken at my leisure.   Now, first of all: This is a dual-format adventure, providing mechanical stats for both NGR (Neoclassical Geek Revival) and the more traditional OSR-games. Stat-wise, we get the bare minimum for OSR– hit points/Hit Dice, AC expressed as “as Plate and Shield”, for example, and morale noted in general terms. The NGR stats work a bit better as far as I’m concerned, and use more terrain […]

    The Gnomes of Levnec (NGR/OSR)

    The Gnomes of Levnec (NGR/OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   This review was made possible and commissioned by one of my patreons, to be undertaken at my leisure.   Now, first of all: This is a dual-format adventure, providing mechanical stats for both NGR (Neoclassical Geek Revival) and the more traditional OSR-games. Stat-wise, we get the bare minimum for OSR– hit points/Hit Dice, AC expressed as “as Plate and Shield”, for example, and morale noted in general terms. The NGR stats work a bit better as far as I’m concerned, and use more terrain […]

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  • The Manor #8 (OSR) The 8th installment of the Manor-zine clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 25 pages of content. The pages are laid out as 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper when printing this.   All right, so this installment of the Manor takes a distinctly different focus – this time around, we focus on crunchy components. The first article, penned by Douglas Cole and Peter V. Dell’Orto, deals with old-school grappling presenting two alternative systems to handle the rather infamous issue. We first take a look at the shortcomings of the grapple options available […]

    The Manor #8 (OSR)

    The Manor #8 (OSR) The 8th installment of the Manor-zine clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 25 pages of content. The pages are laid out as 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper when printing this.   All right, so this installment of the Manor takes a distinctly different focus – this time around, we focus on crunchy components. The first article, penned by Douglas Cole and Peter V. Dell’Orto, deals with old-school grappling presenting two alternative systems to handle the rather infamous issue. We first take a look at the shortcomings of the grapple options available […]

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  • Player’s Handbook Like A Fucking Boss (almost system neutral) This supplement clocks in at 33 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving 30 pages of content, so let’s take a look!   So, the eagle-eyed reader will have spotted, at this point, that this Player’s Handbook is a system neutral book. This may seem counter-intuitive at first glance, considering how PHBs are mostly splatbooks, but bear with me for a while. First of all, while system neutral, the book does offer some crunchy bits – in d20/D&D-based games, these should be represented by a +2 bonus, for d6 dice pool-based games, +1d6 instead. Similarly, the pdf assumes that you know what advantage and disadvantage […]

    Player’s Handbook Like A Fucking Boss (almost system neutral)

    Player’s Handbook Like A Fucking Boss (almost system neutral) This supplement clocks in at 33 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving 30 pages of content, so let’s take a look!   So, the eagle-eyed reader will have spotted, at this point, that this Player’s Handbook is a system neutral book. This may seem counter-intuitive at first glance, considering how PHBs are mostly splatbooks, but bear with me for a while. First of all, while system neutral, the book does offer some crunchy bits – in d20/D&D-based games, these should be represented by a +2 bonus, for d6 dice pool-based games, +1d6 instead. Similarly, the pdf assumes that you know what advantage and disadvantage […]

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  • Where is Margesh Blackblood? (OSR) This adventure clocks in at 12 pages, 1 page front cover, 1 page editorial/introduction, leaving us with 10 pages of content, all of which are laid out in the classic 6’’ by 9’’ old-school standard. Got that? Great, so let’s take a look!   Now, this was originally submitted to the One-Page-Dungeon-contest and seems to have done well there. Anyways, the adventure is basically a combination of 4 different hideouts, with 4 rooms each. The hideouts all come with basic cartography done in paint, which may not be too aesthetically-pleasing, but it does the job and the maps specify the respective grid – so already something that many maps fail to do.   Formatting-wise, monsters […]

    Where is Margesh Blackblood? (OSR)

    Where is Margesh Blackblood? (OSR) This adventure clocks in at 12 pages, 1 page front cover, 1 page editorial/introduction, leaving us with 10 pages of content, all of which are laid out in the classic 6’’ by 9’’ old-school standard. Got that? Great, so let’s take a look!   Now, this was originally submitted to the One-Page-Dungeon-contest and seems to have done well there. Anyways, the adventure is basically a combination of 4 different hideouts, with 4 rooms each. The hideouts all come with basic cartography done in paint, which may not be too aesthetically-pleasing, but it does the job and the maps specify the respective grid – so already something that many maps fail to do.   Formatting-wise, monsters […]

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  • The Manor #7 (OSR) The seventh installment of the OSR-‚zine „The Manor“ clocks in at 27 pages, 1 page front cover, 2 pages editorial/ToC/introduction, 1 page advertisement, leaving us with 24 pages of content, laid out in 6’’ by 9’’-booklet style.   The book sees the return of one of my favorite series from the early installments of the ‘zine, with Boltswitch’s Mobile Potion Emporium, penned by Boric Glanduum. The eponymous Boltswitch is basically a gnome snake-oil salesman, but one whose potions actually do something!  Granted, not necessarily what you *want* them to do, but Boltswitch seems to be pretty up front about minor…peculiarities. Adak’s essence of age, for example, seems to be duplicating haste, but for briefer periods…and it […]

    The Manor #7 (OSR)

    The Manor #7 (OSR) The seventh installment of the OSR-‚zine „The Manor“ clocks in at 27 pages, 1 page front cover, 2 pages editorial/ToC/introduction, 1 page advertisement, leaving us with 24 pages of content, laid out in 6’’ by 9’’-booklet style.   The book sees the return of one of my favorite series from the early installments of the ‘zine, with Boltswitch’s Mobile Potion Emporium, penned by Boric Glanduum. The eponymous Boltswitch is basically a gnome snake-oil salesman, but one whose potions actually do something!  Granted, not necessarily what you *want* them to do, but Boltswitch seems to be pretty up front about minor…peculiarities. Adak’s essence of age, for example, seems to be duplicating haste, but for briefer periods…and it […]

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  • Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

    Advanced Adventures: The Curse of the Witch-Head (OSR)

    Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

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  • The Manor #6 (OSR) The sixth installment of the OSR-zine „The Manor“ clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   It should be noted that the editorial sports a content-warning this time around – this issue of “The Manor” deals with mature topics – not in an explicit manner, mind you, but enough to offend some people. If you’re particularly prude regarding depictions of sexuality, you may take offense regarding the one picture herein of a spider/lady hybrid, which features exposed boobs.   The issue includes a new class designed primarily for NPCs – this would be […]

    The Manor #6 (OSR)

    The Manor #6 (OSR) The sixth installment of the OSR-zine „The Manor“ clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   It should be noted that the editorial sports a content-warning this time around – this issue of “The Manor” deals with mature topics – not in an explicit manner, mind you, but enough to offend some people. If you’re particularly prude regarding depictions of sexuality, you may take offense regarding the one picture herein of a spider/lady hybrid, which features exposed boobs.   The issue includes a new class designed primarily for NPCs – this would be […]

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  • The Manor #5 (OSR) The fifth installment of the Manor zine clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   The first chapter of this installment provides 4 different villains, illustrated with great b/w-artworks by Jay Penn: Here, we can find Morton Millwater, formerly an elf, who had to learn via near-death experience that he is, indeed, a half-troll, awakening to cannibalistic impulses. A truly vile dwarven cleric sworn to Eternal Darkness has become the sworn foe to his people. A true professional kills to hone his craft and leaves compensation for bereaved victims, but is probably the […]

    The Manor #5 (OSR)

    The Manor #5 (OSR) The fifth installment of the Manor zine clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   The first chapter of this installment provides 4 different villains, illustrated with great b/w-artworks by Jay Penn: Here, we can find Morton Millwater, formerly an elf, who had to learn via near-death experience that he is, indeed, a half-troll, awakening to cannibalistic impulses. A truly vile dwarven cleric sworn to Eternal Darkness has become the sworn foe to his people. A true professional kills to hone his craft and leaves compensation for bereaved victims, but is probably the […]

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  • The Manor #4 (OSR) The fourth installment of the Manor-zine clocks in at 39 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 2 pages of advertisements, leaving us with 34 pages of content, laid out in 6’’ by 9’’, meaning you can fit up to 4 pages on a sheet of paper when printing this out.   All right, this installment of the Manor comes with two distinct chapters: The first of these would be an adventure/environment to explore, and the second would be a mini-bestiary of sorts, one that contains no less than 9 new creatures, illustrated by Jason Sholtis and Mike Varhola. Each of the monsters comes with a full-page b/w-illustration, an original piece, mind […]

    The Manor #4 (OSR)

    The Manor #4 (OSR) The fourth installment of the Manor-zine clocks in at 39 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 2 pages of advertisements, leaving us with 34 pages of content, laid out in 6’’ by 9’’, meaning you can fit up to 4 pages on a sheet of paper when printing this out.   All right, this installment of the Manor comes with two distinct chapters: The first of these would be an adventure/environment to explore, and the second would be a mini-bestiary of sorts, one that contains no less than 9 new creatures, illustrated by Jason Sholtis and Mike Varhola. Each of the monsters comes with a full-page b/w-illustration, an original piece, mind […]

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  • The Monolith from Beyond Space and Time (OSR) This adventure clocks in at 52 pages, 1 page front cover, 1 page inside of front cover,2 pages of editorial, 1 page ToC, 2 pages of back-list, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content, laid out for 6’’ by 9’’.   My review is primarily based on the print softcover version I received from one of my patreons, who requested a review of it at my convenience. I have also consulted the pdf-version to ascertain electronic features etc.   That being said, I would have reviewed this module either way. Why? Because it is one of the worst-reviewed Lamentations of the Flame […]

    The Monolith from Beyond Space and Time (OSR)

    The Monolith from Beyond Space and Time (OSR) This adventure clocks in at 52 pages, 1 page front cover, 1 page inside of front cover,2 pages of editorial, 1 page ToC, 2 pages of back-list, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content, laid out for 6’’ by 9’’.   My review is primarily based on the print softcover version I received from one of my patreons, who requested a review of it at my convenience. I have also consulted the pdf-version to ascertain electronic features etc.   That being said, I would have reviewed this module either way. Why? Because it is one of the worst-reviewed Lamentations of the Flame […]

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  • Advanced Adventures: The Red Mausoleum (OSR) This module clocks in at 17 pages, 1 page front and back cover, 1 page editorial, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This review was requested by one of my patreons, who graciously bought the module and told me to finish it at my convenience.   Now, this is the second  of the Advanced Adventures-modules released by Expeditious Retreat Press, and as such, it is not the latest offering of the author – James C. Boney moved on to create other adventures, which will be covered in due time. As with the first module and all in the series, the default […]

    Advanced Adventures: The Red Mausoleum (OSR)

    Advanced Adventures: The Red Mausoleum (OSR) This module clocks in at 17 pages, 1 page front and back cover, 1 page editorial, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This review was requested by one of my patreons, who graciously bought the module and told me to finish it at my convenience.   Now, this is the second  of the Advanced Adventures-modules released by Expeditious Retreat Press, and as such, it is not the latest offering of the author – James C. Boney moved on to create other adventures, which will be covered in due time. As with the first module and all in the series, the default […]

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  • Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR) The first of the Advanced Adventures-modules clocks in at 17 pages, 1 page front- and back cover, 1 page editorial ½ a page SRD, leaving us with 14.5 pages of content, so let’s take a look.   This review was requested and provided as a prioritized review by one of my patreons.   All right, quick history lessons – this is, to my knowledge at least, may well be the first ever commercially available OSRIC-module ever, which is a pretty huge deal that renders this a sort of almost historical relic of sorts for fans of OSR-style gaming. Now, the trade-dress evoked by the module obviously hearkens back to feelings of […]

    Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR)

    Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR) The first of the Advanced Adventures-modules clocks in at 17 pages, 1 page front- and back cover, 1 page editorial ½ a page SRD, leaving us with 14.5 pages of content, so let’s take a look.   This review was requested and provided as a prioritized review by one of my patreons.   All right, quick history lessons – this is, to my knowledge at least, may well be the first ever commercially available OSRIC-module ever, which is a pretty huge deal that renders this a sort of almost historical relic of sorts for fans of OSR-style gaming. Now, the trade-dress evoked by the module obviously hearkens back to feelings of […]

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  • Knowledge Illuminates (OSR) The freshman offering by Tim Shorts clocks in at 28 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page back cover, leaving us with 24 pages, laid out in 6’’ by 9’’, which means you can fit up to 24 pages on a given sheet of paper when printing this out – provided your eyes are good enough, that is.   Now, the rule-set employed here is Sword & Wizardry, the pdf assumes silver standard and the pdf assumes a skill challenge-like system more in line with new school gaming – d20 + character level + attribute bonus – simple and concise.   The pdf includes a few pieces of supplemental content: The […]

    Knowledge Illuminates (OSR)

    Knowledge Illuminates (OSR) The freshman offering by Tim Shorts clocks in at 28 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page back cover, leaving us with 24 pages, laid out in 6’’ by 9’’, which means you can fit up to 24 pages on a given sheet of paper when printing this out – provided your eyes are good enough, that is.   Now, the rule-set employed here is Sword & Wizardry, the pdf assumes silver standard and the pdf assumes a skill challenge-like system more in line with new school gaming – d20 + character level + attribute bonus – simple and concise.   The pdf includes a few pieces of supplemental content: The […]

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  • The Mini-Manor #2 – The Flayed King (OSR) This FREE mini-adventure clocks in at 14 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This adventure contains slightly mature themes. Nothing grievous, but if you’re really easily offended, you may want to look elsewhere. Personally, I consider this to be pretty much PG 13. The module assumes S&W rules and should best suit a party of 4 of about 3rd – 4th level characters; depending on player-expertise, lower level PCs may survive.   This being an adventure-review, the following contains SPOILERS. Potential players should jump […]

    The Mini-Manor #2 – The Flayed King (OSR)

    The Mini-Manor #2 – The Flayed King (OSR) This FREE mini-adventure clocks in at 14 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This adventure contains slightly mature themes. Nothing grievous, but if you’re really easily offended, you may want to look elsewhere. Personally, I consider this to be pretty much PG 13. The module assumes S&W rules and should best suit a party of 4 of about 3rd – 4th level characters; depending on player-expertise, lower level PCs may survive.   This being an adventure-review, the following contains SPOILERS. Potential players should jump […]

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  • By this Poleaxe (OSR) This little FREE pdf clocks in at 5 pages, 1 page front cover, 1 page editorial, leaving us with 3 pages of content.   This supplemental pdf basically provides a small-scale battle-rules variant of the mass combat system presented in “By this Axe.”   Each squad is made up of up to 5 combatants and is represented by a single figure.   Squads have 5 attributes: AV (attack value), DV (defense value), MV (morale value), HTK (hits to kill),  M (movement).   Attack value is a squad’s ability to hit on a d10; total HD and divide by 5. A table of modifiers and AV by HD is provided. DV is calculated by averaging the AC […]

    By this Poleaxe (OSR)

    By this Poleaxe (OSR) This little FREE pdf clocks in at 5 pages, 1 page front cover, 1 page editorial, leaving us with 3 pages of content.   This supplemental pdf basically provides a small-scale battle-rules variant of the mass combat system presented in “By this Axe.”   Each squad is made up of up to 5 combatants and is represented by a single figure.   Squads have 5 attributes: AV (attack value), DV (defense value), MV (morale value), HTK (hits to kill),  M (movement).   Attack value is a squad’s ability to hit on a d10; total HD and divide by 5. A table of modifiers and AV by HD is provided. DV is calculated by averaging the AC […]

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  • By this Axe (OSR) This pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   So, what is this? Well, it is basically a mass-combat mini-game system for Labyrinth Lord, and not, as the title may suggest, a Kull-reference.   The system wastes no time and immediately begins with its rules: There need to be 2 or more armies. Each army will have 2 or more units.   A unit of infantry consists of at least 3 figures, and may contain up to 25. Cavalry units contain at least 2 figures, up to 15. Players have free control over formation and how a unit […]

    By this Axe (OSR)

    By this Axe (OSR) This pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   So, what is this? Well, it is basically a mass-combat mini-game system for Labyrinth Lord, and not, as the title may suggest, a Kull-reference.   The system wastes no time and immediately begins with its rules: There need to be 2 or more armies. Each army will have 2 or more units.   A unit of infantry consists of at least 3 figures, and may contain up to 25. Cavalry units contain at least 2 figures, up to 15. Players have free control over formation and how a unit […]

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  • Mad Monks of Kwantoom (OSR) This review was requested by one of my patreons.   This massive setting-supplement/adventure clocks in at 229 pages, 1 page front cover, 3 pages of editorial/introduction/ToC, 5 pages of SRD, 1 page advertisement leaving us with 219 pages of content. The pages are laid out for 6’’ by 9’’, meaning you can fit up to 4 pages on a given sheet of paper, should you choose to print this out and have sufficiently good eyesight.   Soooo…oh boy. Where to start? This is the second supplement by Patrice Crespin that can be used as a GM-less solo-adventure/campaign, so that would be the first use of the book. The basic formula of the engine of playing […]

    Mad Monks of Kwantoom (OSR)

    Mad Monks of Kwantoom (OSR) This review was requested by one of my patreons.   This massive setting-supplement/adventure clocks in at 229 pages, 1 page front cover, 3 pages of editorial/introduction/ToC, 5 pages of SRD, 1 page advertisement leaving us with 219 pages of content. The pages are laid out for 6’’ by 9’’, meaning you can fit up to 4 pages on a given sheet of paper, should you choose to print this out and have sufficiently good eyesight.   Soooo…oh boy. Where to start? This is the second supplement by Patrice Crespin that can be used as a GM-less solo-adventure/campaign, so that would be the first use of the book. The basic formula of the engine of playing […]

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  • The Mini Manor #1 – Faces Without Screams (OSR) This little pdf clocks in at 23 pages, 1 page front cover, 1 page inside of front cover, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 17 pages of content, laid out in the tradition 6’’ by 9’’ standard that means that you can fit up to 4 pages on a given sheet of paper, should you choose to do so.   First thing you should know: This adventure is intended as a solo-adventure, i.e. one GM and one player. It is also written in a somewhat stream-of-consciousness-style, which does not automatically distinguish between prose and descriptive text, though the formatting does highlight important bits […]

    The Mini Manor #1 – Faces Without Screams (OSR)

    The Mini Manor #1 – Faces Without Screams (OSR) This little pdf clocks in at 23 pages, 1 page front cover, 1 page inside of front cover, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 17 pages of content, laid out in the tradition 6’’ by 9’’ standard that means that you can fit up to 4 pages on a given sheet of paper, should you choose to do so.   First thing you should know: This adventure is intended as a solo-adventure, i.e. one GM and one player. It is also written in a somewhat stream-of-consciousness-style, which does not automatically distinguish between prose and descriptive text, though the formatting does highlight important bits […]

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  • Ruins of the Undercity (OSR) This is a toolkit for GM-less, solo-gaming that clocks in at 74 pages, 1 page front cover, 2 pages of editorial/introduction, 3 pages of SRD, leaving us with 68 pages of content. It should be noted that pages are laid out in 6’’ by 9’’, which means that you can fit up to 4 pages of content on a given sheet of paper when printing this – provided, your sight’s good enough, that is.   This review was requested by one of my patreons.   All right, so, this is a GM-less solo-adventure generator, which means that the only target demographic, the reader, will be also the one who’ll experience the potential SPOILERs…and that puts […]

    Ruins of the Undercity (OSR)

    Ruins of the Undercity (OSR) This is a toolkit for GM-less, solo-gaming that clocks in at 74 pages, 1 page front cover, 2 pages of editorial/introduction, 3 pages of SRD, leaving us with 68 pages of content. It should be noted that pages are laid out in 6’’ by 9’’, which means that you can fit up to 4 pages of content on a given sheet of paper when printing this – provided, your sight’s good enough, that is.   This review was requested by one of my patreons.   All right, so, this is a GM-less solo-adventure generator, which means that the only target demographic, the reader, will be also the one who’ll experience the potential SPOILERs…and that puts […]

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  • Gamma Turquoise: Santa Fe Starport (OSR) This pdf clocks in at 34 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   Now, first of all, what is this? Well, this is basically a sandbox supplement that is almost system neutral and setting agnostic. What do I mean by this? Well, one way of using this pdf is to use it as a hub in a post-apocalyptic game or as a grab-bag in that regard. The second use would be to make this a rather punk-aesthetics cantina-like region of Mad Maxy proportions in conjunction with scifi RPGs like Alpha Blue. In […]

    Gamma Turquoise: Santa Fe Starport (OSR)

    Gamma Turquoise: Santa Fe Starport (OSR) This pdf clocks in at 34 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   Now, first of all, what is this? Well, this is basically a sandbox supplement that is almost system neutral and setting agnostic. What do I mean by this? Well, one way of using this pdf is to use it as a hub in a post-apocalyptic game or as a grab-bag in that regard. The second use would be to make this a rather punk-aesthetics cantina-like region of Mad Maxy proportions in conjunction with scifi RPGs like Alpha Blue. In […]

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  • Save Yourself From Hell (OSR) This adventure is intended as a one-shot for Alpha Blue and clocks in at 20 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 17 pages of content, so let’s take a look!   Now, first things first: This is a scenario for Alpha Blue, the rules-lite scifi-porn-parody game by Kort’thalis Publishing; as such, this contains copious amounts of gonzo and raunchy themes. If the like offends you, then you may want to skip this one. None of the artworks herein sport exposed boobs or primary sexual organs, though – artwork-wise, this is a tame one. Now the module does feature sexual themes, swearing, etc., but it is, as […]

    Save Yourself From Hell (OSR)

    Save Yourself From Hell (OSR) This adventure is intended as a one-shot for Alpha Blue and clocks in at 20 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 17 pages of content, so let’s take a look!   Now, first things first: This is a scenario for Alpha Blue, the rules-lite scifi-porn-parody game by Kort’thalis Publishing; as such, this contains copious amounts of gonzo and raunchy themes. If the like offends you, then you may want to skip this one. None of the artworks herein sport exposed boobs or primary sexual organs, though – artwork-wise, this is a tame one. Now the module does feature sexual themes, swearing, etc., but it is, as […]

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  • B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

    B/X Essentials: Classes and Equipment (OSR)

    B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

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  • The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

    The Magnificent Joop Van Ooms (OSR)

    The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

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  • B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

    B/X-Essentials: Core Rules (OSR)

    B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

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  • The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

    The Manor #3 (OSR)

    The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

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  • Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

    Cave of Seiljua (OSR)

    Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

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  • Macchiato Monsters Zero (OSR) This OSR-game clocks in at 34 pages, 1 page editorial/ToC, 1 page SRD; two pages are devoted to the introduction and the game comes with a bunch of additional pdfs – I’ll get to those later. This review is based on V.1.1. of the system/book; V.1.0. is still included in the download as well. The pages are presented in a 1-column standard, suitable to be printed out in 6’’ by 9’’, though the bonus-pdfs, e.g. the die-drop-tables, should probably be considered to be standard size/A4 instead.   This review was sponsored and requested by one of my patreons.   Okay, so, the pdf freely acknowledges being basically a blend of the Whitehack and The Black Hack […]

    Macchiato Monsters Zero (OSR)

    Macchiato Monsters Zero (OSR) This OSR-game clocks in at 34 pages, 1 page editorial/ToC, 1 page SRD; two pages are devoted to the introduction and the game comes with a bunch of additional pdfs – I’ll get to those later. This review is based on V.1.1. of the system/book; V.1.0. is still included in the download as well. The pages are presented in a 1-column standard, suitable to be printed out in 6’’ by 9’’, though the bonus-pdfs, e.g. the die-drop-tables, should probably be considered to be standard size/A4 instead.   This review was sponsored and requested by one of my patreons.   Okay, so, the pdf freely acknowledges being basically a blend of the Whitehack and The Black Hack […]

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