OSR Archive

  • Fever-Dreaming Marlinko (OSR) The second big Hill Cantons-book clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 66 pages of content, laid out in the classic digest (A5-ish) standard, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience. I do own the print version of this booklet and my review is primarily based on the print version. I did also consult the pdf.   Content-wise, I probably should state that if you’re a super-devout Christian, one particular aspect of the supplement *may* potentially offend you; it also contains profanity. I found it hilarious, […]

    Fever-Dreaming Marlinko (OSR)

    Fever-Dreaming Marlinko (OSR) The second big Hill Cantons-book clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 66 pages of content, laid out in the classic digest (A5-ish) standard, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience. I do own the print version of this booklet and my review is primarily based on the print version. I did also consult the pdf.   Content-wise, I probably should state that if you’re a super-devout Christian, one particular aspect of the supplement *may* potentially offend you; it also contains profanity. I found it hilarious, […]

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  • Odditional Materials (OSR) This collection of supplemental materials and hacks for Into the Odd comes as a 39-page pdf, 1 page of which is devoted to the editorial; the rest is content, as the cover and wrap-around cover are presented as .jpgs. The pages, as most of the time for OSR-type supplements, are laid out in 6’’ by 9’’ (A5), though printing multiple pages on a single sheet of paper is not recommended here: The pages have pretty wide borders for map-excerpts, commentary, supplemental information or the like – or some white space. The exception here would be the final hack within, which is really making use of its allotted space, cramming a TON of information onto the page.   […]

    Odditional Materials (OSR)

    Odditional Materials (OSR) This collection of supplemental materials and hacks for Into the Odd comes as a 39-page pdf, 1 page of which is devoted to the editorial; the rest is content, as the cover and wrap-around cover are presented as .jpgs. The pages, as most of the time for OSR-type supplements, are laid out in 6’’ by 9’’ (A5), though printing multiple pages on a single sheet of paper is not recommended here: The pages have pretty wide borders for map-excerpts, commentary, supplemental information or the like – or some white space. The exception here would be the final hack within, which is really making use of its allotted space, cramming a TON of information onto the page.   […]

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  • Into the Odd (OSR) This roleplaying game/sourcebook clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 46 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All right, I’ve already referenced this little RPG in quite a few of my reviews of rules lite systems, so it’s high time I covered this one!   Now, the game’s chassis is remarkably simple in its presentation, though the game does indeed work best for roleplaying game veterans. The extremely condensed presentation makes explanation and grasping the […]

    Into the Odd (OSR)

    Into the Odd (OSR) This roleplaying game/sourcebook clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 46 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All right, I’ve already referenced this little RPG in quite a few of my reviews of rules lite systems, so it’s high time I covered this one!   Now, the game’s chassis is remarkably simple in its presentation, though the game does indeed work best for roleplaying game veterans. The extremely condensed presentation makes explanation and grasping the […]

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  • Troika! RPG (OSR) This rules-lite RPG clocks in at 50 pages if you take away the front cover, TOC, and introduction; a simple character sheet is included in the deal. My review of this RPG system is based on the softcover print version, which is 6’’ by 9’’ (A5) in size. The cover of my print edition could be considered to be NSFW by particularly conservative standards, so please beware below – the review does sport a photo of the print copy below.   Now, while this RPG has been released by Melsonian Arts Council, it is not necessarily one we’d associate with classic OSR gaming in all but the most extensive of ways. Much like “Into the Odd” and […]

    Troika! RPG (OSR)

    Troika! RPG (OSR) This rules-lite RPG clocks in at 50 pages if you take away the front cover, TOC, and introduction; a simple character sheet is included in the deal. My review of this RPG system is based on the softcover print version, which is 6’’ by 9’’ (A5) in size. The cover of my print edition could be considered to be NSFW by particularly conservative standards, so please beware below – the review does sport a photo of the print copy below.   Now, while this RPG has been released by Melsonian Arts Council, it is not necessarily one we’d associate with classic OSR gaming in all but the most extensive of ways. Much like “Into the Odd” and […]

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  • Black Dogs ‘zine #2 (OSR) The second installment of the Black Dogs ‘zine clocks in at 47 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 1 page editorial, 1 page SRD, 2 pages explanation/index and roadmap of what’s presented when, and one page is a call for English native speakers/editors. This leaves us with 39 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Now, let’s recap for a second of what this ‘zine is and how it differs from most such supplements: Black Dogs is basically a cross between a collection of house-rules and a setting-hack; it is based on Lamentations of the Flame Princess […]

    Black Dogs ‘zine #2 (OSR)

    Black Dogs ‘zine #2 (OSR) The second installment of the Black Dogs ‘zine clocks in at 47 pages, 1 page front cover, 1 page back cover, 1 page blank, 1 page ToC, 1 page editorial, 1 page SRD, 2 pages explanation/index and roadmap of what’s presented when, and one page is a call for English native speakers/editors. This leaves us with 39 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Now, let’s recap for a second of what this ‘zine is and how it differs from most such supplements: Black Dogs is basically a cross between a collection of house-rules and a setting-hack; it is based on Lamentations of the Flame Princess […]

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  • Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR)

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

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  • Mageblade! ZERO (OSR) This game system clocks in at 32 pages, with the wrap-around cover provided as its own .png. If you take playtest thanks and editorial together, they’ll take up about half a page, and the character sheet provided similarly clocks in at about ½ a page. As a whole, one can claim that this has about 31 pages of content, which are laid out in 6’’ by 9’’ (A5)-size, meaning you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested by my patreons, to be undertaken at my convenience.   Now, Mageblade Zero is a rules-lite system that could roughly be associated with the OSR games out there, […]

    Mageblade! ZERO (OSR)

    Mageblade! ZERO (OSR) This game system clocks in at 32 pages, with the wrap-around cover provided as its own .png. If you take playtest thanks and editorial together, they’ll take up about half a page, and the character sheet provided similarly clocks in at about ½ a page. As a whole, one can claim that this has about 31 pages of content, which are laid out in 6’’ by 9’’ (A5)-size, meaning you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested by my patreons, to be undertaken at my convenience.   Now, Mageblade Zero is a rules-lite system that could roughly be associated with the OSR games out there, […]

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  • Starter Adventures (OSR) This compilation of beginner’s modules clocks in at 51 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   So, we begin with a brief introduction that sets the stage – this pdf offers 4 brief, introductory one-on-one gaming scenarios/encounters for each of the 4 core classes – fighter, cleric, magic-user and thief. Then, we get a fully depicted starting tavern and an introductory module intended for a group of adventurers. The rules default employed within would be Swords & Wizardry Complete, and we get, where applicable, solid maps for the encounters/areas. There are no player-friendly versions of the maps […]

    Starter Adventures (OSR)

    Starter Adventures (OSR) This compilation of beginner’s modules clocks in at 51 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page back cover, leaving us with 47 pages of content, so let’s take a look!   So, we begin with a brief introduction that sets the stage – this pdf offers 4 brief, introductory one-on-one gaming scenarios/encounters for each of the 4 core classes – fighter, cleric, magic-user and thief. Then, we get a fully depicted starting tavern and an introductory module intended for a group of adventurers. The rules default employed within would be Swords & Wizardry Complete, and we get, where applicable, solid maps for the encounters/areas. There are no player-friendly versions of the maps […]

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  • Stone Fields of Azoroth (OSR) This is a bit different: The Stone Fields of Azoroth represent a mini-sandbox of sorts, and the deal includes 3 different pdfs as well as a .png-map. Said map depicts the village of Bad Water and looks charmingly hand-drawn. Much to my chagrin, no player-friendly version sans numbers and the like is included.   Rules-system wise, these pdfs adhere to Swords & Wizardry, though, as always, adapting the content to another old-school rule-set is pretty simple. AC is presented as ascending. Magic items are bolded in text. Monsters get full stats, while NPCs note their class levels, if any, and their actual profession in the context of the village. Now, this bundle of sorts presents […]

    Stone Fields of Azoroth (OSR)

    Stone Fields of Azoroth (OSR) This is a bit different: The Stone Fields of Azoroth represent a mini-sandbox of sorts, and the deal includes 3 different pdfs as well as a .png-map. Said map depicts the village of Bad Water and looks charmingly hand-drawn. Much to my chagrin, no player-friendly version sans numbers and the like is included.   Rules-system wise, these pdfs adhere to Swords & Wizardry, though, as always, adapting the content to another old-school rule-set is pretty simple. AC is presented as ascending. Magic items are bolded in text. Monsters get full stats, while NPCs note their class levels, if any, and their actual profession in the context of the village. Now, this bundle of sorts presents […]

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  • The Manor #9 (OSR) The 9th installment of the Manor-‘zine clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page back cover, leaving us with 24 pages of content, laid out in 6’’ by 9’’ (A5), which means you could theoretically fit up o 4 pages on a given sheet of paper when printing this ‘zine.   Now, first things first: Unlike previous iterations of the ‘zine, this one assumed the Swords & Wizardry Light (SWL) rules set as the default OSR-rules-set employed. As always, conversion to other old-school systems remains relatively simple. Upgrades to Swords & Wizardry Continual Light (SWCL) are simple enough, but are not done for you […]

    The Manor #9 (OSR)

    The Manor #9 (OSR) The 9th installment of the Manor-‘zine clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page back cover, leaving us with 24 pages of content, laid out in 6’’ by 9’’ (A5), which means you could theoretically fit up o 4 pages on a given sheet of paper when printing this ‘zine.   Now, first things first: Unlike previous iterations of the ‘zine, this one assumed the Swords & Wizardry Light (SWL) rules set as the default OSR-rules-set employed. As always, conversion to other old-school systems remains relatively simple. Upgrades to Swords & Wizardry Continual Light (SWCL) are simple enough, but are not done for you […]

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  • Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

    Swords & Wizardry Continual Light (OSR)

    Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

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  • Lusus Naturae (OSR) This massive bestiary clocks in at 136 pages,1 page logos, 1 page editorial, 2 pages of backer-thank you,1 page ToC, 2 pages of advertisement, 1 page SRD, leaving us with 128 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   Or, well, wait…you see, if you get the electronic version, you also get a landscape version of this book, you know, with two pages per screen, handy for reading on devices. Front and back cover (which form one massive and gloriously gory artwork) are their own pdf…and we get something amazing: A version that is JUST TEXT…and one version that is […]

    Lusus Naturae (OSR)

    Lusus Naturae (OSR) This massive bestiary clocks in at 136 pages,1 page logos, 1 page editorial, 2 pages of backer-thank you,1 page ToC, 2 pages of advertisement, 1 page SRD, leaving us with 128 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   Or, well, wait…you see, if you get the electronic version, you also get a landscape version of this book, you know, with two pages per screen, handy for reading on devices. Front and back cover (which form one massive and gloriously gory artwork) are their own pdf…and we get something amazing: A version that is JUST TEXT…and one version that is […]

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  • The Temple of Lies (NGR/OSR) This little module clocks in at 16 pages, 1 page front cover, 1 page back cover, 1 page editorial, leaving us with 13 pages of content, so let’s take a look!   As with all dual-format modules by Zzarchov Kowolski, this adventure provides general stats for OSR-games, which are pretty basic. To give you an example: “A level 1 thief. Unarmoured with a high dexterity bonus. Attack as weapon + poison. Excellent morale. Speed of an unarmoured man.” As you can glean, this gives you an idea, sure, but it does mean that you’ll have to hack this into shape.   The second set of stats is for Zzarchov Kowolski’s own game, Neoclassical Geek Revival, […]

    The Temple of Lies (NGR/OSR)

    The Temple of Lies (NGR/OSR) This little module clocks in at 16 pages, 1 page front cover, 1 page back cover, 1 page editorial, leaving us with 13 pages of content, so let’s take a look!   As with all dual-format modules by Zzarchov Kowolski, this adventure provides general stats for OSR-games, which are pretty basic. To give you an example: “A level 1 thief. Unarmoured with a high dexterity bonus. Attack as weapon + poison. Excellent morale. Speed of an unarmoured man.” As you can glean, this gives you an idea, sure, but it does mean that you’ll have to hack this into shape.   The second set of stats is for Zzarchov Kowolski’s own game, Neoclassical Geek Revival, […]

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  • Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR)

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

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  • Scourge of the Tikbalang (NGR/OSR) This module clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   Now, this module is made with two systems in mind – Zzarchov Kowolski’s NGR (Neoclassical Geek Revival) and OSR-gaming. Which system? Well, none. Like in the other self-published modules the author has written, we get very minimalistic OSR-stats: Class and level, if any, are noted. AC is given with the armor equivalent à la “AC: As leather and shield (high Dexterity)”, and attacks are similarly noted, though sample values are provided. The Stats also come with hit points.   NGR, a criminally underrated system in my book, gets […]

    Scourge of the Tikbalang (NGR/OSR)

    Scourge of the Tikbalang (NGR/OSR) This module clocks in at 12 pages, 1 page front cover, 1 page editorial, leaving us with 10 pages of content, so let’s take a look!   Now, this module is made with two systems in mind – Zzarchov Kowolski’s NGR (Neoclassical Geek Revival) and OSR-gaming. Which system? Well, none. Like in the other self-published modules the author has written, we get very minimalistic OSR-stats: Class and level, if any, are noted. AC is given with the armor equivalent à la “AC: As leather and shield (high Dexterity)”, and attacks are similarly noted, though sample values are provided. The Stats also come with hit points.   NGR, a criminally underrated system in my book, gets […]

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  • Vacant Ritual Assembly #5 (OSR) The fifth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though. […]

    Vacant Ritual Assembly #5 (OSR)

    Vacant Ritual Assembly #5 (OSR) The fifth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though. […]

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  • Advanced Adventures: The Sarcophagus Legion (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   All right, as pretty much always for the series, this module uses the OSRIC rules-set and is easy enough to adjust to other old-school systems. It’s intended for characters level 2- 4, and a well-rounded group is very much suggested. That being said, difficulty-level-wise, I consider this to be a tough, but fair challenge – the module per se can be pretty tough if you want to “clear” the module and score all the treasure; focusing on […]

    Advanced Adventures: The Sarcophagus Legion (OSR)

    Advanced Adventures: The Sarcophagus Legion (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   All right, as pretty much always for the series, this module uses the OSRIC rules-set and is easy enough to adjust to other old-school systems. It’s intended for characters level 2- 4, and a well-rounded group is very much suggested. That being said, difficulty-level-wise, I consider this to be a tough, but fair challenge – the module per se can be pretty tough if you want to “clear” the module and score all the treasure; focusing on […]

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  • Vacant Ritual Assembly #4 (OSR) The fourth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

    Vacant Ritual Assembly #4 (OSR)

    Vacant Ritual Assembly #4 (OSR) The fourth installment of the Vacant Ritual Assembly ‘zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

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  • Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

    Haunting of Hastur #3: The City of Talos (5e)

    Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

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  • Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

    Advanced Adventures: The Chasm of the Damned (OSR)

    Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

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  • Deep Carbon Observatory (OSR) This adventure clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page ToC, 1 page back cover, leaving us with 85 pages, laid out in 6’’ by 9’’ (or A5), meaning that you can fit up to 4 pages on a sheet of paper.   So, this adventure assumes LotFP (Lamentations of the Flame Princess) rules and statblocks are provided – minimal ones for monsters (armor noted as analogue for armors, HD, HP, move and damage noted), and detailed ones for the Crows. Who or what are the Crows? Well, for that, I need to get into SPOILERS so please indulge me and wait a second.   Really cool: […]

    Deep Carbon Observatory (OSR)

    Deep Carbon Observatory (OSR) This adventure clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page ToC, 1 page back cover, leaving us with 85 pages, laid out in 6’’ by 9’’ (or A5), meaning that you can fit up to 4 pages on a sheet of paper.   So, this adventure assumes LotFP (Lamentations of the Flame Princess) rules and statblocks are provided – minimal ones for monsters (armor noted as analogue for armors, HD, HP, move and damage noted), and detailed ones for the Crows. Who or what are the Crows? Well, for that, I need to get into SPOILERS so please indulge me and wait a second.   Really cool: […]

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  • Vacant Ritual Assembly #3 (OSR) The third installment of the Vacant Ritual Assembly ‚’zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

    Vacant Ritual Assembly #3 (OSR)

    Vacant Ritual Assembly #3 (OSR) The third installment of the Vacant Ritual Assembly ‚’zine clocks in at 24 pages, 1 page front cover, 2 pages of editorial/ToC and notes on recommended files/media, 1 page back cover, leaving us with 20 pages of content, so let’s take a look. It should be noted that the pages are laid out in the standard 6’’ by 9’’ (A5) pamphlet style for many OSR-zines, which means you can fit up to 4 pages on a given sheet of paper – in theory. In practice, printing this one out yielded issues for all printers I used, which may be relevant to your interest. I am not penalizing the pdf for that, though.   As before, […]

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  • Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR)

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

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  • Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

    Mountains of Madness

    Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

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  • Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

    Marshes of Malice

    Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

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  • Dead God Excavation (OSR) This module clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of Kort’thalis glyph, leaving us with 11 pages of content, so let’s take a look!   So, first things first: This module was made for Crimson Dragon Slayer, using Venger’s FREE rules-lite dark fantasy rules. The adventure itself, is in presentation, very much an old-school module, in that it eschews read-aloud text and the like for the most part – there is a box provided for a key scene. When using said rules, a brief table for some effects a cleric might have on unearthly creatures is a potent angle. 4 rumors and 4 reasons for the PCs to arrive […]

    Dead God Excavation (OSR)

    Dead God Excavation (OSR) This module clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of Kort’thalis glyph, leaving us with 11 pages of content, so let’s take a look!   So, first things first: This module was made for Crimson Dragon Slayer, using Venger’s FREE rules-lite dark fantasy rules. The adventure itself, is in presentation, very much an old-school module, in that it eschews read-aloud text and the like for the most part – there is a box provided for a key scene. When using said rules, a brief table for some effects a cleric might have on unearthly creatures is a potent angle. 4 rumors and 4 reasons for the PCs to arrive […]

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  • Battle Star: Trek Wars (OSR) This massive Alpha Blue-book clocks in at 76 pages, 1 page front cover, 1 page reserved for notes, 1 page kort’thalis glyph, 1 page back cover, 1 page editorial, 2 pages of ToC, leaving us with 70 pages of content, so let’s take a look!   This book is an expansion for Venger As’Nas Satanis’ sleazy scifi-RPG Alpha Blue, which is inspired by 70s and early 80s porn-parodies. If exposed boobs and nudity offend you, if you can’t chuckle over what may be deemed to be puerile humor, then this may not be for you. To give you an example: One b/w-artwork has a guy standing in line at the space unemployment agency, asking the […]

    Battle Star: Trek Wars (OSR)

    Battle Star: Trek Wars (OSR) This massive Alpha Blue-book clocks in at 76 pages, 1 page front cover, 1 page reserved for notes, 1 page kort’thalis glyph, 1 page back cover, 1 page editorial, 2 pages of ToC, leaving us with 70 pages of content, so let’s take a look!   This book is an expansion for Venger As’Nas Satanis’ sleazy scifi-RPG Alpha Blue, which is inspired by 70s and early 80s porn-parodies. If exposed boobs and nudity offend you, if you can’t chuckle over what may be deemed to be puerile humor, then this may not be for you. To give you an example: One b/w-artwork has a guy standing in line at the space unemployment agency, asking the […]

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