OSR Archive

  • THOT Audit (OSR) This scenario for Alpha Blue clocks in at 16 pages, minus 1 page front cover and 1 page editorial, leaving us with 14 pages of content. The pdf comes with a .PNG map of a cargo freighter, which comes in four versions – a full-color version with background, a full-color version without a background, and a b/w-version, and no as well a version that is fully player-friendly and unlabeled. I really applaud that!   All right, as always, this is an Alpha Blue supplement – in case you didn’t know, the game is based on 70s scifi-porn parodies, and is firmly rooted in the aesthetics of these movies. As such, this supplement obviously does contain drawn/CGI’d nudity […]

    THOT Audit (OSR)

    THOT Audit (OSR) This scenario for Alpha Blue clocks in at 16 pages, minus 1 page front cover and 1 page editorial, leaving us with 14 pages of content. The pdf comes with a .PNG map of a cargo freighter, which comes in four versions – a full-color version with background, a full-color version without a background, and a b/w-version, and no as well a version that is fully player-friendly and unlabeled. I really applaud that!   All right, as always, this is an Alpha Blue supplement – in case you didn’t know, the game is based on 70s scifi-porn parodies, and is firmly rooted in the aesthetics of these movies. As such, this supplement obviously does contain drawn/CGI’d nudity […]

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  • Misty Isles of the Eld (OSR) The third of the Hill Cantons-Sandboxes clocks in at 103 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 97 pages of content, laid out in 6’’ by 9’’ (A5), so theoretically, you can fit up to 4 pages on a given sheet of paper when printing this. HOWEVER, I STRONGLY suggest getting the PoD-version. The pdf lacks bookmarks, which is a huge downside for a book of this size. I do own the PoD-version, which btw. comes with name on the spine and all, and the review is primarily based on that version of the book, though I did consult […]

    Misty Isles of the Eld (OSR)

    Misty Isles of the Eld (OSR) The third of the Hill Cantons-Sandboxes clocks in at 103 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 97 pages of content, laid out in 6’’ by 9’’ (A5), so theoretically, you can fit up to 4 pages on a given sheet of paper when printing this. HOWEVER, I STRONGLY suggest getting the PoD-version. The pdf lacks bookmarks, which is a huge downside for a book of this size. I do own the PoD-version, which btw. comes with name on the spine and all, and the review is primarily based on that version of the book, though I did consult […]

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  • A Hundred Hellish Hordlings (OSR) This massive bestiary clocks in at 128 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 4 pages of SRD, 2 pages of notes, 1 page inside of back cover, 1 page back cover, leaving us with 115 pages of content, laid out in 6’’ by 9’’ (A5) so let’s take a look!   Okay, nominally, this is intended for OSRIC as the default OSR system of choice here, but as always, modification to other games should be easy enough.   The massive book begins with a note that each hordling may be a unique creature or a type, which might influence how they can be […]

    A Hundred Hellish Hordlings (OSR)

    A Hundred Hellish Hordlings (OSR) This massive bestiary clocks in at 128 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 4 pages of SRD, 2 pages of notes, 1 page inside of back cover, 1 page back cover, leaving us with 115 pages of content, laid out in 6’’ by 9’’ (A5) so let’s take a look!   Okay, nominally, this is intended for OSRIC as the default OSR system of choice here, but as always, modification to other games should be easy enough.   The massive book begins with a note that each hordling may be a unique creature or a type, which might influence how they can be […]

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  • Tomb of the Iron God (OSR) This module clocks in at 26 pages, minus one page of SRD, minus ¾ of a page blank, leaving us with 24 ¼ pages of content, with covers already subtracted. My review is based on the PoD saddle-stitched softcover version of the module, and I do not own the pdf-iteration; as such, I can’t comment on the merits or lack thereof of the pdf.   This adventure is intended for use with Swords & Wizardry rules, which means 1 save, HD and HP noted, and both values for ascending and descending AC noted. As always, conversion to other OSR rules-sets is pretty simple. The module is intended for 4 – 8 characters of level […]

    Tomb of the Iron God (OSR)

    Tomb of the Iron God (OSR) This module clocks in at 26 pages, minus one page of SRD, minus ¾ of a page blank, leaving us with 24 ¼ pages of content, with covers already subtracted. My review is based on the PoD saddle-stitched softcover version of the module, and I do not own the pdf-iteration; as such, I can’t comment on the merits or lack thereof of the pdf.   This adventure is intended for use with Swords & Wizardry rules, which means 1 save, HD and HP noted, and both values for ascending and descending AC noted. As always, conversion to other OSR rules-sets is pretty simple. The module is intended for 4 – 8 characters of level […]

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  • Wormskin #2: Lankshorn (OSR) The second installment of the Wormskin-‘zine clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 45 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Rules-wise, Wormskin favors B/X-rules, but adaption to other OSR-systems is pretty easy. This means e.g. HD, descending AC, etc. My review is primarily based on the print version, though I also consulted the pdf-iteration.   Now, as before, this is another look at the strange and wondrous area known as Dolmenwood, but it should be noted that this installment is somewhat different in focus, in that we […]

    Wormskin #2: Lankshorn (OSR)

    Wormskin #2: Lankshorn (OSR) The second installment of the Wormskin-‘zine clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 45 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Rules-wise, Wormskin favors B/X-rules, but adaption to other OSR-systems is pretty easy. This means e.g. HD, descending AC, etc. My review is primarily based on the print version, though I also consulted the pdf-iteration.   Now, as before, this is another look at the strange and wondrous area known as Dolmenwood, but it should be noted that this installment is somewhat different in focus, in that we […]

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  • The Bloodsoaked Boudoir of Velkis the Vile (OSR) This little module clocks in at 10 pages, 1 page front cover, 1 page editorial/how to use, leaving us with 8 pages of content, so let’s take a look!   So, this module is a horror-comedy centered on a rather unique adversary, the eponymous Velkis the Vile. The module uses LotFP (Lamentations of the Flame Princess) rules as the chosen OSR rules-set, and may be converted to other OSR games with relative ease. An important note: While the module could be easily slotted near or in other complexes, it works by far best when the players have a history with Velkis and actively seek out the small complex depicted within. The respective […]

    The Bloodsoaked Boudoir of Velkis the Vile (OSR)

    The Bloodsoaked Boudoir of Velkis the Vile (OSR) This little module clocks in at 10 pages, 1 page front cover, 1 page editorial/how to use, leaving us with 8 pages of content, so let’s take a look!   So, this module is a horror-comedy centered on a rather unique adversary, the eponymous Velkis the Vile. The module uses LotFP (Lamentations of the Flame Princess) rules as the chosen OSR rules-set, and may be converted to other OSR games with relative ease. An important note: While the module could be easily slotted near or in other complexes, it works by far best when the players have a history with Velkis and actively seek out the small complex depicted within. The respective […]

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  • Wormskin #1 (OSR) The first installment of the Wormskin-zine that depicts the unique and wondrous Dolmenwood-setting clocks in at 42 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page back cover, leaving us with 36 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   I own the softcover print version and mainly based my review on this version, though I also consulted pdf v.1.5.   However, by now, the first Wormskin-booklet has actually been upgraded and includes an expanded iterations of the B/X-Essentials Demihumans of Dolmenwood-pdf. This bonus pdf clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, […]

    Wormskin #1 (OSR)

    Wormskin #1 (OSR) The first installment of the Wormskin-zine that depicts the unique and wondrous Dolmenwood-setting clocks in at 42 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page back cover, leaving us with 36 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   I own the softcover print version and mainly based my review on this version, though I also consulted pdf v.1.5.   However, by now, the first Wormskin-booklet has actually been upgraded and includes an expanded iterations of the B/X-Essentials Demihumans of Dolmenwood-pdf. This bonus pdf clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, […]

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  • B/X Essentials: Demihumans of Dolmenwood (OSR) All righty, this FREE installment of the B/X-Essentials series codifies some of the delightfully weird things that roam Dolmenwood on 12 pages, 1 of which is the front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin this installment with a brief foreword before introducing us to Dolmenwood’s elfs, the fairy elf, who has Charisma as a prime requisite. Contrary to standard rules, an elf may raise Cha by point swapping during character creation. The race-class requires at least 9 in Charisma, Dexterity and Intelligence. The race-class caps at level 10, […]

    B/X Essentials: Demihumans of Dolmenwood (OSR)

    B/X Essentials: Demihumans of Dolmenwood (OSR) All righty, this FREE installment of the B/X-Essentials series codifies some of the delightfully weird things that roam Dolmenwood on 12 pages, 1 of which is the front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin this installment with a brief foreword before introducing us to Dolmenwood’s elfs, the fairy elf, who has Charisma as a prime requisite. Contrary to standard rules, an elf may raise Cha by point swapping during character creation. The race-class requires at least 9 in Charisma, Dexterity and Intelligence. The race-class caps at level 10, […]

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  • Didus Ineptus Avis Nobilis (OSR/almost system neutral) This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page pseudo-cover (mirroring a treatise), 4 pages of SRD, 1 page back cover, leaving us with 20 pages of content, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper when printing this. Let’s take a look!   So, first thing you have to know: While this does contain stats for OSRIC (making transition to other OSR games simple), this is pretty much an ecology-style book, and as such, is almost system neutral.   The central conceit of this supplement is that it represents a treatise […]

    Didus Ineptus Avis Nobilis (OSR/almost system neutral)

    Didus Ineptus Avis Nobilis (OSR/almost system neutral) This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page pseudo-cover (mirroring a treatise), 4 pages of SRD, 1 page back cover, leaving us with 20 pages of content, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper when printing this. Let’s take a look!   So, first thing you have to know: While this does contain stats for OSRIC (making transition to other OSR games simple), this is pretty much an ecology-style book, and as such, is almost system neutral.   The central conceit of this supplement is that it represents a treatise […]

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  • Advanced Adventures: The Frozen Wave Satsuma (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back-cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreon-supporters.   All right, so this module does have a bit of a culture-clash vibe, in that it taps into some Oriental Adventures-style content, but fret not – the material within can be slotted into pretty much any quasi-early-modern-period gaming. If you’re not familiar with some terms employed within, a brief glossary has you covered.  As always for the series, the module is penned with the OSRIC rules-set in […]

    Advanced Adventures: The Frozen Wave Satsuma (OSR)

    Advanced Adventures: The Frozen Wave Satsuma (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back-cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreon-supporters.   All right, so this module does have a bit of a culture-clash vibe, in that it taps into some Oriental Adventures-style content, but fret not – the material within can be slotted into pretty much any quasi-early-modern-period gaming. If you’re not familiar with some terms employed within, a brief glossary has you covered.  As always for the series, the module is penned with the OSRIC rules-set in […]

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  • Kobayashi Maroon (OSR) The first part of what once was supposedly the last Alpha Blue supplement, released on its own as this file, clocks in at 25 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page blank, 1 page editorial, leaving us with 22 pages of content, so let’s take a look!   As always, the following disclaimer applies. Alpha Blue is a gleeful parody of 70’s/80’s scifi porn spoofs, and doesn’t take itself seriously; there is puerile humor, drawn nudity and the like herein. If you are offended by naked bodies or the like, then steer clear. This supplement makes use of Alpha Blue’s iteration of Venger’s rules-lite VSd6-dice pool system, which is based on d6s, so […]

    Kobayashi Maroon (OSR)

    Kobayashi Maroon (OSR) The first part of what once was supposedly the last Alpha Blue supplement, released on its own as this file, clocks in at 25 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page blank, 1 page editorial, leaving us with 22 pages of content, so let’s take a look!   As always, the following disclaimer applies. Alpha Blue is a gleeful parody of 70’s/80’s scifi porn spoofs, and doesn’t take itself seriously; there is puerile humor, drawn nudity and the like herein. If you are offended by naked bodies or the like, then steer clear. This supplement makes use of Alpha Blue’s iteration of Venger’s rules-lite VSd6-dice pool system, which is based on d6s, so […]

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  • Vacant Ritual Assembly #6 (OSR) This installment of the Vacant Ritual Assembly-‘zine clocks in at 53 pages, 1 page front cover, 2 pages of introduction/editorial/recommendations, 5 pages of advertisements, leaving us with 45 pages of content. These are laid out in approximately 6’’ by 9’’ (A5), and it should be noted that one advertisement also serves as the back cover. The other advertisements are spread throughout the ‘zine, but thankfully, none of them bisect an article – they are used as breaks between articles, which is okay, if not ideal – at least in my book.   In case you’re new to the ‘zine – the default rules-system assumed within is LotFP (Lamentations of the Flame Princess), and thus, we’re […]

    Vacant Ritual Assembly #6 (OSR)

    Vacant Ritual Assembly #6 (OSR) This installment of the Vacant Ritual Assembly-‘zine clocks in at 53 pages, 1 page front cover, 2 pages of introduction/editorial/recommendations, 5 pages of advertisements, leaving us with 45 pages of content. These are laid out in approximately 6’’ by 9’’ (A5), and it should be noted that one advertisement also serves as the back cover. The other advertisements are spread throughout the ‘zine, but thankfully, none of them bisect an article – they are used as breaks between articles, which is okay, if not ideal – at least in my book.   In case you’re new to the ‘zine – the default rules-system assumed within is LotFP (Lamentations of the Flame Princess), and thus, we’re […]

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  • Advanced Adventures: Under Shattered Mountain (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   So, as always for the Advanced Adventures-series, this module is intended for OSRIC-rules, but adaption to another OSR rule-set is very much possible. Nominally intended for 5 – 8 characters level 9 – 12, the adventure is very modular and represents more of a sandboxy backdrop than a unified narrative, and it should be noted that, difficulty-level wise, the adventure ranks in the upper echelon. There are […]

    Advanced Adventures: Under Shattered Mountain (OSR)

    Advanced Adventures: Under Shattered Mountain (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   So, as always for the Advanced Adventures-series, this module is intended for OSRIC-rules, but adaption to another OSR rule-set is very much possible. Nominally intended for 5 – 8 characters level 9 – 12, the adventure is very modular and represents more of a sandboxy backdrop than a unified narrative, and it should be noted that, difficulty-level wise, the adventure ranks in the upper echelon. There are […]

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  • Down in Yon Forest (revised edition) (OSR/NGR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats that provide basic analogues for AC, HD, etc.; if you have the choice, I’d suggest using the NGR-versions. Like the more recent of Zzarchov’s adventures, this one comes color-coded: I.e. orange text indicates hidden danger, red indicates overt danger, blue the most obvious detail, and green treasure.   Now, why did I move this ahead in my reviewing queue? […]

    Down in Yon Forest (revised edition) (OSR/NGR)

    Down in Yon Forest (revised edition) (OSR/NGR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats that provide basic analogues for AC, HD, etc.; if you have the choice, I’d suggest using the NGR-versions. Like the more recent of Zzarchov’s adventures, this one comes color-coded: I.e. orange text indicates hidden danger, red indicates overt danger, blue the most obvious detail, and green treasure.   Now, why did I move this ahead in my reviewing queue? […]

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  • Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

    Advanced Adventures: The Verdant Vault of Malakum (OSR)

    Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

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  • A Night at the Golden Duck (OSR) And now for something completely different! This little ‘zine can, per the writing of this review, only be purchased in print and, at first glance, seems to be 7 pages long – however, this supplement can be unfolded into a massive poster that is littered with the maps of the place featured, with adventure hooks, and stats – The stats note AC (ascending), HP, attacks + damage and brief special features like “climbs easily.” Skills are noted as “X in 6.” Thus, as far as rules are concerned, this pretty much can be considered to be easy to implement in most games. No level-range is provided, though I’d situate this somewhere along the […]

    A Night at the Golden Duck (OSR)

    A Night at the Golden Duck (OSR) And now for something completely different! This little ‘zine can, per the writing of this review, only be purchased in print and, at first glance, seems to be 7 pages long – however, this supplement can be unfolded into a massive poster that is littered with the maps of the place featured, with adventure hooks, and stats – The stats note AC (ascending), HP, attacks + damage and brief special features like “climbs easily.” Skills are noted as “X in 6.” Thus, as far as rules are concerned, this pretty much can be considered to be easy to implement in most games. No level-range is provided, though I’d situate this somewhere along the […]

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  • Advanced Adventures: Stonesky Delve (OSR) This installment of the Advanced Adventures series clocks in at 25 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   Okay, first of all, this is, as all Advanced Adventures-modules, written for the OSRIC system, but conversions to other OSR-systems are easy enough. The formatting deviates in some aspects from OSRIC’s formatting conversions. This module is intended for characters level 4 – 7, though it should be noted that it requires a smart and well-rounded group to excel – this is old-school in […]

    Advanced Adventures: Stonesky Delve (OSR)

    Advanced Adventures: Stonesky Delve (OSR) This installment of the Advanced Adventures series clocks in at 25 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   Okay, first of all, this is, as all Advanced Adventures-modules, written for the OSRIC system, but conversions to other OSR-systems are easy enough. The formatting deviates in some aspects from OSRIC’s formatting conversions. This module is intended for characters level 4 – 7, though it should be noted that it requires a smart and well-rounded group to excel – this is old-school in […]

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  • Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR) This massive Alpha Blue supplement clocks in at 74 pages, 1 page front cover, 2 pages kort’thalis glyph, 2 pages of editorial, 1 page ToC, 3 pages for notes, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, first things first: This is an Alpha Blue supplement – this setting/game is author Venger As’Nas Satanis’ homage to sleazy 70s scifi porn parodies. The rules-set employed is, as always, VSd6, a super rules-lite d6-based system, supplemented by a metric ton of dressing […]

    Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR)

    Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR) This massive Alpha Blue supplement clocks in at 74 pages, 1 page front cover, 2 pages kort’thalis glyph, 2 pages of editorial, 1 page ToC, 3 pages for notes, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, first things first: This is an Alpha Blue supplement – this setting/game is author Venger As’Nas Satanis’ homage to sleazy 70s scifi porn parodies. The rules-set employed is, as always, VSd6, a super rules-lite d6-based system, supplemented by a metric ton of dressing […]

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  • B/X Essentials: Monsters (OSR) This installment of the B/X-Essentials-series clocks in at 44 pages of content if you take away cover, editorial, TOC, etc. My review is based on the premium print edition of the supplement, which I received for the purpose of a fair and unbiased review. The pdf is laid out in 6’’ by 9’’ (A5), just fyi.   In case you were not aware: The standard version is perfect bound. The premium edition has crisper text and colors and is staple bound.   Anyways, but I digress: So, in case you were new to the series, this series reproduces the much beloved Basic/Expert rules from back in the day and present them to a modern audience, remaining […]

    B/X Essentials: Monsters (OSR)

    B/X Essentials: Monsters (OSR) This installment of the B/X-Essentials-series clocks in at 44 pages of content if you take away cover, editorial, TOC, etc. My review is based on the premium print edition of the supplement, which I received for the purpose of a fair and unbiased review. The pdf is laid out in 6’’ by 9’’ (A5), just fyi.   In case you were not aware: The standard version is perfect bound. The premium edition has crisper text and colors and is staple bound.   Anyways, but I digress: So, in case you were new to the series, this series reproduces the much beloved Basic/Expert rules from back in the day and present them to a modern audience, remaining […]

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  • Mystic Pangolin #2 (OSR) The second installment of the Mystic Pangolin ‘zine clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 34 pages of content, laid out in 6’’ by 9’’ (A5) digest style, meaning you can potentially fit up to 4 pages on a sheet of paper when printing this.   As in the first installment of the ‘zine, the rules-system employed would be Swords & Wizardry, though it should be noted that conversion to another OSR-system is pretty simple. In contrast to the first issue, this one only features one system-neutral article: This one deals with a means to […]

    Mystic Pangolin #2 (OSR)

    Mystic Pangolin #2 (OSR) The second installment of the Mystic Pangolin ‘zine clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 34 pages of content, laid out in 6’’ by 9’’ (A5) digest style, meaning you can potentially fit up to 4 pages on a sheet of paper when printing this.   As in the first installment of the ‘zine, the rules-system employed would be Swords & Wizardry, though it should be noted that conversion to another OSR-system is pretty simple. In contrast to the first issue, this one only features one system-neutral article: This one deals with a means to […]

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  • Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

    Advanced Adventures: White Dragon Run II (OSR)

    Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

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  • Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

    Advanced Adventures: White Dragon Run (OSR)

    Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

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  • La Bas Chartreuse (OSR) This supplement intended for Venger Satanis‘ „The Outer Presence“-game clocks in at 11 pages, with half a page front cover, 1 page devoted to the editorial and 1 page devoted to the big Kort’thalis glyph, leaving us with 9.5 pages of content, so let’s take a look!   Now, first things first – while the name implies as such, do not expect a homage to Là-bas by Joris-Karl Huysmans – instead, this brief supplement represents basically a plug-and-play weirdness that could theoretically be inserted easily into an ongoing game. Theme-wise, this is, unsurprisingly for The Outer Presence, lovecraftian and heavily indebted to the aesthetics of the Cthulhu mythos. That being said, structure is not traditionally the […]

    La Bas Chartreuse (OSR/system neutral)

    La Bas Chartreuse (OSR) This supplement intended for Venger Satanis‘ „The Outer Presence“-game clocks in at 11 pages, with half a page front cover, 1 page devoted to the editorial and 1 page devoted to the big Kort’thalis glyph, leaving us with 9.5 pages of content, so let’s take a look!   Now, first things first – while the name implies as such, do not expect a homage to Là-bas by Joris-Karl Huysmans – instead, this brief supplement represents basically a plug-and-play weirdness that could theoretically be inserted easily into an ongoing game. Theme-wise, this is, unsurprisingly for The Outer Presence, lovecraftian and heavily indebted to the aesthetics of the Cthulhu mythos. That being said, structure is not traditionally the […]

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  • Mystic Pangolin #1 (system-neutral/OSR) The first installment of this ‘zine clocks in at 54 pages, though front and back cover have been provided on one page for a wrap-around style. 1 page is devoted to editorial, 1 to the ToC, 1 page SRD, 1 page advertisement (annoyingly in the middle), 1 page adventure cover, leaving us with a pretty massive 48 pages of content, laid out for 6’’ by 9’’ (A5).   So, this is one OSR-‘zine that uses the Swords & Wizardry-rules as the default rule-set, and as always, conversion is pretty simple. It should be noted that this does offer quite a few system neutral articles that are useful, regardless of system used.   We begin this supplement […]

    Mystic Pangolin #1 (system-neutral/OSR)

    Mystic Pangolin #1 (system-neutral/OSR) The first installment of this ‘zine clocks in at 54 pages, though front and back cover have been provided on one page for a wrap-around style. 1 page is devoted to editorial, 1 to the ToC, 1 page SRD, 1 page advertisement (annoyingly in the middle), 1 page adventure cover, leaving us with a pretty massive 48 pages of content, laid out for 6’’ by 9’’ (A5).   So, this is one OSR-‘zine that uses the Swords & Wizardry-rules as the default rule-set, and as always, conversion is pretty simple. It should be noted that this does offer quite a few system neutral articles that are useful, regardless of system used.   We begin this supplement […]

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  • Death Love Doom (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 21 pages of content, laid out in 6’’ by 9’’ (A5). Unlike many books laid out this way, the module does have quite a lot of content per page, so bear that in mind. I do own the print version of this module – it’s a softcover with a detachable sleeve that has the maps on the inside. As a HUGE plus for everyone looking to play this online, it should be noted that the pdf is layered, and allows you to turn off the map labels. Big plus!   This review was requested by […]

    Death Love Doom (OSR)

    Death Love Doom (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 21 pages of content, laid out in 6’’ by 9’’ (A5). Unlike many books laid out this way, the module does have quite a lot of content per page, so bear that in mind. I do own the print version of this module – it’s a softcover with a detachable sleeve that has the maps on the inside. As a HUGE plus for everyone looking to play this online, it should be noted that the pdf is layered, and allows you to turn off the map labels. Big plus!   This review was requested by […]

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  • Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

    Tales of the Scarecrow (OSR)

    Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

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  • The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

    The God That Crawls (OSR)

    The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

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