OSR Archive

  • The Manor #2 (OSR) The second installment of the OSR-zine The Manor clocks in at 24 pages, 1 page editorial/ToC, leaving us with 23 pages of content. Front cover and advertisement/back cover are its own pdf; additionally, we get an alternate layout to print this out in booklet form: You know, first and last page on the same page, etc. – that is pretty damn cool!   Now, it should be noted that this pdf does assume a silver standard and does not subscribe to a particular OSR rules-set. AC is provided both for ascending and descending paradigms and HD and HP are noted, melee damage types are generally not differentiated. Similarly, it is not defined which type of saving […]

    The Manor #2 (OSR)

    The Manor #2 (OSR) The second installment of the OSR-zine The Manor clocks in at 24 pages, 1 page editorial/ToC, leaving us with 23 pages of content. Front cover and advertisement/back cover are its own pdf; additionally, we get an alternate layout to print this out in booklet form: You know, first and last page on the same page, etc. – that is pretty damn cool!   Now, it should be noted that this pdf does assume a silver standard and does not subscribe to a particular OSR rules-set. AC is provided both for ascending and descending paradigms and HD and HP are noted, melee damage types are generally not differentiated. Similarly, it is not defined which type of saving […]

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  • The Manor #1 (OSR) The first of the OSR-zines of the Manor-series clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement,  leaving us with 19 pages of content, laid out for digest size (6’# by 9’’/A5), meaning that you can fit up to 4 of these pages on a sheet of paper when printing them out.   The material herein assumes a silver standard and assumes a generic OSR-system, claiming no explicit compatibility with one of them. Presentation-wise, we get ascending AC, no differentiation between melee damage-types. Slightly odd: While certain terrain features note the type of save required to resist a given effect, creature statblocks don’t note this. That being said, it is […]

    The Manor #1 (OSR)

    The Manor #1 (OSR) The first of the OSR-zines of the Manor-series clocks in at 24 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement,  leaving us with 19 pages of content, laid out for digest size (6’# by 9’’/A5), meaning that you can fit up to 4 of these pages on a sheet of paper when printing them out.   The material herein assumes a silver standard and assumes a generic OSR-system, claiming no explicit compatibility with one of them. Presentation-wise, we get ascending AC, no differentiation between melee damage-types. Slightly odd: While certain terrain features note the type of save required to resist a given effect, creature statblocks don’t note this. That being said, it is […]

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  • Battle for the Purple Islands (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Well, as you may have deduced from my reviews, to this day, I consider Venger’s “Islands of Purple-Haunted Putrescence” perhaps the best of his adventures; it is certainly my favorite, for the combination of Carcosa-style weirdness without the constant doom and gloom (though there is plenty of bad stuff waiting to happen to everyone…), infused with healthy doses of gonzo and humor, created something that really resonated with me.   Suffice to say, I was rather excited when Venger suddenly sprang a return […]

    Battle for the Purple Islands (OSR)

    Battle for the Purple Islands (OSR) This adventure clocks in at 24 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Well, as you may have deduced from my reviews, to this day, I consider Venger’s “Islands of Purple-Haunted Putrescence” perhaps the best of his adventures; it is certainly my favorite, for the combination of Carcosa-style weirdness without the constant doom and gloom (though there is plenty of bad stuff waiting to happen to everyone…), infused with healthy doses of gonzo and humor, created something that really resonated with me.   Suffice to say, I was rather excited when Venger suddenly sprang a return […]

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  • Desolation of the Black Terror (OSR) This hexcrawl covers 16 pages (not counting the front and back cover and their insides), with about ½ a page devoted to editorial and explaining how everything ties together, leaving us with 15.5 pages of content, so let’s take a look!   So, I am, in spite of sometimes having issues with parts of his work, someone who enjoys the type of material Geoffrey McKinney brings to the table. As such, I have already covered his self-published, first 4 Carcosa hexcrawls…and when they left me wanting more, I figured I could check out his Wilderness Hexcrawl-series as well.   First things first, in case you’re not familiar with these: As per the writing of […]

    Desolation of the Black Terror (OSR)

    Desolation of the Black Terror (OSR) This hexcrawl covers 16 pages (not counting the front and back cover and their insides), with about ½ a page devoted to editorial and explaining how everything ties together, leaving us with 15.5 pages of content, so let’s take a look!   So, I am, in spite of sometimes having issues with parts of his work, someone who enjoys the type of material Geoffrey McKinney brings to the table. As such, I have already covered his self-published, first 4 Carcosa hexcrawls…and when they left me wanting more, I figured I could check out his Wilderness Hexcrawl-series as well.   First things first, in case you’re not familiar with these: As per the writing of […]

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  • Stark Naked Neo Savages and Sanguine City States #2: Into the Forest Brightly (OSR/almost system neutral) The second installment of this series clocks in at 14 pages, 1 page front cover, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   This review was requested by one of my patreons.   This series should be understood as experimental – it is in part artwork and visualized, experimental poetry/prose as well as an almost system-neutral kinda-regional setting. The first pages provides a page, with graphs and splotches of color – these note the locations of #1’s places as well as new ones; the first of these would be the radian forest[sic!] – no, that’s […]

    Stark Naked Neo Savages and Sanguine City States #2: Into the Forest Brightly (OSR/almost system neutral)

    Stark Naked Neo Savages and Sanguine City States #2: Into the Forest Brightly (OSR/almost system neutral) The second installment of this series clocks in at 14 pages, 1 page front cover, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   This review was requested by one of my patreons.   This series should be understood as experimental – it is in part artwork and visualized, experimental poetry/prose as well as an almost system-neutral kinda-regional setting. The first pages provides a page, with graphs and splotches of color – these note the locations of #1’s places as well as new ones; the first of these would be the radian forest[sic!] – no, that’s […]

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  • Worm Wars of the Dwarven Ice Kings (OSR) This hexcrawl covers 16 pages (not counting the front and back cover and their insides), with about ½ a page devoted to editorial and explaining how everything ties together, leaving us with 15.5 pages of content, so let’s take a look!   So, I am, in spite of sometimes having issues with parts of his work, someone who enjoys the type of material Geoffrey McKinney brings to the table. As such, I have already covered his self-published, first 4 Carcosa hexcrawls…and when they left me wanting more, I figured I could check out his Wilderness Hexcrawl-series as well.   First things first, in case you’re not familiar with these: As per the […]

    Worm Wars of the Dwarven Ice Kings (OSR)

    Worm Wars of the Dwarven Ice Kings (OSR) This hexcrawl covers 16 pages (not counting the front and back cover and their insides), with about ½ a page devoted to editorial and explaining how everything ties together, leaving us with 15.5 pages of content, so let’s take a look!   So, I am, in spite of sometimes having issues with parts of his work, someone who enjoys the type of material Geoffrey McKinney brings to the table. As such, I have already covered his self-published, first 4 Carcosa hexcrawls…and when they left me wanting more, I figured I could check out his Wilderness Hexcrawl-series as well.   First things first, in case you’re not familiar with these: As per the […]

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  • Creatures of the Wastelands: Mutational Evolution (OSR) This bestiary clocks in at 54 pages, 2 pages of editorial, 1 page ToC, 2 pages of advertisements, 1 page SRD, leaving us with 48 pages of content. The front- and back-cover are provided in their own pdf and thus are not part of this tally.   This pdf was sponsored by one of my patreons and moved up in my queue as a prioritized review.   All right, this pdf, while intended for use with Mutant Future, is easily usable in pretty much any OSR-game…IF you have Mutant Futures. (Preferably also Creatures of the Wastelands) I strongly suggest getting at least the Mutant Future parent book before checking this out – without […]

    Creatures of the Wastelands: Mutational Evolution (OSR)

    Creatures of the Wastelands: Mutational Evolution (OSR) This bestiary clocks in at 54 pages, 2 pages of editorial, 1 page ToC, 2 pages of advertisements, 1 page SRD, leaving us with 48 pages of content. The front- and back-cover are provided in their own pdf and thus are not part of this tally.   This pdf was sponsored by one of my patreons and moved up in my queue as a prioritized review.   All right, this pdf, while intended for use with Mutant Future, is easily usable in pretty much any OSR-game…IF you have Mutant Futures. (Preferably also Creatures of the Wastelands) I strongly suggest getting at least the Mutant Future parent book before checking this out – without […]

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  • The Mountains of Dreams (OSR) This hex-crawl clocks in at 20 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 19 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (of a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per […]

    The Mountains of Dreams (OSR)

    The Mountains of Dreams (OSR) This hex-crawl clocks in at 20 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 19 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (of a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per […]

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  • Barrens of Carcosa (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the writing […]

    Barrens of Carcosa (OSR)

    Barrens of Carcosa (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the writing […]

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  • The Yuthlugathap Swamps (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per the […]

    The Yuthlugathap Swamps (OSR)

    The Yuthlugathap Swamps (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per the […]

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  • Down in Yon Forest (NGR/OSR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats; if you have the choice, I’d suggest using the NGR-versions.   Secondly, this is a so-called buystarter. This is a term the author uses for an interesting concept: You purchase basically a completed manuscript; each day, the price of the project goes up slightly, as proceeds from the product’s sales are reinvested in artwork, layout, etc. Zzarchov Kowolski has done so […]

    Down in Yon Forest (NGR/OSR)

    Down in Yon Forest (NGR/OSR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats; if you have the choice, I’d suggest using the NGR-versions.   Secondly, this is a so-called buystarter. This is a term the author uses for an interesting concept: You purchase basically a completed manuscript; each day, the price of the project goes up slightly, as proceeds from the product’s sales are reinvested in artwork, layout, etc. Zzarchov Kowolski has done so […]

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  • The Terrible Revenge of Simpering Malexineuss the Pretender (OSR) This module clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   All right, as this is an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? Great! The town of Middlesmith was once renowned far and wide for its smithies, though nowadays, the crossroads tavern of this waystop constitutes perhaps the most remarkable place. This place for the weary traveler is run by the wizard Ironkainen, whose private abode can be found in the tavern’s extradimensional attic. More than […]

    The Terrible Revenge of Simpering Malexineuss the Pretender (OSR)

    The Terrible Revenge of Simpering Malexineuss the Pretender (OSR) This module clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   All right, as this is an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? Great! The town of Middlesmith was once renowned far and wide for its smithies, though nowadays, the crossroads tavern of this waystop constitutes perhaps the most remarkable place. This place for the weary traveler is run by the wizard Ironkainen, whose private abode can be found in the tavern’s extradimensional attic. More than […]

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  • Dungeon of the Unknown (OSR) This „adventure“ clocks in at 38 pages, 1 page front cover, 2 pages of editorial/ToC, 1 page back cover, leaving us with 34 pages of content, though these include the same map of the dungeon twice; once with a turquoise background and once with a white background (printer-friendlier) – as a whole, we get 32 pages of content that have been laid out for 6’’ by 9’’ (A5) – you can easily fit four pages on a given sheet of paper.   This review was made possible by one of my patreon, who gifted me this module and requested that I review it.   Okay, so first things first: This module depicts a dungeon on […]

    Dungeon of the Unknown (OSR)

    Dungeon of the Unknown (OSR) This „adventure“ clocks in at 38 pages, 1 page front cover, 2 pages of editorial/ToC, 1 page back cover, leaving us with 34 pages of content, though these include the same map of the dungeon twice; once with a turquoise background and once with a white background (printer-friendlier) – as a whole, we get 32 pages of content that have been laid out for 6’’ by 9’’ (A5) – you can easily fit four pages on a given sheet of paper.   This review was made possible by one of my patreon, who gifted me this module and requested that I review it.   Okay, so first things first: This module depicts a dungeon on […]

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  • Fantastic Heroes & Witchery (OSR) This massive rule-set clocks in at 430 pages, 1 page front cover, 1 page editorial, 1 page general hyperlinked ToC (kudos for the added comfort!),4 pages extra-detailed ToC (again, hyperlinked for your convenience!), 4 pages of general index (again with hyperlinks and at the front of the book for easy navigation!), 4 pages of spell index (you guessed it – with hyperlinks, at the front of the book, for comfortable navigation), 2 pages of SRD, 1 page character sheet, leaving us with a massive 412 pages of content, so let’s take a look!   This book was provided by a patreon (not sure if the gentleman wanted to be identified) and requested as a prioritized […]

    Fantastic Heroes & Witchery (OSR)

    Fantastic Heroes & Witchery (OSR) This massive rule-set clocks in at 430 pages, 1 page front cover, 1 page editorial, 1 page general hyperlinked ToC (kudos for the added comfort!),4 pages extra-detailed ToC (again, hyperlinked for your convenience!), 4 pages of general index (again with hyperlinks and at the front of the book for easy navigation!), 4 pages of spell index (you guessed it – with hyperlinks, at the front of the book, for comfortable navigation), 2 pages of SRD, 1 page character sheet, leaving us with a massive 412 pages of content, so let’s take a look!   This book was provided by a patreon (not sure if the gentleman wanted to be identified) and requested as a prioritized […]

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  • A Most Thoroughly Pernicious Pamphlet (OSR/system agnostic) Okay, so, not counting front and back cover, this little pamphlet clocks in at 17 pages, one page of which is devoted to an explanation regarding inspiration, as well as editorial information, art credits, etc. Half a page is the advertisement for the expanded book soon to be released, which leaves us with 15.5 pages of content – and there is a surprising amount of that within.   This review was requested as a prioritized review at the request of my patreons. My review is based on the print version.   It should be noted that the booklet’s front and back cover are the same paper as the interior, not the usually somewhat […]

    A Most Thoroughly Pernicious Pamphlet (OSR/system agnostic)

    A Most Thoroughly Pernicious Pamphlet (OSR/system agnostic) Okay, so, not counting front and back cover, this little pamphlet clocks in at 17 pages, one page of which is devoted to an explanation regarding inspiration, as well as editorial information, art credits, etc. Half a page is the advertisement for the expanded book soon to be released, which leaves us with 15.5 pages of content – and there is a surprising amount of that within.   This review was requested as a prioritized review at the request of my patreons. My review is based on the print version.   It should be noted that the booklet’s front and back cover are the same paper as the interior, not the usually somewhat […]

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  • Adventure Fantasy Game (AFG/OSR) This game clocks in at 102 pages of raw content once you take away ToC, editorial, etc. (101 if you don’t count the index). My review is based on the softcover print edition, fourth printing, 10th revision to be more precise. The book, as usual for OSR-games, is in 6’’ by 9’’/A5-format.   This review was requested by my patreons.   Okay, so Adventure Fantasy Game (AFG) can be considered to be an OSR-game, but it is one that strongly deviates from the roots of the game. The tag-line is “New School Mechanics – Old School Adventure Gaming” – sounds interesting right? Well, the first and most obvious deviation from e.g. Labyrinth Lord, S &W or […]

    Adventure Fantasy Game (AFG/OSR)

    Adventure Fantasy Game (AFG/OSR) This game clocks in at 102 pages of raw content once you take away ToC, editorial, etc. (101 if you don’t count the index). My review is based on the softcover print edition, fourth printing, 10th revision to be more precise. The book, as usual for OSR-games, is in 6’’ by 9’’/A5-format.   This review was requested by my patreons.   Okay, so Adventure Fantasy Game (AFG) can be considered to be an OSR-game, but it is one that strongly deviates from the roots of the game. The tag-line is “New School Mechanics – Old School Adventure Gaming” – sounds interesting right? Well, the first and most obvious deviation from e.g. Labyrinth Lord, S &W or […]

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  • Isle of the Unknown (OSR) This massive campaign setting/hexcrawl/toolkit clocks in at 134 pages, 1 page front cover, 1 page blank, 2 pages of editorial, 1 page ToC, 1 page back cover, leaving us with 128 pages of content, though it should be noted that they are formatted for digest-size (6’’ by 9’’/A5); Printing the book may not be the best idea, though; I’ll get to why soon.   This review was made possible by one of my patreons, who donated the print copy of this book to me, to review at my leisure. My review is thus mostly based on the print version, though I have purchased the pdf-version as well to ascertain its properties.   Okay, so the […]

    Isle of the Unknown (OSR)

    Isle of the Unknown (OSR) This massive campaign setting/hexcrawl/toolkit clocks in at 134 pages, 1 page front cover, 1 page blank, 2 pages of editorial, 1 page ToC, 1 page back cover, leaving us with 128 pages of content, though it should be noted that they are formatted for digest-size (6’’ by 9’’/A5); Printing the book may not be the best idea, though; I’ll get to why soon.   This review was made possible by one of my patreons, who donated the print copy of this book to me, to review at my leisure. My review is thus mostly based on the print version, though I have purchased the pdf-version as well to ascertain its properties.   Okay, so the […]

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  • Slügs! (OSR) This little supplement clocks in at 40 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page inside of back cover (both sporting neat b/w-artworks), 1 page editorial, 2 pages of advertisement, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my review-queue as a non-prioritized review at the request of my patreons. The review is mainly based on the softcover of the book, which I obtained at Gencon 2016, though I have also consulted the PWYW-pdf.   It should be noted that this is a gonzo-pdf for adults – slügs are giant slugs (because everything is better with a metal-umlaut!) […]

    Slügs! (OSR)

    Slügs! (OSR) This little supplement clocks in at 40 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page inside of back cover (both sporting neat b/w-artworks), 1 page editorial, 2 pages of advertisement, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my review-queue as a non-prioritized review at the request of my patreons. The review is mainly based on the softcover of the book, which I obtained at Gencon 2016, though I have also consulted the PWYW-pdf.   It should be noted that this is a gonzo-pdf for adults – slügs are giant slugs (because everything is better with a metal-umlaut!) […]

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  • The S’rulyan Vault II (OSR/almost system neutral) This review was moved up in my reviewing queue as a non-prioritized review at the request of one my patreons.   So, the first thing you need to know would be that this product is a map, a massive map, to be more precise. Drafted by the talented Glynn Seal as well as Monstark and Fizzbig, this map comes in two iterations: One would be the classic blue and white – and yes, if you zoom in, you can see the squares. Zoom in? Yeah, this thing is humongous. As in: You can make that a super-sized-poster-monstrosity. The map comes in 300 dpi, so yeah – you *can* actually make that happen without […]

    The S’rulyan Vault II (OSR/almost system neutral)

    The S’rulyan Vault II (OSR/almost system neutral) This review was moved up in my reviewing queue as a non-prioritized review at the request of one my patreons.   So, the first thing you need to know would be that this product is a map, a massive map, to be more precise. Drafted by the talented Glynn Seal as well as Monstark and Fizzbig, this map comes in two iterations: One would be the classic blue and white – and yes, if you zoom in, you can see the squares. Zoom in? Yeah, this thing is humongous. As in: You can make that a super-sized-poster-monstrosity. The map comes in 300 dpi, so yeah – you *can* actually make that happen without […]

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  • Neoclassical Geek Revival (OSR/NGR) This roleplaying game clocks in at 112 pages, 1 page front cover, 2 pages of ToC/editorial, 2 pages blank, 1 page back cover, leaving us with 106 pages of content, so let’s take a look!   So, what is this? In short, we have an OSR-rule-set here, one that, however, deviates so strongly from the roots of the game-chassis that it basically becomes its own beast. As such, we begin with asserting the global rules: The book denotes some of the rules with a “B” – these would be basic rules; for more complexity, there also are “F”-rules, with “F” standing for “Fiddly” – self-explanatory so far.   Interesting: The pdf does note basic rules for […]

    Neoclassical Geek Revival (OSR/NGR)

    Neoclassical Geek Revival (OSR/NGR) This roleplaying game clocks in at 112 pages, 1 page front cover, 2 pages of ToC/editorial, 2 pages blank, 1 page back cover, leaving us with 106 pages of content, so let’s take a look!   So, what is this? In short, we have an OSR-rule-set here, one that, however, deviates so strongly from the roots of the game-chassis that it basically becomes its own beast. As such, we begin with asserting the global rules: The book denotes some of the rules with a “B” – these would be basic rules; for more complexity, there also are “F”-rules, with “F” standing for “Fiddly” – self-explanatory so far.   Interesting: The pdf does note basic rules for […]

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  • Deadly Delves: Reign of Ruin (OSR) This module from Jon Brazer Enterprise’s „Deadly Delve“-series for experienced groups clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 30 pages of content. It should be noted that the pdf comes with an extra-pdf that contains properly-sized, big versions of the maps – these are key-less and generally player-friendly – with one exception: There is a “S” denoting a secret door left on one of them.   As you can glean from the cover, the OSR-rule-set employed in this version of the module would be Frog God Games’ Swords & Wizardry. We get both ascending and descending AC-values.   This […]

    Deadly Delves: Reign of Ruin (OSR)

    Deadly Delves: Reign of Ruin (OSR) This module from Jon Brazer Enterprise’s „Deadly Delve“-series for experienced groups clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 30 pages of content. It should be noted that the pdf comes with an extra-pdf that contains properly-sized, big versions of the maps – these are key-less and generally player-friendly – with one exception: There is a “S” denoting a secret door left on one of them.   As you can glean from the cover, the OSR-rule-set employed in this version of the module would be Frog God Games’ Swords & Wizardry. We get both ascending and descending AC-values.   This […]

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  • The Doom-Cave of the Crystal-Headed Children (OSR) This module clocks in at 58 pages, 1 page front cover, 1 page back cover, 1 page editorial/ToC,  leaving us with 55 pages of content, so let’s take a look!   This review is mostly based on the physical version of the book (36 pages – layout was redone for the pdf!), which was kindly provided by one of my friends/supporters. It was thus moved up in my queue as a nonprioritized review. The physical version of the module comes with a detachable cover – on the inside is the full-color map of the dungeon featured within this module.   There are a couple of different things you need to know about this […]

    The Doom-Cave of the Crystal-Headed Children (OSR)

    The Doom-Cave of the Crystal-Headed Children (OSR) This module clocks in at 58 pages, 1 page front cover, 1 page back cover, 1 page editorial/ToC,  leaving us with 55 pages of content, so let’s take a look!   This review is mostly based on the physical version of the book (36 pages – layout was redone for the pdf!), which was kindly provided by one of my friends/supporters. It was thus moved up in my queue as a nonprioritized review. The physical version of the module comes with a detachable cover – on the inside is the full-color map of the dungeon featured within this module.   There are a couple of different things you need to know about this […]

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  • Pergamino Barocco (OSR/system agnostic) This booklet clocks in at 24 pages of content, once you take away the editorial, front and back cover, etc. This review is based on the print-version (digest-sized, A5/6’’ by 9’’), on the economy-version of the booklet, to be precise – I do not own the original leporello version.   Okay, so, what is this? Well, if you’ve spent any amount of time with real life occult and/or magical traditions, you’ll quickly realize something: Spellcasting in any version of D&D or d20 and all derivatives is significantly different from what you’d consider to be magic(k)al practices in our world. Magic in traditional texts not only has a vast, philosophical background, it also feels different – it’s […]

    Pergamino Barocco (OSR/system agnostic)

    Pergamino Barocco (OSR/system agnostic) This booklet clocks in at 24 pages of content, once you take away the editorial, front and back cover, etc. This review is based on the print-version (digest-sized, A5/6’’ by 9’’), on the economy-version of the booklet, to be precise – I do not own the original leporello version.   Okay, so, what is this? Well, if you’ve spent any amount of time with real life occult and/or magical traditions, you’ll quickly realize something: Spellcasting in any version of D&D or d20 and all derivatives is significantly different from what you’d consider to be magic(k)al practices in our world. Magic in traditional texts not only has a vast, philosophical background, it also feels different – it’s […]

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  • Better Than Any Man (OSR) This module clocks in at an epic 180 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page internet resources, leaving us with 174 pages of content. Now, it should be noted that the pdf is longer than the physical version – and the space is used VERY well: We get ALL combat statistics collated in the appendix; a spell-index, a magic item index; reference-resources…and, really cool: Both the overview map of the region and all the maps are collected in the back – and, in a really amazing offering, all top-down dungeon-maps can be rendered player-friendly, courtesy of the layered pdf – HUGE kudos there! Furthermore, we get player-handouts and a […]

    Better Than Any Man (OSR)

    Better Than Any Man (OSR) This module clocks in at an epic 180 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page internet resources, leaving us with 174 pages of content. Now, it should be noted that the pdf is longer than the physical version – and the space is used VERY well: We get ALL combat statistics collated in the appendix; a spell-index, a magic item index; reference-resources…and, really cool: Both the overview map of the region and all the maps are collected in the back – and, in a really amazing offering, all top-down dungeon-maps can be rendered player-friendly, courtesy of the layered pdf – HUGE kudos there! Furthermore, we get player-handouts and a […]

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  • High-Stakes Q’uay-Q’uar (OSR) This module for Alpha Blue clocks in at 18 pages, 1 page front cover, 1 page Kort’thalis publishing glyph, ½ page editorial, leaving us with 15 ½ pages of content, so let’s take a look!   Wait, before we do: This is a review of a module for Alpha Blue, a game that is a kind of homage to 70s’/80s’ scifi-porn parodies. As such, sex and violence, particularly sex, are themes herein. A good litmus test is the cover: Does it offend you? If so, steer clear. If not, then proceed.   I do assume that you’re familiar with Alpha Blue in my review.   Before we take a closer look at the module itself, we are […]

    High-Stakes Q’uay-Q’uar (OSR)

    High-Stakes Q’uay-Q’uar (OSR) This module for Alpha Blue clocks in at 18 pages, 1 page front cover, 1 page Kort’thalis publishing glyph, ½ page editorial, leaving us with 15 ½ pages of content, so let’s take a look!   Wait, before we do: This is a review of a module for Alpha Blue, a game that is a kind of homage to 70s’/80s’ scifi-porn parodies. As such, sex and violence, particularly sex, are themes herein. A good litmus test is the cover: Does it offend you? If so, steer clear. If not, then proceed.   I do assume that you’re familiar with Alpha Blue in my review.   Before we take a closer look at the module itself, we are […]

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  • Stairway of V’dreen (OSR) The latest module for Venger’s Crimson Dragon Slayer rules-lite old-school RPG clocks in at 19 pages, 1 page front cover, 1 page Kort’thalis glyph, ½ page editorial, leaving us with 16 ½ pages of content, so let’s take a look!   So, the adventure begins with the PCs seeking shelter – whether from a meteor shower or something else; thankfully, there is a conveniently-located half-buried hunk of metal there. What could go wrong?   Ahem, well, a lot. This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All righty, only referees around? Great! It is no surprise that the PCs will find the hunk of metal […]

    Stairway of V’dreen (OSR)

    Stairway of V’dreen (OSR) The latest module for Venger’s Crimson Dragon Slayer rules-lite old-school RPG clocks in at 19 pages, 1 page front cover, 1 page Kort’thalis glyph, ½ page editorial, leaving us with 16 ½ pages of content, so let’s take a look!   So, the adventure begins with the PCs seeking shelter – whether from a meteor shower or something else; thankfully, there is a conveniently-located half-buried hunk of metal there. What could go wrong?   Ahem, well, a lot. This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All righty, only referees around? Great! It is no surprise that the PCs will find the hunk of metal […]

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  • His Flesh Becomes My Key (OSR/system neutral) The Outer Presence-module for Venger’s second tripartite collection of modules for his rules-lite systems clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page VERY basic char-sheet (just two tables – a long cry from e.g. Alpha Blue’s cool sheet), 1 page Kort’thalis glyph, leaving us with 14 pages of content, so let’s take a look!   The pdf begins with a nice 2d6 table that presents weird, personal experiences of the influx of the weird, which may be encountered by the PCs during the course of the module – from headaches to involuntary anger and the like, they can make for nice pieces of dressing. It should be […]

    His Flesh Becomes My Key (OSR/system neutral)

    His Flesh Becomes My Key (OSR/system neutral) The Outer Presence-module for Venger’s second tripartite collection of modules for his rules-lite systems clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page VERY basic char-sheet (just two tables – a long cry from e.g. Alpha Blue’s cool sheet), 1 page Kort’thalis glyph, leaving us with 14 pages of content, so let’s take a look!   The pdf begins with a nice 2d6 table that presents weird, personal experiences of the influx of the weird, which may be encountered by the PCs during the course of the module – from headaches to involuntary anger and the like, they can make for nice pieces of dressing. It should be […]

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