Paizo Archive

  • Occult Adventures This massive hardcover clocks in at a whopping 271 pages, though 1 page inside of front cover, 1 page editorial, 1 page ToC and 1/3rd of a page decrease that down to 267 2/3 pages of content, so let’s take a look!   Well, before we do, let me  deal with the confusion for a second that this review undoubtedly will cause. Yes, I usually only do 3pp material. This has several reasons: For one, I want to showcase the fringe of gaming, the evocative books that push the envelope. Secondly, I’m not particularly affluent, to say the least and want to reward the publishers that do send me their books. Well, I obviously *HAVE* to get the […]

    Occult Adventures

    Occult Adventures This massive hardcover clocks in at a whopping 271 pages, though 1 page inside of front cover, 1 page editorial, 1 page ToC and 1/3rd of a page decrease that down to 267 2/3 pages of content, so let’s take a look!   Well, before we do, let me  deal with the confusion for a second that this review undoubtedly will cause. Yes, I usually only do 3pp material. This has several reasons: For one, I want to showcase the fringe of gaming, the evocative books that push the envelope. Secondly, I’m not particularly affluent, to say the least and want to reward the publishers that do send me their books. Well, I obviously *HAVE* to get the […]

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  • Sail the seas, betray your friends, and steal their loot! Pirate Loot is a card game for 2 to 4 players, designed by Jason Bulmahn (designer of Pathfinder) with art by Scott Kurtz (PVPonline and Table Titans) and Dylan Meconis (Bite Me! and Family Man). The game is designed to be easy to learn, but claiming the prize takes some devious strategy. Each player is dealt a hand of pirates they can recruit to their ship. On their turn, they recruit one of these pirates, resolving any effects that occur when it comes into play. The pirates are divided up into four suits (brutal, clever, greedy, and lazy) with each suit have a theme of effects that happen when played. […]

    Pirate Loot is about to Set Sail on Kickstarter!

    Sail the seas, betray your friends, and steal their loot! Pirate Loot is a card game for 2 to 4 players, designed by Jason Bulmahn (designer of Pathfinder) with art by Scott Kurtz (PVPonline and Table Titans) and Dylan Meconis (Bite Me! and Family Man). The game is designed to be easy to learn, but claiming the prize takes some devious strategy. Each player is dealt a hand of pirates they can recruit to their ship. On their turn, they recruit one of these pirates, resolving any effects that occur when it comes into play. The pirates are divided up into four suits (brutal, clever, greedy, and lazy) with each suit have a theme of effects that happen when played. […]

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  • Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

    The NPC Codex: A Pathfinder Essential

    Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

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  • Developer of the World’s Best-Selling RPG Calls on Players Worldwide to Help Shape the Game’s New Rulebook   Paizo Publishing, LLC launches a worldwide open playtest for the forthcoming Pathfinder Roleplaying Game: Advanced Class Guide hardcover rulebook. Pathfinder Roleplaying Game: Advanced Class Guide introduces ten new classes to the Pathfinder RPG, each offering new opportunities and abilities, and supported with a wealth of new rules, archetypes, feats, spells and magic items. The new classes include arcanist, bloodrager, brawler, hunter, investigator, shaman, skald, slaver, swashbuckler, and warpriest. “Nothing gets Pathfinder players excited like new classes,” said Paizo Publisher Erik Mona, “but since the rules for class design touch almost every aspect of the Pathfinder rules system, it’s more important than ever that we put […]

    PAIZO PUBLISHING OPENS WORLDWIDE PLAYTEST FOR PATHFINDER RPG: ADVANCED CLASS GUIDE

    Developer of the World’s Best-Selling RPG Calls on Players Worldwide to Help Shape the Game’s New Rulebook   Paizo Publishing, LLC launches a worldwide open playtest for the forthcoming Pathfinder Roleplaying Game: Advanced Class Guide hardcover rulebook. Pathfinder Roleplaying Game: Advanced Class Guide introduces ten new classes to the Pathfinder RPG, each offering new opportunities and abilities, and supported with a wealth of new rules, archetypes, feats, spells and magic items. The new classes include arcanist, bloodrager, brawler, hunter, investigator, shaman, skald, slaver, swashbuckler, and warpriest. “Nothing gets Pathfinder players excited like new classes,” said Paizo Publisher Erik Mona, “but since the rules for class design touch almost every aspect of the Pathfinder rules system, it’s more important than ever that we put […]

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  • Pathfinder Roleplaying Game: Bestiary 4 Brings Monsters from Classic Horror Films, Lore and Literature to the World’s Best-Selling RPG   Something wicked this way comes from Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, and leading publisher of fantasy RPG accessories, board games, and novels. Just in time for haunting Halloween gaming, Bestiary 4 is out now, available in hardcover (MSRP $39.99) or PDF-format from paizo.com ($9.99).   Pathfinder Roleplaying Game: Bestiary 4 introduces more than 300 new monsters for use in the Pathfinder RPG, including creatures from classic horror literature and monster films, such as blood-drinking nosferatu, gargantuan kaiju, mythical demon lords, and even the Great Old One, Cthulhu! Pathfinder Roleplaying Game Bestiary 4 also includes: New player-friendly races like changelings, kitsune, and nagaji […]

    PAIZO’S BESTIARY 4 UNLEASHES MORE THAN 300 MONSTERS IN TIME FOR HALLOWEEN

    Pathfinder Roleplaying Game: Bestiary 4 Brings Monsters from Classic Horror Films, Lore and Literature to the World’s Best-Selling RPG   Something wicked this way comes from Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, and leading publisher of fantasy RPG accessories, board games, and novels. Just in time for haunting Halloween gaming, Bestiary 4 is out now, available in hardcover (MSRP $39.99) or PDF-format from paizo.com ($9.99).   Pathfinder Roleplaying Game: Bestiary 4 introduces more than 300 new monsters for use in the Pathfinder RPG, including creatures from classic horror literature and monster films, such as blood-drinking nosferatu, gargantuan kaiju, mythical demon lords, and even the Great Old One, Cthulhu! Pathfinder Roleplaying Game Bestiary 4 also includes: New player-friendly races like changelings, kitsune, and nagaji […]

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  • After its first year as co-sponsor of Gen Con Indy, Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, is thrilled to announce the company had its best Gen Con ever. Paizo Publishing experienced exceptional retail business in the Gen Con exhibit hall, with year-over-year sales growth of 30%. Paizo unveiled three new partnerships at Gen Con Indy. Big Finish will be producing Pathfinder Legends, the first audiobook adventures set in the Pathfinder world. Fan-favorite Ultra Pro created character play mats for the Pathfinder Adventure Card Game, which went on sale in the Paizo booth at Gen Con. And Syrinscape, an app for adding soundtracks to your tabletop gaming, will create custom music, sound effects, and other audio ambiance […]

    FANTASTIC YEAR FOR PAIZO PUBLISHING AND PATHFINDER AT GEN CON INDY

    After its first year as co-sponsor of Gen Con Indy, Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, is thrilled to announce the company had its best Gen Con ever. Paizo Publishing experienced exceptional retail business in the Gen Con exhibit hall, with year-over-year sales growth of 30%. Paizo unveiled three new partnerships at Gen Con Indy. Big Finish will be producing Pathfinder Legends, the first audiobook adventures set in the Pathfinder world. Fan-favorite Ultra Pro created character play mats for the Pathfinder Adventure Card Game, which went on sale in the Paizo booth at Gen Con. And Syrinscape, an app for adding soundtracks to your tabletop gaming, will create custom music, sound effects, and other audio ambiance […]

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  • The Hit Comic Series Based on Paizo’s Award-Winning Fantasy World Continues the Adventures of Pathfinder Heroes Paizo Publishing, LLC, creators of the award-winning Pathfinder Roleplaying Game, and leading comics publisher Dynamite Entertainment, announce today that Pathfinder Comics issue #8 is now available. Written by acclaimed comic author Jim Zub, with interior art by Jake Bilbao, Pathfinder #8 has the mysterious dragon known a Black Fang taking refuge near Sandpoint, and the Pathfinder adventurers must brave a treacherous dungeon to hunt it down. Subscribers to Pathfinder comics through paizo.com receive a 20% discount off the cover price, 15% off back and special issues, a special subscriber tag for thepaizo.com messageboards, and a limited-edition collectible paizo.com exclusive cover for each issue. Pathfinder comics are also available in […]

    PATHFINDER COMICS #8, OUT NOW, BRINGS MYSTERIOUS DRAGON TO SANDPOINT

    The Hit Comic Series Based on Paizo’s Award-Winning Fantasy World Continues the Adventures of Pathfinder Heroes Paizo Publishing, LLC, creators of the award-winning Pathfinder Roleplaying Game, and leading comics publisher Dynamite Entertainment, announce today that Pathfinder Comics issue #8 is now available. Written by acclaimed comic author Jim Zub, with interior art by Jake Bilbao, Pathfinder #8 has the mysterious dragon known a Black Fang taking refuge near Sandpoint, and the Pathfinder adventurers must brave a treacherous dungeon to hunt it down. Subscribers to Pathfinder comics through paizo.com receive a 20% discount off the cover price, 15% off back and special issues, a special subscriber tag for thepaizo.com messageboards, and a limited-edition collectible paizo.com exclusive cover for each issue. Pathfinder comics are also available in […]

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  • PATHFINDER GOBLINS TAKE OVER WITH THEIR OWN COMIC BOOKS    Mischievous Maniacs to Star in New 5-Issue Series from Dynamite Entertainment   Paizo Publishing, LLC, publisher of the Pathfinder Roleplaying Game (RPG), and Dynamite Entertainment, announce today the much-adored and feared goblins of Pathfinder will get their own comic book series.   Each book of the 5-issue monthly series, Pathfinder: Goblins!, will feature two goblin-themed short stories by different creative teams. Issue #1 includes “The One-Eyed Goblin is King,” written by Adam Warren with art by Carlos Gomez, and “Prize Pupil,” written by Paizo Publisher Erik Mona an illustrated by Shane White.   “A goblin horde stormed the offices of Paizo, demanding we chronicle their adventures from a goblin point of […]

    PATHFINDER GOBLINS TAKE OVER WITH THEIR OWN COMIC BOOKS

    PATHFINDER GOBLINS TAKE OVER WITH THEIR OWN COMIC BOOKS    Mischievous Maniacs to Star in New 5-Issue Series from Dynamite Entertainment   Paizo Publishing, LLC, publisher of the Pathfinder Roleplaying Game (RPG), and Dynamite Entertainment, announce today the much-adored and feared goblins of Pathfinder will get their own comic book series.   Each book of the 5-issue monthly series, Pathfinder: Goblins!, will feature two goblin-themed short stories by different creative teams. Issue #1 includes “The One-Eyed Goblin is King,” written by Adam Warren with art by Carlos Gomez, and “Prize Pupil,” written by Paizo Publisher Erik Mona an illustrated by Shane White.   “A goblin horde stormed the offices of Paizo, demanding we chronicle their adventures from a goblin point of […]

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  • Paizo Publishing Kicks off Search for 2013’s RPG Superstar! Leading Roleplaying Game Publisher hosts annual open contest to find the best and the brightest amateur game designers Paizo Publishing proudly announced yesterday the launch of RPG Superstar™! Now in its 6th season, RPG Superstar™ is Paizo’s annual contest to find the newest talent in game design, and an opportunity for budding game designers everywhere to have their work seen and critiqued by game industry leaders. The call for entries opened on December 4, 2012 at 2 PM Pacific time and runs through December 18, 2012. RPG Superstar™ consists of five RPG design challenges spanning several weeks, led by a team of celebrity judges, consisting of industry luminaries and Paizo game […]

    Paizo Publishing Kicks off Search for 2013’s RPG Superstar!

    Paizo Publishing Kicks off Search for 2013’s RPG Superstar! Leading Roleplaying Game Publisher hosts annual open contest to find the best and the brightest amateur game designers Paizo Publishing proudly announced yesterday the launch of RPG Superstar™! Now in its 6th season, RPG Superstar™ is Paizo’s annual contest to find the newest talent in game design, and an opportunity for budding game designers everywhere to have their work seen and critiqued by game industry leaders. The call for entries opened on December 4, 2012 at 2 PM Pacific time and runs through December 18, 2012. RPG Superstar™ consists of five RPG design challenges spanning several weeks, led by a team of celebrity judges, consisting of industry luminaries and Paizo game […]

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  • Paizo Publishing®, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of NPC Codex for the Pathfinder ® Roleplaying Game (RPG), in-stores now! NPC Codex is a 320-page, hardcover, must-have rules reference for the Pathfinder RPG. It contains more than 250 fully detailed non-player characters (NPCs) ready for instant insertion into your Pathfinder campaign. With full statistics and tactics for characters of every level of every class in the Core Rulebook, NPC Codex speeds prep time and adds new dimension to your campaign. NPC Codex also provides dozen of commoners, warriors, and the like, scores of ready-to-use prestige-class characters, and a look at the iconic characters of the Pathfinder RPG with statistics at various levels of development, […]

    Paizo announces release of NPC Codex for Pathfinder RPG

    Paizo Publishing®, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of NPC Codex for the Pathfinder ® Roleplaying Game (RPG), in-stores now! NPC Codex is a 320-page, hardcover, must-have rules reference for the Pathfinder RPG. It contains more than 250 fully detailed non-player characters (NPCs) ready for instant insertion into your Pathfinder campaign. With full statistics and tactics for characters of every level of every class in the Core Rulebook, NPC Codex speeds prep time and adds new dimension to your campaign. NPC Codex also provides dozen of commoners, warriors, and the like, scores of ready-to-use prestige-class characters, and a look at the iconic characters of the Pathfinder RPG with statistics at various levels of development, […]

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  • The Expanded Shaman marks the second book in Open Designs’ New Paths series. Anyone paying attention is well aware of how well received the first installment (The Spell Less Ranger) was, and what type of pressure that places upon this book right off the bat. Question here then is, did Marc Radle have another bullet in the chamber? So let us take a look. Weighing in at 16 pages, with 10 pages of new material, 2 sheets for tracking wild shape and a spirit guide, cover, OGL, credit and ad (which would not fully load in my version of this PDF). Artwork is handled by the talented Rick Hershey, as those familiar with his style can easily recognize from the […]

    Open Design’s New Paths 2: Expanded Shaman

    The Expanded Shaman marks the second book in Open Designs’ New Paths series. Anyone paying attention is well aware of how well received the first installment (The Spell Less Ranger) was, and what type of pressure that places upon this book right off the bat. Question here then is, did Marc Radle have another bullet in the chamber? So let us take a look. Weighing in at 16 pages, with 10 pages of new material, 2 sheets for tracking wild shape and a spirit guide, cover, OGL, credit and ad (which would not fully load in my version of this PDF). Artwork is handled by the talented Rick Hershey, as those familiar with his style can easily recognize from the […]

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  • So, into my greedy little hands came a copy of the newest addition to the #30 series from Rite publishing, #30 Variant Dragons….let’s just get something out of the way right up front, I love Dragons…period. I have loved them since childhood, and can accredit them as one of the themes that drew me to roleplaying, so there was no small amount of happiness on my part when I saw this PDF. Now, that we have that out of the way, and we all realize the pressure this innocent PDF is under to impress me and not destroy my faith in a certain breed of reptilian awesomeness…let us see what’s going on with the latest #30 offering shall we? Weighing […]

    Rite Publishing’s #30 Variant Dragons

    So, into my greedy little hands came a copy of the newest addition to the #30 series from Rite publishing, #30 Variant Dragons….let’s just get something out of the way right up front, I love Dragons…period. I have loved them since childhood, and can accredit them as one of the themes that drew me to roleplaying, so there was no small amount of happiness on my part when I saw this PDF. Now, that we have that out of the way, and we all realize the pressure this innocent PDF is under to impress me and not destroy my faith in a certain breed of reptilian awesomeness…let us see what’s going on with the latest #30 offering shall we? Weighing […]

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  • Jim Zubkavich brings Paizo’s “Pathfinder” to Dynamite Paizo’s incredible award-winning, best-selling fantasy world, fiction line and tabletop RPG is now the ultimate fantasy comic from Dynamite Entertainment, hitting stores in August! Dynamite is proud to announce that the ongoing series is written by Jim Zubkavich with art by Andrew Huerta, with covers by Lucio Parillo, Matteo Scalera, Dave Dorman, and Erik Jones!!! The iconic heroes at the core of the Pathfinder’s world are brought to life for the first time in a brand new story full of charm and high adventure that will please fans and entertain new readers alike. Issue 1 clocks in at 40 pages (and remains $3.99) and includes over 10 pages of character profiles and Pathfinder […]

    Paizo Pathfinder Comic

    Jim Zubkavich brings Paizo’s “Pathfinder” to Dynamite Paizo’s incredible award-winning, best-selling fantasy world, fiction line and tabletop RPG is now the ultimate fantasy comic from Dynamite Entertainment, hitting stores in August! Dynamite is proud to announce that the ongoing series is written by Jim Zubkavich with art by Andrew Huerta, with covers by Lucio Parillo, Matteo Scalera, Dave Dorman, and Erik Jones!!! The iconic heroes at the core of the Pathfinder’s world are brought to life for the first time in a brand new story full of charm and high adventure that will please fans and entertain new readers alike. Issue 1 clocks in at 40 pages (and remains $3.99) and includes over 10 pages of character profiles and Pathfinder […]

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  • The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

    Infamous Adversaries, Ischadra Grandmother of Assassins

    The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

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  • With a weight of 15 pages (cover and OGL eating two of those) this PDF starts us out with an absolutely gorgeous cover piece of art from Lin Bo. The iconography of this cover piece definitely convey the sense of ancient secrets of power. Internally, the artwork is B&W, with pieces ranging from good to OK. This PDF continues a new look from the SGG camp for layout, going with a full page cover and dual column with embedded artwork formatting approach. Editing and spelling both appeared to be excellent, nothing really jumped out and caught my attention. Building an entirely new game mechanic, and form of magic, from three spells essentially would be daunting to say the least. It’s […]

    SGG Power Word Spells, Lore of the First Language

    With a weight of 15 pages (cover and OGL eating two of those) this PDF starts us out with an absolutely gorgeous cover piece of art from Lin Bo. The iconography of this cover piece definitely convey the sense of ancient secrets of power. Internally, the artwork is B&W, with pieces ranging from good to OK. This PDF continues a new look from the SGG camp for layout, going with a full page cover and dual column with embedded artwork formatting approach. Editing and spelling both appeared to be excellent, nothing really jumped out and caught my attention. Building an entirely new game mechanic, and form of magic, from three spells essentially would be daunting to say the least. It’s […]

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  • Weighing in at 52 pages, the latest oriental themed book from Rite publishing brings us an extremely detailed look into the Samurai, and all that it means to incorporate them as a class into your campaign world, both as a GM and as a player. Of those 52 pages 8 are eaten by the usual suspects (cover, OGL, ads and and appendix (for unfamiliar terms ), leaving us with 44 pages to cover the new material. Formatting follows the dual column approach, with embedded full color artwork throughout the book, and more than a few rather large pieces of said artwork. Each page is treated with a bamboo style framework, further invoking the feel of an old world fantasy oriental […]

    Rite Publishing Way of the Samurai

    Weighing in at 52 pages, the latest oriental themed book from Rite publishing brings us an extremely detailed look into the Samurai, and all that it means to incorporate them as a class into your campaign world, both as a GM and as a player. Of those 52 pages 8 are eaten by the usual suspects (cover, OGL, ads and and appendix (for unfamiliar terms ), leaving us with 44 pages to cover the new material. Formatting follows the dual column approach, with embedded full color artwork throughout the book, and more than a few rather large pieces of said artwork. Each page is treated with a bamboo style framework, further invoking the feel of an old world fantasy oriental […]

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  • Po’Kesteros, the latest offering in the Faces of the Tarnished Souk line shows just what can truly be done with the excellent Luckbringer class, in a very well executed manner. Following the standard Rite format of the dual column with embedded artwork (all B&W with two of the pieces being close up details taken from the excellent cover piece from Kimagu, and one being the cover piece from the second book in the Luckbringer series – 10 Luckbringer Feats. Editing/Spelling all looked good, and I found no stumbling blocks to interrupt the flow of reading or understanding, which is always a good thing. After OGL, credits and the rest, we are left with a solid 11 pages of material covering […]

    Latest Tarnished Souk, Po’Kesterous the Lostling

    Po’Kesteros, the latest offering in the Faces of the Tarnished Souk line shows just what can truly be done with the excellent Luckbringer class, in a very well executed manner. Following the standard Rite format of the dual column with embedded artwork (all B&W with two of the pieces being close up details taken from the excellent cover piece from Kimagu, and one being the cover piece from the second book in the Luckbringer series – 10 Luckbringer Feats. Editing/Spelling all looked good, and I found no stumbling blocks to interrupt the flow of reading or understanding, which is always a good thing. After OGL, credits and the rest, we are left with a solid 11 pages of material covering […]

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  • The first thing one can not escape when scanning through the 488 pages of Goodman Games Dungeon Crawl Classic (DCC) Core Rule Book is the art. It’s everywhere, and I do mean, everywhere. The TOC is laid out inside art panels held up by characters, credits, play tester thank yous, designer notes, all tucked into the artwork, that is…for lack of better explanation, straight out of the 70’s. Seriously, this IS your daddy’s artwork folks lol. The art instantly took me back to my childhood and the style of RPG games that were on the shelves at my local game-store when I first got into role playing as a hobby. Is it cheezy art? Oh yeah, but in all the […]

    Goodman Games Delivers With Dungeon Crawl Classic

    The first thing one can not escape when scanning through the 488 pages of Goodman Games Dungeon Crawl Classic (DCC) Core Rule Book is the art. It’s everywhere, and I do mean, everywhere. The TOC is laid out inside art panels held up by characters, credits, play tester thank yous, designer notes, all tucked into the artwork, that is…for lack of better explanation, straight out of the 70’s. Seriously, this IS your daddy’s artwork folks lol. The art instantly took me back to my childhood and the style of RPG games that were on the shelves at my local game-store when I first got into role playing as a hobby. Is it cheezy art? Oh yeah, but in all the […]

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  • Weighing in at 15 pages (Front cover -1 page, credit/PID – 1 page, 2 pages of tracking sheets, OGL) we’ve got roughly 10 pages of new material here to work with. A spell-less Ranger….this class has long been plagued by the fact that whereas any class tossing spells about is kinda cool in its own right, the iconic characters who inspired this particular class were men existing by their own skill, and their ability to utilize the lands around them to some amazing feats. I’ve seen a few attempts to go spell-less with a ranger in the past, and it has always come out looking very much like a pigeon-holed fighter….so let us take a look and see if Mr. […]

    Open Design’s New Path – The Expanded Spell-less Ranger

    Weighing in at 15 pages (Front cover -1 page, credit/PID – 1 page, 2 pages of tracking sheets, OGL) we’ve got roughly 10 pages of new material here to work with. A spell-less Ranger….this class has long been plagued by the fact that whereas any class tossing spells about is kinda cool in its own right, the iconic characters who inspired this particular class were men existing by their own skill, and their ability to utilize the lands around them to some amazing feats. I’ve seen a few attempts to go spell-less with a ranger in the past, and it has always come out looking very much like a pigeon-holed fighter….so let us take a look and see if Mr. […]

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  • Weighing in at 52 pages, with 6 pages going to the basics (cover/OGL/etc.), 1 page going to a fully linked TOC, which I love to see, as sometimes I don’t want to waste my screen space with the bookmarks (which this PDF is fully stacked on as well by the way) dashboard open. One nice touch added throughout the PDF is a link BACK to the TOC, so that if you are using it in-place of the bookmarks, you actually can navigate via this method. So, counting with me? We’re down to 45 pages currently, from there we have 15 pages of maps…yes, 15. Two of those are the same full ship, dissected by levels (with a style that reminded […]

    Grave Undertakings: The Ship of Fools

    Weighing in at 52 pages, with 6 pages going to the basics (cover/OGL/etc.), 1 page going to a fully linked TOC, which I love to see, as sometimes I don’t want to waste my screen space with the bookmarks (which this PDF is fully stacked on as well by the way) dashboard open. One nice touch added throughout the PDF is a link BACK to the TOC, so that if you are using it in-place of the bookmarks, you actually can navigate via this method. So, counting with me? We’re down to 45 pages currently, from there we have 15 pages of maps…yes, 15. Two of those are the same full ship, dissected by levels (with a style that reminded […]

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  • The Vanguard….. I’ve read through the revised edition of this Genius Guide, planning out a character concept here, an NPC idea there….in short, I did what I always do, I read through the material and tried to decide for myself, would I use this concept in my game. The answer is yes. In a heartbeat. Yes, from a purely meta-gamer point of view this is a concept that has now been done three times over; the archon, the magus and of course the vanguard itself, so why the need right? Simple answer, because there’s more than one class swinging a sword isn’t there? We play in a game that is built on versatility and option. It is that wealth of […]

    Genius Guide to The Vanguard gets an Overhaul

    The Vanguard….. I’ve read through the revised edition of this Genius Guide, planning out a character concept here, an NPC idea there….in short, I did what I always do, I read through the material and tried to decide for myself, would I use this concept in my game. The answer is yes. In a heartbeat. Yes, from a purely meta-gamer point of view this is a concept that has now been done three times over; the archon, the magus and of course the vanguard itself, so why the need right? Simple answer, because there’s more than one class swinging a sword isn’t there? We play in a game that is built on versatility and option. It is that wealth of […]

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  • In a role-playing game industry flooded with a multitude of time saving tools, Lone Wolf Development has accomplished not only standing out; but setting the standard. For those of you out there not in the know, Lone Wolf Development is the driving creative force behind several different software based tools, including the one this review will be covering: HERO LAB. Now officially speaking, Hero Lab is available for several different game systems ranging from various incarnations of D&D (with 3.5 and 4e available), to Pathfinder, Shadowrun, Call of Cthulu, Savage Worlds and 2nd/3rd editions of Mutant’s and Masterminds all being available as core systems one can purchase for use with this program. Why do I point out the officially speaking […]

    Hero Lab, best GM tool on the market

    In a role-playing game industry flooded with a multitude of time saving tools, Lone Wolf Development has accomplished not only standing out; but setting the standard. For those of you out there not in the know, Lone Wolf Development is the driving creative force behind several different software based tools, including the one this review will be covering: HERO LAB. Now officially speaking, Hero Lab is available for several different game systems ranging from various incarnations of D&D (with 3.5 and 4e available), to Pathfinder, Shadowrun, Call of Cthulu, Savage Worlds and 2nd/3rd editions of Mutant’s and Masterminds all being available as core systems one can purchase for use with this program. Why do I point out the officially speaking […]

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  •   The Secrets of the Inquisitor, the latest offering from Rite publishing in the Secrets of…series weighs in at 23 pages, with a cover, credits page, OGL and one ad, leaving us with 19 pages of new Inquisitor goodness. The formatting follows the standard dual column approach, and where as there are some odd spacing effects from time to time within the text, that while slightly distracting to the eye, they do not in any way detract from the understanding of the material. Artwork is both old and new, stock and original. One of the things that, to me, truly makes Rite’s books stand out from other companies when it comes to the visual aspect, is their usage of artwork […]

    Rite Publishing’s Secrets of the Inquisitor

      The Secrets of the Inquisitor, the latest offering from Rite publishing in the Secrets of…series weighs in at 23 pages, with a cover, credits page, OGL and one ad, leaving us with 19 pages of new Inquisitor goodness. The formatting follows the standard dual column approach, and where as there are some odd spacing effects from time to time within the text, that while slightly distracting to the eye, they do not in any way detract from the understanding of the material. Artwork is both old and new, stock and original. One of the things that, to me, truly makes Rite’s books stand out from other companies when it comes to the visual aspect, is their usage of artwork […]

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  • Weighing in at 33 pages (with front cover, ToC, and just over 2 pages for OGL) this PDF delivers roughly 28 pages of new material for the Legendary series from Purple Duck Games. The sixth book in the series, the focus is on those suits of armor that never fail to inspire the grandest of tales, and the most epic of songs, I speak of course, of Legendary Armor. The suit, found bathed in a beam of sunlight, sequestered away from the world, awaiting that perfect someone, in short that suit we as players all secretly hoped our GM’s would someday place within our path. First thing I noticed looking through this PDF was the inclusion of art for every […]

    Purple Duck Games Delivers Again With Legendary VI: Legendary Armor

    Weighing in at 33 pages (with front cover, ToC, and just over 2 pages for OGL) this PDF delivers roughly 28 pages of new material for the Legendary series from Purple Duck Games. The sixth book in the series, the focus is on those suits of armor that never fail to inspire the grandest of tales, and the most epic of songs, I speak of course, of Legendary Armor. The suit, found bathed in a beam of sunlight, sequestered away from the world, awaiting that perfect someone, in short that suit we as players all secretly hoped our GM’s would someday place within our path. First thing I noticed looking through this PDF was the inclusion of art for every […]

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  • I missed out on the whole Dungeon a Day concept, I wont bore you with the details, but I was one of those guys who had to scan over convention reports with a sense of loss as I read through articles referring to a favored room here, or legendary dungeon whatsit there….yeah, it sucked….BUT NO MORE!!!!!!! Super Genius Games, you know, those guys who own the rights to all that material, have released the first PDF from the Dungeon a Day archives. I’m going to venture a guess that this is in fact an experiment on their part, to see how much interest it generates, to determine if this imprint might be added to their line or not. So, let’s […]

    Alak-Ammur’s Tomb World has Returned

    I missed out on the whole Dungeon a Day concept, I wont bore you with the details, but I was one of those guys who had to scan over convention reports with a sense of loss as I read through articles referring to a favored room here, or legendary dungeon whatsit there….yeah, it sucked….BUT NO MORE!!!!!!! Super Genius Games, you know, those guys who own the rights to all that material, have released the first PDF from the Dungeon a Day archives. I’m going to venture a guess that this is in fact an experiment on their part, to see how much interest it generates, to determine if this imprint might be added to their line or not. So, let’s […]

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  • I am assuming you are a fellow gamer, the concept of basing a desire to recreate our fantasies is why we’re all here. Whether it was a character from a favorite novel as a child, that one movie, with those two guys (you know the one), or a show you ran home from school everyday to not miss a minute of. My point is, when you ask a roleplayer for their source of inspiration, you’re going to hear about favorite characters and ideals from throughout the entire genre of fantasy, sci-fi, noir, even westerns if you ask the right folks, we all grew up pretending to be someone, and luckily, most of us never outgrew that. The problem comes in […]

    Genuis Guide to Multiclass Feats is a “MUST HAVE”

    I am assuming you are a fellow gamer, the concept of basing a desire to recreate our fantasies is why we’re all here. Whether it was a character from a favorite novel as a child, that one movie, with those two guys (you know the one), or a show you ran home from school everyday to not miss a minute of. My point is, when you ask a roleplayer for their source of inspiration, you’re going to hear about favorite characters and ideals from throughout the entire genre of fantasy, sci-fi, noir, even westerns if you ask the right folks, we all grew up pretending to be someone, and luckily, most of us never outgrew that. The problem comes in […]

    Continue Reading...

  •   There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

    AaW: the Evolution of Tabletop RPGs

      There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

    Continue Reading...