Palace Archive

  • 5E Mini-Dungeon: The Palace of Ahmad Sahir (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

    5E Mini-Dungeon: The Palace of Ahmad Sahir (5e)

    5E Mini-Dungeon: The Palace of Ahmad Sahir (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

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  • Mini-Dungeon: The Palace of Ahmad Sahir This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Ahmad Sahir was once a great wizard, devotee […]

    Mini-Dungeon: The Palace of Ahmad Sahir

    Mini-Dungeon: The Palace of Ahmad Sahir This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Ahmad Sahir was once a great wizard, devotee […]

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  • Tangible Taverns: Tuffy’s Good Time Palace (5e) This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   The 5e-version of Tuffy’s Good Time Palace is, fluff-wise, pretty identical to the Pathfinder-version: I.e. Tuffy’s is still a seedy dump of a bar with an eccentric, female, dwarven barkeep and a somewhat less-than-bright brute at the piano. Scantily-clad women dance here and shady groups, two to be precise, scuttle through the shadows, as a surprising amount of patrons seems to vanish behind a door behind the bar…the set-up of a seedy […]

    Tangible Taverns: Tuffy’s Good Time Palace (5e)

    Tangible Taverns: Tuffy’s Good Time Palace (5e) This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   The 5e-version of Tuffy’s Good Time Palace is, fluff-wise, pretty identical to the Pathfinder-version: I.e. Tuffy’s is still a seedy dump of a bar with an eccentric, female, dwarven barkeep and a somewhat less-than-bright brute at the piano. Scantily-clad women dance here and shady groups, two to be precise, scuttle through the shadows, as a surprising amount of patrons seems to vanish behind a door behind the bar…the set-up of a seedy […]

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  • Tangible Taverns: Tuffy’s Good Time Palace This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   There are taverns you enter and *know* immediately that you just have gone to the wrong side of town: Tuffy’s is such a place. Paint peels from various surfaces, glass and food and other debris litter the floor, as scantily-clad women dance on some tables, while a female dwarf with cold blue eyes gazes directly at the PCs. Strangely, some people seem to come and go through a door behind the bar, while the various pickled […]

    Tangible Taverns: Tuffy’s Good Time Palace (PFRPG/system-neutral)

    Tangible Taverns: Tuffy’s Good Time Palace This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   There are taverns you enter and *know* immediately that you just have gone to the wrong side of town: Tuffy’s is such a place. Paint peels from various surfaces, glass and food and other debris litter the floor, as scantily-clad women dance on some tables, while a female dwarf with cold blue eyes gazes directly at the PCs. Strangely, some people seem to come and go through a door behind the bar, while the various pickled […]

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  • Dungeonlands III – Palace of the Lich Queen This massive mega-adventure clocks in at 220 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us a massive 212 pages of content, so let’s take a look at this!   This review was chosen as a prioritized review and moved up my reviewing queue at the request of my patreons. Furthermore, I received a hardcover copy of this book for the expressive purpose of running it and providing a fair, unbiased review.   Wait, there’s one more thing – after I ripped Tomb of the Lich Queen, the first part of the trilogy, a new one, why […]

    Dungeonlands III – Palace of the Lich Queen

    Dungeonlands III – Palace of the Lich Queen This massive mega-adventure clocks in at 220 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us a massive 212 pages of content, so let’s take a look at this!   This review was chosen as a prioritized review and moved up my reviewing queue at the request of my patreons. Furthermore, I received a hardcover copy of this book for the expressive purpose of running it and providing a fair, unbiased review.   Wait, there’s one more thing – after I ripped Tomb of the Lich Queen, the first part of the trilogy, a new one, why […]

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  • The Buried Palace This module is 24 pages long, 1 page front cover, 2 pages editorial, 1 page SRD, leaving us with 20 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. All right, still here?   Imperial Marshall Karridoc Castellan of Valera, one of the most powerful men in the 7 cities, requests the presence of the PCs – for an uncommon task: Below a bathing house, recent tremors have unearthed an old ruin of the Valeran empire – one the PCs are to scour for works of art and similar valuable memorabilia of interest to Valera. The module doesn’t waste much […]

    The Buried Palace

    The Buried Palace This module is 24 pages long, 1 page front cover, 2 pages editorial, 1 page SRD, leaving us with 20 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. All right, still here?   Imperial Marshall Karridoc Castellan of Valera, one of the most powerful men in the 7 cities, requests the presence of the PCs – for an uncommon task: Below a bathing house, recent tremors have unearthed an old ruin of the Valeran empire – one the PCs are to scour for works of art and similar valuable memorabilia of interest to Valera. The module doesn’t waste much […]

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