Pathfinder RPG Archive

  • Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

    Villages of Ashlar

    Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

    Continue Reading...

  • Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

    Book of Beyond: Wielder Mythic Path

    Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

    Continue Reading...

  • Village Backdrop: Underdell This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place – and in the PFRPG-version, the massive +10 danger-rating drives home very well how potentially lethal this place can be. This village, […]

    Village Backdrop: Underdell

    Village Backdrop: Underdell This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place – and in the PFRPG-version, the massive +10 danger-rating drives home very well how potentially lethal this place can be. This village, […]

    Continue Reading...

  • Village Backdrop: Laewas This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing habits […]

    Village Backdrop: Laewas

    Village Backdrop: Laewas This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing habits […]

    Continue Reading...

  • Village Backdrop: Edgewood 2.0 This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Okay, if you don’t have the original PFRPG-version, get this right now – it’s one of the best Village Backdrops! This review will very much take the previous version into account and offer the perspective of how this update fares in comparison to the original and whether it’s worth getting again if you own the original.   Edgewood […]

    Village Backdrop: Edgewood 2.0

    Village Backdrop: Edgewood 2.0 This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Okay, if you don’t have the original PFRPG-version, get this right now – it’s one of the best Village Backdrops! This review will very much take the previous version into account and offer the perspective of how this update fares in comparison to the original and whether it’s worth getting again if you own the original.   Edgewood […]

    Continue Reading...

  • Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

    Great Old Ones of Porphyra (Porphyra RPG)

    Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

    Continue Reading...

  • Psionics Augmented: Voyager This installment of the Psionics Augmented-series clocks in at 20 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, leaving us with 16.5 pages of content, so let’s take a look!   This pdf depicts the new voyager base class, which is unique in plenty of ways, but we’ll get to that later. The voyager gets d6 HD, 6 + Intelligence modifier skills per level, proficiency with simple weapons and one martial weapon as well as light armor and shields, excluding tower shields. The voyager may, starting at 1st level, use Disable Device to disable magic traps, and when doing so, may expend psionic focus to roll twice on the Disable […]

    Psionics Augmented: Voyager

    Psionics Augmented: Voyager This installment of the Psionics Augmented-series clocks in at 20 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, leaving us with 16.5 pages of content, so let’s take a look!   This pdf depicts the new voyager base class, which is unique in plenty of ways, but we’ll get to that later. The voyager gets d6 HD, 6 + Intelligence modifier skills per level, proficiency with simple weapons and one martial weapon as well as light armor and shields, excluding tower shields. The voyager may, starting at 1st level, use Disable Device to disable magic traps, and when doing so, may expend psionic focus to roll twice on the Disable […]

    Continue Reading...

  • Everyman Minis. Squishikin Options This Mini, exclusively available as part of the Klickstarter bundle, clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction-page recaps what a squishikin is (basically, a construct that became sentient by intense positive emotions), with a cool sample fluff write-up, Biddle Bear, provided.   (And yes, you should get the amazing Everyman Mini: Squishikins – they’re awesome, and I assume familiarity with the race here.)   We begin with 6 new alternate racial traits, the first of which would be Abnormal Facsimile, which lets you make aberration (+2 racial bonus to saves vs. disease, […]

    Everyman Minis. Squishikin Options

    Everyman Minis. Squishikin Options This Mini, exclusively available as part of the Klickstarter bundle, clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction-page recaps what a squishikin is (basically, a construct that became sentient by intense positive emotions), with a cool sample fluff write-up, Biddle Bear, provided.   (And yes, you should get the amazing Everyman Mini: Squishikins – they’re awesome, and I assume familiarity with the race here.)   We begin with 6 new alternate racial traits, the first of which would be Abnormal Facsimile, which lets you make aberration (+2 racial bonus to saves vs. disease, […]

    Continue Reading...

  • Everyman Minis: Soulless This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let‘s take a look!   So, on the introductory page, we have a brief summary of the triumvirate of body, mind and soul and what they mean. For the purpose of this book, the body is the vessel that contains the mind and soul, acting as the medium by which mind and soul interact; undead result from minds so strong as to animate bodies without a soul. The mind is a waking consciousness, and includes the sense of self, and represents the medium by which mortals make decisions and act […]

    Everyman Minis: Soulless

    Everyman Minis: Soulless This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let‘s take a look!   So, on the introductory page, we have a brief summary of the triumvirate of body, mind and soul and what they mean. For the purpose of this book, the body is the vessel that contains the mind and soul, acting as the medium by which mind and soul interact; undead result from minds so strong as to animate bodies without a soul. The mind is a waking consciousness, and includes the sense of self, and represents the medium by which mortals make decisions and act […]

    Continue Reading...

  • Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

    Everyman Minis: Familiar Archetypes

    Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

    Continue Reading...

  • Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

    Everyman Minis: Everyman Races

    Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

    Continue Reading...

  • Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

    Everyman Minis: Perplexingly Bizarre Archetypes

    Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

    Continue Reading...

  • Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

    Everyman Minis: Bloodrager Bloodlines

    Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

    Continue Reading...

  • The Colossal Creatures Bestiary This massive bestiary clocks in at 91 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page SRD, leaving us with 87 pages of content, so let’s take a look!   All right, so there are a couple of things to note from the get-go; number one would be that this bestiary, if the page-count and low price point was not sufficient indicator enough for you, does not feature original artworks. I mention this because I know that it’s relevant as far as creatures are concerned for some folks; the interior artwork is a blending of b/w stock art and public domain pieces. As someone who always values content over shiny visuals, I have […]

    The Colossal Creatures Bestiary

    The Colossal Creatures Bestiary This massive bestiary clocks in at 91 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page SRD, leaving us with 87 pages of content, so let’s take a look!   All right, so there are a couple of things to note from the get-go; number one would be that this bestiary, if the page-count and low price point was not sufficient indicator enough for you, does not feature original artworks. I mention this because I know that it’s relevant as far as creatures are concerned for some folks; the interior artwork is a blending of b/w stock art and public domain pieces. As someone who always values content over shiny visuals, I have […]

    Continue Reading...

  • Everyman Minis: More Unchained Bard Masterpieces (Revised Edition) The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space… – but hey, the masterpiece write-ups feature the pretty self-explanatory glyphs), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for […]

    Everyman Minis: More Unchained Bard Masterpieces (Revised Edition)

    Everyman Minis: More Unchained Bard Masterpieces (Revised Edition) The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space… – but hey, the masterpiece write-ups feature the pretty self-explanatory glyphs), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for […]

    Continue Reading...

  • Everyman Minis: Creepy Creatures This Mini is currently only available as part of the Klickstarter bundle, and it actually is not a mini – the pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 17 pages, so let’s take a look!   In case you missed out on one of my favorite creature types in all of Pathfinder, the introductory page recaps what a levialogos is (plural: levialogi) – first introduced in Paranormal Adventures, I’ve been a huge fan of these super-deadly foes and their ability to actually withstand the punishing powers of high-level PCs.   The creatures contained herein, just fyi, all come with their own original full-color […]

    Everyman Minis: Creepy Creatures

    Everyman Minis: Creepy Creatures This Mini is currently only available as part of the Klickstarter bundle, and it actually is not a mini – the pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 17 pages, so let’s take a look!   In case you missed out on one of my favorite creature types in all of Pathfinder, the introductory page recaps what a levialogos is (plural: levialogi) – first introduced in Paranormal Adventures, I’ve been a huge fan of these super-deadly foes and their ability to actually withstand the punishing powers of high-level PCs.   The creatures contained herein, just fyi, all come with their own original full-color […]

    Continue Reading...

  • Everyman Minis: Occult Panoplies This Mini is only available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, what are panoplies? They are a set of occult objects that increase in potency when combined. An occultist can select a panoply when choosing a new implement school, but in order to do so, they must have selected the implement school for all implements involved at least once. As with any other implement school, learning a panoply’s implement school nets access to the resonant power and base focus power, and the other focus powers may […]

    Everyman Minis: Occult Panoplies

    Everyman Minis: Occult Panoplies This Mini is only available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, what are panoplies? They are a set of occult objects that increase in potency when combined. An occultist can select a panoply when choosing a new implement school, but in order to do so, they must have selected the implement school for all implements involved at least once. As with any other implement school, learning a panoply’s implement school nets access to the resonant power and base focus power, and the other focus powers may […]

    Continue Reading...

  • Everyman Minis: More Unchained Bard Masterpieces The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space…), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for the muse, you guessed it, dance. As a minor nitpick – “Dance” is […]

    Everyman Minis: More Unchained Bard Masterpieces

    Everyman Minis: More Unchained Bard Masterpieces The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space…), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for the muse, you guessed it, dance. As a minor nitpick – “Dance” is […]

    Continue Reading...

  • The Worldwalker’s Handbook The final Spheres of Power expansion-book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because all the other Spheres of Power expansions were requested, and I’m somewhat OCD and can’t stand not having covered the last one. Please don’t use that against me. ;P   We begin this supplement with 4 new archetypes, the first of which would be the Broadcast Blade for the mageknight class, who is locked into the Warp sphere as the 1st level magic talent, unless […]

    The Worldwalker’s Handbook

    The Worldwalker’s Handbook The final Spheres of Power expansion-book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because all the other Spheres of Power expansions were requested, and I’m somewhat OCD and can’t stand not having covered the last one. Please don’t use that against me. ;P   We begin this supplement with 4 new archetypes, the first of which would be the Broadcast Blade for the mageknight class, who is locked into the Warp sphere as the 1st level magic talent, unless […]

    Continue Reading...

  • Whisper House This module clocks in at 54 pages, 1 page front cover, 1 page inside of front cover, 1 page of editorial, 1 page SRD, 2 pages of how to use, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, so this is a plug-in for the Strange Aeons adventure path, and it is intended for a group of 8th level characters. The module works perfectly fine on its own, just fyi. Difficulty-wise, this is one of the tougher adventures, and the module features plenty of read-aloud text as well as hyperlinks.   This being an adventure-review, the following contains […]

    Whisper House

    Whisper House This module clocks in at 54 pages, 1 page front cover, 1 page inside of front cover, 1 page of editorial, 1 page SRD, 2 pages of how to use, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, so this is a plug-in for the Strange Aeons adventure path, and it is intended for a group of 8th level characters. The module works perfectly fine on its own, just fyi. Difficulty-wise, this is one of the tougher adventures, and the module features plenty of read-aloud text as well as hyperlinks.   This being an adventure-review, the following contains […]

    Continue Reading...

  • Village Backdrop: Lanthorn 2.0 This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of powerful […]

    Village Backdrop: Lanthorn 2.0

    Village Backdrop: Lanthorn 2.0 This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of powerful […]

    Continue Reading...

  • Spheres Apocrypha: The Apex Shifter This installment of the Spheres Apocrypha-series clocks in at 4 pages,1  page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because I had been tasked to cover the other Spheres of power-supplements, and I’m kind of OCD and can’t stand having something not covered yet when the rest’s done.   Okay, so this contains, obviously, the apex shifter, an archetype for the sphere shifter. A minor nitpick from the get-go – the rules verbiage tends to state “At level XYZ”, when PFRPG usually phrases that “At 3rd level…” – it’s a minor thing and won’t influence […]

    Spheres Apocrypha: The Apex Shifter

    Spheres Apocrypha: The Apex Shifter This installment of the Spheres Apocrypha-series clocks in at 4 pages,1  page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because I had been tasked to cover the other Spheres of power-supplements, and I’m kind of OCD and can’t stand having something not covered yet when the rest’s done.   Okay, so this contains, obviously, the apex shifter, an archetype for the sphere shifter. A minor nitpick from the get-go – the rules verbiage tends to state “At level XYZ”, when PFRPG usually phrases that “At 3rd level…” – it’s a minor thing and won’t influence […]

    Continue Reading...

  • Thunderscape Vistas: Beseiged Village The second Thunderscape Vista clocks in at 13 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   All righty, we once more begin this supplement with a brief in-character flavor-text before diving into the background, which is a bit simpler this time around: The Darkfall happened, which changed the requirements and realities of village life and what it takes to stay alive. They are fortified by necessity. If you’re familiar with the first Thunderscape Vista, you’ll notice a flip of the amount of text that is provided for general descriptions and those that depict […]

    Thunderscape Vistas: Beseiged Village

    Thunderscape Vistas: Beseiged Village The second Thunderscape Vista clocks in at 13 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   All righty, we once more begin this supplement with a brief in-character flavor-text before diving into the background, which is a bit simpler this time around: The Darkfall happened, which changed the requirements and realities of village life and what it takes to stay alive. They are fortified by necessity. If you’re familiar with the first Thunderscape Vista, you’ll notice a flip of the amount of text that is provided for general descriptions and those that depict […]

    Continue Reading...

  • Corrupted Classes This plug-in for Wrath of the Righteous clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   The first part of the pdf deals with so-called “Corrupted classes”, representing once pure targets that have been, in some ways, tainted by the harsh reality of the environment they work in – such as the Worldwound. The first of these would be the anarchist inquisitor, who receives access to mesmerist spells, but requires an (un-) holy symbol to cast them – this replaces monster lore and track. Domain […]

    Corrupted Classes

    Corrupted Classes This plug-in for Wrath of the Righteous clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   The first part of the pdf deals with so-called “Corrupted classes”, representing once pure targets that have been, in some ways, tainted by the harsh reality of the environment they work in – such as the Worldwound. The first of these would be the anarchist inquisitor, who receives access to mesmerist spells, but requires an (un-) holy symbol to cast them – this replaces monster lore and track. Domain […]

    Continue Reading...

  • Legendary Races: Wyrmtouched This supplement clocks in at 46 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   So, what are wyrmtouched? As you could glean from the structure of the denoting compound, wyrmtouched are essentially a novel take on the draconic-heritage race; instead of assuming a singular cultural heritage, the race adheres to a similar origin paradigm as planetouched races, resulting in wyrmtouched being born to parents of different races, provided they have the requisite traces of draconic blood in their ancestry. The write-up thus assumes parental races for the physical vital […]

    Legendary Races: Wyrmtouched

    Legendary Races: Wyrmtouched This supplement clocks in at 46 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   So, what are wyrmtouched? As you could glean from the structure of the denoting compound, wyrmtouched are essentially a novel take on the draconic-heritage race; instead of assuming a singular cultural heritage, the race adheres to a similar origin paradigm as planetouched races, resulting in wyrmtouched being born to parents of different races, provided they have the requisite traces of draconic blood in their ancestry. The write-up thus assumes parental races for the physical vital […]

    Continue Reading...

  • Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

    Legendary Magus

    Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

    Continue Reading...

  • Legendary Brawlers This installment of the Legendary Classes-series clocks in at 34 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   Okay, so this supplement kicks off with an array of new archetypes for the brawler-class, with the first being the cannon-striker, who gets proficiency with simple weapons and firearms as well as light armor, treating brawler class levels as gunslinger and monk levels for the purpose of feat prerequisites and for the purpose of items. 1st level nets Gunsmithing and a battered firearm, replacing martial training and unarmed strikes. They are locked into […]

    Legendary Brawlers

    Legendary Brawlers This installment of the Legendary Classes-series clocks in at 34 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   Okay, so this supplement kicks off with an array of new archetypes for the brawler-class, with the first being the cannon-striker, who gets proficiency with simple weapons and firearms as well as light armor, treating brawler class levels as gunslinger and monk levels for the purpose of feat prerequisites and for the purpose of items. 1st level nets Gunsmithing and a battered firearm, replacing martial training and unarmed strikes. They are locked into […]

    Continue Reading...