Pathfinder RPG Archive

  • Legendary Beginnings: A Feast of Flavor This module clocks in at 72 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page introduction,2.5 pages of SRD, 2 pages of character-sheet, 3 pages of advertisement, 1 page of back cover, leaving us with 59.5 pages of content, so let’s take a look!   Now, first things first: The Legendary Beginnings-series focuses on adventures that are more family-friendly and suitable to both kids and adults that don’t want grim stuff/gore/dark material – the series focuses on exciting adventuring, but without the grimmer aspects. This adventure should run smoothly for kids ages 8+, though, depending on how sensitive the kids in question are, it may work for younger kids or, […]

    Legendary Beginnings: A Feast of Flavor

    Legendary Beginnings: A Feast of Flavor This module clocks in at 72 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page introduction,2.5 pages of SRD, 2 pages of character-sheet, 3 pages of advertisement, 1 page of back cover, leaving us with 59.5 pages of content, so let’s take a look!   Now, first things first: The Legendary Beginnings-series focuses on adventures that are more family-friendly and suitable to both kids and adults that don’t want grim stuff/gore/dark material – the series focuses on exciting adventuring, but without the grimmer aspects. This adventure should run smoothly for kids ages 8+, though, depending on how sensitive the kids in question are, it may work for younger kids or, […]

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  • Echelon Reference Series: Sorcerers (3pp + PRD) This massive reference-book clocks in at 352 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 9 pages of SRD, 1 page series-overview dashboard, 1 page back cover, leaving us with 337 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups […]

    Echelon Reference Series: Sorcerers (3pp + PRD)

    Echelon Reference Series: Sorcerers (3pp + PRD) This massive reference-book clocks in at 352 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 9 pages of SRD, 1 page series-overview dashboard, 1 page back cover, leaving us with 337 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups […]

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  • Echelon Reference Series: Wizards (3pp + PRD) This massive reference-book clocks in at 264 pages, 1 page front cover, 1 page editorial, 2 pages ToC, 11 pages of SRD, 1 page back cover, leaving us with 248 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups should appreciate the existence of that version. […]

    Echelon Reference Series: Wizards (3pp + PRD)

    Echelon Reference Series: Wizards (3pp + PRD) This massive reference-book clocks in at 264 pages, 1 page front cover, 1 page editorial, 2 pages ToC, 11 pages of SRD, 1 page back cover, leaving us with 248 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups should appreciate the existence of that version. […]

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  • Hybrid Class: Keener This hybrid class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages of content. It should be noted, though, that the pages are formatted for A5 (6’’ by 9’’ digest) size – you can fit up to 4 pages on a sheet of paper if your sight’s good enough.   So, the keener would a hybrid class of bard and cleric, with d8 HD, 4 + Int skills per level, ¾ BAB-progression, good Fort- and Will-saves, proficiency with simple weapons and light armors and shields, excluding tower shields. They gain spontaneous Charisma-based spellcasting, drawing their spells from both the bard and cleric lists. Bard spells are converted to […]

    Hybrid Class: Keener

    Hybrid Class: Keener This hybrid class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages of content. It should be noted, though, that the pages are formatted for A5 (6’’ by 9’’ digest) size – you can fit up to 4 pages on a sheet of paper if your sight’s good enough.   So, the keener would a hybrid class of bard and cleric, with d8 HD, 4 + Int skills per level, ¾ BAB-progression, good Fort- and Will-saves, proficiency with simple weapons and light armors and shields, excluding tower shields. They gain spontaneous Charisma-based spellcasting, drawing their spells from both the bard and cleric lists. Bard spells are converted to […]

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  • 10 Vampire Magic Items This expansion-pdf for Rite Publishing’s phenomenal „Play VTM-style vampires in PFRPG“-toolkit „In the Company of Vampires“ clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   Okay, we begin not with the first item, but with an optional rule – the pdf introduces Blood Crafting. Warlock blood nobles (aka, the Tremere-stand-ins) have, RAW, a bit of a problem with crafting; this issue is addressed by the blood crafting rules. The vampire requires a blood magic blood talent equal to […]

    10 Vampire Magic Items

    10 Vampire Magic Items This expansion-pdf for Rite Publishing’s phenomenal „Play VTM-style vampires in PFRPG“-toolkit „In the Company of Vampires“ clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   Okay, we begin not with the first item, but with an optional rule – the pdf introduces Blood Crafting. Warlock blood nobles (aka, the Tremere-stand-ins) have, RAW, a bit of a problem with crafting; this issue is addressed by the blood crafting rules. The vampire requires a blood magic blood talent equal to […]

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  • 10 Aberration Magic Items This collection of magic items, tying in with the fantastic „In the Company of Aberrations“, clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, we begin with an item that actually has a nice visual representation – the calamitous tentacle. Before you start yawning – the tentacle is NOT yet another tentacle whip – it’s actually a ranged splash weapon that detonates in icky bits AND that may attempt to grapple foes! Really cool! Encapsulated […]

    10 Aberration Magic Items

    10 Aberration Magic Items This collection of magic items, tying in with the fantastic „In the Company of Aberrations“, clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, we begin with an item that actually has a nice visual representation – the calamitous tentacle. Before you start yawning – the tentacle is NOT yet another tentacle whip – it’s actually a ranged splash weapon that detonates in icky bits AND that may attempt to grapple foes! Really cool! Encapsulated […]

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  • Everyman Minis: Black Blade Options This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what do the options herein do? Basically, we get archetypes that modify the black blade (a deservedly popular choice) gained by e.g. the bladebound magus archetype. Since they are archetypes, they must be taken as whole packages – analogue to regular archetypes, there’ll be no cherry-picking here.   Okay, so, before we take a look at the archetypes in question, it should be noted that the pdf also sports two new magus arcana: Black Blade Endowment lets the magus […]

    Everyman Minis: Black Blade Options

    Everyman Minis: Black Blade Options This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what do the options herein do? Basically, we get archetypes that modify the black blade (a deservedly popular choice) gained by e.g. the bladebound magus archetype. Since they are archetypes, they must be taken as whole packages – analogue to regular archetypes, there’ll be no cherry-picking here.   Okay, so, before we take a look at the archetypes in question, it should be noted that the pdf also sports two new magus arcana: Black Blade Endowment lets the magus […]

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  • Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

    Hybrid Class: Abomination

    Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

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  • Whispers of the Dark Mother #6: Beasts of Bright Mountain The finale for the roller-coaster-ride that is the „Whispers of the Dark Mother“-series clocks in at 35 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always in the series, we get a fully detailed deity-write-up: The Creator, the neutral nature-deity of Celmae, is depicted – 6 domains…and no subdomains? Weird.   Cartography-wise, we get 2 player-friendly encounter-maps, which is pretty nice – though there are no full-page versions, which makes their use a bit annoying. Similar things hold true for the dungeon maps, though it should be noted […]

    Whispers of the Dark Mother #6: Beasts of Bright Mountain

    Whispers of the Dark Mother #6: Beasts of Bright Mountain The finale for the roller-coaster-ride that is the „Whispers of the Dark Mother“-series clocks in at 35 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always in the series, we get a fully detailed deity-write-up: The Creator, the neutral nature-deity of Celmae, is depicted – 6 domains…and no subdomains? Weird.   Cartography-wise, we get 2 player-friendly encounter-maps, which is pretty nice – though there are no full-page versions, which makes their use a bit annoying. Similar things hold true for the dungeon maps, though it should be noted […]

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  • Whispers of the Dark Mother #5: Call to War The fifth installment of the „Whispers of the Dark Mother“-series clocks in at 23 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with18 pages of content, so let’s take a look!   As always in the series, we do receive a deity-write-up – this time around, this would be Rullux, god of tyrants, treachery, violence and war – 4 domains, 3 subdomains. As always, the deity does come with extended notes regarding the role of priests, shrines, etc. – all in all, a decent write-up. The pdf sports 3 full-color maps; 2 of these, alas, are so small that printing them […]

    Whispers of the Dark Mother #5: Call to War

    Whispers of the Dark Mother #5: Call to War The fifth installment of the „Whispers of the Dark Mother“-series clocks in at 23 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with18 pages of content, so let’s take a look!   As always in the series, we do receive a deity-write-up – this time around, this would be Rullux, god of tyrants, treachery, violence and war – 4 domains, 3 subdomains. As always, the deity does come with extended notes regarding the role of priests, shrines, etc. – all in all, a decent write-up. The pdf sports 3 full-color maps; 2 of these, alas, are so small that printing them […]

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  • Everyman Minis: Malborgoroth This Everyman mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what is a malborgoroth? Something really cool. You know how the cult-critter flumph is a representation of the weird good guys, the foes of the Dark Tapestry. Okay, now combine these with one of Final Fantasy’s most notorious foes – the Marlboro/Morbol! Add a dash of lovecraftiana et viola – he have the critter in question!   The creature clocks in at CR 13. Its stingers inject acid for continuous damage, which is nasty; they can bury their tentacles into the […]

    Everyman Minis: Malborgoroth

    Everyman Minis: Malborgoroth This Everyman mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what is a malborgoroth? Something really cool. You know how the cult-critter flumph is a representation of the weird good guys, the foes of the Dark Tapestry. Okay, now combine these with one of Final Fantasy’s most notorious foes – the Marlboro/Morbol! Add a dash of lovecraftiana et viola – he have the critter in question!   The creature clocks in at CR 13. Its stingers inject acid for continuous damage, which is nasty; they can bury their tentacles into the […]

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  • Everyman Minis: Unchained Kangaroos This everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, why unchain the kangaroo? Well, they don’t trap foes like e.g. wolves and analogue creatures: They actually have claws. And even the front paws aren’t as harmless as they look. Hence, we get cool alternate stats for unchained kangaroo animal companion stats on the first page – no complaints regarding them in comparison to other animal companion stats. (They advance at 4th level, just fyi.)   The regular kangaroo presented herein would be a CR ½ creature, whose kick causes […]

    Everyman Minis: Unchained Kangaroos

    Everyman Minis: Unchained Kangaroos This everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, why unchain the kangaroo? Well, they don’t trap foes like e.g. wolves and analogue creatures: They actually have claws. And even the front paws aren’t as harmless as they look. Hence, we get cool alternate stats for unchained kangaroo animal companion stats on the first page – no complaints regarding them in comparison to other animal companion stats. (They advance at 4th level, just fyi.)   The regular kangaroo presented herein would be a CR ½ creature, whose kick causes […]

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  • Letters from the Flaming Crab: Puppet Show This installment of the unique „Letters from the Flaming Crab“-series clocks in at 22 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 18 pages of content, so let’s take a look!   We begin this pdf with, as always, a nice, letter from the eponymous planes-hopping vessel, before diving right into the crunchy bits – which, this time around, would be a new hybrid class – the marionetteer, whose parents would be both summoners and vigilantes. Interesting combination, right? Well, chassis-wise, the marionetteer gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and light armor, ¾ BAB-progression and good Will-saves.   The […]

    Letters from the Flaming Crab: Puppet Show

    Letters from the Flaming Crab: Puppet Show This installment of the unique „Letters from the Flaming Crab“-series clocks in at 22 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 18 pages of content, so let’s take a look!   We begin this pdf with, as always, a nice, letter from the eponymous planes-hopping vessel, before diving right into the crunchy bits – which, this time around, would be a new hybrid class – the marionetteer, whose parents would be both summoners and vigilantes. Interesting combination, right? Well, chassis-wise, the marionetteer gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and light armor, ¾ BAB-progression and good Will-saves.   The […]

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  • Deadly Delves: Reign of Ruin (PFRPG) This module from Jon Brazer Enterprise’s „Deadly Delve“-series for experienced groups clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content. It should be noted that the pdf comes with an extra-pdf that contains properly-sized, big versions of the maps – these are key-less and generally player-friendly – with one exception: There is a “S” denoting a secret door left on one of them. The PFRPG-version comes with a second, more printer-friendly version.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, so […]

    Deadly Delves: Reign of Ruin (PFRPG)

    Deadly Delves: Reign of Ruin (PFRPG) This module from Jon Brazer Enterprise’s „Deadly Delve“-series for experienced groups clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content. It should be noted that the pdf comes with an extra-pdf that contains properly-sized, big versions of the maps – these are key-less and generally player-friendly – with one exception: There is a “S” denoting a secret door left on one of them. The PFRPG-version comes with a second, more printer-friendly version.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, so […]

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  • Shunned Valley of the Three Tombs Collector’s Edition The collector’s edition of Shunned Valley of the Three Tombs clocks in at 40 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword (including stats by CR etc.), 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   All right, so what do we get here? Well, first of all, we begin with notes on how to use the adventure properly as well as a page of advice on how to read statblocks – particularly useful in this module, since, let’s get that out of the way, this makes for a great […]

    Shunned Valley of the Three Tombs Collector’s Edition

    Shunned Valley of the Three Tombs Collector’s Edition The collector’s edition of Shunned Valley of the Three Tombs clocks in at 40 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword (including stats by CR etc.), 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   All right, so what do we get here? Well, first of all, we begin with notes on how to use the adventure properly as well as a page of advice on how to read statblocks – particularly useful in this module, since, let’s get that out of the way, this makes for a great […]

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  • To Slay a Dragon This mega-adventure clocks in at 150 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page monster/NPC-index (handy), 1 page advertisement, 1 page back cover, leaving us with 143 pages of content, so let’s take a look!   This review was requested as a non-prioritized review by my patreons.   The focus of this module is something that should provide no surprises for the GM or players – it’s to kill a dragon. The adventure comes with notes on character advancement and tables of Quest Xp-awards for the PCs, conveniently collated in a table. The module takes place in the rural county of Holdenshire and starts in the village Hengistbury, which comes […]

    To Slay a Dragon

    To Slay a Dragon This mega-adventure clocks in at 150 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page monster/NPC-index (handy), 1 page advertisement, 1 page back cover, leaving us with 143 pages of content, so let’s take a look!   This review was requested as a non-prioritized review by my patreons.   The focus of this module is something that should provide no surprises for the GM or players – it’s to kill a dragon. The adventure comes with notes on character advancement and tables of Quest Xp-awards for the PCs, conveniently collated in a table. The module takes place in the rural county of Holdenshire and starts in the village Hengistbury, which comes […]

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  • The Genius Guide to the Cruorchemist This base-class clocks in at 11 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   All right, the cruorchemist class gets d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armors, though they do suffer from arcane spell failure. The cruorchemist gains ¾ BAB-progression and good Fort- and Ref-saves. The class has a pretty unique spellcasting engine: Cruorchemists distill their own, potent blood and store it in small vials, producing so-called distillations. The cruorchemist can consume a number of distillations equal to 1 + 1 + the cruorchemist’s Intelligence modifier as a swift […]

    The Genius Guide to the Cruorchemist

    The Genius Guide to the Cruorchemist This base-class clocks in at 11 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   All right, the cruorchemist class gets d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armors, though they do suffer from arcane spell failure. The cruorchemist gains ¾ BAB-progression and good Fort- and Ref-saves. The class has a pretty unique spellcasting engine: Cruorchemists distill their own, potent blood and store it in small vials, producing so-called distillations. The cruorchemist can consume a number of distillations equal to 1 + 1 + the cruorchemist’s Intelligence modifier as a swift […]

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  • Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

    Everyman Minis: Way of the Eight

    Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

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  • Whispers of the Dark Mother #4: Belly of Rot The fourth installment of the „Whispers of the Dark Mother“-series clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As before in the series, we do get a detailed write-up on one of the deities of Celmae – this time around, the deity in question would be “The Traveler” – a good deity of travel, void, etc. – 4 domains, 4 sub-domains are included. We get notes on priest’s role, shrines, etc. – while pretty close in themes to Desna etc., it is a solid write-up.   […]

    Whispers of the Dark Mother #4: Belly of Rot

    Whispers of the Dark Mother #4: Belly of Rot The fourth installment of the „Whispers of the Dark Mother“-series clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As before in the series, we do get a detailed write-up on one of the deities of Celmae – this time around, the deity in question would be “The Traveler” – a good deity of travel, void, etc. – 4 domains, 4 sub-domains are included. We get notes on priest’s role, shrines, etc. – while pretty close in themes to Desna etc., it is a solid write-up.   […]

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  • Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

    Archdevils of Porphyra

    Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

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  • Into the Wintery Gale: Wrath of the Jötunn This massive mega-adventure/sourcebook clocks in at 199 pages, 1 page front cover, 2 pages panorama/art-showcases of the front cover sans logo etc., 1 page editorial, 2 pages of ToC, 1 page SRD, 2 page KS-thanks, 1 page encounter contributors, 1 page rune-design sheet (more on that later), 1 page back cover, leaving us with 187 pages of content, so let’s take a look!   Okay, so this module takes place in the Vikmordere Valley on the planet of Aventyr – in case you’re not familiar with the culture, let me give you a brief run-down: Picture a blending of the cultures of Native Americans and Vikings. Sounds badass? It is! One of […]

    Into the Wintery Gale: Wrath of the Jötunn

    Into the Wintery Gale: Wrath of the Jötunn This massive mega-adventure/sourcebook clocks in at 199 pages, 1 page front cover, 2 pages panorama/art-showcases of the front cover sans logo etc., 1 page editorial, 2 pages of ToC, 1 page SRD, 2 page KS-thanks, 1 page encounter contributors, 1 page rune-design sheet (more on that later), 1 page back cover, leaving us with 187 pages of content, so let’s take a look!   Okay, so this module takes place in the Vikmordere Valley on the planet of Aventyr – in case you’re not familiar with the culture, let me give you a brief run-down: Picture a blending of the cultures of Native Americans and Vikings. Sounds badass? It is! One of […]

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  • The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

    The Crystal Planet Player’s Guide

    The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

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  • Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

    Starjammer Core Rules

    Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

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  • The Raider The Raider base class clocks in at 26 pages, 1 page front cover, 1 page SRD, leaving us with 24 pages of content. It should be noted, that layout adheres to the A5-digest-size (6’’ by 9’’). All right, let’s take a look!   The raider’s base-engine provides d10 HD, 4 + Int skills per level, full BAB-progression and good Fort- and Will-saves. Proficiency-wise, raiders are proficient with simple and martial weapons as well as light and medium armor, but not with shields.   The key ability of the raider would be grandstand, which is gained at first level. The ability is used as a move action that is taken upon hitting a target with a melee attack. The […]

    The Raider

    The Raider The Raider base class clocks in at 26 pages, 1 page front cover, 1 page SRD, leaving us with 24 pages of content. It should be noted, that layout adheres to the A5-digest-size (6’’ by 9’’). All right, let’s take a look!   The raider’s base-engine provides d10 HD, 4 + Int skills per level, full BAB-progression and good Fort- and Will-saves. Proficiency-wise, raiders are proficient with simple and martial weapons as well as light and medium armor, but not with shields.   The key ability of the raider would be grandstand, which is gained at first level. The ability is used as a move action that is taken upon hitting a target with a melee attack. The […]

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  • Psionics Augmented: Empaths This installment of the occult branch of the Psionics Augmented-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, leaving 21 pages. Of these, 3 pages are devoted to reference material like feats and psionic powers from e.g. 7th Path. On these pages, the SRD can also be found. When all is said and done, the new content still amounts to 18 pages.   After a brief introduction to the matter at hand and the interaction of psionics and psychic magic, we get the empath. The new archetype herein. Yes. Singular. The empathy may be a medium archetype, but he is, no hyperbole, the most massive archetype I have EVER READ. […]

    Psionics Augmented: Empaths

    Psionics Augmented: Empaths This installment of the occult branch of the Psionics Augmented-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, leaving 21 pages. Of these, 3 pages are devoted to reference material like feats and psionic powers from e.g. 7th Path. On these pages, the SRD can also be found. When all is said and done, the new content still amounts to 18 pages.   After a brief introduction to the matter at hand and the interaction of psionics and psychic magic, we get the empath. The new archetype herein. Yes. Singular. The empathy may be a medium archetype, but he is, no hyperbole, the most massive archetype I have EVER READ. […]

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  • Whispers of the Dark Mother #3: Despicable Deeds The third installment of this series clocks in at 23 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   Included in this pdf would be a brief write-up of Coirithradail, Celmae’s god of cities, currency and horses – the write-up sports notes on temples, priest’s roles, etc. –  5 domains are granted by the deity, as well as 4 subdomains – for example “LanguageAPG”; just to show you one example of the editing-hiccups herein. It should also be noted than 2 of the pages of this module are devoted to recapping on […]

    Whispers of the Dark Mother #3: Despicable Deeds

    Whispers of the Dark Mother #3: Despicable Deeds The third installment of this series clocks in at 23 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   Included in this pdf would be a brief write-up of Coirithradail, Celmae’s god of cities, currency and horses – the write-up sports notes on temples, priest’s roles, etc. –  5 domains are granted by the deity, as well as 4 subdomains – for example “LanguageAPG”; just to show you one example of the editing-hiccups herein. It should also be noted than 2 of the pages of this module are devoted to recapping on […]

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  • Everyman Minis: Pumpkin Kami This installment of Everyman Minis clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a low-cost, cool class of magic item: Costumed confections are magical sweets that can be consumed to create a regular disguise, which does not modify your clothes (minor nitpick: spell reference not italicized); the second type transforms into a monstrous humanoid or humanoid, as per disguise self, affecting all senses (and no disbelieve). Finally youthful confections transforms the target into a younger version – all effects are polymorph effects and last for 4 hours. Cool!   The main meat […]

    Everyman Minis: Pumpkin Kami

    Everyman Minis: Pumpkin Kami This installment of Everyman Minis clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a low-cost, cool class of magic item: Costumed confections are magical sweets that can be consumed to create a regular disguise, which does not modify your clothes (minor nitpick: spell reference not italicized); the second type transforms into a monstrous humanoid or humanoid, as per disguise self, affecting all senses (and no disbelieve). Finally youthful confections transforms the target into a younger version – all effects are polymorph effects and last for 4 hours. Cool!   The main meat […]

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