Pathfinder RPG Archive

  • The Long Night of Winter: The Raid (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Going on raids is a crucial part of […]

    The Long Night of Winter: The Raid (PFRPG/OSR)

    The Long Night of Winter: The Raid (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Going on raids is a crucial part of […]

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  • Purple Duck Storeroom: Domain Phylacteries This installment of Purple Duck Games’ little series of oddball pdfs clocks in at 12 pages, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, though these have been formatted for A5 (6” by 9”)-size, allowing you to fit up to 4 of these pages on a sheet of paper when printing out the pdf.   So, domain phylacteries, what are they? In short, they’re an item-class, usually depicting a religious item contained in a tiny box, affixed to a leather cord and worn on the brow, occupying the headband slot. They have a CL of 5th and share a faint universalist aura. You craft them via Craft Wondrous […]

    Purple Duck Storeroom: Domain Phylacteries

    Purple Duck Storeroom: Domain Phylacteries This installment of Purple Duck Games’ little series of oddball pdfs clocks in at 12 pages, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, though these have been formatted for A5 (6” by 9”)-size, allowing you to fit up to 4 of these pages on a sheet of paper when printing out the pdf.   So, domain phylacteries, what are they? In short, they’re an item-class, usually depicting a religious item contained in a tiny box, affixed to a leather cord and worn on the brow, occupying the headband slot. They have a CL of 5th and share a faint universalist aura. You craft them via Craft Wondrous […]

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  • Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

    Caster Prestige Archetypes: Mystic Savant

    Caster Prestige Archetypes: Mystic Savant This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page blank, 1.75 pages of SRD, leaving us with about 4.25 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a […]

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  • Caster Prestige Archetypes: Riftwarden This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

    Caster Prestige Archetypes: Riftwarden

    Caster Prestige Archetypes: Riftwarden This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

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  • Deadly Gardens Player Companion: Verids Revised The revised version of the first player-centric Deadly Garden-installment clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Verids are, as you may have surmised, a new plat-race intended for use as PCs – originally of extraterrestrial origin, they have several unique spins on the established tropes: Beyond looking a bit like plant-like versions of grey men, they seem to have a grudging respect for dwarves (!!!) for their mining prowess, but consider other races to be deviations from the natural order. While personally, I like this spin on the tropes and a GM could rationalize it by […]

    Deadly Gardens Player Companion: Verids Revised

    Deadly Gardens Player Companion: Verids Revised The revised version of the first player-centric Deadly Garden-installment clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Verids are, as you may have surmised, a new plat-race intended for use as PCs – originally of extraterrestrial origin, they have several unique spins on the established tropes: Beyond looking a bit like plant-like versions of grey men, they seem to have a grudging respect for dwarves (!!!) for their mining prowess, but consider other races to be deviations from the natural order. While personally, I like this spin on the tropes and a GM could rationalize it by […]

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  • Mini-Dungeon: With a Candlestick This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! And now for something completely different! Lord and Lady Scarlet […]

    Mini-Dungeon: With a Candlestick

    Mini-Dungeon: With a Candlestick This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! And now for something completely different! Lord and Lady Scarlet […]

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  • Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

    Cultures of Celmae: Udaeus

    Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

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  • Caster Prestige Archetypes: Ren Monolith This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

    Caster Prestige Archetypes: Ren Monolith

    Caster Prestige Archetypes: Ren Monolith This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 2.25 pages of SRD, leaving us with about 4.75 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. […]

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  • Mini-Dungeon: The Palace of Ahmad Sahir This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Ahmad Sahir was once a great wizard, devotee […]

    Mini-Dungeon: The Palace of Ahmad Sahir

    Mini-Dungeon: The Palace of Ahmad Sahir This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Ahmad Sahir was once a great wizard, devotee […]

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  • Subterranean Enclaves: Flenheim This installment of Raging Swan Press seriously underrated Subterranean Enclaves-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, depicting this subterranean settlement, so what do we get here?   Well, in short, a nightmare for most. Flenheim is the home of derro, to be more precise, a tradition of derro fleshcrafters and as such, also the center of a growing slave market: The Collector’s Lodge and Shadow Market beckon with their wares – the former with captives, the latter with exotic goods. The lore that knowledgeable PCs can rely upon is certainly helpful, but does not exactly create any […]

    Subterranean Enclaves: Flenheim

    Subterranean Enclaves: Flenheim This installment of Raging Swan Press seriously underrated Subterranean Enclaves-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, depicting this subterranean settlement, so what do we get here?   Well, in short, a nightmare for most. Flenheim is the home of derro, to be more precise, a tradition of derro fleshcrafters and as such, also the center of a growing slave market: The Collector’s Lodge and Shadow Market beckon with their wares – the former with captives, the latter with exotic goods. The lore that knowledgeable PCs can rely upon is certainly helpful, but does not exactly create any […]

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  • Divergent Paths: The Medic This installment of Dreamscarred Press’ Divergent Paths-series, which provides new options for the Path of War subsystem, clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   As always regarding Path of War supplements, please understand this review as written with the caveat that this represents a serious power-upgrade over regular Pathfinder gaming, championing a playstyle that is distinctly high-fantasy and geared towards a higher level of PC power. As such, I will not try to judge this for its balance with core Pathfinder, but for its interaction with the Path of War rules. In case you’re new […]

    Divergent Paths: The Medic

    Divergent Paths: The Medic This installment of Dreamscarred Press’ Divergent Paths-series, which provides new options for the Path of War subsystem, clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   As always regarding Path of War supplements, please understand this review as written with the caveat that this represents a serious power-upgrade over regular Pathfinder gaming, championing a playstyle that is distinctly high-fantasy and geared towards a higher level of PC power. As such, I will not try to judge this for its balance with core Pathfinder, but for its interaction with the Path of War rules. In case you’re new […]

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  • Mini-Dungeon: Last Stand of the Forgotten Pirate This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! The PCs are asked by an druid […]

    Mini-Dungeon: Last Stand of the Forgotten Pirate

    Mini-Dungeon: Last Stand of the Forgotten Pirate This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! The PCs are asked by an druid […]

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  • The Long Night of Winter – Winter’s Teeth The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though. Minus editorial etc., we are left with 13 pages here, just fyi.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the […]

    The Long Night of Winter – Winter’s Teeth

    The Long Night of Winter – Winter’s Teeth The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though. Minus editorial etc., we are left with 13 pages here, just fyi.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the […]

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  • Mini-Dungeon: The Siren’s Lament This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Sirens rarely find true love and when they do, it […]

    Mini-Dungeon: The Siren’s Lament

    Mini-Dungeon: The Siren’s Lament This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! Sirens rarely find true love and when they do, it […]

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  • Deadly Gardens: Hungry Pit This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   As always, we begin with two new magic items, the first would be the garland of sweet scents decreases nauseated as a condition to sickened by virtue of sweet bulbs erupting, taking the brunt of the smell/effect. As a move action, the garland’s user can cause all bulbs to bloom, which ends the usual protection, but for 1 minute negates sickened and nauseated penalties of the wearer and all creatures within 10 ft. Cool! Pungent Onions are sickening and smelly – when consumed, the user […]

    Deadly Gardens: Hungry Pit

    Deadly Gardens: Hungry Pit This installment of the Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   As always, we begin with two new magic items, the first would be the garland of sweet scents decreases nauseated as a condition to sickened by virtue of sweet bulbs erupting, taking the brunt of the smell/effect. As a move action, the garland’s user can cause all bulbs to bloom, which ends the usual protection, but for 1 minute negates sickened and nauseated penalties of the wearer and all creatures within 10 ft. Cool! Pungent Onions are sickening and smelly – when consumed, the user […]

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  • Mini-Dungeon: Chrome Devils of the Swamp This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! A fiery comet has fallen into the nearby […]

    Mini-Dungeon: Chrome Devils of the Swamp

    Mini-Dungeon: Chrome Devils of the Swamp This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . Still here? All right! A fiery comet has fallen into the nearby […]

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  • Dark Obelisk I: Berinncorte Adventure Book This massive first installment of the ambitious Dark Obelisk AP clocks in at a thoroughly impressive 497 pages, 1 page front cover, 2 pages of editorial, 5 pages of ToC, 4 pages blank, 2 pages of SRD, leaving us with 483 pages of content, so let’s take a look!   This was move up in my review-queue as a prioritized review and I received a print copy, further moving this up in my review queue.   Now, at this point, I have already talked about several of the unique properties of this AP – reward stars, quadded statblcoks and attitude trackers. I explained those in the reviews of the books where they are most […]

    Dark Obelisk I: Berinncorte Adventure Book

    Dark Obelisk I: Berinncorte Adventure Book This massive first installment of the ambitious Dark Obelisk AP clocks in at a thoroughly impressive 497 pages, 1 page front cover, 2 pages of editorial, 5 pages of ToC, 4 pages blank, 2 pages of SRD, leaving us with 483 pages of content, so let’s take a look!   This was move up in my review-queue as a prioritized review and I received a print copy, further moving this up in my review queue.   Now, at this point, I have already talked about several of the unique properties of this AP – reward stars, quadded statblcoks and attitude trackers. I explained those in the reviews of the books where they are most […]

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  • Dark Obelisk I: Berinncorte Dramatis Personae & Bestiary This massive TOME of a book clocks in at 487 pages, 1 page front cover, 1 page mission statement, 2 pages of editorial, 2 pages of ToC, 2 pages of SRD, 1 page blank, leaving us with 478 pages of material, so let’s take a look!   Well, before we do, let us pause for a second and recap the unique aspects of Infinium Game Studios-releases that we’ve covered so far, all right? In my review of the Player’s Guide and the pregens, I talked briefly about the alternate character progression system via reward stars. (It can be easily ignored in favor of XP, just fyi.) In the pregen-book, I noted the […]

    Dark Obelisk I: Berinncorte Dramatis Personae & Bestiary

    Dark Obelisk I: Berinncorte Dramatis Personae & Bestiary This massive TOME of a book clocks in at 487 pages, 1 page front cover, 1 page mission statement, 2 pages of editorial, 2 pages of ToC, 2 pages of SRD, 1 page blank, leaving us with 478 pages of material, so let’s take a look!   Well, before we do, let us pause for a second and recap the unique aspects of Infinium Game Studios-releases that we’ve covered so far, all right? In my review of the Player’s Guide and the pregens, I talked briefly about the alternate character progression system via reward stars. (It can be easily ignored in favor of XP, just fyi.) In the pregen-book, I noted the […]

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  • The Underworld Races & Classes Kickstarter by AAW Games is down to the last hours, if you’re looking to pick up a copy of this limited-edition print run now is your chance. Dozens of stretch and backer goals have already been unlocked including Hero Lab, Realm Works, Fantasy Grounds, and a back-of-book Underworld Bestiary! $55 for print, $25 for PDF — 5th Edition or Pathfinder RPG. Stretch & Backer Goals   Current Numbers: $35,662 of $1,000 Goal Pathfinder Backers 312 5th Edition Backers 393  Total Backers 622 34 Stretch Goals Unlocked 8 Backer Goals Unlocked     What’s Been Unlocked? 24 pieces of new race/class art added to book New equipment art added to the book New bestiary art added to the […]

    Underworld Races & Classes Kickstarter ends soon, unlocked are dozens of stretch and backer goals

    The Underworld Races & Classes Kickstarter by AAW Games is down to the last hours, if you’re looking to pick up a copy of this limited-edition print run now is your chance. Dozens of stretch and backer goals have already been unlocked including Hero Lab, Realm Works, Fantasy Grounds, and a back-of-book Underworld Bestiary! $55 for print, $25 for PDF — 5th Edition or Pathfinder RPG. Stretch & Backer Goals   Current Numbers: $35,662 of $1,000 Goal Pathfinder Backers 312 5th Edition Backers 393  Total Backers 622 34 Stretch Goals Unlocked 8 Backer Goals Unlocked     What’s Been Unlocked? 24 pieces of new race/class art added to book New equipment art added to the book New bestiary art added to the […]

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  • Caster Prestige Archetype: Diabolist This installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2 pages of SRD, leaving us with about 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

    Caster Prestige Archetype: Diabolist

    Caster Prestige Archetype: Diabolist This installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2 pages of SRD, leaving us with about 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG […]

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  • Caster Prestige Archetypes: Demoniac This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with slightly more than 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

    Caster Prestige Archetypes: Demoniac

    Caster Prestige Archetypes: Demoniac This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.75 pages of SRD, leaving us with slightly more than 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

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  • Dark Obelisk I: Berinncorte Extended Pregenerated Characters The biggest collection of pregens ever to come my way clocks in at an impressive 407 pages, 1 page front cover, 2 pages of editorial, 2 pages of ToC, 1 page studio-introduction, 2 pages SRD, 1 page blank, leaving us with 398 pages of content. Yeah. Ouch. That’s a TON of statblocks.   This book was moved up in my review-queue due to me receiving a print copy and furthermore, it was prioritized by my patreons.   Now, included among these would be the standard pregenerated characters, available as their own separate pdf for PWYW, so consider that file to be an excellent teaser/first look of what to expect from this gigantic tome. […]

    Dark Obelisk I: Berinncorte Extended Pregenerated Characters

    Dark Obelisk I: Berinncorte Extended Pregenerated Characters The biggest collection of pregens ever to come my way clocks in at an impressive 407 pages, 1 page front cover, 2 pages of editorial, 2 pages of ToC, 1 page studio-introduction, 2 pages SRD, 1 page blank, leaving us with 398 pages of content. Yeah. Ouch. That’s a TON of statblocks.   This book was moved up in my review-queue due to me receiving a print copy and furthermore, it was prioritized by my patreons.   Now, included among these would be the standard pregenerated characters, available as their own separate pdf for PWYW, so consider that file to be an excellent teaser/first look of what to expect from this gigantic tome. […]

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  • Northlands Saga Player’s Guide (PFRPG/OSR) This Player’s guide for the massive Northlands Saga Player’s Guide clocks in at 50 pages if you ignore SRD, advertisement, editorial, etc. My review is based on the dead tree version, which comes as a nice softcover. I was a backer of the Northlands Saga kickstarter, but other than that not involved in any way with this project.   So, how do we start? We start by contextualizing the Northlands and their myths – inspired by real life mythology from Scandinavia, a central leitmotif and proposition of the series was to get the feeling of the Northlands right – and, indeed, flavor-wise, the pdf begins pretty much from the get-go to do just that, presenting […]

    Northlands Saga Player’s Guide (PFRPG/OSR)

    Northlands Saga Player’s Guide (PFRPG/OSR) This Player’s guide for the massive Northlands Saga Player’s Guide clocks in at 50 pages if you ignore SRD, advertisement, editorial, etc. My review is based on the dead tree version, which comes as a nice softcover. I was a backer of the Northlands Saga kickstarter, but other than that not involved in any way with this project.   So, how do we start? We start by contextualizing the Northlands and their myths – inspired by real life mythology from Scandinavia, a central leitmotif and proposition of the series was to get the feeling of the Northlands right – and, indeed, flavor-wise, the pdf begins pretty much from the get-go to do just that, presenting […]

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  • CLASSifieds: Technopath This massive installment of the CLASSifieds-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 26 pages of content, so let’s take a look!   So, the first thing you should know is that this class builds on the Technology Guide’s rules for science-fantasy tech. The book thus should be fully compatible with Call to Arms: Fantastic Technology…and the hinted at, but per the writing of this still unreleased sequel book.   The technopath receives d8 HD, 4 + Int skills per levels and begins play with proficiency with simple weapons and laser torches as well as light armor. […]

    CLASSifieds: Technopath

    CLASSifieds: Technopath This massive installment of the CLASSifieds-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 26 pages of content, so let’s take a look!   So, the first thing you should know is that this class builds on the Technology Guide’s rules for science-fantasy tech. The book thus should be fully compatible with Call to Arms: Fantastic Technology…and the hinted at, but per the writing of this still unreleased sequel book.   The technopath receives d8 HD, 4 + Int skills per levels and begins play with proficiency with simple weapons and laser torches as well as light armor. […]

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  • Dark Obelisk I: Berinncorte Standard Pregenerated Characters This collection of PWYW-pregens clocks in at 63 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page blank, leaving us with 56 pages of content, so let’s take a look!   So, this would be the small “Pay what you want”-companion tome to its massive extended brother, a colossal pregen book for the Dark Obelisk AP, or, more precisely, its first chapter “Berinncorte” – in my review of the Player’s Guide, I briefly talked about the optional reward star character progression mechanic, so let me be brief: You award those for quest completion, defeating key bosses etc. – it’s basically an XP-less advancement method. […]

    Dark Obelisk I: Berinncorte Standard Pregenerated Characters

    Dark Obelisk I: Berinncorte Standard Pregenerated Characters This collection of PWYW-pregens clocks in at 63 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page blank, leaving us with 56 pages of content, so let’s take a look!   So, this would be the small “Pay what you want”-companion tome to its massive extended brother, a colossal pregen book for the Dark Obelisk AP, or, more precisely, its first chapter “Berinncorte” – in my review of the Player’s Guide, I briefly talked about the optional reward star character progression mechanic, so let me be brief: You award those for quest completion, defeating key bosses etc. – it’s basically an XP-less advancement method. […]

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  • Revanchist Hybrid Class This hybrid class clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page back cover, 0.5 pages SRD, leaving us with 4.5 pages of content, so let’s take a look!   The revanchist base class must be non-evil and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, longbow, repeating crossbow, shortbow and whip as well as light & medium armor and shields, excluding tower shields. Chassis-wise, we’re looking at 3/4 BAB-progression as well as good Fort- and Will-saves.   The revanchist gains Step-up as a bonus feat at first level, but the defining class feature at this level would be oath of vengeance, usable 1/day […]

    Revanchist Hybrid Class

    Revanchist Hybrid Class This hybrid class clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page back cover, 0.5 pages SRD, leaving us with 4.5 pages of content, so let’s take a look!   The revanchist base class must be non-evil and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, longbow, repeating crossbow, shortbow and whip as well as light & medium armor and shields, excluding tower shields. Chassis-wise, we’re looking at 3/4 BAB-progression as well as good Fort- and Will-saves.   The revanchist gains Step-up as a bonus feat at first level, but the defining class feature at this level would be oath of vengeance, usable 1/day […]

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  • Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

    Mesmerists of Porphyra

    Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

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