Pathfinder Unchained-compatible Archive

  • Wizard’s Academy All right, this massive module & bestiary clock in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a whopping219 pages of content, so let’s take a look!   Wait, before we dive into the module: If you are only interested in the bestiary section, which takes up 124 pages of the pdf, you should know that it is available as a stand-alone file, as “Fantastical Creatures and How to Survive Them – A Student’s Guide for Adventure & Study.” If you want to know about these creatures and what I think about them, please consult my review of that tome – the combined […]

    Wizard’s Academy

    Wizard’s Academy All right, this massive module & bestiary clock in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a whopping219 pages of content, so let’s take a look!   Wait, before we dive into the module: If you are only interested in the bestiary section, which takes up 124 pages of the pdf, you should know that it is available as a stand-alone file, as “Fantastical Creatures and How to Survive Them – A Student’s Guide for Adventure & Study.” If you want to know about these creatures and what I think about them, please consult my review of that tome – the combined […]

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  • Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study This massive bestiary clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with no less than 124 pages of content, so let’s take a look!   We begin this supplement, true to its premise, with an in-character introduction – this book is very much crafted as a kind of field notebook of creatures, with prose featured as a framing device and Winterlynn Graysun, graduate of Windfell Academy, as the narrative voice framing the content herein.   Which brings me to something to bear in mind: This bestiary is […]

    Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study

    Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study This massive bestiary clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with no less than 124 pages of content, so let’s take a look!   We begin this supplement, true to its premise, with an in-character introduction – this book is very much crafted as a kind of field notebook of creatures, with prose featured as a framing device and Winterlynn Graysun, graduate of Windfell Academy, as the narrative voice framing the content herein.   Which brings me to something to bear in mind: This bestiary is […]

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  • Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

    Gunslingers Unchained

    Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

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  • Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

    Fabulous Archetypes

    Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

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  • Tangible Taverns: The Bull & The Bear This installment of the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both are […]

    Tangible Taverns: The Bull & The Bear

    Tangible Taverns: The Bull & The Bear This installment of the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both are […]

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  • Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

    Legendary Villains: Vigilantes

    Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

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  • Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

    Alternate Paths: Ascetic Characters

    Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

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  • Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

    Everyman Unchained: Fighters

    Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

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  • Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

    Hybrid Classes Vol. I

    Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

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  • Everyman Options: Paranormal Classes This massive expansion for the new base-classes introduced in Paranormal Adventures clocks in at 49 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 5 pages of SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look!   This review is based on the revised version of the pdf.   We begin, as always in Everyman Gaming publications, with an introduction, ToC and a kind of mission statement, if you will – but beyond that, we begin directly with one of the most requested aspects for the shapeshifter class: MORE kingdoms. These, however, also come with new base shape abilities, so what do they […]

    Everyman Options: Paranormal Classes

    Everyman Options: Paranormal Classes This massive expansion for the new base-classes introduced in Paranormal Adventures clocks in at 49 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 5 pages of SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look!   This review is based on the revised version of the pdf.   We begin, as always in Everyman Gaming publications, with an introduction, ToC and a kind of mission statement, if you will – but beyond that, we begin directly with one of the most requested aspects for the shapeshifter class: MORE kingdoms. These, however, also come with new base shape abilities, so what do they […]

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  • Ultimate Occult This massive sourcebook clocks in at 150 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 145 pages of content, so let’s take a look!   So, what is this? This book basically represents a take on psionics, one that re-envisions it as using the psychic magic system. Basically, it lets you use psionics in a game that doesn’t, for whatever reasons, allow the use of Dreamscarred Press’ superb Ultimate Psionics. This endeavor is based, in short, on three base classes:   The Mentalist gets d6 HD, 2 + Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good Will-saves and Intelligence-governed prepared psychic spellcasting […]

    Ultimate Occult

    Ultimate Occult This massive sourcebook clocks in at 150 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 145 pages of content, so let’s take a look!   So, what is this? This book basically represents a take on psionics, one that re-envisions it as using the psychic magic system. Basically, it lets you use psionics in a game that doesn’t, for whatever reasons, allow the use of Dreamscarred Press’ superb Ultimate Psionics. This endeavor is based, in short, on three base classes:   The Mentalist gets d6 HD, 2 + Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good Will-saves and Intelligence-governed prepared psychic spellcasting […]

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  • Call to Arms: Societal Masks This installment of the Call to Arms-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   After the obligatory and well-written introductory prose, we begin with a brief recap on the subject matter at hand – while masks in the beginning acted as primarily ceremonial tools, as our societies evolved, so did our use of them. We began, ultimately to employ these in a variety of ways – from art that evolved from ceremonial practices to the military and utility purposes in, for example, the context of medicine, masks have […]

    Call to Arms: Societal Masks

    Call to Arms: Societal Masks This installment of the Call to Arms-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   After the obligatory and well-written introductory prose, we begin with a brief recap on the subject matter at hand – while masks in the beginning acted as primarily ceremonial tools, as our societies evolved, so did our use of them. We began, ultimately to employ these in a variety of ways – from art that evolved from ceremonial practices to the military and utility purposes in, for example, the context of medicine, masks have […]

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  • Everyman Iconics: Shira This installment of Everyman Iconics clocks in at 25 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 18 pages of content, so let’s take a look!   Hej look, it’s been one full installment of the series since we had a Kitsune character! Damn time we got another one! 😉 Kidding aside, there is a good reason beyond the author loving the race for Shira being up next: Beyond having featured as a character in artworks of Everyman Gaming products before, the black fox Shira was originally the cohort of Kyr’shin Yilenzo, the pretty cool Kitsune featured as the first installment in the series.   Born into a clan of […]

    Everyman Iconics: Shira

    Everyman Iconics: Shira This installment of Everyman Iconics clocks in at 25 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 18 pages of content, so let’s take a look!   Hej look, it’s been one full installment of the series since we had a Kitsune character! Damn time we got another one! 😉 Kidding aside, there is a good reason beyond the author loving the race for Shira being up next: Beyond having featured as a character in artworks of Everyman Gaming products before, the black fox Shira was originally the cohort of Kyr’shin Yilenzo, the pretty cool Kitsune featured as the first installment in the series.   Born into a clan of […]

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  • Uncommon Callings Book 1: Archetypes for Outcasts, Vagabonds and Pariahskahovka-service.ru The first Uncommon Calling book clocks in at 23 pages, 1 page front cover, 1 page editorial,  1page SRD, leaving us with 20 pages of content, so let’s take a look!   We begin this collection of archetypes with the wild shot brawler, whose unarmed strike damage does not increase beyond 4th level; instead, he begins play with training in either a hand crossbow or a one-handed firearm, The former nets +1 to attack rolls with the weapon, the latter  Gunsmithing as well as a battered pistol as the gunslinger – both obviously also net the respective proficiencies. This replaces shield proficiency. If hand crossbows are chosen, 1st level lets […]

    Uncommon Callings Book 1: Archetypes for Outcasts, Vagabonds and Pariahs

    Uncommon Callings Book 1: Archetypes for Outcasts, Vagabonds and Pariahskahovka-service.ru The first Uncommon Calling book clocks in at 23 pages, 1 page front cover, 1 page editorial,  1page SRD, leaving us with 20 pages of content, so let’s take a look!   We begin this collection of archetypes with the wild shot brawler, whose unarmed strike damage does not increase beyond 4th level; instead, he begins play with training in either a hand crossbow or a one-handed firearm, The former nets +1 to attack rolls with the weapon, the latter  Gunsmithing as well as a battered pistol as the gunslinger – both obviously also net the respective proficiencies. This replaces shield proficiency. If hand crossbows are chosen, 1st level lets […]

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  • Mythic Mini: Occult Feats II All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content – so let’s go!   -Psychic Adept: Gain mythic tier knacks with limited uses; one, you may use at-will; this mastered knack can be upgraded to its mythic iteration. Solid.   -Psychic Disciple: Gain a single chosen psychic discipline’s 1st level discipline spell as a 2/day SP in addition to the one gained from the base feat. Via mythic power, the chosen spells can be upgraded to their mythic versions and the discipline’s spells are considered to e on your spell-list for spell-trigger and spell-completion item purposes.   -Psychic Maestro: +1 occult skill unlock […]

    Mythic Mini: Occult Feats II

    Mythic Mini: Occult Feats II All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content – so let’s go!   -Psychic Adept: Gain mythic tier knacks with limited uses; one, you may use at-will; this mastered knack can be upgraded to its mythic iteration. Solid.   -Psychic Disciple: Gain a single chosen psychic discipline’s 1st level discipline spell as a 2/day SP in addition to the one gained from the base feat. Via mythic power, the chosen spells can be upgraded to their mythic versions and the discipline’s spells are considered to e on your spell-list for spell-trigger and spell-completion item purposes.   -Psychic Maestro: +1 occult skill unlock […]

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  • Villain Codex I: Foes for Fledgling Heroes This collection of adversaries clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   A brief history lesson first: This book is the result of an open contest to design adversaries for the PCs. Each of the foes comes with a statblock, a brief history as well as suggested goals and plots, making the respective villain come alive. Sergeant Maybn Blaine would be the first character herein, and the powerful female urban ranger actually has a cool modification: Her favored enemy would be half-bloods! This makes sense and for an adversary your […]

    Villain Codex I: Foes for Fledgling Heroes

    Villain Codex I: Foes for Fledgling Heroes This collection of adversaries clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   A brief history lesson first: This book is the result of an open contest to design adversaries for the PCs. Each of the foes comes with a statblock, a brief history as well as suggested goals and plots, making the respective villain come alive. Sergeant Maybn Blaine would be the first character herein, and the powerful female urban ranger actually has a cool modification: Her favored enemy would be half-bloods! This makes sense and for an adversary your […]

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  • Into the Breach: The Rogue This installment of Flying Pincushion Games’ class-centric series of pdfs clocks in at 43 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page of SRD, leaving us with a massive 38 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   We begin, as always, with new archetypes for the rogue class, the first of which would be the booksmart scout, who receives a modified list of class skills and replaces trapfinding with bardic knowledge. 2nd level needs passive benefits for the scout who successfully identifies hostile […]

    Into the Breach: The Rogue

    Into the Breach: The Rogue This installment of Flying Pincushion Games’ class-centric series of pdfs clocks in at 43 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page of SRD, leaving us with a massive 38 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   We begin, as always, with new archetypes for the rogue class, the first of which would be the booksmart scout, who receives a modified list of class skills and replaces trapfinding with bardic knowledge. 2nd level needs passive benefits for the scout who successfully identifies hostile […]

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  • Four Horsemen Present: Comedic Character Options This pdf clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Ah, the art of comedy – a topic only relatively seldom used in gaming – all the more reason to take a close look at this particular little file, which begins with 6 new traits -these include being able to Disguise as a clown or properly insult adversaries, featuring mechanical relevance as well as a mundane prestidigitation effect via Sleight of Hand. Slapstick Offense is pretty powerful in that it offers unarmed strike damage at one size larger for characters with Improved Unarmored Strike, […]

    Four Horsemen Present: Comedic Character Options

    Four Horsemen Present: Comedic Character Options This pdf clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Ah, the art of comedy – a topic only relatively seldom used in gaming – all the more reason to take a close look at this particular little file, which begins with 6 new traits -these include being able to Disguise as a clown or properly insult adversaries, featuring mechanical relevance as well as a mundane prestidigitation effect via Sleight of Hand. Slapstick Offense is pretty powerful in that it offers unarmed strike damage at one size larger for characters with Improved Unarmored Strike, […]

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  • Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

    Akashic Mysteries

    Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

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  • The Destroyer’s Handbook This installment of Drop Dead Studios’ Spheres of Power-expansions clocks in at 40 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of back cover, leaving us with 35 pages of content, so let’s take a look!   After the introductory prose, we dive right into the archetype-section of the book, with the first being the Admixture Savant elementalist, who gets a modified skill-list, casts via Int and gains an admixture pool instead of evasion and the dodge bonus at 2nd level. These points may be expended to either remove the increase of casting time of the Admixture talent or reduce the spell point expenditure of metamagic feats by 1 point per […]

    The Destroyer’s Handbook

    The Destroyer’s Handbook This installment of Drop Dead Studios’ Spheres of Power-expansions clocks in at 40 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of back cover, leaving us with 35 pages of content, so let’s take a look!   After the introductory prose, we dive right into the archetype-section of the book, with the first being the Admixture Savant elementalist, who gets a modified skill-list, casts via Int and gains an admixture pool instead of evasion and the dodge bonus at 2nd level. These points may be expended to either remove the increase of casting time of the Admixture talent or reduce the spell point expenditure of metamagic feats by 1 point per […]

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  • Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

    Occult Character Codex: Spiritualists

    Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

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  • Everyman Iconics – Kyr’shin Yilenzo The first installment of the Everyman Iconics-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 19 pages of content, so let’s take a look!   Okay, so this book, basically, is an NPC-book…or a pregen-book…or a build-scavenge-book…all depending on what you’re looking for. let me elaborate: This book takes the very first of Alexander Augunas’ by now notorious kitsune characters, pretty much the face of Everyman Gaming, Kyr’shin Yilenzo and provides the build options for the character in an easy to grasp manner.   The pdf begins with an extensive fluffy background that renders the stats a proper character – with extensive description and […]

    Everyman Iconics – Kyr’shin Yilenzo

    Everyman Iconics – Kyr’shin Yilenzo The first installment of the Everyman Iconics-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 19 pages of content, so let’s take a look!   Okay, so this book, basically, is an NPC-book…or a pregen-book…or a build-scavenge-book…all depending on what you’re looking for. let me elaborate: This book takes the very first of Alexander Augunas’ by now notorious kitsune characters, pretty much the face of Everyman Gaming, Kyr’shin Yilenzo and provides the build options for the character in an easy to grasp manner.   The pdf begins with an extensive fluffy background that renders the stats a proper character – with extensive description and […]

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  • Strange Magic Expanded – The Elegist This expansion to the absolutely superb Strange Magic-book clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 38 pages of content, so let’s take a look, shall we?   An elegy is defined as a poem of serious reflection, usually written in elegiac couplets, often pertaining themes of death, existential dread etc. – with a traditional 3-part structure that features descriptio, lamentatio and consolatio – native speakers of English add a simple “n” and their function becomes pretty self-apparent. Now lyric comes from “lyra” and thus it should be no surprise to see the connotation and three-part structure making for a natural fit for […]

    Strange Magic Expanded – The Elegist

    Strange Magic Expanded – The Elegist This expansion to the absolutely superb Strange Magic-book clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 38 pages of content, so let’s take a look, shall we?   An elegy is defined as a poem of serious reflection, usually written in elegiac couplets, often pertaining themes of death, existential dread etc. – with a traditional 3-part structure that features descriptio, lamentatio and consolatio – native speakers of English add a simple “n” and their function becomes pretty self-apparent. Now lyric comes from “lyra” and thus it should be no surprise to see the connotation and three-part structure making for a natural fit for […]

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  • Everyman Unchained: Eidolons This installment of Everyman Unchained clocks in at a massive 50 pages, 1 page front cover, 1 page editorial, 4 pages of SRD and 1 page advertisement, leaving us with 43 (!!!) pages of content, so let’s take a look!   Or rather, well, before we do, let me state that this book was a ton (no, really!) of work, but also one I truly appreciated. When i began reviewing the Everyman Unchained-series, I had to cover basically everything…and compare the individual builds with Purple Duck Games’ takes on the same concepts. Which turned reviewing these into a comparative nightmare. Worse, from a reviewer’s point of view, the two approaches taken diverged significantly. Wherein Alexander Augunas stuck […]

    Everyman Unchained: Eidolons

    Everyman Unchained: Eidolons This installment of Everyman Unchained clocks in at a massive 50 pages, 1 page front cover, 1 page editorial, 4 pages of SRD and 1 page advertisement, leaving us with 43 (!!!) pages of content, so let’s take a look!   Or rather, well, before we do, let me state that this book was a ton (no, really!) of work, but also one I truly appreciated. When i began reviewing the Everyman Unchained-series, I had to cover basically everything…and compare the individual builds with Purple Duck Games’ takes on the same concepts. Which turned reviewing these into a comparative nightmare. Worse, from a reviewer’s point of view, the two approaches taken diverged significantly. Wherein Alexander Augunas stuck […]

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  • Four Horsemen Present: Hybrid Class – Blasphemer This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   The blasphemer, as a chassis, is a blending of antipaladin and bard and as such, must be evil. The class gets d8 HD, 3/4 BAB-progression, good Fort- and Will-saves, 6+Int skills per level and proficiency with simple and martial weapons as well as all types of armor and shields, excluding tower shields. The class begins play with an aura of evil and gets access to cantrips. The class draws its spells from the antipaladin and bard spell lists (with certain spells added […]

    Four Horsemen Present: Hybrid Class – Blasphemer

    Four Horsemen Present: Hybrid Class – Blasphemer This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   The blasphemer, as a chassis, is a blending of antipaladin and bard and as such, must be evil. The class gets d8 HD, 3/4 BAB-progression, good Fort- and Will-saves, 6+Int skills per level and proficiency with simple and martial weapons as well as all types of armor and shields, excluding tower shields. The class begins play with an aura of evil and gets access to cantrips. The class draws its spells from the antipaladin and bard spell lists (with certain spells added […]

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  • The Flavour Handbook This massive book clocks in at 96 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial,2 pages of SRD, 1 page ToC, 1 page back cover, leaving us with 89 pages of content, so let’s take a look!   This review was moved forward in my reviewing queue as a prioritized review at the request of my patreons.   This pdf does not waste any time, beginning almost immediately by depicting a new base class for your perusal, which, what else could it be, would be the chef. The chef base class, chassis-wise, gets d8 HD, 6+Int skills per level, 3/4 BAB-progression, good Fort- and Ref-saves as well as proficiency with simple […]

    The Flavour Handbook

    The Flavour Handbook This massive book clocks in at 96 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial,2 pages of SRD, 1 page ToC, 1 page back cover, leaving us with 89 pages of content, so let’s take a look!   This review was moved forward in my reviewing queue as a prioritized review at the request of my patreons.   This pdf does not waste any time, beginning almost immediately by depicting a new base class for your perusal, which, what else could it be, would be the chef. The chef base class, chassis-wise, gets d8 HD, 6+Int skills per level, 3/4 BAB-progression, good Fort- and Ref-saves as well as proficiency with simple […]

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  • Occult Character Codex: Mediums This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Occult Adventures is a great book, but the rather complex classes in the book do provide a challenge regarding time-investment to create sample NPCs. This is where this series comes in for the time-starved GM – basically, we have a collection of characters herein, spanning the CRs from 1 – 20, all ready and set for your perusal.   So how were they made? Well, for one, […]

    Occult Character Codex: Mediums

    Occult Character Codex: Mediums This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Occult Adventures is a great book, but the rather complex classes in the book do provide a challenge regarding time-investment to create sample NPCs. This is where this series comes in for the time-starved GM – basically, we have a collection of characters herein, spanning the CRs from 1 – 20, all ready and set for your perusal.   So how were they made? Well, for one, […]

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