Pathfinder Unchained-compatible Archive

  • Rogue’s Field Guide to Rare Races This massive book clocks in at 283 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page ToC, 1 page back cover/designation of product identity, leaving us with 277 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review.   We begin with a brief framing device that is mirrored in the end of the pdf, with notes by “The Rogue”, the eponymous explorer that comments the text and provides the respective surveys, as well as the lead designer.   As you could glean from the title, this book is concerned with unique and strange […]

    Rogue’s Field Guide to Rare Races

    Rogue’s Field Guide to Rare Races This massive book clocks in at 283 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page ToC, 1 page back cover/designation of product identity, leaving us with 277 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review.   We begin with a brief framing device that is mirrored in the end of the pdf, with notes by “The Rogue”, the eponymous explorer that comments the text and provides the respective surveys, as well as the lead designer.   As you could glean from the title, this book is concerned with unique and strange […]

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  • Book of Heroic Races: Occult Intrigue in the Wilderness This supplement clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2 pages of advertisement, 2 pages of SRD, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, if the title wasn’t enough of an indicator, this book provides material for the occult classes, the Ultimate Intrigue & Wilderness books – namely, for the Heroic Races introduced in Jon Brazer Enterprise’s Book of Heroic Races: Advanced Compendium. The races covered herein are androids, changelings, catfolk, dhampir, […]

    Book of Heroic Races: Occult Intrigue in the Wilderness

    Book of Heroic Races: Occult Intrigue in the Wilderness This supplement clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2 pages of advertisement, 2 pages of SRD, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, if the title wasn’t enough of an indicator, this book provides material for the occult classes, the Ultimate Intrigue & Wilderness books – namely, for the Heroic Races introduced in Jon Brazer Enterprise’s Book of Heroic Races: Advanced Compendium. The races covered herein are androids, changelings, catfolk, dhampir, […]

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  • Starjammer: Races of the Void Book One This supplement for the Starjammer setting/rules clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   This being a racial book, we don’t waste much space before we’re introduced to the first new race herein, the Aurellians, who gain +2 Dex and Wis, -2 Cha. They are Small aberration (darkvision 60 ft., must eat, breathe and sleep) and they have a limited, natural fly speed (not affected by antimagic fields) of 20 ft., but must remain over a solid surface that can hold their weight. Slightly weird – there is no […]

    Starjammer: Races of the Void Book One

    Starjammer: Races of the Void Book One This supplement for the Starjammer setting/rules clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   This being a racial book, we don’t waste much space before we’re introduced to the first new race herein, the Aurellians, who gain +2 Dex and Wis, -2 Cha. They are Small aberration (darkvision 60 ft., must eat, breathe and sleep) and they have a limited, natural fly speed (not affected by antimagic fields) of 20 ft., but must remain over a solid surface that can hold their weight. Slightly weird – there is no […]

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  • Aetheric Heroes This supplement for the Aethera Campaign Setting clocks in at 48 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 42 pages of content, devoted to 10 pregens for the setting, so let’s take a look.   Now, in a nice touch, we have something cool on the inside of the front cover: The glorious drawing of the Aethera system is reproduced here and sports icons of the respective pregens, contextualizing them within the system itself.   Now, let us take a look at the pregens, shall we? The first thing you must be aware of, would, alas, be the fact that, […]

    Aetheric Heroes

    Aetheric Heroes This supplement for the Aethera Campaign Setting clocks in at 48 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 42 pages of content, devoted to 10 pregens for the setting, so let’s take a look.   Now, in a nice touch, we have something cool on the inside of the front cover: The glorious drawing of the Aethera system is reproduced here and sports icons of the respective pregens, contextualizing them within the system itself.   Now, let us take a look at the pregens, shall we? The first thing you must be aware of, would, alas, be the fact that, […]

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  • Desert Heroes of Porphyra This massive pdf clocks in at 65 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 61 pages of content, though it should be noted that these are laid out in 6’’ by 9’’, which means that you can fit up to 4 pages on a given sheet of paper when printing this out – provided your eyes are good enough, obviously.   Okay, so this pdf contains a total of no less than 5 different classes, so let’s take a look at the details, shall we?   The first of these would be the ascetic, who can be envisioned as a variant class of the unchained monk. These folks […]

    Desert Heroes of Porphyra

    Desert Heroes of Porphyra This massive pdf clocks in at 65 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 61 pages of content, though it should be noted that these are laid out in 6’’ by 9’’, which means that you can fit up to 4 pages on a given sheet of paper when printing this out – provided your eyes are good enough, obviously.   Okay, so this pdf contains a total of no less than 5 different classes, so let’s take a look at the details, shall we?   The first of these would be the ascetic, who can be envisioned as a variant class of the unchained monk. These folks […]

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  • Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

    Legendary Monks

    Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

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  • Unchained Summoner Codex This supplement clocks in at 33 pages, 1 page front cover, 3 pages of SRD, leaving us with a massive 29 pages of content, so let’s take a look!   After a few nice bits of prose, we learn about how summoners work within the patchwork planet of Porphyra: This section may be brief, but it adds a significant amount of flavor to the class. To give you an example: “The “soul companions” that summoners supervise, called ‘eidolons’ in the magica lexica of the Colleges of Magic…“ – there are multiple aspects here that rock: By calling the relationship “supervising”, we establish a hierarchy and all its components; the mention of the magica lexica contextualizes the uncommon […]

    Unchained Summoner Codex

    Unchained Summoner Codex This supplement clocks in at 33 pages, 1 page front cover, 3 pages of SRD, leaving us with a massive 29 pages of content, so let’s take a look!   After a few nice bits of prose, we learn about how summoners work within the patchwork planet of Porphyra: This section may be brief, but it adds a significant amount of flavor to the class. To give you an example: “The “soul companions” that summoners supervise, called ‘eidolons’ in the magica lexica of the Colleges of Magic…“ – there are multiple aspects here that rock: By calling the relationship “supervising”, we establish a hierarchy and all its components; the mention of the magica lexica contextualizes the uncommon […]

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  • The Robot Summoner This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of explanation of how to use this, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 14 pages of content, though it should be noted that, as always with Legendary Games, we get a lot of content per page.   First of all: No, your class does not have the lame “Robot Summoner”-name – that is only for the purpose of, you know, making sure you know what you get. The class is called “Steel Soul”, which sounds damn metal to me. The steel soul is a variant of the unchained summoner […]

    The Robot Summoner

    The Robot Summoner This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of explanation of how to use this, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 14 pages of content, though it should be noted that, as always with Legendary Games, we get a lot of content per page.   First of all: No, your class does not have the lame “Robot Summoner”-name – that is only for the purpose of, you know, making sure you know what you get. The class is called “Steel Soul”, which sounds damn metal to me. The steel soul is a variant of the unchained summoner […]

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  • Everyman Minis: Unchained Monk Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As per the title, this book provides new options for the unchained monk, focusing primarily on style strikes. As such, the pdf recaps the ability before diving into the nit and grit of the respective options. The pdf provides a total of 5 different style strikes: Arm Wrench and Fake Out allow for free disarm/feint-checks; the former sans AoO. The latter is interesting: The monk gets + Wisdom-bonus to the check, and on a success, may designate an ally threatening […]

    Everyman Minis: Unchained Monk Options

    Everyman Minis: Unchained Monk Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As per the title, this book provides new options for the unchained monk, focusing primarily on style strikes. As such, the pdf recaps the ability before diving into the nit and grit of the respective options. The pdf provides a total of 5 different style strikes: Arm Wrench and Fake Out allow for free disarm/feint-checks; the former sans AoO. The latter is interesting: The monk gets + Wisdom-bonus to the check, and on a success, may designate an ally threatening […]

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  • Everyman Minis: More Unchained Fighter Options This Everyman Mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   After a brief recap of the class features expanded herein, we begin with one new advanced armor training option, namely effortless shielding: You can carry items while wielding shields (excluding tower shields), but at either -2 to atk or a decrease of shield bonus by 1. You choose the penalty at the start of any action with a weapon carried in shield hand. If you have Weapon Finesse, you don’t add the armor check penalty to atk rolls when […]

    Everyman Minis: More Unchained Fighter Options

    Everyman Minis: More Unchained Fighter Options This Everyman Mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   After a brief recap of the class features expanded herein, we begin with one new advanced armor training option, namely effortless shielding: You can carry items while wielding shields (excluding tower shields), but at either -2 to atk or a decrease of shield bonus by 1. You choose the penalty at the start of any action with a weapon carried in shield hand. If you have Weapon Finesse, you don’t add the armor check penalty to atk rolls when […]

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  • Everyman Minis: Unchained Fighter Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3 .5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All righty, there are basically three types of class features contained herein for the Unchained Fighter-class.   The first ones would be advanced armor training options: We get a total of 3 of them: Armored Dash is glorious: It lets fighters wearing medium or heavy armor ignore a number of 5-ft.-squares of difficult terrain per movement equal to Strength-bonus. This does not stack with Nimble Moves or abilities based on it. Guarded action lets the fighter, […]

    Everyman Minis: Unchained Fighter Options

    Everyman Minis: Unchained Fighter Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3 .5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All righty, there are basically three types of class features contained herein for the Unchained Fighter-class.   The first ones would be advanced armor training options: We get a total of 3 of them: Armored Dash is glorious: It lets fighters wearing medium or heavy armor ignore a number of 5-ft.-squares of difficult terrain per movement equal to Strength-bonus. This does not stack with Nimble Moves or abilities based on it. Guarded action lets the fighter, […]

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  • The Nyctomancer’s Handbook This installment of the Spheres of Power-expansions clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   Okay, as always, we begin with a nice piece of prose before we get a summary of how to use this expansion for the Dark sphere – perhaps one of the “less sexy” spheres and one of the more difficult to write and expand upon, so how this fares is rather interesting to me.   The first chapter starts off with the new archetypes, the first of which would be the darkshaper, who gets a […]

    The Nyctomancer’s Handbook

    The Nyctomancer’s Handbook This installment of the Spheres of Power-expansions clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   Okay, as always, we begin with a nice piece of prose before we get a summary of how to use this expansion for the Dark sphere – perhaps one of the “less sexy” spheres and one of the more difficult to write and expand upon, so how this fares is rather interesting to me.   The first chapter starts off with the new archetypes, the first of which would be the darkshaper, who gets a […]

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  • Four Horsemen Present: Hybrid Class – Mountebank This hybrid class of mesmerist and unchained rogue clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   The mountebank gets d8 HD, 6 + Int skills per level, proficiency with simple weapons, hand crossbow, kerambit, rapier, sap and sword cane as well as light armor. The class gets ¾ BAB-progression and good Ref- and Will-saves and begins play with consummate liar and hypnotic stare. 2nd level nets Weapon Finesse and finesse training with one weapon group for using Dex-mod to determine bonus damage. 2nd level also nets patter: The mountebank begins prattling away as […]

    Four Horsemen Present: Hybrid Class – Mountebank

    Four Horsemen Present: Hybrid Class – Mountebank This hybrid class of mesmerist and unchained rogue clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   The mountebank gets d8 HD, 6 + Int skills per level, proficiency with simple weapons, hand crossbow, kerambit, rapier, sap and sword cane as well as light armor. The class gets ¾ BAB-progression and good Ref- and Will-saves and begins play with consummate liar and hypnotic stare. 2nd level nets Weapon Finesse and finesse training with one weapon group for using Dex-mod to determine bonus damage. 2nd level also nets patter: The mountebank begins prattling away as […]

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  • Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

    Hybrid Class: Gestrati

    Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

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  • Everyman Minis: Unchained Kangaroos This everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, why unchain the kangaroo? Well, they don’t trap foes like e.g. wolves and analogue creatures: They actually have claws. And even the front paws aren’t as harmless as they look. Hence, we get cool alternate stats for unchained kangaroo animal companion stats on the first page – no complaints regarding them in comparison to other animal companion stats. (They advance at 4th level, just fyi.)   The regular kangaroo presented herein would be a CR ½ creature, whose kick causes […]

    Everyman Minis: Unchained Kangaroos

    Everyman Minis: Unchained Kangaroos This everyman mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, why unchain the kangaroo? Well, they don’t trap foes like e.g. wolves and analogue creatures: They actually have claws. And even the front paws aren’t as harmless as they look. Hence, we get cool alternate stats for unchained kangaroo animal companion stats on the first page – no complaints regarding them in comparison to other animal companion stats. (They advance at 4th level, just fyi.)   The regular kangaroo presented herein would be a CR ½ creature, whose kick causes […]

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  • Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

    Everyman Minis: Way of the Eight

    Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

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  • Deadly Delves: The Gilded Gauntlet This massive module clocks in at 61 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This review was moved up in my review queue as a prioritized review at the request of my patreons.   Okay, so while this *is* a massive module, it should be noted that it also doubles, to an extent, as a small settlement supplement – the appendix depicts the city of Hunstoc, which represents the backdrop of this adventure, in rather impressive detail – not only are the respective key environments discussed, we also get the […]

    Deadly Delves: The Gilded Gauntlet

    Deadly Delves: The Gilded Gauntlet This massive module clocks in at 61 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This review was moved up in my review queue as a prioritized review at the request of my patreons.   Okay, so while this *is* a massive module, it should be noted that it also doubles, to an extent, as a small settlement supplement – the appendix depicts the city of Hunstoc, which represents the backdrop of this adventure, in rather impressive detail – not only are the respective key environments discussed, we also get the […]

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  • Everyman Iconics: Kyr’shin Unchained This installment of the Everyman Iconics-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy in the rules as many designers or guys like me are. That’s not supposed to be arrogance, it’s just a fact – I’ve been doing these reviews for a long, long time. Still, that may be, as a whole, the […]

    Everyman Iconics: Kyr’shin Unchained

    Everyman Iconics: Kyr’shin Unchained This installment of the Everyman Iconics-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy in the rules as many designers or guys like me are. That’s not supposed to be arrogance, it’s just a fact – I’ve been doing these reviews for a long, long time. Still, that may be, as a whole, the […]

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  • Wizard’s Academy All right, this massive module & bestiary clock in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a whopping219 pages of content, so let’s take a look!   Wait, before we dive into the module: If you are only interested in the bestiary section, which takes up 124 pages of the pdf, you should know that it is available as a stand-alone file, as “Fantastical Creatures and How to Survive Them – A Student’s Guide for Adventure & Study.” If you want to know about these creatures and what I think about them, please consult my review of that tome – the combined […]

    Wizard’s Academy

    Wizard’s Academy All right, this massive module & bestiary clock in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a whopping219 pages of content, so let’s take a look!   Wait, before we dive into the module: If you are only interested in the bestiary section, which takes up 124 pages of the pdf, you should know that it is available as a stand-alone file, as “Fantastical Creatures and How to Survive Them – A Student’s Guide for Adventure & Study.” If you want to know about these creatures and what I think about them, please consult my review of that tome – the combined […]

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  • Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study This massive bestiary clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with no less than 124 pages of content, so let’s take a look!   We begin this supplement, true to its premise, with an in-character introduction – this book is very much crafted as a kind of field notebook of creatures, with prose featured as a framing device and Winterlynn Graysun, graduate of Windfell Academy, as the narrative voice framing the content herein.   Which brings me to something to bear in mind: This bestiary is […]

    Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study

    Fantastical Creatures and How to Survive Them: A Student’s Guide for Adventure and Study This massive bestiary clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with no less than 124 pages of content, so let’s take a look!   We begin this supplement, true to its premise, with an in-character introduction – this book is very much crafted as a kind of field notebook of creatures, with prose featured as a framing device and Winterlynn Graysun, graduate of Windfell Academy, as the narrative voice framing the content herein.   Which brings me to something to bear in mind: This bestiary is […]

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  • Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

    Gunslingers Unchained

    Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

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  • Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

    Fabulous Archetypes

    Fabulous Archetypes This pdf clocks in at 13 pages, 1 page front cover, 2 1/3 pages of SRD, leaving us with 9 2/3 pages of content, so let’s take a look! It should be noted that the pages are formatted and laid out for a 6” by 9” booklet standard, which means you can fit up to 4 of these pages on a given sheet of paper if your eyesight is good enough to cope with the letter-size.   We begin with a brief Yeats-quote as well as a short definition of what “fabulous” means within the context of this pdf before moving on to the unicorn rider cavalier archetype, who is locked into good alignment and a properly statted […]

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  • Tangible Taverns: The Bull & The Bear This installment of the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both are […]

    Tangible Taverns: The Bull & The Bear

    Tangible Taverns: The Bull & The Bear This installment of the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both are […]

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  • Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

    Legendary Villains: Vigilantes

    Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

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  • Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

    Alternate Paths: Ascetic Characters

    Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

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  • Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

    Everyman Unchained: Fighters

    Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

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  • Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

    Hybrid Classes Vol. I

    Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

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