Paul Quarles Archive

  • GM’s Miscellany: The Thingonomicon (system neutral) This massive compilation clocks in at 188 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 179 pages of content, so let’s take a look!   This review was requested as a prioritized review by my patreon supporters and moved up in my reviewing queue accordingly   First of all, this supplement has got to have one of the coolest names ever – kudos there! In case you did not notice, this one represents a compilation of Raging Swan Press’ first 25 installments of the #20 Things-series of dressing files.   This means it […]

    GM’s Miscellany: The Thingonomicon (system neutral)

    GM’s Miscellany: The Thingonomicon (system neutral) This massive compilation clocks in at 188 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 179 pages of content, so let’s take a look!   This review was requested as a prioritized review by my patreon supporters and moved up in my reviewing queue accordingly   First of all, this supplement has got to have one of the coolest names ever – kudos there! In case you did not notice, this one represents a compilation of Raging Swan Press’ first 25 installments of the #20 Things-series of dressing files.   This means it […]

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  • GM’s Screen: Kobold Warrens (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing – here, we can find mottled scales, crude dragon drawings or suitable graffiti; the second 10 entries for sample events: Clatter, rattling chains, taunting from an unseen kobold… and the final column features 10 things to loot, which include half-burned candles plus flint and steel, a ragged belt pouch holding an ornate dagger hilt, and the like.     Finally, at the bottom of the […]

    GM’s Screen: Kobold Warrens (system neutral)

    GM’s Screen: Kobold Warrens (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing – here, we can find mottled scales, crude dragon drawings or suitable graffiti; the second 10 entries for sample events: Clatter, rattling chains, taunting from an unseen kobold… and the final column features 10 things to loot, which include half-burned candles plus flint and steel, a ragged belt pouch holding an ornate dagger hilt, and the like.     Finally, at the bottom of the […]

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  • 20 Things: Kobold Warren (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   We begin the supplement with 10 events to occur in a kobold warren – from furtive scratches to piping that may constitute a warning, these are pretty cool. Then, we get a truly cool table: 10 extra things to say when the PCs fail to find a trap. This table is extremely helpful: The entries generate paranoia and atmosphere. Two thumbs up!   Of course, when failure is an option, […]

    20 Things: Kobold Warren (system neutral)

    20 Things: Kobold Warren (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   We begin the supplement with 10 events to occur in a kobold warren – from furtive scratches to piping that may constitute a warning, these are pretty cool. Then, we get a truly cool table: 10 extra things to say when the PCs fail to find a trap. This table is extremely helpful: The entries generate paranoia and atmosphere. Two thumbs up!   Of course, when failure is an option, […]

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