PDG Archive

  • Monstrous Bloodlines for Sorcerors V This pdf clocks in at 15 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 10 pages of content, though it should be noted that these are formatted for booklet-size (A5, or 6” by 9”), which allows you to fit comfortably 4 pages on one sheet of A4 paper, if your eyesight’s good enough.   All right, bloodlines…so what do we get? The first bloodline herein would be “animal”, which receives Handel Animal as class skill, beast shapes and aspects etc. as bonus spells, quicker casting of spells that summon animals. Additionally, the sorceror gets scaling claws (which, while not specifically noting their category, are otherwise precise), increased speed, […]

    Monstrous Bloodlines for Sorcerors V

    Monstrous Bloodlines for Sorcerors V This pdf clocks in at 15 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 10 pages of content, though it should be noted that these are formatted for booklet-size (A5, or 6” by 9”), which allows you to fit comfortably 4 pages on one sheet of A4 paper, if your eyesight’s good enough.   All right, bloodlines…so what do we get? The first bloodline herein would be “animal”, which receives Handel Animal as class skill, beast shapes and aspects etc. as bonus spells, quicker casting of spells that summon animals. Additionally, the sorceror gets scaling claws (which, while not specifically noting their category, are otherwise precise), increased speed, […]

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  • Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

    Campaign Elements – Goblins of the Faerie Wood (DCC)

    Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

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  • Hybrid Class: Armjack This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   The armjack hybrid class presented here represents a hybrid of bard and fighter that gets a d10 HD, 6 + Int-mod skills per level, proficiency with simple and martial weapons, all armors and shields, including tower shields. The armjack gets a full BAB-progression as well as good Ref- and Will-save progression.   The armjack is a hybrid of bard and fighter and thus begins play with cry to arms, a variant of bardic performance that is started as a standard action and then maintained as a […]

    Hybrid Class: Armjack

    Hybrid Class: Armjack This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   The armjack hybrid class presented here represents a hybrid of bard and fighter that gets a d10 HD, 6 + Int-mod skills per level, proficiency with simple and martial weapons, all armors and shields, including tower shields. The armjack gets a full BAB-progression as well as good Ref- and Will-save progression.   The armjack is a hybrid of bard and fighter and thus begins play with cry to arms, a variant of bardic performance that is started as a standard action and then maintained as a […]

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  • Campaign Elements: The Giggling Deep (DCC) This installment of the Campaign Elements-series of set-pieces/modules/environments for DCC clocks in at 31 pages, 1 page front cover, ~1/2 page editorial, 1.5 pages SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5-sized (6” by 9”), which means you can fit up to 4 pages on one sheet of paper if you print it out.   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! So, somewhere in a complex of your choosing, there is a stone cap, bedecked with runes. Via brains or brawn, read magic or […]

    Campaign Elements: The Giggling Deep (DCC)

    Campaign Elements: The Giggling Deep (DCC) This installment of the Campaign Elements-series of set-pieces/modules/environments for DCC clocks in at 31 pages, 1 page front cover, ~1/2 page editorial, 1.5 pages SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5-sized (6” by 9”), which means you can fit up to 4 pages on one sheet of paper if you print it out.   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! So, somewhere in a complex of your choosing, there is a stone cap, bedecked with runes. Via brains or brawn, read magic or […]

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  • Drow of Porphyra: The Strivog, the Bone Drow This installment of the series depicting the diverse drow cultures of the patchwork planet Porphyra clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 28 pages of content, so let’s take a look!   One note first: This depicts a capital letters EVIL drow culture and as such contains some mature themes (hence no PFRPG-logo) – it’s not grimdark and won’t shock kids in their puberty, but sensitive small kids shouldn’t read this. If you need guidance: If your kids love Conan or enjoy reading darker stuff, they’ll be fine.   On a far-off planet, at one point, the elves were […]

    Drow of Porphyra: The Strivog, the Bone Drow

    Drow of Porphyra: The Strivog, the Bone Drow This installment of the series depicting the diverse drow cultures of the patchwork planet Porphyra clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 28 pages of content, so let’s take a look!   One note first: This depicts a capital letters EVIL drow culture and as such contains some mature themes (hence no PFRPG-logo) – it’s not grimdark and won’t shock kids in their puberty, but sensitive small kids shouldn’t read this. If you need guidance: If your kids love Conan or enjoy reading darker stuff, they’ll be fine.   On a far-off planet, at one point, the elves were […]

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  • Adventure Avenue: A Plague of Paucity This little module clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page patreon-recognition, 2 pages of SRD, leaving us with 36 pages of content, though it should be noted that these adhere to the A5-size-standard (6” by 9”) and as such, you can fit up to 4 on any given sheet of paper when printing them out.   This is a module for 2nd level characters, set in the Last Kingdom region of the patchwork planet of Porphyra, though adaption to other settings should be relatively easy, particularly in the context of Rokugan or a similarly slightly Asian-tinged environment. The ratfolk of the Last Kingdom have thrown off the […]

    Adventure Avenue: A Plague of Paucity

    Adventure Avenue: A Plague of Paucity This little module clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page patreon-recognition, 2 pages of SRD, leaving us with 36 pages of content, though it should be noted that these adhere to the A5-size-standard (6” by 9”) and as such, you can fit up to 4 on any given sheet of paper when printing them out.   This is a module for 2nd level characters, set in the Last Kingdom region of the patchwork planet of Porphyra, though adaption to other settings should be relatively easy, particularly in the context of Rokugan or a similarly slightly Asian-tinged environment. The ratfolk of the Last Kingdom have thrown off the […]

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  • Clerics of Porphyra This installment of the “…of Porphyra”-series clocks in at 36 pages, 1 page editorial, 1 page editorial, 2 pages of SRD, leaving us with 32 pages of content, though these are A5 (6” by 9”)-sized and thus, you can fit up to 4 of the pages comfortably on one sheet of paper.   All right, we begin this supplement with several new archetypes, the first of which would be the betrothed, sown to celibacy and being wed to the deity’s principles. These characters receive just one domain,  but receives a bonded ring as a bonded object for divine casting. These guys may also forego a +1d6 progression of channel energy in lieu of receiving a teamwork feat […]

    Clerics of Porphyra

    Clerics of Porphyra This installment of the “…of Porphyra”-series clocks in at 36 pages, 1 page editorial, 1 page editorial, 2 pages of SRD, leaving us with 32 pages of content, though these are A5 (6” by 9”)-sized and thus, you can fit up to 4 of the pages comfortably on one sheet of paper.   All right, we begin this supplement with several new archetypes, the first of which would be the betrothed, sown to celibacy and being wed to the deity’s principles. These characters receive just one domain,  but receives a bonded ring as a bonded object for divine casting. These guys may also forego a +1d6 progression of channel energy in lieu of receiving a teamwork feat […]

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  • Psychopomp Ushers of Porphyra This pdf depicting the deity-level psychopomps found on the patchwork planet of Porphyra clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages, so let’s take a look!   But what are these psychopomp ushers exactly? Well, the closest analogue would be empyrian lords, dukes of hell, arch-demons…you know, quasi-divine, extremely powerful outsiders. The concept is so simple and makes sense – subordinates to the Queen of Death, these beings allow for a nice array of customization regarding different types of takes of the concept of the shepherd/usher of souls and agents of death.   The interaction of these powerful entities with both the elemental lords […]

    Psychopomp Ushers of Porphyra

    Psychopomp Ushers of Porphyra This pdf depicting the deity-level psychopomps found on the patchwork planet of Porphyra clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages, so let’s take a look!   But what are these psychopomp ushers exactly? Well, the closest analogue would be empyrian lords, dukes of hell, arch-demons…you know, quasi-divine, extremely powerful outsiders. The concept is so simple and makes sense – subordinates to the Queen of Death, these beings allow for a nice array of customization regarding different types of takes of the concept of the shepherd/usher of souls and agents of death.   The interaction of these powerful entities with both the elemental lords […]

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  • Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC) The third collection of essays on game design by Daniel J. Bishop, intended primarily, but by far not exclusively, for the DCC RPG, clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 54 pages of content, though it should be noted that this book’s layout is intended for A5 (6” by 9”)-booklets and, as such, you can fit up to 4 of these pages on one sheet, provided your eyesight is good.   Please read the whole review, not just a paragraph or two. This is going somewhere.   All right, so…the topic is the sandbox and […]

    Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC)

    Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC) The third collection of essays on game design by Daniel J. Bishop, intended primarily, but by far not exclusively, for the DCC RPG, clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 54 pages of content, though it should be noted that this book’s layout is intended for A5 (6” by 9”)-booklets and, as such, you can fit up to 4 of these pages on one sheet, provided your eyesight is good.   Please read the whole review, not just a paragraph or two. This is going somewhere.   All right, so…the topic is the sandbox and […]

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  • Hybrid Class: Luminary This hybrid class clocks in at 12 pages, 1 page front cover, 1 page editorial 2/3 of a page SRD, leaving us with 9 1/3 pages of content, so let’s take a look!   The luminary class, chassis-wise, receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and also receives 3/4 BAB-progression as well as good Ref- and Will-saves. The luminary receives spontaneous spellcasting governed by Charisma, with maximum spell level being 6th. His spells are drawn from the mesmerist list.   The luminary’s signature tool and skill set would be occult photography – they begin play with a camera obscura that requires access to an alchemist lab to properly […]

    Hybrid Class: Luminary

    Hybrid Class: Luminary This hybrid class clocks in at 12 pages, 1 page front cover, 1 page editorial 2/3 of a page SRD, leaving us with 9 1/3 pages of content, so let’s take a look!   The luminary class, chassis-wise, receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and also receives 3/4 BAB-progression as well as good Ref- and Will-saves. The luminary receives spontaneous spellcasting governed by Charisma, with maximum spell level being 6th. His spells are drawn from the mesmerist list.   The luminary’s signature tool and skill set would be occult photography – they begin play with a camera obscura that requires access to an alchemist lab to properly […]

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  • Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral) The second booklet of essays and thoughts by the eponymous Raven Crowking (aka Daniel J. Bishop) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, leaving us with 50 pages, though these are made for the a5 (6” by 9”-standard) – you can fit 4 of them on a sheet of paper if you’re like me and tend to print things out.   We begin this pdf with the basics and, even if one is an experienced judge, it may help to recap the steps: 1) Brainstorm. In the beginning, there was the idea. Simple […]

    Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral)

    Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral) The second booklet of essays and thoughts by the eponymous Raven Crowking (aka Daniel J. Bishop) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, leaving us with 50 pages, though these are made for the a5 (6” by 9”-standard) – you can fit 4 of them on a sheet of paper if you’re like me and tend to print things out.   We begin this pdf with the basics and, even if one is an experienced judge, it may help to recap the steps: 1) Brainstorm. In the beginning, there was the idea. Simple […]

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  • 10 Monsters – A Basic Bestiary Volume I This little bestiary clocks in at 13 pages, 1 page front cover, 1 page editorial/monsters by type/CR, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   We begin this pdf with the blessed ring at CR 6 – an immobile ring of Large mushrooms that may not move…but it *can* spray devastating bursts of acid at foes. After entering the ring, it generates a dome to rest in, so yeah, sniping into camp is impeded as well. Sounds like your average adventuring nightmare? Nope, for there is a twist: These plants are actually good, can detect alignments and only assault evil creatures – they represent […]

    10 Monsters – A Basic Bestiary Volume I

    10 Monsters – A Basic Bestiary Volume I This little bestiary clocks in at 13 pages, 1 page front cover, 1 page editorial/monsters by type/CR, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   We begin this pdf with the blessed ring at CR 6 – an immobile ring of Large mushrooms that may not move…but it *can* spray devastating bursts of acid at foes. After entering the ring, it generates a dome to rest in, so yeah, sniping into camp is impeded as well. Sounds like your average adventuring nightmare? Nope, for there is a twist: These plants are actually good, can detect alignments and only assault evil creatures – they represent […]

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  • Vigilantes of Porphyra This installment in the Porphyran class option-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5 (6” by 9”)-booklet-sized, allowing you to print up to 4 of them on a standard A4/letterpack-page, so let’s take a look!   We begin with the dread pirate (somewhat unfortunately named – this is now the 4th class option I know that uses this name), who replaces seamless disguise with a +5 circumstance bonus to maintain his disguise, but does not apply the bonus to using vigilante talents while in social identity. Instead of 1st level’s social […]

    Vigilantes of Porphyra

    Vigilantes of Porphyra This installment in the Porphyran class option-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5 (6” by 9”)-booklet-sized, allowing you to print up to 4 of them on a standard A4/letterpack-page, so let’s take a look!   We begin with the dread pirate (somewhat unfortunately named – this is now the 4th class option I know that uses this name), who replaces seamless disguise with a +5 circumstance bonus to maintain his disguise, but does not apply the bonus to using vigilante talents while in social identity. Instead of 1st level’s social […]

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  • Psychic Class: The Overlord This class clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   All right, so the overlord class chassis consists of d10 HD, 2+ Int skills per level, proficiency with simple and martial weapons as well as all armors and shields, excluding tower shields. They gain full BAB-progression as well as good Fort- and Will-saves and at 4th level, he gains spontaneous Charisma-based spellcasting of up to 4th level, drawn from the bloodrager spell-list, though he casts the spells as psychic spells.   Overlords are somewhat powered by their own inflated sense of self-worth, and as such, at 1st level, they […]

    Psychic Class: The Overlord

    Psychic Class: The Overlord This class clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   All right, so the overlord class chassis consists of d10 HD, 2+ Int skills per level, proficiency with simple and martial weapons as well as all armors and shields, excluding tower shields. They gain full BAB-progression as well as good Fort- and Will-saves and at 4th level, he gains spontaneous Charisma-based spellcasting of up to 4th level, drawn from the bloodrager spell-list, though he casts the spells as psychic spells.   Overlords are somewhat powered by their own inflated sense of self-worth, and as such, at 1st level, they […]

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  • Heroes of the Hinterlands of Kesh This installment of the massive Porphyran player’s guides for the diverse regions of the patchwork planet  clocks in at 62 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page blank, leaving us with a massive 58 pages of content, so let’s take a look!   After the obligatory and well-written, evocative introductory prose that establishes leitmotifs for the region, we begin with taking stock of the races one can find within this illustrious region of the patchwork planet, beginning with a favorite of mine, namely the psionic elan – though they have been changed in a way that should make the race more palpable for low-powered games: While still aberrations, […]

    Heroes of the Hinterlands of Kesh

    Heroes of the Hinterlands of Kesh This installment of the massive Porphyran player’s guides for the diverse regions of the patchwork planet  clocks in at 62 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page blank, leaving us with a massive 58 pages of content, so let’s take a look!   After the obligatory and well-written, evocative introductory prose that establishes leitmotifs for the region, we begin with taking stock of the races one can find within this illustrious region of the patchwork planet, beginning with a favorite of mine, namely the psionic elan – though they have been changed in a way that should make the race more palpable for low-powered games: While still aberrations, […]

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  • Samurai of Porphyra This installment of the Porphyran class-option series clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 27 pages of content, though it should be noted that the content is formatted for A5 (6” by 9”). So what do we get?   The samurai has always been a class defined by culture as much as by mechanics and as such, it is only suitable that this pdf begins with a contextualization of the samurai class within the framework of Porphyra….but after this brief piece of fluff, we begin with the first archetype almost immediately. This one would be the Blade of Two Minds, torn between the ideals of two […]

    Samurai of Porphyra

    Samurai of Porphyra This installment of the Porphyran class-option series clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 27 pages of content, though it should be noted that the content is formatted for A5 (6” by 9”). So what do we get?   The samurai has always been a class defined by culture as much as by mechanics and as such, it is only suitable that this pdf begins with a contextualization of the samurai class within the framework of Porphyra….but after this brief piece of fluff, we begin with the first archetype almost immediately. This one would be the Blade of Two Minds, torn between the ideals of two […]

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  • The War Mind – A Psionic Prestige Archetype This pdf clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We have a psionic prestige archetype here, one that combines the war mind PrC and the fighter class. Chassis-wise, the class must be non-chaotic, receives d10 HD, 2 + Int skills per level, proficiency with all simple and martial weapons,, all armors and shields, but not tower shields. The class has full BAB-progression as well as good Fort- and Ref-saves and begins play with a Combat feat as well as Wild Talent. 1st level nets one psychic warrior power and every 3rd level after that, […]

    The War Mind – A Psionic Prestige Archetype

    The War Mind – A Psionic Prestige Archetype This pdf clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We have a psionic prestige archetype here, one that combines the war mind PrC and the fighter class. Chassis-wise, the class must be non-chaotic, receives d10 HD, 2 + Int skills per level, proficiency with all simple and martial weapons,, all armors and shields, but not tower shields. The class has full BAB-progression as well as good Fort- and Ref-saves and begins play with a Combat feat as well as Wild Talent. 1st level nets one psychic warrior power and every 3rd level after that, […]

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  • Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC) This module/expansion clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Well, what is this pdf? In short, it could be considered to be the anthology/director’s cut-version additional content for the second part of Daniel J. Bishop’s AMAZING “Faerie Tales from Unlit Shores”-series, The Portsmouth Mermaid. As such, there will be minor SPOILERS for that one in here as well, but mostly of a structural nature.   Anyways, this being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? […]

    Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC)

    Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC) This module/expansion clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Well, what is this pdf? In short, it could be considered to be the anthology/director’s cut-version additional content for the second part of Daniel J. Bishop’s AMAZING “Faerie Tales from Unlit Shores”-series, The Portsmouth Mermaid. As such, there will be minor SPOILERS for that one in here as well, but mostly of a structural nature.   Anyways, this being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? […]

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  • Purple Duck Storeroom: Monster Treasure Hoard This installment of Purple Duck games’ Purple Storeroom-series clocks in at 25 pages, 1 page front cover, 2 pages of SRD, leaving us with 22 pages of content, though these are 6” by 9”-sized (A5) – so what do we get here?   Well, it’s pretty evident, right? Basically, this pdf provides a massive array of different tables of treasure – and yes, they do include a ton of gems and pieces of art…but at the same time, a ton of mechanically relevant magical items – whether it’s potions of reduce person, spellbooks with a couple of spells, feather tokens, robes of needles -you get the idea. This is not just dressing, it is […]

    Purple Duck Storeroom: Monster Treasure Hoard

    Purple Duck Storeroom: Monster Treasure Hoard This installment of Purple Duck games’ Purple Storeroom-series clocks in at 25 pages, 1 page front cover, 2 pages of SRD, leaving us with 22 pages of content, though these are 6” by 9”-sized (A5) – so what do we get here?   Well, it’s pretty evident, right? Basically, this pdf provides a massive array of different tables of treasure – and yes, they do include a ton of gems and pieces of art…but at the same time, a ton of mechanically relevant magical items – whether it’s potions of reduce person, spellbooks with a couple of spells, feather tokens, robes of needles -you get the idea. This is not just dressing, it is […]

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  • Purple Duck Storeroom: Tiny Elementals This installment of Purple Duck games’ Purple Storeroom-series clocks in at 10 pages, 1 page front cover, 2 pages of SRD (though one of these has a bit of flavor text), leaving us with approximately 7 pages of content, so let’s take a look!   Porphyra is suffused by elemental lore and the conflict of the NewGods and their servants with the Elemental Lords – hence it should come as no surprise that tiny elementals should exist in such a context. So, what do the elementals do? Torch tykes, at CR 1, are adept at imitating torches and, in Porphyra, are often kept as a kind of slave/utility kept by erkunae commoners to ignite hearth […]

    Purple Duck Storeroom: Tiny Elementals

    Purple Duck Storeroom: Tiny Elementals This installment of Purple Duck games’ Purple Storeroom-series clocks in at 10 pages, 1 page front cover, 2 pages of SRD (though one of these has a bit of flavor text), leaving us with approximately 7 pages of content, so let’s take a look!   Porphyra is suffused by elemental lore and the conflict of the NewGods and their servants with the Elemental Lords – hence it should come as no surprise that tiny elementals should exist in such a context. So, what do the elementals do? Torch tykes, at CR 1, are adept at imitating torches and, in Porphyra, are often kept as a kind of slave/utility kept by erkunae commoners to ignite hearth […]

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  • Gunslingers of Porphyra This installment of the class-centric Porphyra-series clocks in at 39 pages, 1 page front cover, 1 page ToC, 2 pages of SRD, leaving us with 35 pages of content, though it should be mentioned that the file adheres to an A5/booklet-style size at approximately 6” by 9”. So, let’s take a look!   But before we do, I’ll have to ramble a bit about the Gunslinger. You see, when the class was released back in the day, I loved some of the design-decision. Grit-regains rewarded players for doing cool things and the class looked pretty neat. In play, though, several issues soon became apparent. The first of these would pertain lack of player choice: There simply is […]

    Gunslingers of Porphyra

    Gunslingers of Porphyra This installment of the class-centric Porphyra-series clocks in at 39 pages, 1 page front cover, 1 page ToC, 2 pages of SRD, leaving us with 35 pages of content, though it should be mentioned that the file adheres to an A5/booklet-style size at approximately 6” by 9”. So, let’s take a look!   But before we do, I’ll have to ramble a bit about the Gunslinger. You see, when the class was released back in the day, I loved some of the design-decision. Grit-regains rewarded players for doing cool things and the class looked pretty neat. In play, though, several issues soon became apparent. The first of these would pertain lack of player choice: There simply is […]

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  • Soulknives of Porphyra This pdf clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, though it should be noted that these pages are in A5/booklet-size (6” by 9”) regarding their layout.   The pdf begins with a new archetype, the brutal soul, who receives the ability to scar himself, reducing hit maximum hit points permanently to gain natural AC, with the exact limit being governed by the class levels achieved so far, with 4th level and every 4 levels thereafter increasing the maximum bonus he can thus grant himself. The first level bonus feat choice is modified and the archetype replaces form mind blade with form brutal mind blade, […]

    Soulknives of Porphyra

    Soulknives of Porphyra This pdf clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, though it should be noted that these pages are in A5/booklet-size (6” by 9”) regarding their layout.   The pdf begins with a new archetype, the brutal soul, who receives the ability to scar himself, reducing hit maximum hit points permanently to gain natural AC, with the exact limit being governed by the class levels achieved so far, with 4th level and every 4 levels thereafter increasing the maximum bonus he can thus grant himself. The first level bonus feat choice is modified and the archetype replaces form mind blade with form brutal mind blade, […]

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  • Psychic Warriors of Porphyra This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 28.5 pages of content, though these pages are formatted for a booklet-like A5 (6” by 9”)-format. So what do we get here?   Well, we begin with 7 new warrior paths for the Psychic Warrior, the first of which would be the altruist, who receives Diplomacy as a class skill. The path coming with an alignment restriction should make clear here that yes, we get alignment-based warrior paths here. Associated powers-wise, we receive control light (increase only) and vigor here. The 3rd level trance option nets a scaling bonus to atk and damage versus “law” […]

    Psychic Warriors of Porphyra

    Psychic Warriors of Porphyra This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 28.5 pages of content, though these pages are formatted for a booklet-like A5 (6” by 9”)-format. So what do we get here?   Well, we begin with 7 new warrior paths for the Psychic Warrior, the first of which would be the altruist, who receives Diplomacy as a class skill. The path coming with an alignment restriction should make clear here that yes, we get alignment-based warrior paths here. Associated powers-wise, we receive control light (increase only) and vigor here. The 3rd level trance option nets a scaling bonus to atk and damage versus “law” […]

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  • Scholar of Paletius This pdf clocks in at 9 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, what is the Scholar of Paletius? Well, in spite of the name, these folks do not need to worship Paletius, god of knowledge, though obviously, many do; from a mechanical point of view, the pdf offers a prestige archetype built from the chassis of the wizard and the collegiate arcanist. As such, we receive a full caster with 2 + Int skills per level, d6 HD, proficiency with quarterstaff, club, dagger, morningstar and sling. They suffer from arcane spell failure when wearing armor etc.  The class receives 1/2 BAB-progression, […]

    Scholar of Paletius

    Scholar of Paletius This pdf clocks in at 9 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, what is the Scholar of Paletius? Well, in spite of the name, these folks do not need to worship Paletius, god of knowledge, though obviously, many do; from a mechanical point of view, the pdf offers a prestige archetype built from the chassis of the wizard and the collegiate arcanist. As such, we receive a full caster with 2 + Int skills per level, d6 HD, proficiency with quarterstaff, club, dagger, morningstar and sling. They suffer from arcane spell failure when wearing armor etc.  The class receives 1/2 BAB-progression, […]

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  • Heroes of the Advent Imperiax This installment of the massive Porphyra Player Guides/region-books clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with no less than 61 pages – a massive amount, so let us take a close look at this book and what it offers!   As always, we begin with a well-written piece of introductory prose that establishes one thing from the get-go, in case the cover was not ample clue: Within Porphyra’s patchwork regions, the Advent Imperiax is very much science-fantasy-country! The first thing that comes to my attention would be the dhosari and the erkunae among the races – those following my reviews or Porphyra will note that […]

    Heroes of the Advent Imperiax

    Heroes of the Advent Imperiax This installment of the massive Porphyra Player Guides/region-books clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with no less than 61 pages – a massive amount, so let us take a close look at this book and what it offers!   As always, we begin with a well-written piece of introductory prose that establishes one thing from the get-go, in case the cover was not ample clue: Within Porphyra’s patchwork regions, the Advent Imperiax is very much science-fantasy-country! The first thing that comes to my attention would be the dhosari and the erkunae among the races – those following my reviews or Porphyra will note that […]

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  • 4Saken (4C) This game clocks in at 97 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover (though this also contains the crucial percentile chart called Master Table- nice use of space!), leaving us with 94 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V. 8 of the pdf.   The open-source 4C-system is usually used for superhero roleplaying may be open source, but tying it to the horror genre? Can that work? Well, to begin, I have never played the 4C-system prior to getting this book – probably because superhero comics and roleplaying […]

    4Saken (4C)

    4Saken (4C) This game clocks in at 97 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover (though this also contains the crucial percentile chart called Master Table- nice use of space!), leaving us with 94 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V. 8 of the pdf.   The open-source 4C-system is usually used for superhero roleplaying may be open source, but tying it to the horror genre? Can that work? Well, to begin, I have never played the 4C-system prior to getting this book – probably because superhero comics and roleplaying […]

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  • Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC)

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

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