Perry Fehr Archive

  • Rogues of Porphyra This installment of the player-facing „…of Porphyra“-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 30 pages of content – and yes, regular-sized pages!   This book is intended with both the classic and unchained rogue in mind, using brown text to denote content devised for the unchained rogue. The pdf begins by acknowledging the issues the rogue class has, and the ones that the unchained rogue class has. The author does offer some introductory advice for the player, and then begins to present basically fixes for the rogue and unchained rogue class, the first of which would be alternate key abilities, which allow the rogue […]

    Rogues of Porphyra

    Rogues of Porphyra This installment of the player-facing „…of Porphyra“-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 30 pages of content – and yes, regular-sized pages!   This book is intended with both the classic and unchained rogue in mind, using brown text to denote content devised for the unchained rogue. The pdf begins by acknowledging the issues the rogue class has, and the ones that the unchained rogue class has. The author does offer some introductory advice for the player, and then begins to present basically fixes for the rogue and unchained rogue class, the first of which would be alternate key abilities, which allow the rogue […]

    Continue Reading...

  • Monstrous Bloodlines for Sorcerers VI The 6th collection of new bloodlines for sorcerers clocks in at 14 pages, 1 page front cover, 1 page blank, 1.5 pages of SRD, leaving us with  10.5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   All right, we begin with 5 new feats:   -Bloodline Beast: Counts as Improved Familiar sans requiring the familiar class feature. There is no such feature. It’s witch’s familiar, arcane bond, etc. Level-restrictions thankfully still apply. A dead familiar causes Con-drain, but does not require costs to replace. Cool: Lets you bypass alignment restrictions.   -Bloodline Bias: Choose a monster type from a list; you get +1 damage with damaging spells versus […]

    Monstrous Bloodlines for Sorcerers VI

    Monstrous Bloodlines for Sorcerers VI The 6th collection of new bloodlines for sorcerers clocks in at 14 pages, 1 page front cover, 1 page blank, 1.5 pages of SRD, leaving us with  10.5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   All right, we begin with 5 new feats:   -Bloodline Beast: Counts as Improved Familiar sans requiring the familiar class feature. There is no such feature. It’s witch’s familiar, arcane bond, etc. Level-restrictions thankfully still apply. A dead familiar causes Con-drain, but does not require costs to replace. Cool: Lets you bypass alignment restrictions.   -Bloodline Bias: Choose a monster type from a list; you get +1 damage with damaging spells versus […]

    Continue Reading...

  • Legendary Classes: Cartomancer This class clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   All righty, the cartomancer as envisioned by Purple Duck games, comes with d8 HD, 2 + Int skills per level, proficiency with simple weapons (but not any armor – they interfere with spellcasting), ¾ BAB-progression and good Will-saves. They are arcane spellcasters, gaining spells of up to 9th level, drawn from their own spell-list, using Charisma as governing spellcasting attribute. The cartomancer’s spellcasting engine is pretty unique, as it interacts with the deck of cards that grants the class its name: At 1st level, the cartomancer has […]

    Legendary Classes: Cartomancer

    Legendary Classes: Cartomancer This class clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   All righty, the cartomancer as envisioned by Purple Duck games, comes with d8 HD, 2 + Int skills per level, proficiency with simple weapons (but not any armor – they interfere with spellcasting), ¾ BAB-progression and good Will-saves. They are arcane spellcasters, gaining spells of up to 9th level, drawn from their own spell-list, using Charisma as governing spellcasting attribute. The cartomancer’s spellcasting engine is pretty unique, as it interacts with the deck of cards that grants the class its name: At 1st level, the cartomancer has […]

    Continue Reading...

  • Purple Duck Storeroom: Fantasy Divinations (system neutral) This installment of the Purple Duck Storeroom-series clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, laid out in 6’’ by 9’’, which means you can fit up to 4 of them on a sheet of paper when printing this.   We begin this installment of the series, which is btw. system neutral this time around, with a 2.5 page piece of fun introductory prose before providing 100 answers. For what?   Know when your players are stumped? Or when they use a divination and you have nothing prepared? Well, this humble pdf endeavors to provide no less than 100 suitably cryptic answers […]

    Purple Duck Storeroom: Fantasy Divinations (system neutral)

    Purple Duck Storeroom: Fantasy Divinations (system neutral) This installment of the Purple Duck Storeroom-series clocks in at 11 pages, 1 page front cover, 1 page SRD, leaving us with 9 pages of content, laid out in 6’’ by 9’’, which means you can fit up to 4 of them on a sheet of paper when printing this.   We begin this installment of the series, which is btw. system neutral this time around, with a 2.5 page piece of fun introductory prose before providing 100 answers. For what?   Know when your players are stumped? Or when they use a divination and you have nothing prepared? Well, this humble pdf endeavors to provide no less than 100 suitably cryptic answers […]

    Continue Reading...

  • Legendary Treasures X This installment of the Legendary Item-series clocks in at 45 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 41 pages of content, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper when printing this.   Now, in case you’re not familiar with the series: The Legendary Items pioneered by Purple Duck Games have influenced my own games to an extent that only very few series have achieved. The idea is simple: I don’t know a single player who *really likes* the throwaway magic economy; we know, from a ton of books, the notion that magic items slowly […]

    Legendary Treasures X

    Legendary Treasures X This installment of the Legendary Item-series clocks in at 45 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 41 pages of content, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper when printing this.   Now, in case you’re not familiar with the series: The Legendary Items pioneered by Purple Duck Games have influenced my own games to an extent that only very few series have achieved. The idea is simple: I don’t know a single player who *really likes* the throwaway magic economy; we know, from a ton of books, the notion that magic items slowly […]

    Continue Reading...

  • Villains of Porphyra This installment of the „…of Porphyra“-series clocks in at 52 pages, 1 page front cover, 1 page editorial, 8 pages of SRD, leaving us with 42 pages of content, laid out in 6’’ by 9’’, pamphlet-style, which theoretically allows you to fit up to 4 pages on a sheet of paper, should you choose to print this supplement.   So, what do we get here? Well, basically what it says on the tin – this is no NPC Codex-style supplement that presents nameless adversaries and mook-fodder, but instead should be considered to be a collection of named and framed villains, ready to wreak havoc on your PCs. This obviously means that they all get their own piece […]

    Villains of Porphyra

    Villains of Porphyra This installment of the „…of Porphyra“-series clocks in at 52 pages, 1 page front cover, 1 page editorial, 8 pages of SRD, leaving us with 42 pages of content, laid out in 6’’ by 9’’, pamphlet-style, which theoretically allows you to fit up to 4 pages on a sheet of paper, should you choose to print this supplement.   So, what do we get here? Well, basically what it says on the tin – this is no NPC Codex-style supplement that presents nameless adversaries and mook-fodder, but instead should be considered to be a collection of named and framed villains, ready to wreak havoc on your PCs. This obviously means that they all get their own piece […]

    Continue Reading...

  • Adventure Avenue: A Nightmare Awakening This installment of Purple Duck Games‘ Adventure Avenue-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 55 pages of content, though these have been laid out for pamphlet-size (6’’ by 9’’, or A5), which means that, provided your eyes can handle small text, you can fit up to 4 pages on a given sheet of paper when printing this.   Now, first things first: On a formal level, the module sports two maps: One full-color regional map of the Burroughs of Dunmark, basically a horror-themed region of Porphyra, and a b/w-map of the dungeon featured herein. Unfortunately, we do not get a player-friendly version […]

    Adventure Avenue: A Nightmare Awakening

    Adventure Avenue: A Nightmare Awakening This installment of Purple Duck Games‘ Adventure Avenue-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 55 pages of content, though these have been laid out for pamphlet-size (6’’ by 9’’, or A5), which means that, provided your eyes can handle small text, you can fit up to 4 pages on a given sheet of paper when printing this.   Now, first things first: On a formal level, the module sports two maps: One full-color regional map of the Burroughs of Dunmark, basically a horror-themed region of Porphyra, and a b/w-map of the dungeon featured herein. Unfortunately, we do not get a player-friendly version […]

    Continue Reading...

  • Hybrid Class: Godsend This hybrid class clocks in at 18 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 14.5 pages of content, laid out in 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper.   This hybrid class is a blend of paladin and porphyran assassin, which remains one of my favorite PFRPG-takes on the assassin. As a righteous killer, they must be good and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, rapier, sap, shortbow and short sword as well as light armor. They get an aura of good and may use detect evil at will. […]

    Hybrid Class: Godsend

    Hybrid Class: Godsend This hybrid class clocks in at 18 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 14.5 pages of content, laid out in 6’’ by 9’’, which means you can fit up to 4 pages on a sheet of paper.   This hybrid class is a blend of paladin and porphyran assassin, which remains one of my favorite PFRPG-takes on the assassin. As a righteous killer, they must be good and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, rapier, sap, shortbow and short sword as well as light armor. They get an aura of good and may use detect evil at will. […]

    Continue Reading...

  • Heroes of the Seven Principalities This massive installment of the neat Porphyran Player’s Guides clocks in at 73 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 69 (!!) pages of content, so let’s take a look!   Okay, so first of all, we begin with a well-written little piece of prose that introduces us to the Seven Principalities and life there – these 7 islands (+one below the waves) are a pretty unique environment and the roles assumed by the races within the respective contexts are explained in each of the racial write-ups, which also make up the first chapter of the book.   We begin with the Erkunae, traditionally one of my […]

    Heroes of the Seven Principalities

    Heroes of the Seven Principalities This massive installment of the neat Porphyran Player’s Guides clocks in at 73 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 69 (!!) pages of content, so let’s take a look!   Okay, so first of all, we begin with a well-written little piece of prose that introduces us to the Seven Principalities and life there – these 7 islands (+one below the waves) are a pretty unique environment and the roles assumed by the races within the respective contexts are explained in each of the racial write-ups, which also make up the first chapter of the book.   We begin with the Erkunae, traditionally one of my […]

    Continue Reading...

  • Hybrid Class: The Hermit This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 11.5 pages of content, laid out in 6’’ by 9’’, digest-size, which means you can fit up to 4 pages on a sheet of paper.   The hermit is a hybrid of witch and druid. The class gets d6 HD, 2 + Int skills per level, ½ BAB-progression, good Will-saves and proficiency with simple weapons. They are divine spellcasters that draw their spells from the druid and witch spell lists and uses Wisdom as governing attribute for spellcasting. They may not cast spells opposed to their alignment and they learn a few spells when […]

    Hybrid Class: The Hermit

    Hybrid Class: The Hermit This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 11.5 pages of content, laid out in 6’’ by 9’’, digest-size, which means you can fit up to 4 pages on a sheet of paper.   The hermit is a hybrid of witch and druid. The class gets d6 HD, 2 + Int skills per level, ½ BAB-progression, good Will-saves and proficiency with simple weapons. They are divine spellcasters that draw their spells from the druid and witch spell lists and uses Wisdom as governing attribute for spellcasting. They may not cast spells opposed to their alignment and they learn a few spells when […]

    Continue Reading...

  • Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Dragon Thanes of Porphyra

    Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Continue Reading...

  • Unchained Summoner Codex This supplement clocks in at 33 pages, 1 page front cover, 3 pages of SRD, leaving us with a massive 29 pages of content, so let’s take a look!   After a few nice bits of prose, we learn about how summoners work within the patchwork planet of Porphyra: This section may be brief, but it adds a significant amount of flavor to the class. To give you an example: “The “soul companions” that summoners supervise, called ‘eidolons’ in the magica lexica of the Colleges of Magic…“ – there are multiple aspects here that rock: By calling the relationship “supervising”, we establish a hierarchy and all its components; the mention of the magica lexica contextualizes the uncommon […]

    Unchained Summoner Codex

    Unchained Summoner Codex This supplement clocks in at 33 pages, 1 page front cover, 3 pages of SRD, leaving us with a massive 29 pages of content, so let’s take a look!   After a few nice bits of prose, we learn about how summoners work within the patchwork planet of Porphyra: This section may be brief, but it adds a significant amount of flavor to the class. To give you an example: “The “soul companions” that summoners supervise, called ‘eidolons’ in the magica lexica of the Colleges of Magic…“ – there are multiple aspects here that rock: By calling the relationship “supervising”, we establish a hierarchy and all its components; the mention of the magica lexica contextualizes the uncommon […]

    Continue Reading...

  • Hybrid Class: Persecutor This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages fo SRD, leaving us with 10 pages of content, so let’s take a look!   The persecutor is a hybrid of alchemist and ranger and gets d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Fort- and Ref-saves, proficiency with simple and martial weapons, light and medium armor, as well as shields, excluding tower shields.  The persecutor gains basically the alchemist’s alchemy ability, gaining access to extracts of up to 6th level, which is governed by Intelligence.   A persecutor begins play with darkvision 60 ft. (or +30 ft., if he already has darkvision), and adds his Intelligence […]

    Hybrid Class: Persecutor

    Hybrid Class: Persecutor This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages fo SRD, leaving us with 10 pages of content, so let’s take a look!   The persecutor is a hybrid of alchemist and ranger and gets d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Fort- and Ref-saves, proficiency with simple and martial weapons, light and medium armor, as well as shields, excluding tower shields.  The persecutor gains basically the alchemist’s alchemy ability, gaining access to extracts of up to 6th level, which is governed by Intelligence.   A persecutor begins play with darkvision 60 ft. (or +30 ft., if he already has darkvision), and adds his Intelligence […]

    Continue Reading...

  • Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

    Hybrid Class: Gestrati

    Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

    Continue Reading...

  • Heroes of the Haunted Sea This massive installment of the big Porphyra-regional sourcebooks/player guides clocks in at 70 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with a massive 64 pages of content, so let’s take a look, shall we?   All right, we begin with a well-written piece of introductory prose that establishes the tone of the region (hint: not the most harmless region of Porphyra…) before we dive into the respective racial write-ups. We begin with the bilgerat, a ratfolk variant that gets +2 Dex and Int, -2 Wis; they are small ratfolk with a slow speed, carrion sense, darkvision 60 ft., Agile Maneuvers as a bonus feat, a 1d2 bite attack […]

    Heroes of the Haunted Sea

    Heroes of the Haunted Sea This massive installment of the big Porphyra-regional sourcebooks/player guides clocks in at 70 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with a massive 64 pages of content, so let’s take a look, shall we?   All right, we begin with a well-written piece of introductory prose that establishes the tone of the region (hint: not the most harmless region of Porphyra…) before we dive into the respective racial write-ups. We begin with the bilgerat, a ratfolk variant that gets +2 Dex and Int, -2 Wis; they are small ratfolk with a slow speed, carrion sense, darkvision 60 ft., Agile Maneuvers as a bonus feat, a 1d2 bite attack […]

    Continue Reading...

  • Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

    Hybrid Class: Abomination

    Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

    Continue Reading...

  • Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

    Archdevils of Porphyra

    Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

    Continue Reading...

  • The Raider The Raider base class clocks in at 26 pages, 1 page front cover, 1 page SRD, leaving us with 24 pages of content. It should be noted, that layout adheres to the A5-digest-size (6’’ by 9’’). All right, let’s take a look!   The raider’s base-engine provides d10 HD, 4 + Int skills per level, full BAB-progression and good Fort- and Will-saves. Proficiency-wise, raiders are proficient with simple and martial weapons as well as light and medium armor, but not with shields.   The key ability of the raider would be grandstand, which is gained at first level. The ability is used as a move action that is taken upon hitting a target with a melee attack. The […]

    The Raider

    The Raider The Raider base class clocks in at 26 pages, 1 page front cover, 1 page SRD, leaving us with 24 pages of content. It should be noted, that layout adheres to the A5-digest-size (6’’ by 9’’). All right, let’s take a look!   The raider’s base-engine provides d10 HD, 4 + Int skills per level, full BAB-progression and good Fort- and Will-saves. Proficiency-wise, raiders are proficient with simple and martial weapons as well as light and medium armor, but not with shields.   The key ability of the raider would be grandstand, which is gained at first level. The ability is used as a move action that is taken upon hitting a target with a melee attack. The […]

    Continue Reading...

  • Demon Lords of Porphyra This installment of the Porphyra-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   All righty, the first thing will only come as a surprise to those of you not following the Prestige Class Archetype-series – namely the reprint of the (as far as Paizo hardcovers are concerned) Deific Obedience system from Inner Sea Gods, which is a big plus from the get-go. The demoniac, for example, made use of the materials herein. Anyways, we thus gain an expanded deific portfolio for the respective demon lords depicted within this book: Being the default obedience benefits, three […]

    Demon Lords of Porphyra

    Demon Lords of Porphyra This installment of the Porphyra-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   All righty, the first thing will only come as a surprise to those of you not following the Prestige Class Archetype-series – namely the reprint of the (as far as Paizo hardcovers are concerned) Deific Obedience system from Inner Sea Gods, which is a big plus from the get-go. The demoniac, for example, made use of the materials herein. Anyways, we thus gain an expanded deific portfolio for the respective demon lords depicted within this book: Being the default obedience benefits, three […]

    Continue Reading...

  • Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

    Vigilantes of Horror II

    Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

    Continue Reading...

  • Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

    Gunslingers Unchained

    Gunslingers Unchained This pdf clocks in at 35 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. It should be noted that these pages are formatted for booklet-sized supplements, meaning you can fit up to 4 pages of the pdf on a given sheet of paper when printing it out, provided your eye-sight’s good enough, that is.   The unchained gunslinger presented herein gets d10 HD, 4+ Int skills per level, full BAB-progression, good Ref- and Will-saves, as well as proficiency with simple and martial weapons and firearms as well as light armors. They begin play with Gunsmith and blunderbuss, musket or pistol as choices. The gunslinger must maintain the […]

    Continue Reading...

  • Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

    Spiritualists of Porphyra

    Spiritualists of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that these are formatted for an A5-paper-size (roughly 6” by 9”), so you can fit up to 4 pages on a sheet of paper, if you’re conscious of ink/toner costs and want this printed.   We begin this pdf with new archetypes, the first of which would be the ectofletcher, who adds Stealth to his list of class skills and gains proficiency with all bows and crossbow, as well as with light armor. Starting at 1st level, the archetype may, as a […]

    Continue Reading...

  • Zif of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 41 pages, 1 page front cover, 1 page editorial,2  pages of SRD, leaving us with a massive 37 pages of content, though it should be noted that these are formatted for A5 (about 6” by 9”) paper and as such, you can fit about 4 of them on one sheet of A4 or letterpack paper, so let’s take a look!   The Zif-race was originally introduced by Alluria Publishing in their Remarkable Races-series, but in this book, we do get a significant expansion of the material as well as modifications that make the material herein work differently…so what are the Zif?   In short, they’re playable […]

    Zif of Porphyra

    Zif of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 41 pages, 1 page front cover, 1 page editorial,2  pages of SRD, leaving us with a massive 37 pages of content, though it should be noted that these are formatted for A5 (about 6” by 9”) paper and as such, you can fit about 4 of them on one sheet of A4 or letterpack paper, so let’s take a look!   The Zif-race was originally introduced by Alluria Publishing in their Remarkable Races-series, but in this book, we do get a significant expansion of the material as well as modifications that make the material herein work differently…so what are the Zif?   In short, they’re playable […]

    Continue Reading...

  • Purple Duck Storeroom: Domain Phylacteries This installment of Purple Duck Games’ little series of oddball pdfs clocks in at 12 pages, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, though these have been formatted for A5 (6” by 9”)-size, allowing you to fit up to 4 of these pages on a sheet of paper when printing out the pdf.   So, domain phylacteries, what are they? In short, they’re an item-class, usually depicting a religious item contained in a tiny box, affixed to a leather cord and worn on the brow, occupying the headband slot. They have a CL of 5th and share a faint universalist aura. You craft them via Craft Wondrous […]

    Purple Duck Storeroom: Domain Phylacteries

    Purple Duck Storeroom: Domain Phylacteries This installment of Purple Duck Games’ little series of oddball pdfs clocks in at 12 pages, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, though these have been formatted for A5 (6” by 9”)-size, allowing you to fit up to 4 of these pages on a sheet of paper when printing out the pdf.   So, domain phylacteries, what are they? In short, they’re an item-class, usually depicting a religious item contained in a tiny box, affixed to a leather cord and worn on the brow, occupying the headband slot. They have a CL of 5th and share a faint universalist aura. You craft them via Craft Wondrous […]

    Continue Reading...

  • Encounter Pages IV This pdf clocks in at an impressive 35 pages, 1 page front cover, 2 pages of SRD, leaving us with a pretty weighty 32 pages of content, so let’s take a look! This pdf contains a total of 15 detailed encounters to throw at your players and spice up traveling, with every single one of them featuring an impressive, well-done full-color picture of the respective adversaries featured. CR-wise, we have 3 CR 3, 1 CR 4, 2 CR 5, 1 CR 6, 1 CR 7, 2 CR 8 and one encounter each for the CRs ranging from 9 to 13 herein, situating the pdf, level-range-wise, in the low- to medium level-range. The encounters all feature suggested environments […]

    Encounter Pages IV

    Encounter Pages IV This pdf clocks in at an impressive 35 pages, 1 page front cover, 2 pages of SRD, leaving us with a pretty weighty 32 pages of content, so let’s take a look! This pdf contains a total of 15 detailed encounters to throw at your players and spice up traveling, with every single one of them featuring an impressive, well-done full-color picture of the respective adversaries featured. CR-wise, we have 3 CR 3, 1 CR 4, 2 CR 5, 1 CR 6, 1 CR 7, 2 CR 8 and one encounter each for the CRs ranging from 9 to 13 herein, situating the pdf, level-range-wise, in the low- to medium level-range. The encounters all feature suggested environments […]

    Continue Reading...

  • Caster Prestige Archetypes: Bloodmage This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

    Caster Prestige Archetypes: Bloodmage

    Caster Prestige Archetypes: Bloodmage This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

    Continue Reading...

  • Psychopomp Ushers of Porphyra This pdf depicting the deity-level psychopomps found on the patchwork planet of Porphyra clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages, so let’s take a look!   But what are these psychopomp ushers exactly? Well, the closest analogue would be empyrian lords, dukes of hell, arch-demons…you know, quasi-divine, extremely powerful outsiders. The concept is so simple and makes sense – subordinates to the Queen of Death, these beings allow for a nice array of customization regarding different types of takes of the concept of the shepherd/usher of souls and agents of death.   The interaction of these powerful entities with both the elemental lords […]

    Psychopomp Ushers of Porphyra

    Psychopomp Ushers of Porphyra This pdf depicting the deity-level psychopomps found on the patchwork planet of Porphyra clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages, so let’s take a look!   But what are these psychopomp ushers exactly? Well, the closest analogue would be empyrian lords, dukes of hell, arch-demons…you know, quasi-divine, extremely powerful outsiders. The concept is so simple and makes sense – subordinates to the Queen of Death, these beings allow for a nice array of customization regarding different types of takes of the concept of the shepherd/usher of souls and agents of death.   The interaction of these powerful entities with both the elemental lords […]

    Continue Reading...