Peter K. Ullmann Archive

  • Bite Me! Weretigers This installment of the Bite Me!-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC,4 1/5th pages of SRD, 3 pages of advertisements, leaving us with ~23 pages of content, so let’s take a look!   This time around, we take a look at weretigers, now reimagined as part of the Bite Me!-series. They get +2 Dex and Str, -2 Int, the two bloods racial feature (making you count as a parent race as well as a shapeshifter for purposes of being affected by effects), low-light vision, +2 to Perception and Survival. Beast Form works is presented in a rather precise wording construct that takes temporary hit points, equipment and the […]

    Bite Me! Weretigers

    Bite Me! Weretigers This installment of the Bite Me!-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC,4 1/5th pages of SRD, 3 pages of advertisements, leaving us with ~23 pages of content, so let’s take a look!   This time around, we take a look at weretigers, now reimagined as part of the Bite Me!-series. They get +2 Dex and Str, -2 Int, the two bloods racial feature (making you count as a parent race as well as a shapeshifter for purposes of being affected by effects), low-light vision, +2 to Perception and Survival. Beast Form works is presented in a rather precise wording construct that takes temporary hit points, equipment and the […]

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  • Ultimate Evil This massive source-book clocks in at 72 pages, 1 page front cover, 1 page editorial/ToC, 1 page author bios, 1 page SRD, 1 page advertisement, leaving us with 67 pages of content, so let’s take a look, shall we?   The pdf kicks off with a King Lear quote that misspells it “King Leer” and sends the academic in me into a frothing twitch, but rest assured that this thankfully does not extend to the rest of the book’s editing. 😉 So, how the proper book begin? With essays on what makes a good villain – essentially, tricks and considerations for the DM to properly make memorable antagonists – including a 100-entry strong table of considerations: From villains […]

    Ultimate Evil

    Ultimate Evil This massive source-book clocks in at 72 pages, 1 page front cover, 1 page editorial/ToC, 1 page author bios, 1 page SRD, 1 page advertisement, leaving us with 67 pages of content, so let’s take a look, shall we?   The pdf kicks off with a King Lear quote that misspells it “King Leer” and sends the academic in me into a frothing twitch, but rest assured that this thankfully does not extend to the rest of the book’s editing. 😉 So, how the proper book begin? With essays on what makes a good villain – essentially, tricks and considerations for the DM to properly make memorable antagonists – including a 100-entry strong table of considerations: From villains […]

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  • Mind over Matter: Psychic Warrior, Aegis & Vitalist The second Mind over Matter-supplement for Dreamscarred Press’ Ultimate Psionics clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page intro/ToC, 1 page “Thank you”-note and 1.5 pages of SRD, leaving us with 22. pages of content, so let’s take a look, shall we?   We kick off this pdf with new Aegis archetypes, the first of which would be the Bulwark Sovereign. The bulwark Sovereign increases size by a category when manifesting the astral suit and changing into the suit takes two full rounds, which is rather impractical. To offset that, the astral suit receives free customizations (hardened strikes and hardness, at 10th level reach) and imposes […]

    Mind over Matter: Psychic Warrior, Aegis & Vitalist

    Mind over Matter: Psychic Warrior, Aegis & Vitalist The second Mind over Matter-supplement for Dreamscarred Press’ Ultimate Psionics clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page intro/ToC, 1 page “Thank you”-note and 1.5 pages of SRD, leaving us with 22. pages of content, so let’s take a look, shall we?   We kick off this pdf with new Aegis archetypes, the first of which would be the Bulwark Sovereign. The bulwark Sovereign increases size by a category when manifesting the astral suit and changing into the suit takes two full rounds, which is rather impractical. To offset that, the astral suit receives free customizations (hardened strikes and hardness, at 10th level reach) and imposes […]

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  • Mind over Matter: Psions & Soulknives This book that expands the glorious Psionics-rules from Dreamscarred Press’ Ultimate Psionics clocks in at 20 pages, 1 page front cover, 1 page editorial, ~1.5 pages SRD, 1 page back cover, leaving us with ~15.5 pages of content, so let’s take a look, shall we?   We immediately kick off with a new archetype for Nomads, the Locus. Skill-wise, they exchange fly and survival for bluff and perception as class skills and overall, they modify the discipline abilities of the Nomad beyond 2nd level, i.e. the archetype’s signature tricks are learned at 8th, 14th and 20th level and replace the respective default discipline abilities. What are these? Well the 8th level ability lets the […]

    Mind over Matter: Psions & Soulknives

    Mind over Matter: Psions & Soulknives This book that expands the glorious Psionics-rules from Dreamscarred Press’ Ultimate Psionics clocks in at 20 pages, 1 page front cover, 1 page editorial, ~1.5 pages SRD, 1 page back cover, leaving us with ~15.5 pages of content, so let’s take a look, shall we?   We immediately kick off with a new archetype for Nomads, the Locus. Skill-wise, they exchange fly and survival for bluff and perception as class skills and overall, they modify the discipline abilities of the Nomad beyond 2nd level, i.e. the archetype’s signature tricks are learned at 8th, 14th and 20th level and replace the respective default discipline abilities. What are these? Well the 8th level ability lets the […]

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