Presence Archive

  • A Green Jewel They Must Possess (OSR) The first stand-alone module for the rules-light Outer Presence role-playing game clocks in at 11 pages, 1 page front cover, 1 page editorial, leaving us with 9 pages of content, so let’s take a look!   Before we dive into the meat and grit of the module, we are introduced with a 20-entry strong table of character subplots for PCs – whether en route towards a bad drug-habit, PTSD getting worse or having been diagnosed with terminal cancer, there is a stressor back in the PC’s mind. It is autumn in Chicago, sometime during the 1970s and the second concept to determine would be how the PCs are aligned with Ezra Jackson, their […]

    A Green Jewel They Must Possess (OSR)

    A Green Jewel They Must Possess (OSR) The first stand-alone module for the rules-light Outer Presence role-playing game clocks in at 11 pages, 1 page front cover, 1 page editorial, leaving us with 9 pages of content, so let’s take a look!   Before we dive into the meat and grit of the module, we are introduced with a 20-entry strong table of character subplots for PCs – whether en route towards a bad drug-habit, PTSD getting worse or having been diagnosed with terminal cancer, there is a stressor back in the PC’s mind. It is autumn in Chicago, sometime during the 1970s and the second concept to determine would be how the PCs are aligned with Ezra Jackson, their […]

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  • The Outer Presence (OSR) This module/system for very rules-light investigative horror clocks in at 45 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 2 pages of space for notes, 2 empty pages, 2 pages depicting the Kort’thalis glyph, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   We begin this book with character generation, which is pretty simple – we begin with choosing a profession from a list of 20, though adding new ones is heartily encouraged. For purposes of determining cohesion and identity within the world, 10 organizations and 6 possible relationships with said organizations can be found. […]

    The Outer Presence (OSR)

    The Outer Presence (OSR) This module/system for very rules-light investigative horror clocks in at 45 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 2 pages of space for notes, 2 empty pages, 2 pages depicting the Kort’thalis glyph, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   We begin this book with character generation, which is pretty simple – we begin with choosing a profession from a list of 20, though adding new ones is heartily encouraged. For purposes of determining cohesion and identity within the world, 10 organizations and 6 possible relationships with said organizations can be found. […]

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