Raging Swan Press Archive

  • Places of Power: Oleander’s Sanctuary (PFRPG/5e/SNE)   Hej everyone!   I got the chance to contribute to Raging Swan Press‘s impressive Places of Power-series and my little installment, “Oleander’s Sanctuary,” has just hit sites!   So, what is this little booklet about? Well, let me ramble a second. Animal companions have been a tried and true tradition in our roleplaying games, but their depiction in game isn’t perfect. Gaming systems tend to depict them as extensions of the character’s performance capabilities and to be fair: That’s pretty much what they are!   However, when compared to the novels etc. set in roleplaying game worlds or when contrasted to how we behave towards our own animals in real life, there is […]

    Places of Power: Oleander’s Sanctuary (PFRPG/5e/SNE)

    Places of Power: Oleander’s Sanctuary (PFRPG/5e/SNE)   Hej everyone!   I got the chance to contribute to Raging Swan Press‘s impressive Places of Power-series and my little installment, “Oleander’s Sanctuary,” has just hit sites!   So, what is this little booklet about? Well, let me ramble a second. Animal companions have been a tried and true tradition in our roleplaying games, but their depiction in game isn’t perfect. Gaming systems tend to depict them as extensions of the character’s performance capabilities and to be fair: That’s pretty much what they are!   However, when compared to the novels etc. set in roleplaying game worlds or when contrasted to how we behave towards our own animals in real life, there is […]

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  • Places of Power: Raveneye Sanatorium This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they were considered […]

    Places of Power: Raveneye Sanatorium

    Places of Power: Raveneye Sanatorium This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they were considered […]

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  • Places of Power: Raveneye Sanatorium (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they […]

    Places of Power: Raveneye Sanatorium (system neutral)

    Places of Power: Raveneye Sanatorium (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they […]

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  • Places of Power: Fraywrack This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight against Dagon […]

    Places of Power: Fraywrack

    Places of Power: Fraywrack This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight against Dagon […]

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  • Places of Power: Fraywrack (System neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight […]

    Places of Power: Fraywrack (System neutral)

    Places of Power: Fraywrack (System neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight […]

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  • GM’s Miscellany: Places of Power This installment of Raging Swan Press’ handy compilation tomes clocks in at 87 pages, 1 page front cover, 2 pages of advertisement, 1 page ToC (also listing the statblocks by CR and page – nice!), 1 page SRD, 1 page back cover, 1 page how-to-use, 1 page author bios (big kudos for their inclusion) leaving us with 79 pages of content, so let’s take a look!   So, in case you’re not yet familiar with the series – Places of Power represent fully mapped adventuring locales – bases, edifices, environments – from haunted valleys to strange towers, to subterranean black markets dangling atop a cliff, acting as a literal bridge between surface world and underworld, […]

    GM’s Miscellany: Places of Power

    GM’s Miscellany: Places of Power This installment of Raging Swan Press’ handy compilation tomes clocks in at 87 pages, 1 page front cover, 2 pages of advertisement, 1 page ToC (also listing the statblocks by CR and page – nice!), 1 page SRD, 1 page back cover, 1 page how-to-use, 1 page author bios (big kudos for their inclusion) leaving us with 79 pages of content, so let’s take a look!   So, in case you’re not yet familiar with the series – Places of Power represent fully mapped adventuring locales – bases, edifices, environments – from haunted valleys to strange towers, to subterranean black markets dangling atop a cliff, acting as a literal bridge between surface world and underworld, […]

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  • Places of Power: Visionary’s Perch This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required skills may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and bearing of […]

    Places of Power: Visionary’s Perch

    Places of Power: Visionary’s Perch This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required skills may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and bearing of […]

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  • Places of Power: Visionary’s Perch (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required knowledge may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

    Places of Power: Visionary’s Perch (system neutral)

    Places of Power: Visionary’s Perch (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required knowledge may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

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  • Places of Power: Visionary’s Perch (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required Intelligence check may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

    Places of Power: Visionary’s Perch (5e)

    Places of Power: Visionary’s Perch (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required Intelligence check may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

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  • #20 Things: Hill Giant Steading (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   We begin this pdf with 10 dynamic events for a given hill giant steading, created to evoke the illusion of a dungeon that’s alive – from orc slaves carrying bloody wolf pelts to the smoke of burning meat and strange impromptu games (tied to another table herein), the selection is nice.   But how do you know these deadly foes are near? Well 10 things you can discover nearby […]

    #20 Things: Hill Giant Steading (system neutral)

    #20 Things: Hill Giant Steading (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   We begin this pdf with 10 dynamic events for a given hill giant steading, created to evoke the illusion of a dungeon that’s alive – from orc slaves carrying bloody wolf pelts to the smoke of burning meat and strange impromptu games (tied to another table herein), the selection is nice.   But how do you know these deadly foes are near? Well 10 things you can discover nearby […]

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  • Places of Power: Dragonmarch Keep This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive […]

    Places of Power: Dragonmarch Keep

    Places of Power: Dragonmarch Keep This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive […]

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  • Places of Power: Dragonmarch Keep (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in […]

    Places of Power: Dragonmarch Keep (system neutral)

    Places of Power: Dragonmarch Keep (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in […]

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  • Places of Power: Dragonmarch Keep (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a […]

    Places of Power: Dragonmarch Keep (5e)

    Places of Power: Dragonmarch Keep (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a […]

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  • Places of Power: Godswatch This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Consecrated in the names of countless gods, the edifice known as Godswatch represents a tower overlooking the raging river Kyrene, welcoming pilgrims and inquisitive priests of esoteric religions alike. It is more than a mere place of religious learning and sanctuary, though – the tower is also a watchpost, commemorating the triumph of the river god over an evil vanquished long ago.   No one permanently lives at the godswatch, but at least […]

    Places of Power: Godswatch

    Places of Power: Godswatch This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Consecrated in the names of countless gods, the edifice known as Godswatch represents a tower overlooking the raging river Kyrene, welcoming pilgrims and inquisitive priests of esoteric religions alike. It is more than a mere place of religious learning and sanctuary, though – the tower is also a watchpost, commemorating the triumph of the river god over an evil vanquished long ago.   No one permanently lives at the godswatch, but at least […]

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  • 20 Things: Noisome Sewers (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   As has become the tradition in the series, we kick this off with a selection of remarkable NPCs to encounter within the given environment – this time around, these folks, as befitting of the environment, include destitute homeless folks, folks nursing a grudge versus off-duty soldiers, a cat burglar sans sense of smell, wererats not yet aware of their condition and even a vampire – all in all, an inspiring […]

    20 Things: Noisome Sewers (system neutral)

    20 Things: Noisome Sewers (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   As has become the tradition in the series, we kick this off with a selection of remarkable NPCs to encounter within the given environment – this time around, these folks, as befitting of the environment, include destitute homeless folks, folks nursing a grudge versus off-duty soldiers, a cat burglar sans sense of smell, wererats not yet aware of their condition and even a vampire – all in all, an inspiring […]

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  • Village Backdrop: Woodridge This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement stats confirms this and the pastoral idyll is similarly emphasized by […]

    Village Backdrop: Woodridge

    Village Backdrop: Woodridge This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement stats confirms this and the pastoral idyll is similarly emphasized by […]

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  • Village Backdrop: Woodridge (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement’s demographics confirms this, though the system-neutral version obviously does […]

    Village Backdrop: Woodridge (system neutral)

    Village Backdrop: Woodridge (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement’s demographics confirms this, though the system-neutral version obviously does […]

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  • Village Backdrop: Woodridge (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement demographics confirms this, though the magic item marketplace has been […]

    Village Backdrop: Woodridge (5e)

    Village Backdrop: Woodridge (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Situated at the Eastern border of the duchy of Ashlar, the little backwater woodridge is ruled by the Lorsch family; people in this insular town ply their trade at their leisure and all seems idyllic; indeed, even the dressing and nomenclature of the local populace seems to indicate that this place indeed is a peaceful place. One look at the settlement demographics confirms this, though the magic item marketplace has been […]

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  • Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

    Places of Power: Tumblestone Inn (system neutral)

    Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

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  • Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

    Places of Power: Tumblestone Inn (5e)

    Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

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  • 20 Things: Slaver’s Compound (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All right, much like in the installment on creepy graveyards, we begin with minor events to spice up the game – a total of 8 such entries are provided and range from guttural laughter of bored (and drunk) guards to horribly disgusting smell leading to the slave pens…   Next up, in the tradition of the series, we get some fluff-only entries of slaves with a pronounced personality: These folks […]

    20 Things: Slaver’s Compound (system neutral)

    20 Things: Slaver’s Compound (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All right, much like in the installment on creepy graveyards, we begin with minor events to spice up the game – a total of 8 such entries are provided and range from guttural laughter of bored (and drunk) guards to horribly disgusting smell leading to the slave pens…   Next up, in the tradition of the series, we get some fluff-only entries of slaves with a pronounced personality: These folks […]

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  • 20 Things: Dark Caverns (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 10 different types of atypical caverns – these include massive stalactites generating the sound of rain atop pools, cracks from which unwholesome odors rise or rubble-covered collapses for an overall very evocative start, but there is more: A total of 10 uncommon encounters can be found as well: With e.g. the daemon Blight’s Kiss, whose lair contains a thinning of the veil to […]

    20 Things: Dark Caverns (system neutral)

    20 Things: Dark Caverns (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 10 different types of atypical caverns – these include massive stalactites generating the sound of rain atop pools, cracks from which unwholesome odors rise or rubble-covered collapses for an overall very evocative start, but there is more: A total of 10 uncommon encounters can be found as well: With e.g. the daemon Blight’s Kiss, whose lair contains a thinning of the veil to […]

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  • 20 Things: Creepy Graveyard (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin this supplement with an emphasis of the “creepy” aspect promised in the title – namely, we receive a total of 8 different, system-neutral haunts – consider these to be slightly supernatural window-dressing. When e.g. the holy symbol on a local woman’s grave splits right in the middle and worms pour forth, you know that you’ve found an intriguing place…and her crisis of faith prior to death…perhaps there is […]

    20 Things: Creepy Graveyard (system neutral)

    20 Things: Creepy Graveyard (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin this supplement with an emphasis of the “creepy” aspect promised in the title – namely, we receive a total of 8 different, system-neutral haunts – consider these to be slightly supernatural window-dressing. When e.g. the holy symbol on a local woman’s grave splits right in the middle and worms pour forth, you know that you’ve found an intriguing place…and her crisis of faith prior to death…perhaps there is […]

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  • 20 Things: Bustling Marketplace (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, we begin with something I really appreciate – namely a contextualization, location-wise, of a marketplace – there is a reason for them being at one point or another, after all, and the pdf starts by providing 5 different suggestions – from dock and bridge to churches and ruins and the underground. While it may sound obvious, such a context adds quite a bit of depth to the proceedings, so […]

    20 Things: Bustling Marketplace (system neutral)

    20 Things: Bustling Marketplace (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, we begin with something I really appreciate – namely a contextualization, location-wise, of a marketplace – there is a reason for them being at one point or another, after all, and the pdf starts by providing 5 different suggestions – from dock and bridge to churches and ruins and the underground. While it may sound obvious, such a context adds quite a bit of depth to the proceedings, so […]

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  • Subterranean Enclaves: Flenheim This installment of Raging Swan Press seriously underrated Subterranean Enclaves-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, depicting this subterranean settlement, so what do we get here?   Well, in short, a nightmare for most. Flenheim is the home of derro, to be more precise, a tradition of derro fleshcrafters and as such, also the center of a growing slave market: The Collector’s Lodge and Shadow Market beckon with their wares – the former with captives, the latter with exotic goods. The lore that knowledgeable PCs can rely upon is certainly helpful, but does not exactly create any […]

    Subterranean Enclaves: Flenheim

    Subterranean Enclaves: Flenheim This installment of Raging Swan Press seriously underrated Subterranean Enclaves-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, depicting this subterranean settlement, so what do we get here?   Well, in short, a nightmare for most. Flenheim is the home of derro, to be more precise, a tradition of derro fleshcrafters and as such, also the center of a growing slave market: The Collector’s Lodge and Shadow Market beckon with their wares – the former with captives, the latter with exotic goods. The lore that knowledgeable PCs can rely upon is certainly helpful, but does not exactly create any […]

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  • Village Backdrop: Bleakflat This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Bleakflat! What a name. I have rarely read a village with a name that evoked desolation quite to the extent as this does, so from a nomenclature angle, we’re off to a good start. From barren soil rises a rocky bluff far from any dungeons, ley lines, trade routes, or, yes, reasons to traverse the desolate waste. And the leitmotif carries over to the local populace, who, with relatively listless gait, slurp […]

    Village Backdrop: Bleakflat

    Village Backdrop: Bleakflat This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Bleakflat! What a name. I have rarely read a village with a name that evoked desolation quite to the extent as this does, so from a nomenclature angle, we’re off to a good start. From barren soil rises a rocky bluff far from any dungeons, ley lines, trade routes, or, yes, reasons to traverse the desolate waste. And the leitmotif carries over to the local populace, who, with relatively listless gait, slurp […]

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  • Village Backdrop: Bleakflat (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Bleakflat! What a name. I have rarely read a village with a name that evoked desolation quite to the extent as this does, so from a nomenclature angle, we’re off to a good start. From barren soil rises a rocky bluff far from any dungeons, ley lines, trade routes, or, yes, reasons to traverse the desolate waste. And the leitmotif carries over to the local populace, who, with relatively listless […]

    Village Backdrop: Bleakflat (system neutral)

    Village Backdrop: Bleakflat (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Bleakflat! What a name. I have rarely read a village with a name that evoked desolation quite to the extent as this does, so from a nomenclature angle, we’re off to a good start. From barren soil rises a rocky bluff far from any dungeons, ley lines, trade routes, or, yes, reasons to traverse the desolate waste. And the leitmotif carries over to the local populace, who, with relatively listless […]

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