River Archive

  • 5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeon: The Broken River (5e)

    5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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  • Mini-Dungeon: The Broken River This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

    Mini-Dungeon: The Broken River

    Mini-Dungeon: The Broken River This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

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  • Wrath of the River King (5e) This module clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 64 1/3 pages, so let’s take a look!   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures that should be inherent in all fantasy worlds.   Let me elaborate: The miller in […]

    Wrath of the River King (5e)

    Wrath of the River King (5e) This module clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 64 1/3 pages, so let’s take a look!   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures that should be inherent in all fantasy worlds.   Let me elaborate: The miller in […]

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  • Wrath of the River King This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 60 pages, so let’s take a look!   My review is mainly based on the print version, though I also had access to the electronic version.   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures […]

    Wrath of the River King

    Wrath of the River King This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page backer-thanks/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 60 pages, so let’s take a look!   My review is mainly based on the print version, though I also had access to the electronic version.   This is an adventure-review and as such, it contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, so before we begin: This is one of the modules that perfectly encapsulates what sets Midgard apart from your run-of-the-mill fantasy setting, for its begin in the small village of Riverbend is steeped in the feudal structures […]

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  • Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

    Rite Map Pack: River Isle

    Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

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  • Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

    Mythic Maps: River Village

    Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

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  • Flotsam of the River Realms This pdf is 11 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   We kick this off with an alchemist archetype, the Clock-borne: These alchemist replace mutagens with 1 minute per class level 20% blur-like miss chance by creating two duplicates. These duplicates also can be used in different ways at higher levels – whether by using an illusion of calm, immunity to flanking and splitting melee attacks between two targets as per mirror strike. At 6th level, the archetype gets a twisted, powerful ability – 1/day, for int-mod rounds, s/he can make a foe s/he […]

    Flotsam of the River Realms

    Flotsam of the River Realms This pdf is 11 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   We kick this off with an alchemist archetype, the Clock-borne: These alchemist replace mutagens with 1 minute per class level 20% blur-like miss chance by creating two duplicates. These duplicates also can be used in different ways at higher levels – whether by using an illusion of calm, immunity to flanking and splitting melee attacks between two targets as per mirror strike. At 6th level, the archetype gets a twisted, powerful ability – 1/day, for int-mod rounds, s/he can make a foe s/he […]

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