role-playing games Archive

  • The Legend of Drizzt board game is part of the Adventure System Board Games by Wizards of the Coast. These games are designed as a co-op experience with no DM required! In this game you get to play as Drizzt and his companions. It contains scenarios set around the city of Neverwinter. You will be getting a lot of Drizzt and his followers throughout your adventures in this board game.  For those of you who don’t already know, Drizzt Do’Urden is the most famous character in the Forgotten Realms world.  Created by R.A. Salvatore and featured in his New York Times Best Selling novels, Drizzt and his companions have become a fantasy staple for fantasy fans and RPG fanatics alike! […]

    THE LEGEND OF DRIZZT Board Game

    The Legend of Drizzt board game is part of the Adventure System Board Games by Wizards of the Coast. These games are designed as a co-op experience with no DM required! In this game you get to play as Drizzt and his companions. It contains scenarios set around the city of Neverwinter. You will be getting a lot of Drizzt and his followers throughout your adventures in this board game.  For those of you who don’t already know, Drizzt Do’Urden is the most famous character in the Forgotten Realms world.  Created by R.A. Salvatore and featured in his New York Times Best Selling novels, Drizzt and his companions have become a fantasy staple for fantasy fans and RPG fanatics alike! […]

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  • Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

    WANT THIS LOOT? RPG Contest!

    Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

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  • RPTools is an open source tool set for PC designed to enhance pen and paper role-playing games.  If you’re a RPG fanatic you are probably already aware of these tools or at least heard of them from your fellow gamers.  After experimenting with the tools in my own Pathfinder and D&D games I decided to dig a little deeper and obtain an interview with the folks who have made these tools openly available to the general public! NERD TREK interview with Frank Edwards & Keith Athey of RPTools.   Jonathan Nerdtrek:  Hello Keith!  Please tell our readers a bit about your RPTools programs and your role within the company. Keith Athey:  RPTools is a community devoted to producing open source […]

    RPTools: Open Source Tools for Pen & Paper RPGs

    RPTools is an open source tool set for PC designed to enhance pen and paper role-playing games.  If you’re a RPG fanatic you are probably already aware of these tools or at least heard of them from your fellow gamers.  After experimenting with the tools in my own Pathfinder and D&D games I decided to dig a little deeper and obtain an interview with the folks who have made these tools openly available to the general public! NERD TREK interview with Frank Edwards & Keith Athey of RPTools.   Jonathan Nerdtrek:  Hello Keith!  Please tell our readers a bit about your RPTools programs and your role within the company. Keith Athey:  RPTools is a community devoted to producing open source […]

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  • “With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons® game goes far beyond simple entertainment.” During PAX Prime 2011 NERD TREK met with Wizards of the Coast to discuss their new line of Neverwinter products.  After the interview we spoke briefly with Shelly Mazzanoble, author of “Confessions of a Part Time Sorceress”.  Although her first book was intended for a female audience, I had read it in hopes of passing it on to my wife.  (Everyone wants their wife to play D&D right?)  When I found out she had a new book entitled “Everything I need to know I learned from Dungeons […]

    Everything I need to know I learned from Dungeons & Dragons

    “With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons® game goes far beyond simple entertainment.” During PAX Prime 2011 NERD TREK met with Wizards of the Coast to discuss their new line of Neverwinter products.  After the interview we spoke briefly with Shelly Mazzanoble, author of “Confessions of a Part Time Sorceress”.  Although her first book was intended for a female audience, I had read it in hopes of passing it on to my wife.  (Everyone wants their wife to play D&D right?)  When I found out she had a new book entitled “Everything I need to know I learned from Dungeons […]

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  • If you’re reading this then you too probably love Role-Playing Games.  I’m not talking about those computer games where you are given 3 different answers to a question but the game still goes down the same path.  I’m talking about table-top role-playing games with paper, pencils, and dice.  (Although some of my younger players now bring laptops to the gaming table!)  Ah, the smell of a fresh boxed set campaign setting split open with fresh polypropylene polyhedron dice rolling about the table while players finish filling out their crisp character sheets.  Soon those sheets will have holes worn in the HP box where the pencil eraser has dug a groove big enough to shove your finger through.  The gear section […]

    Dungeons and Dragons – Why I’ll never stop playing

    If you’re reading this then you too probably love Role-Playing Games.  I’m not talking about those computer games where you are given 3 different answers to a question but the game still goes down the same path.  I’m talking about table-top role-playing games with paper, pencils, and dice.  (Although some of my younger players now bring laptops to the gaming table!)  Ah, the smell of a fresh boxed set campaign setting split open with fresh polypropylene polyhedron dice rolling about the table while players finish filling out their crisp character sheets.  Soon those sheets will have holes worn in the HP box where the pencil eraser has dug a groove big enough to shove your finger through.  The gear section […]

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  • Plumbing the Depths When it comes to actually playing games, many of us who work in the RPG industry have two modes – playing like mad or almost never. I know, I know, there is no such thing as playing too much. Very true. However, we can fall into the dual traps of playing one game too much, continuing long after we have wrung everything of value from a system, or too shallowly, only catching glimpses of the unique delights a game has to offer. While recently perusing my far-too-small game collection (I doubt I have even 1000 games), I noted more than a few with which I wish I had spent more time. Thankfully, and I do mean full […]

    RPG Industry: Playing Games

    Plumbing the Depths When it comes to actually playing games, many of us who work in the RPG industry have two modes – playing like mad or almost never. I know, I know, there is no such thing as playing too much. Very true. However, we can fall into the dual traps of playing one game too much, continuing long after we have wrung everything of value from a system, or too shallowly, only catching glimpses of the unique delights a game has to offer. While recently perusing my far-too-small game collection (I doubt I have even 1000 games), I noted more than a few with which I wish I had spent more time. Thankfully, and I do mean full […]

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  • Yesterday I was finally able to sit down with some friends and try out the game that seemingly everyone from AD&D 2nd edition to D&D 3.5 has migrated to.  I have had a borrowed copy of the Pathfinder book kicking around my house for a couple months but haven’t really had the chance to crack it open for more than a few minutes at a time.  When I had the chance I flipped through the pages and was immediately attracted to the colorful illustrations, high quality background and Pathfinder logo at the top of each page.  Although aesthetics should not necessarily be considered when weighing the quality of a RPG product, it is still something people look at and could […]

    My first Pathfinder game

    Yesterday I was finally able to sit down with some friends and try out the game that seemingly everyone from AD&D 2nd edition to D&D 3.5 has migrated to.  I have had a borrowed copy of the Pathfinder book kicking around my house for a couple months but haven’t really had the chance to crack it open for more than a few minutes at a time.  When I had the chance I flipped through the pages and was immediately attracted to the colorful illustrations, high quality background and Pathfinder logo at the top of each page.  Although aesthetics should not necessarily be considered when weighing the quality of a RPG product, it is still something people look at and could […]

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  • Paizo publishing is joining a growing list of companies to sponsor Gen Con Indy 2011. In addition to their location in the exhibit hall (booth 302), you can now also find a Paizo Publishing dedicated game event area in rooms 231-234 of the newly expanded and renovated Indiana Convention Center. “We’re really happy to see Paizo Publishing continue to grow its engagement of the audience of game players at Gen Con. Their game industry veterans have crafted an amazing world for sharing fun, tactical and story-based gaming. Paizo Publishing always builds excitement into their Gen Con plans. I can’t wait to see them do it again this August!” -Scott Elliott, senior director of sales at Gen Con LLC If you’re […]

    Paizo sponsoring Gen Con Indy 2011

    Paizo publishing is joining a growing list of companies to sponsor Gen Con Indy 2011. In addition to their location in the exhibit hall (booth 302), you can now also find a Paizo Publishing dedicated game event area in rooms 231-234 of the newly expanded and renovated Indiana Convention Center. “We’re really happy to see Paizo Publishing continue to grow its engagement of the audience of game players at Gen Con. Their game industry veterans have crafted an amazing world for sharing fun, tactical and story-based gaming. Paizo Publishing always builds excitement into their Gen Con plans. I can’t wait to see them do it again this August!” -Scott Elliott, senior director of sales at Gen Con LLC If you’re […]

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  •   Behold. The not so exciting real life demo ( link!) of ARTEMIS, a cooperative multiplayer game in which you and a handful of friends defend a pocket of the galaxy against invading aliens (the video is admittedly bland, about as exciting as watching some dungeon crawlers sit around and roll dice.) Yes, that is one of the most used and re-used plots of a science fiction game/story/movie/show that we’ve all seen mastered and/or foibled many times over, so why should you care? Artemis is a bridge simulation game in a literal sense. You have up to five “classes” that each player assumes: Engineering, Helmsman, Communications, Weapons, and the stiflingly vague Science. Each player has their own laptop or interface […]

    Artemis: Space Bridge Multiplayer Simulator

      Behold. The not so exciting real life demo ( link!) of ARTEMIS, a cooperative multiplayer game in which you and a handful of friends defend a pocket of the galaxy against invading aliens (the video is admittedly bland, about as exciting as watching some dungeon crawlers sit around and roll dice.) Yes, that is one of the most used and re-used plots of a science fiction game/story/movie/show that we’ve all seen mastered and/or foibled many times over, so why should you care? Artemis is a bridge simulation game in a literal sense. You have up to five “classes” that each player assumes: Engineering, Helmsman, Communications, Weapons, and the stiflingly vague Science. Each player has their own laptop or interface […]

    Continue Reading...

  • The first time I held this module in my hands I was 8 years old. My friend Khidr had been gifted some red basic Dungeons and Dragons books by his Aunt and Uncle. There was the coveted Red Set with the Players Handbook and Dungeon Masters Guide. They seemed intimidating at the time, but now I think back and laugh at how short they were compared to most RPG rulebooks. We also received what I truly believe got us involved in role-playing games to begin with- a set of polyhedron dice. Completely alien to us, these dice were like little treasures that required diligent safeguarding.  Strange shapes and of all different colors, this was what caused us to pull up […]

    Retro Role-Playing: The Keep on the Borderlands

    The first time I held this module in my hands I was 8 years old. My friend Khidr had been gifted some red basic Dungeons and Dragons books by his Aunt and Uncle. There was the coveted Red Set with the Players Handbook and Dungeon Masters Guide. They seemed intimidating at the time, but now I think back and laugh at how short they were compared to most RPG rulebooks. We also received what I truly believe got us involved in role-playing games to begin with- a set of polyhedron dice. Completely alien to us, these dice were like little treasures that required diligent safeguarding.  Strange shapes and of all different colors, this was what caused us to pull up […]

    Continue Reading...