RPGs Archive

  • Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

    The NPC Codex: A Pathfinder Essential

    Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

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  • Hello all, and welcome back to War Duke’s table-top miniatures review. I know this was supposed to have been a monthly article, but in between having to move recently, worrying with my dad’s surgery, dealing with an impacted wisdom tooth *and* the holiday rat-race, I haven’t had much time to get this thing done. So without further adieu, let’s get this show back on the road and in proper form. WD: I’d like to start by welcoming our guest Matthew Solarz, whom I recently reviewed in part one of this discussion; covering his CenterStage Miniatures product line. Thank you Matt for taking the time out to speak with us here at Nerd-Trek. MS: Thanks for your interest in CSM! WD: […]

    Warduke’s Table-Top Miniatures Review – Center Stage pt.2

    Hello all, and welcome back to War Duke’s table-top miniatures review. I know this was supposed to have been a monthly article, but in between having to move recently, worrying with my dad’s surgery, dealing with an impacted wisdom tooth *and* the holiday rat-race, I haven’t had much time to get this thing done. So without further adieu, let’s get this show back on the road and in proper form. WD: I’d like to start by welcoming our guest Matthew Solarz, whom I recently reviewed in part one of this discussion; covering his CenterStage Miniatures product line. Thank you Matt for taking the time out to speak with us here at Nerd-Trek. MS: Thanks for your interest in CSM! WD: […]

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  • “One of the things that happens in my house on the holidays is after dessert, we sit down to a very ambitious men-versus-women game of Trivial Pursuit. It’s brutal. And there’s a trophy.” – Bobby Flay Perhaps the competition in your family is as strenuous as in Bobby Flay’s; perhaps not. With the holidays and family time ahead of us, let’s discuss the merits of sharing Game play with our loved ones during this season, and how these times actually become in our memories perhaps the most cherished of the gifts we share. Games are the gateway to community. Allow me to re-introduce myself.  I am Jonathan Albin, the Game Market Guru, transforming lives through organized play. I write under, […]

    GameSlinger Revealed: The Game Market Guru’s Holiday Games Guide

    “One of the things that happens in my house on the holidays is after dessert, we sit down to a very ambitious men-versus-women game of Trivial Pursuit. It’s brutal. And there’s a trophy.” – Bobby Flay Perhaps the competition in your family is as strenuous as in Bobby Flay’s; perhaps not. With the holidays and family time ahead of us, let’s discuss the merits of sharing Game play with our loved ones during this season, and how these times actually become in our memories perhaps the most cherished of the gifts we share. Games are the gateway to community. Allow me to re-introduce myself.  I am Jonathan Albin, the Game Market Guru, transforming lives through organized play. I write under, […]

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  •  Splinters of Faith I – It started with a Chicken…   The first adventure of the Splinters of Faith-adventure series is 20 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement, 1 page SRD, leaving us with 13 pages of adventure.   This being an adventure review, it contains SPOILERS. Even worse, since it (and I) discuss the metaplot, there are MASSIVE SPOILERS for the whole series.   Players should really skip to the conclusion of the review.   Still here? All right! Once upon a time, a priest-king named Akruel Rathamon, a vile man of unrivaled power subjugated all the lands under his tyrannical rule in the name of a deity that […]

    Splinters of Faith I – V

     Splinters of Faith I – It started with a Chicken…   The first adventure of the Splinters of Faith-adventure series is 20 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement, 1 page SRD, leaving us with 13 pages of adventure.   This being an adventure review, it contains SPOILERS. Even worse, since it (and I) discuss the metaplot, there are MASSIVE SPOILERS for the whole series.   Players should really skip to the conclusion of the review.   Still here? All right! Once upon a time, a priest-king named Akruel Rathamon, a vile man of unrivaled power subjugated all the lands under his tyrannical rule in the name of a deity that […]

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  • Welcome to my very first miniatures review on NERD-TREK. In this ( hopefully ongoing) series, we will be taking a close look at gaming miniatures both past and present. Including interviews with manufacturers, sculptors, painters and fellow enthusiasts as well as product reviews and possible sneak peeks at some upcoming miniatures. In part one of this post, we’ll be covering some of the products from Center Stage Miniatures.  Which reminds me, I’d like to take a moment and personally thank Matthew Solarz at Center Stage for donating both their time as well as the minis that made this series possible.  But enough about me, on with the review….   It was several months ago that I was contacted by the […]

    Warduke’s Table-Top Miniatures Review – Center Stage pt.1

    Welcome to my very first miniatures review on NERD-TREK. In this ( hopefully ongoing) series, we will be taking a close look at gaming miniatures both past and present. Including interviews with manufacturers, sculptors, painters and fellow enthusiasts as well as product reviews and possible sneak peeks at some upcoming miniatures. In part one of this post, we’ll be covering some of the products from Center Stage Miniatures.  Which reminds me, I’d like to take a moment and personally thank Matthew Solarz at Center Stage for donating both their time as well as the minis that made this series possible.  But enough about me, on with the review….   It was several months ago that I was contacted by the […]

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  • The Expanded Shaman marks the second book in Open Designs’ New Paths series. Anyone paying attention is well aware of how well received the first installment (The Spell Less Ranger) was, and what type of pressure that places upon this book right off the bat. Question here then is, did Marc Radle have another bullet in the chamber? So let us take a look. Weighing in at 16 pages, with 10 pages of new material, 2 sheets for tracking wild shape and a spirit guide, cover, OGL, credit and ad (which would not fully load in my version of this PDF). Artwork is handled by the talented Rick Hershey, as those familiar with his style can easily recognize from the […]

    Open Design’s New Paths 2: Expanded Shaman

    The Expanded Shaman marks the second book in Open Designs’ New Paths series. Anyone paying attention is well aware of how well received the first installment (The Spell Less Ranger) was, and what type of pressure that places upon this book right off the bat. Question here then is, did Marc Radle have another bullet in the chamber? So let us take a look. Weighing in at 16 pages, with 10 pages of new material, 2 sheets for tracking wild shape and a spirit guide, cover, OGL, credit and ad (which would not fully load in my version of this PDF). Artwork is handled by the talented Rick Hershey, as those familiar with his style can easily recognize from the […]

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  • So, into my greedy little hands came a copy of the newest addition to the #30 series from Rite publishing, #30 Variant Dragons….let’s just get something out of the way right up front, I love Dragons…period. I have loved them since childhood, and can accredit them as one of the themes that drew me to roleplaying, so there was no small amount of happiness on my part when I saw this PDF. Now, that we have that out of the way, and we all realize the pressure this innocent PDF is under to impress me and not destroy my faith in a certain breed of reptilian awesomeness…let us see what’s going on with the latest #30 offering shall we? Weighing […]

    Rite Publishing’s #30 Variant Dragons

    So, into my greedy little hands came a copy of the newest addition to the #30 series from Rite publishing, #30 Variant Dragons….let’s just get something out of the way right up front, I love Dragons…period. I have loved them since childhood, and can accredit them as one of the themes that drew me to roleplaying, so there was no small amount of happiness on my part when I saw this PDF. Now, that we have that out of the way, and we all realize the pressure this innocent PDF is under to impress me and not destroy my faith in a certain breed of reptilian awesomeness…let us see what’s going on with the latest #30 offering shall we? Weighing […]

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  • The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

    Infamous Adversaries, Ischadra Grandmother of Assassins

    The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

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  • With a weight of 15 pages (cover and OGL eating two of those) this PDF starts us out with an absolutely gorgeous cover piece of art from Lin Bo. The iconography of this cover piece definitely convey the sense of ancient secrets of power. Internally, the artwork is B&W, with pieces ranging from good to OK. This PDF continues a new look from the SGG camp for layout, going with a full page cover and dual column with embedded artwork formatting approach. Editing and spelling both appeared to be excellent, nothing really jumped out and caught my attention. Building an entirely new game mechanic, and form of magic, from three spells essentially would be daunting to say the least. It’s […]

    SGG Power Word Spells, Lore of the First Language

    With a weight of 15 pages (cover and OGL eating two of those) this PDF starts us out with an absolutely gorgeous cover piece of art from Lin Bo. The iconography of this cover piece definitely convey the sense of ancient secrets of power. Internally, the artwork is B&W, with pieces ranging from good to OK. This PDF continues a new look from the SGG camp for layout, going with a full page cover and dual column with embedded artwork formatting approach. Editing and spelling both appeared to be excellent, nothing really jumped out and caught my attention. Building an entirely new game mechanic, and form of magic, from three spells essentially would be daunting to say the least. It’s […]

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  • Weighing in at 52 pages, the latest oriental themed book from Rite publishing brings us an extremely detailed look into the Samurai, and all that it means to incorporate them as a class into your campaign world, both as a GM and as a player. Of those 52 pages 8 are eaten by the usual suspects (cover, OGL, ads and and appendix (for unfamiliar terms ), leaving us with 44 pages to cover the new material. Formatting follows the dual column approach, with embedded full color artwork throughout the book, and more than a few rather large pieces of said artwork. Each page is treated with a bamboo style framework, further invoking the feel of an old world fantasy oriental […]

    Rite Publishing Way of the Samurai

    Weighing in at 52 pages, the latest oriental themed book from Rite publishing brings us an extremely detailed look into the Samurai, and all that it means to incorporate them as a class into your campaign world, both as a GM and as a player. Of those 52 pages 8 are eaten by the usual suspects (cover, OGL, ads and and appendix (for unfamiliar terms ), leaving us with 44 pages to cover the new material. Formatting follows the dual column approach, with embedded full color artwork throughout the book, and more than a few rather large pieces of said artwork. Each page is treated with a bamboo style framework, further invoking the feel of an old world fantasy oriental […]

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  • Po’Kesteros, the latest offering in the Faces of the Tarnished Souk line shows just what can truly be done with the excellent Luckbringer class, in a very well executed manner. Following the standard Rite format of the dual column with embedded artwork (all B&W with two of the pieces being close up details taken from the excellent cover piece from Kimagu, and one being the cover piece from the second book in the Luckbringer series – 10 Luckbringer Feats. Editing/Spelling all looked good, and I found no stumbling blocks to interrupt the flow of reading or understanding, which is always a good thing. After OGL, credits and the rest, we are left with a solid 11 pages of material covering […]

    Latest Tarnished Souk, Po’Kesterous the Lostling

    Po’Kesteros, the latest offering in the Faces of the Tarnished Souk line shows just what can truly be done with the excellent Luckbringer class, in a very well executed manner. Following the standard Rite format of the dual column with embedded artwork (all B&W with two of the pieces being close up details taken from the excellent cover piece from Kimagu, and one being the cover piece from the second book in the Luckbringer series – 10 Luckbringer Feats. Editing/Spelling all looked good, and I found no stumbling blocks to interrupt the flow of reading or understanding, which is always a good thing. After OGL, credits and the rest, we are left with a solid 11 pages of material covering […]

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  • The first thing one can not escape when scanning through the 488 pages of Goodman Games Dungeon Crawl Classic (DCC) Core Rule Book is the art. It’s everywhere, and I do mean, everywhere. The TOC is laid out inside art panels held up by characters, credits, play tester thank yous, designer notes, all tucked into the artwork, that is…for lack of better explanation, straight out of the 70’s. Seriously, this IS your daddy’s artwork folks lol. The art instantly took me back to my childhood and the style of RPG games that were on the shelves at my local game-store when I first got into role playing as a hobby. Is it cheezy art? Oh yeah, but in all the […]

    Goodman Games Delivers With Dungeon Crawl Classic

    The first thing one can not escape when scanning through the 488 pages of Goodman Games Dungeon Crawl Classic (DCC) Core Rule Book is the art. It’s everywhere, and I do mean, everywhere. The TOC is laid out inside art panels held up by characters, credits, play tester thank yous, designer notes, all tucked into the artwork, that is…for lack of better explanation, straight out of the 70’s. Seriously, this IS your daddy’s artwork folks lol. The art instantly took me back to my childhood and the style of RPG games that were on the shelves at my local game-store when I first got into role playing as a hobby. Is it cheezy art? Oh yeah, but in all the […]

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  • Weighing in at 15 pages (Front cover -1 page, credit/PID – 1 page, 2 pages of tracking sheets, OGL) we’ve got roughly 10 pages of new material here to work with. A spell-less Ranger….this class has long been plagued by the fact that whereas any class tossing spells about is kinda cool in its own right, the iconic characters who inspired this particular class were men existing by their own skill, and their ability to utilize the lands around them to some amazing feats. I’ve seen a few attempts to go spell-less with a ranger in the past, and it has always come out looking very much like a pigeon-holed fighter….so let us take a look and see if Mr. […]

    Open Design’s New Path – The Expanded Spell-less Ranger

    Weighing in at 15 pages (Front cover -1 page, credit/PID – 1 page, 2 pages of tracking sheets, OGL) we’ve got roughly 10 pages of new material here to work with. A spell-less Ranger….this class has long been plagued by the fact that whereas any class tossing spells about is kinda cool in its own right, the iconic characters who inspired this particular class were men existing by their own skill, and their ability to utilize the lands around them to some amazing feats. I’ve seen a few attempts to go spell-less with a ranger in the past, and it has always come out looking very much like a pigeon-holed fighter….so let us take a look and see if Mr. […]

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  • Weighing in at 52 pages, with 6 pages going to the basics (cover/OGL/etc.), 1 page going to a fully linked TOC, which I love to see, as sometimes I don’t want to waste my screen space with the bookmarks (which this PDF is fully stacked on as well by the way) dashboard open. One nice touch added throughout the PDF is a link BACK to the TOC, so that if you are using it in-place of the bookmarks, you actually can navigate via this method. So, counting with me? We’re down to 45 pages currently, from there we have 15 pages of maps…yes, 15. Two of those are the same full ship, dissected by levels (with a style that reminded […]

    Grave Undertakings: The Ship of Fools

    Weighing in at 52 pages, with 6 pages going to the basics (cover/OGL/etc.), 1 page going to a fully linked TOC, which I love to see, as sometimes I don’t want to waste my screen space with the bookmarks (which this PDF is fully stacked on as well by the way) dashboard open. One nice touch added throughout the PDF is a link BACK to the TOC, so that if you are using it in-place of the bookmarks, you actually can navigate via this method. So, counting with me? We’re down to 45 pages currently, from there we have 15 pages of maps…yes, 15. Two of those are the same full ship, dissected by levels (with a style that reminded […]

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  • The Vanguard….. I’ve read through the revised edition of this Genius Guide, planning out a character concept here, an NPC idea there….in short, I did what I always do, I read through the material and tried to decide for myself, would I use this concept in my game. The answer is yes. In a heartbeat. Yes, from a purely meta-gamer point of view this is a concept that has now been done three times over; the archon, the magus and of course the vanguard itself, so why the need right? Simple answer, because there’s more than one class swinging a sword isn’t there? We play in a game that is built on versatility and option. It is that wealth of […]

    Genius Guide to The Vanguard gets an Overhaul

    The Vanguard….. I’ve read through the revised edition of this Genius Guide, planning out a character concept here, an NPC idea there….in short, I did what I always do, I read through the material and tried to decide for myself, would I use this concept in my game. The answer is yes. In a heartbeat. Yes, from a purely meta-gamer point of view this is a concept that has now been done three times over; the archon, the magus and of course the vanguard itself, so why the need right? Simple answer, because there’s more than one class swinging a sword isn’t there? We play in a game that is built on versatility and option. It is that wealth of […]

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  • In a role-playing game industry flooded with a multitude of time saving tools, Lone Wolf Development has accomplished not only standing out; but setting the standard. For those of you out there not in the know, Lone Wolf Development is the driving creative force behind several different software based tools, including the one this review will be covering: HERO LAB. Now officially speaking, Hero Lab is available for several different game systems ranging from various incarnations of D&D (with 3.5 and 4e available), to Pathfinder, Shadowrun, Call of Cthulu, Savage Worlds and 2nd/3rd editions of Mutant’s and Masterminds all being available as core systems one can purchase for use with this program. Why do I point out the officially speaking […]

    Hero Lab, best GM tool on the market

    In a role-playing game industry flooded with a multitude of time saving tools, Lone Wolf Development has accomplished not only standing out; but setting the standard. For those of you out there not in the know, Lone Wolf Development is the driving creative force behind several different software based tools, including the one this review will be covering: HERO LAB. Now officially speaking, Hero Lab is available for several different game systems ranging from various incarnations of D&D (with 3.5 and 4e available), to Pathfinder, Shadowrun, Call of Cthulu, Savage Worlds and 2nd/3rd editions of Mutant’s and Masterminds all being available as core systems one can purchase for use with this program. Why do I point out the officially speaking […]

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  •   The Secrets of the Inquisitor, the latest offering from Rite publishing in the Secrets of…series weighs in at 23 pages, with a cover, credits page, OGL and one ad, leaving us with 19 pages of new Inquisitor goodness. The formatting follows the standard dual column approach, and where as there are some odd spacing effects from time to time within the text, that while slightly distracting to the eye, they do not in any way detract from the understanding of the material. Artwork is both old and new, stock and original. One of the things that, to me, truly makes Rite’s books stand out from other companies when it comes to the visual aspect, is their usage of artwork […]

    Rite Publishing’s Secrets of the Inquisitor

      The Secrets of the Inquisitor, the latest offering from Rite publishing in the Secrets of…series weighs in at 23 pages, with a cover, credits page, OGL and one ad, leaving us with 19 pages of new Inquisitor goodness. The formatting follows the standard dual column approach, and where as there are some odd spacing effects from time to time within the text, that while slightly distracting to the eye, they do not in any way detract from the understanding of the material. Artwork is both old and new, stock and original. One of the things that, to me, truly makes Rite’s books stand out from other companies when it comes to the visual aspect, is their usage of artwork […]

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  • Weighing in at 33 pages (with front cover, ToC, and just over 2 pages for OGL) this PDF delivers roughly 28 pages of new material for the Legendary series from Purple Duck Games. The sixth book in the series, the focus is on those suits of armor that never fail to inspire the grandest of tales, and the most epic of songs, I speak of course, of Legendary Armor. The suit, found bathed in a beam of sunlight, sequestered away from the world, awaiting that perfect someone, in short that suit we as players all secretly hoped our GM’s would someday place within our path. First thing I noticed looking through this PDF was the inclusion of art for every […]

    Purple Duck Games Delivers Again With Legendary VI: Legendary Armor

    Weighing in at 33 pages (with front cover, ToC, and just over 2 pages for OGL) this PDF delivers roughly 28 pages of new material for the Legendary series from Purple Duck Games. The sixth book in the series, the focus is on those suits of armor that never fail to inspire the grandest of tales, and the most epic of songs, I speak of course, of Legendary Armor. The suit, found bathed in a beam of sunlight, sequestered away from the world, awaiting that perfect someone, in short that suit we as players all secretly hoped our GM’s would someday place within our path. First thing I noticed looking through this PDF was the inclusion of art for every […]

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  • I missed out on the whole Dungeon a Day concept, I wont bore you with the details, but I was one of those guys who had to scan over convention reports with a sense of loss as I read through articles referring to a favored room here, or legendary dungeon whatsit there….yeah, it sucked….BUT NO MORE!!!!!!! Super Genius Games, you know, those guys who own the rights to all that material, have released the first PDF from the Dungeon a Day archives. I’m going to venture a guess that this is in fact an experiment on their part, to see how much interest it generates, to determine if this imprint might be added to their line or not. So, let’s […]

    Alak-Ammur’s Tomb World has Returned

    I missed out on the whole Dungeon a Day concept, I wont bore you with the details, but I was one of those guys who had to scan over convention reports with a sense of loss as I read through articles referring to a favored room here, or legendary dungeon whatsit there….yeah, it sucked….BUT NO MORE!!!!!!! Super Genius Games, you know, those guys who own the rights to all that material, have released the first PDF from the Dungeon a Day archives. I’m going to venture a guess that this is in fact an experiment on their part, to see how much interest it generates, to determine if this imprint might be added to their line or not. So, let’s […]

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  • Addressing Tactical Archetypes again with volume 2, Rite publishing gives us a PDF weighing in at 28 pages. Cover, Credits, OGL and an Ad and we’re at 24 pages left for the new archetypes. Opening with a small explanation of the underlying concept of teamwork that ties these archetypes together, we dive right into the material following a short alphabetical listing of the new archetypes by class. With fourteen new archetypes, there’s a varied collection that should have no problem appealing to fans of many different classes. First up is the Aetherurgist for the Oracle class. Introducing the idea of a Spirit Mastery Score that increases every odd level, several of the abilities for this archetype base their math on […]

    More Tactical Archetypes For Your RPG Arsenal

    Addressing Tactical Archetypes again with volume 2, Rite publishing gives us a PDF weighing in at 28 pages. Cover, Credits, OGL and an Ad and we’re at 24 pages left for the new archetypes. Opening with a small explanation of the underlying concept of teamwork that ties these archetypes together, we dive right into the material following a short alphabetical listing of the new archetypes by class. With fourteen new archetypes, there’s a varied collection that should have no problem appealing to fans of many different classes. First up is the Aetherurgist for the Oracle class. Introducing the idea of a Spirit Mastery Score that increases every odd level, several of the abilities for this archetype base their math on […]

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  • First, let me just say that I am extremely happy my wife is as much of a geek as I am.  If she weren’t, we never would have made it through the EPIC registration process involved in obtaining badges for the event which occurs every July in San Diego with over 60,000 nerds and geeks in attendance (for those unaware).  My hat’s off to her for staying focused on finally getting our tickets. As we learned this year, those wanting to attend must have pre-registered well before tickets were even available online.  If someone wasn’t pre-registered then it would be too late to try and pre-register then purchase the tickets today, the 3rd of March 2012.  When the main Comic-Con […]

    Comic-Con 2012: It’s on!

    First, let me just say that I am extremely happy my wife is as much of a geek as I am.  If she weren’t, we never would have made it through the EPIC registration process involved in obtaining badges for the event which occurs every July in San Diego with over 60,000 nerds and geeks in attendance (for those unaware).  My hat’s off to her for staying focused on finally getting our tickets. As we learned this year, those wanting to attend must have pre-registered well before tickets were even available online.  If someone wasn’t pre-registered then it would be too late to try and pre-register then purchase the tickets today, the 3rd of March 2012.  When the main Comic-Con […]

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  • I am assuming you are a fellow gamer, the concept of basing a desire to recreate our fantasies is why we’re all here. Whether it was a character from a favorite novel as a child, that one movie, with those two guys (you know the one), or a show you ran home from school everyday to not miss a minute of. My point is, when you ask a roleplayer for their source of inspiration, you’re going to hear about favorite characters and ideals from throughout the entire genre of fantasy, sci-fi, noir, even westerns if you ask the right folks, we all grew up pretending to be someone, and luckily, most of us never outgrew that. The problem comes in […]

    Genuis Guide to Multiclass Feats is a “MUST HAVE”

    I am assuming you are a fellow gamer, the concept of basing a desire to recreate our fantasies is why we’re all here. Whether it was a character from a favorite novel as a child, that one movie, with those two guys (you know the one), or a show you ran home from school everyday to not miss a minute of. My point is, when you ask a roleplayer for their source of inspiration, you’re going to hear about favorite characters and ideals from throughout the entire genre of fantasy, sci-fi, noir, even westerns if you ask the right folks, we all grew up pretending to be someone, and luckily, most of us never outgrew that. The problem comes in […]

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  • I have broken down and decided to play World of Warcraft.  There are many reasons why but the top 3 fall back on these tenets: un-dedicated gamers in my area, hectic work schedules of table-top gamers, and the ability to get lost in a world within a few minutes rather than waiting on schedules to synch between ALL players. Yet, the biggest reason I have decided to play is because my wife plays.  I know, I know.  Like Felicia Day says in ‘The Guild’, “I know, a chick gamer.”  And, yes, I DO think it’s hot.  So while I can’t convince my wife to play D&D or a myriad of other table-top RPGs, I can jump online with her and go stomping around collecting […]

    Another Noob Begins to Play W.o.W.

    I have broken down and decided to play World of Warcraft.  There are many reasons why but the top 3 fall back on these tenets: un-dedicated gamers in my area, hectic work schedules of table-top gamers, and the ability to get lost in a world within a few minutes rather than waiting on schedules to synch between ALL players. Yet, the biggest reason I have decided to play is because my wife plays.  I know, I know.  Like Felicia Day says in ‘The Guild’, “I know, a chick gamer.”  And, yes, I DO think it’s hot.  So while I can’t convince my wife to play D&D or a myriad of other table-top RPGs, I can jump online with her and go stomping around collecting […]

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  • On a cold November evening in 1976, in the basement of the downtown library, I met my watery end. My flagship was spotted, attacked and sunk carrying all hands down to their doom. Sighing, I rose from the carpeted floor and congratulated my opponent, handing back to him the tape measure and the little ship figures. I was out of the battle, and now adrift within the meeting of my high school’s War-game Club. So what to do now? It was only 7 pm and my Mom would not be coming to pick me up for another hour, at least. All the other club members were happily engaged in their respective Avalon Hill pursuits leaving me odd man out. Walking around the tables I noticed that there was […]

    Discovering Dungeons & Dragons

    On a cold November evening in 1976, in the basement of the downtown library, I met my watery end. My flagship was spotted, attacked and sunk carrying all hands down to their doom. Sighing, I rose from the carpeted floor and congratulated my opponent, handing back to him the tape measure and the little ship figures. I was out of the battle, and now adrift within the meeting of my high school’s War-game Club. So what to do now? It was only 7 pm and my Mom would not be coming to pick me up for another hour, at least. All the other club members were happily engaged in their respective Avalon Hill pursuits leaving me odd man out. Walking around the tables I noticed that there was […]

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  • Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane sat down with NERD TREK for an exclusive interview.  Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine.  The movie Wolfsbane is Wilson’s first foray into the film industry and is a steam-punk twist on the classic tale of Little Red Riding Hood.   JN:  Hello Matt, thanks for taking the time to meet with NERD TREK and answer some questions!   MW: My pleasure! I’m sorry it’s taken me so long to be able to get back to you. I think this has been, quite possibly, one of the busiest years of my life due in no small part […]

    NERD TREK interview with Matt Wilson of Privateer Press!

    Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane sat down with NERD TREK for an exclusive interview.  Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine.  The movie Wolfsbane is Wilson’s first foray into the film industry and is a steam-punk twist on the classic tale of Little Red Riding Hood.   JN:  Hello Matt, thanks for taking the time to meet with NERD TREK and answer some questions!   MW: My pleasure! I’m sorry it’s taken me so long to be able to get back to you. I think this has been, quite possibly, one of the busiest years of my life due in no small part […]

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  • Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

    WANT THIS LOOT? RPG Contest!

    Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

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  • RPTools is an open source tool set for PC designed to enhance pen and paper role-playing games.  If you’re a RPG fanatic you are probably already aware of these tools or at least heard of them from your fellow gamers.  After experimenting with the tools in my own Pathfinder and D&D games I decided to dig a little deeper and obtain an interview with the folks who have made these tools openly available to the general public! NERD TREK interview with Frank Edwards & Keith Athey of RPTools.   Jonathan Nerdtrek:  Hello Keith!  Please tell our readers a bit about your RPTools programs and your role within the company. Keith Athey:  RPTools is a community devoted to producing open source […]

    RPTools: Open Source Tools for Pen & Paper RPGs

    RPTools is an open source tool set for PC designed to enhance pen and paper role-playing games.  If you’re a RPG fanatic you are probably already aware of these tools or at least heard of them from your fellow gamers.  After experimenting with the tools in my own Pathfinder and D&D games I decided to dig a little deeper and obtain an interview with the folks who have made these tools openly available to the general public! NERD TREK interview with Frank Edwards & Keith Athey of RPTools.   Jonathan Nerdtrek:  Hello Keith!  Please tell our readers a bit about your RPTools programs and your role within the company. Keith Athey:  RPTools is a community devoted to producing open source […]

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