Rules Archive
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Star Log.EM: Jury-Rigging Rules (SFRPG)
Posted on January 24, 2019 | No CommentsStar Log.EM: Jury-Rigging Rules (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! After a brief and flavorful introduction, we begin with one of the most-requested components in SFRPG; a staple of particularly grittier scifi/science-fantasy, and something I *really* wanted to see: Rules to jury-rig items. A handy table collates objects and related skills – and these skills can be sued to temporarily fix broken or destroyed objects. A successful skill check allows you to temporarily ignore the broken condition, with skill checks that are particularly successful increasing the duration that the item […] -
Star Log.EM: Boarding Rules (SFRPG)
Posted on November 23, 2018 | No CommentsStar Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look! We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system. After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […] -
Ultimate Vehicles: Vehicle Creation Rules (SFRPG)
Posted on July 4, 2018 | No CommentsUltimate Vehicles: Vehicle Creation Rules (SFRPG) This massive supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 58 pages of content, so let’s take a look! This review was moved up in my reviewing queue as a prioritized review at the request of my patreons. So, this book has a rather impressive goal – making vehicle creation truly modular. Vehicle, for this purpose, does not mean using Small or Tiny spacecrafts as submersibles, etc. The book focuses on vehicles that are somewhat “smaller”, and rules-wise, use hit point mechanics as opposed to hull points. Each size is assigned […] -
Star Log.Deluxe: Aging Rules (SFRPG)
Posted on June 18, 2018 | No CommentsStar Log.Deluxe: Aging Rules (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 9 pages of content, so let’s take a look! So, after a brief introduction to the subject matter, we begin with defining age categories, a component I found puzzling in its absence from the Starfinder core rulebook. This pdf seeks to remedy this gap and provide mechanically-relevant consequences of age. The pdf recognizes 8 age categories: Infant, toddler, child, adolescent, young adult, mature adult, old adult, and venerable adult. Mental and physical age category usually are identical, but don’t have to be. Each age category has […] -
B/X-Essentials: Core Rules (OSR)
Posted on February 15, 2018 | No CommentsB/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about? First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well. So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […] -
Strange Stars Game Program (OSR)
Posted on October 6, 2017 | No CommentsStrange Stars Game Program (OSR) The OSR rules-book for Strange Stars clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look! This review was move up in my review-queue as a non-prioritized review at the request of my patreons. Now, this is the rules-companion book for the system neutral Strange Stars-book – and as far as OSR-rules goes, it employs my favorite rules-set for space adventures, namely Sine Nomine Publishing’s excellent and deservedly acclaimed Stars Without Number. As you can glean, provided you’re familiar with SWN, the task of converting the rules material to another OSR-system is relatively […] -
Everyman Minis: Sleeping Rules
Posted on September 22, 2017 | No CommentsEveryman Minis: Sleeping Rules This Everyman Mini clocks in at 7 pages,1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look! Okay, so we begin with a brief recap of the terms “rest”, “sleep” and “unconscious(ness)” in the context of the PFRPG-rules – handy to realize the distinctions when you’re not already an expert designer. After this recap, we take a look at sleep required for characters – and then move on to concise rules for Sleep Deprivation, which tie in smoothly with Horror Adventure’s sanity system (or any other sanity system you choose to employ) – the rules are based on […] -
The Genius Guide to Variant Multiclassing Rules
Posted on November 19, 2015 | No CommentsThe Genius Guide to Variant Multiclassing Rules This massive Genius Guide clocks in at 44 pages, 1 page front cover, 1 page ToC, 1 page editorial/SRD, 1 page advertisement, 1 page back cover, leaving us with 39 pages of content, so let’s take a look! Basically, each character in this system can choose a secondary class at 1st level and train in said class throughout the character’s career without giving up levels. Instead of the feats gained at 3rd, 7th, 11th, 15th and 19th level, the respective character gains class features from the secondary class. If used in conjunction with regular multiclassing, the character may not multiclass into this secondary class. All right, in order to make this […] -
13th Age Core Book
Posted on June 12, 2015 | 2 Comments13th Age Core Book Disclaimer: I received the hardcover for 13th Age for the purposes of writing an unbiased, critical review. This following review reflects my endeavor to do so. The review is based on the hardcover of the 320 page book – I do not own the Pdf, so I can’t comment on that format. In order to review this book, I have playtested this system, though I did so with the expansion 13 True Ways as well – when appropriate, I will comment on that and yes, said book’s review is coming soon as well. Without further ado – this is a d20-based system and as such, you will see a lot of familiar AND unfamiliar ground. […] -
Feats Reforged: Vol. I – CORE Rules
Posted on January 16, 2014 | No CommentsFeats Reforged: Vol. I – CORE Rules The first book of TPK Games‘ ” Feats Reforged”-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 37 pages of content, so let’s take a look, shall we? We all have encountered the issue – there just are some throw-away feats that simply become useless over the levels (or are useless in the first place and are only taken as a prerequisite for another feat or a PrC) – this is what this pdf seeks to change: Herein, we get the feats from the core-rules, reforged towards providing scaling benefits throughout the levels. Let’s for example take the utterly bland +2/+2 to […]