Scorpion Archive

  • Mists of Akuma: Cursed Soul of the Scorpion Samurai (5e) This adventure for the Mists of Akuma-setting clocks in at 44 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Now it should also be noted that two pages of the pdf are devoted to providing a recap of the mechanics for both dignity and haitoku, the attributes introduced by Mists of Akuma. The module is intended for 7th level PCs and should be used with a well-rounded group. While this is intended to be run in the bleak, mist-shrouded lands of Soburin, the module works in […]

    Mists of Akuma: Cursed Soul of the Scorpion Samurai (5e)

    Mists of Akuma: Cursed Soul of the Scorpion Samurai (5e) This adventure for the Mists of Akuma-setting clocks in at 44 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Now it should also be noted that two pages of the pdf are devoted to providing a recap of the mechanics for both dignity and haitoku, the attributes introduced by Mists of Akuma. The module is intended for 7th level PCs and should be used with a well-rounded group. While this is intended to be run in the bleak, mist-shrouded lands of Soburin, the module works in […]

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  • Deadly Gardens Vol. III – Scorpion Cactus The third installment of Rusted Iron Games’ Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   We begin this humble pdf with new hazards and terrain types – in the former case, this would be the quagmire hazard, while terrain-wise, we get concise rules for salt-flats, both of which are pretty damn awesome.   The scorpion cactus itself is a CR 3 adversary that cannot move – a cactus studded with a deadly, poisoned stinger…and a unique trick: You see, the cactus can emit a heatwave that duplicates a strange confusion effect that makes the […]

    Deadly Gardens Vol. III – Scorpion Cactus

    Deadly Gardens Vol. III – Scorpion Cactus The third installment of Rusted Iron Games’ Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   We begin this humble pdf with new hazards and terrain types – in the former case, this would be the quagmire hazard, while terrain-wise, we get concise rules for salt-flats, both of which are pretty damn awesome.   The scorpion cactus itself is a CR 3 adversary that cannot move – a cactus studded with a deadly, poisoned stinger…and a unique trick: You see, the cactus can emit a heatwave that duplicates a strange confusion effect that makes the […]

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  • Once Upon an Encounter: The Scorpion and the Frog The second installment of Flaming Crab Games’ “Once Upon an Encounter”-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   This being a review of an encounter-set-up, the following has SPOILERS. Potential players should jump to the conclusion. … .. . Only GMs left? All right! So, the PCs head towards one big stream – thankfully, an innovative, oxen-powered paddle-barge is offering cost-efficient means to cross the river – it should be noted that the barge is fully mapped. The set-up is as follows: We have Captain Ty, two ox-drivers, oxen, a […]

    Once Upon an Encounter: The Scorpion and the Frog

    Once Upon an Encounter: The Scorpion and the Frog The second installment of Flaming Crab Games’ “Once Upon an Encounter”-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   This being a review of an encounter-set-up, the following has SPOILERS. Potential players should jump to the conclusion. … .. . Only GMs left? All right! So, the PCs head towards one big stream – thankfully, an innovative, oxen-powered paddle-barge is offering cost-efficient means to cross the river – it should be noted that the barge is fully mapped. The set-up is as follows: We have Captain Ty, two ox-drivers, oxen, a […]

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  • Day 2 6 am came early. Waking up after getting to bed just five hours earlier was difficult. The amount of fun I had the day before helped to welcome the morning sun a little easier. I looked over and realized that my camera wasn’t plugged in. Did it come unplugged during the night? No, I just forgot to plug it in again! It’s my main job and I dropped the ball, again. We got into the car and I started driving to the convention center. I made Joe hold my camera while the car charged it. We showed up early and waited to get in. We updated Jonathan on what happened the day before since he missed it. Our […]

    PAX Prime 2011 – Day 2

    Day 2 6 am came early. Waking up after getting to bed just five hours earlier was difficult. The amount of fun I had the day before helped to welcome the morning sun a little easier. I looked over and realized that my camera wasn’t plugged in. Did it come unplugged during the night? No, I just forgot to plug it in again! It’s my main job and I dropped the ball, again. We got into the car and I started driving to the convention center. I made Joe hold my camera while the car charged it. We showed up early and waited to get in. We updated Jonathan on what happened the day before since he missed it. Our […]

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