Scott Casper Archive

  • Saturday Night Specials: Castle Baldemar’s Dungeon This module is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? This module, as the introduction tells us, is loosely based on Gen Con IX Dungeons by Bob Blake and thus can be considered a blast from the past – story-wise, the PCs are coerced into venturing into the eponymous dungeon by an old grumpy wizard named Framnagle to retrieve a family heirloom staff stolen from him by […]

    Saturday Night Specials: Castle Baldemar’s Dungeon

    Saturday Night Specials: Castle Baldemar’s Dungeon This module is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? This module, as the introduction tells us, is loosely based on Gen Con IX Dungeons by Bob Blake and thus can be considered a blast from the past – story-wise, the PCs are coerced into venturing into the eponymous dungeon by an old grumpy wizard named Framnagle to retrieve a family heirloom staff stolen from him by […]

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