Sewers Archive

  • GM’s Screen: Noisome Sewers (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, partially compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing, which include bricks that have fallen to create a slippery surface, a roughly-hewn niche, and also evidence of something large slithering through the much…nice table. The second 10 entries for sample events, which include rumbling from above (yay for paranoia!), muted splashes of something heavy falling in, sudden wings driving the abominable stench home… The final column features 10 things to find in the […]

    GM’s Screen: Noisome Sewers (system neutral)

    GM’s Screen: Noisome Sewers (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, partially compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing, which include bricks that have fallen to create a slippery surface, a roughly-hewn niche, and also evidence of something large slithering through the much…nice table. The second 10 entries for sample events, which include rumbling from above (yay for paranoia!), muted splashes of something heavy falling in, sudden wings driving the abominable stench home… The final column features 10 things to find in the […]

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  • 20 Things: Noisome Sewers (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   As has become the tradition in the series, we kick this off with a selection of remarkable NPCs to encounter within the given environment – this time around, these folks, as befitting of the environment, include destitute homeless folks, folks nursing a grudge versus off-duty soldiers, a cat burglar sans sense of smell, wererats not yet aware of their condition and even a vampire – all in all, an inspiring […]

    20 Things: Noisome Sewers (system neutral)

    20 Things: Noisome Sewers (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   As has become the tradition in the series, we kick this off with a selection of remarkable NPCs to encounter within the given environment – this time around, these folks, as befitting of the environment, include destitute homeless folks, folks nursing a grudge versus off-duty soldiers, a cat burglar sans sense of smell, wererats not yet aware of their condition and even a vampire – all in all, an inspiring […]

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  • Alternate Dungeons: Infested Sewers This installment of Raging Swan Press’ Alternate Dungeon-series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So this time around, Alexander Augunas guides us through the process of making a sewer an interesting dungeon experience – unlike the last installment , the peculiar considerations for the traits of a sewer have been made adjusted more to the matter at hand, sporting rules for filth fever, flowing water, unkempt and landless sewers etc. – this goes on to mention slickness, better sneaking (there’s a reason thieves’ guilds tend to be […]

    Alternate Dungeons: Infested Sewers

    Alternate Dungeons: Infested Sewers This installment of Raging Swan Press’ Alternate Dungeon-series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So this time around, Alexander Augunas guides us through the process of making a sewer an interesting dungeon experience – unlike the last installment , the peculiar considerations for the traits of a sewer have been made adjusted more to the matter at hand, sporting rules for filth fever, flowing water, unkempt and landless sewers etc. – this goes on to mention slickness, better sneaking (there’s a reason thieves’ guilds tend to be […]

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