Shadow Magic Archive

  • Ultimate Antipodism – Drawn from Light and Darkness Ultimate Antipodism is a massive book of 93 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a whopping 90 pages, so let’s take a look!   First: What is this book? Well, one could assume this to be the unofficial fourth part of Strange Magic, seeing how this basically represents a massive, non-vancian casting system and classes based on it. Antipodism is all about light and darkness and the things in-between – instead of the linear progression that characterized shadow magic in 3.X, antipodism is more about combos and the oscillation between light and dark. The concept was pioneered in the edgewalker rogue/assassin/shadowdancer-y class, then expanded […]

    Ultimate Antipodism – Drawn from Light and Darkness

    Ultimate Antipodism – Drawn from Light and Darkness Ultimate Antipodism is a massive book of 93 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a whopping 90 pages, so let’s take a look!   First: What is this book? Well, one could assume this to be the unofficial fourth part of Strange Magic, seeing how this basically represents a massive, non-vancian casting system and classes based on it. Antipodism is all about light and darkness and the things in-between – instead of the linear progression that characterized shadow magic in 3.X, antipodism is more about combos and the oscillation between light and dark. The concept was pioneered in the edgewalker rogue/assassin/shadowdancer-y class, then expanded […]

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  • Path of Shadows   This freshman offering of Ascension Games clocks in at 81 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 75 pages of content, so let’s take a look, shall we?   Disclaimer: This book went up in my review-queue do to me receiving a dead tree copy and not having to print everything out. My review’s verdict was in no way influenced by receiving this copy.   Ah, shadow magic – scarcely a concept in 3.X has been so prominent and yet so utterly ill-defined and mechanically sucky. Thankfully, 3pps have a knack for singling out such systems and then developing […]

    Path of Shadows

    Path of Shadows   This freshman offering of Ascension Games clocks in at 81 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 75 pages of content, so let’s take a look, shall we?   Disclaimer: This book went up in my review-queue do to me receiving a dead tree copy and not having to print everything out. My review’s verdict was in no way influenced by receiving this copy.   Ah, shadow magic – scarcely a concept in 3.X has been so prominent and yet so utterly ill-defined and mechanically sucky. Thankfully, 3pps have a knack for singling out such systems and then developing […]

    Continue Reading...