Silver Archive

  • Vathak Terrors: Denizens of the Silver Tower This little bestiary clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   The supplement begins with a brief, one-page run-down of the Silver Tower noted in the title, sketching the environment and noting some sample denizens that can be found within, taking creatures of up to Bestiary 6 into account. While no terrain features or concrete details are provided, this at least provides a nice contextualization for the creatures to come.   The first of these would be the CR 7 Riven, a plant that had me shudder and flash back […]

    Vathak Terrors: Denizens of the Silver Tower

    Vathak Terrors: Denizens of the Silver Tower This little bestiary clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   The supplement begins with a brief, one-page run-down of the Silver Tower noted in the title, sketching the environment and noting some sample denizens that can be found within, taking creatures of up to Bestiary 6 into account. While no terrain features or concrete details are provided, this at least provides a nice contextualization for the creatures to come.   The first of these would be the CR 7 Riven, a plant that had me shudder and flash back […]

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  • Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

    Village Backdrop: Silver Bluff (system neutral)

    Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

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  • Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

    Village Backdrop: Silver Bluff (5e)

    Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

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  • Village Backdrop: Silver Bluff This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. At danger +30, you pretty much immediately realize that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a […]

    Village Backdrop: Silver Bluff

    Village Backdrop: Silver Bluff This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. At danger +30, you pretty much immediately realize that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a […]

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  • Pathmaster: Cutting Silver Pass Full disclosure: I was one of the judges of the contest that determined which pitches were chosen for the Pathmaster contest. I did not receive any compensation and thus do not consider my verdict compromised. The very presence of these modules means that I like the premise of all Pathmaster-modules, but can their execution stand up?   This module is 37 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement, 1 page back cover and 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   […]

    Pathmaster: Cutting Silver Pass

    Pathmaster: Cutting Silver Pass Full disclosure: I was one of the judges of the contest that determined which pitches were chosen for the Pathmaster contest. I did not receive any compensation and thus do not consider my verdict compromised. The very presence of these modules means that I like the premise of all Pathmaster-modules, but can their execution stand up?   This module is 37 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement, 1 page back cover and 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   […]

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  • Search for Lost Legacy I – By Silver’s Light The first installment of the “Search for Lost Legacy”-adventure arc is 54 pages long, 1 page front cover, 1 page module-checklist,1 page editorial/ToC, 2 pages advertisement and 1 page SRD, leaving us with 48 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The pdf kicks off with an interesting beginning – the PCs stumble across an overturned wagon and three zombies – what has happened here? The silver ore the wagon transported is still here- as is thankfully a delivery address – depending on the hook you use. […]

    Search for Lost legacy I – By Silver’s Light

    Search for Lost Legacy I – By Silver’s Light The first installment of the “Search for Lost Legacy”-adventure arc is 54 pages long, 1 page front cover, 1 page module-checklist,1 page editorial/ToC, 2 pages advertisement and 1 page SRD, leaving us with 48 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The pdf kicks off with an interesting beginning – the PCs stumble across an overturned wagon and three zombies – what has happened here? The silver ore the wagon transported is still here- as is thankfully a delivery address – depending on the hook you use. […]

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