Star-Log.EM-series Archive

  • Star Log.DELUXE: Zoomer Base Class (SFRPG) This installment of the Star Log-series clocks in at 10 pages of content, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 6.5 pages of content, so let’s take a look!   This supplement clocks in with the usual introduction, which also contextualizes the class in the context of the Xa-Osoro system. The zoomer’s key ability modifier is Dexterity, and the class gets 7 HP and 7 + Constitution modifier stamina. The class gets 6 + Int skills per level, with Acrobatics, Athletics, Engineering, Perception, Physical Science, Piloting and Profession as class skills gained. The zoomer class gets a free skill rank in Acrobatics and Piloting at each zoomer […]

    Star Log.DELUXE: Zoomer Base Class (SFRPG)

    Star Log.DELUXE: Zoomer Base Class (SFRPG) This installment of the Star Log-series clocks in at 10 pages of content, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 6.5 pages of content, so let’s take a look!   This supplement clocks in with the usual introduction, which also contextualizes the class in the context of the Xa-Osoro system. The zoomer’s key ability modifier is Dexterity, and the class gets 7 HP and 7 + Constitution modifier stamina. The class gets 6 + Int skills per level, with Acrobatics, Athletics, Engineering, Perception, Physical Science, Piloting and Profession as class skills gained. The zoomer class gets a free skill rank in Acrobatics and Piloting at each zoomer […]

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  • Star Log.EM: Alien Racial Feats (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a summary of alien species), 2 pages of SRD, leaving su with 2 pages of content, so let’s take a look!   The feats herein are intended for Alien Archive races, and Dragonkin, Formians, Grays, Nuars and Witchwyrds have their roles in the Xa-Osoro system, as noted, explained on the introductory page.   The feats are:   -Balloon Flight: Requires haan subtype, nets you 30 ft- flight with average maneuverability. You must end movement on solid ground or fall, at least until 5th level.   -Balloon Maneuver: You gain the haan’s balloon […]

    Star Log.EM: Alien Racial Feats (SFRPG)

    Star Log.EM: Alien Racial Feats (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a summary of alien species), 2 pages of SRD, leaving su with 2 pages of content, so let’s take a look!   The feats herein are intended for Alien Archive races, and Dragonkin, Formians, Grays, Nuars and Witchwyrds have their roles in the Xa-Osoro system, as noted, explained on the introductory page.   The feats are:   -Balloon Flight: Requires haan subtype, nets you 30 ft- flight with average maneuverability. You must end movement on solid ground or fall, at least until 5th level.   -Balloon Maneuver: You gain the haan’s balloon […]

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  • Star Log.DELUXE: Genetic Knacks (SFRPG) This installment of the Star Log-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, while the unique Blood Space of the Xa-Osoro system has many an effect, one is lesser known, and manifests as a kind of genetic mutation – the knacks introduced within this pdf!   We begin the rules-section with the new Genetically Gifted theme, which nets you a genetic knack and a limiter at 1st level, as well as the ability to accept Strain Points. For each such Strain Point you accept, you reduce your current and […]

    Star Log.DELUXE: Genetic Knacks (SFRPG)

    Star Log.DELUXE: Genetic Knacks (SFRPG) This installment of the Star Log-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, while the unique Blood Space of the Xa-Osoro system has many an effect, one is lesser known, and manifests as a kind of genetic mutation – the knacks introduced within this pdf!   We begin the rules-section with the new Genetically Gifted theme, which nets you a genetic knack and a limiter at 1st level, as well as the ability to accept Strain Points. For each such Strain Point you accept, you reduce your current and […]

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  • Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

    Star Log.EM: Msvokas (SFRPG)

    Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

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  • Star Log.EM: Gnolls (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter, we begin with a flavorful series of fluffy bits that serve to contextualize the gnoll race thematically within Starfinder as a rules system, as well as within the implied Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games. As before in the Star Log.EM-series, the “Playing a XX”-section that notes how you likely behave and how other races view you, is missing here.   Mechanically, gnolls get +2 Str and Con, -2 […]

    Star Log.EM: Gnolls (SFRPG)

    Star Log.EM: Gnolls (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter, we begin with a flavorful series of fluffy bits that serve to contextualize the gnoll race thematically within Starfinder as a rules system, as well as within the implied Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games. As before in the Star Log.EM-series, the “Playing a XX”-section that notes how you likely behave and how other races view you, is missing here.   Mechanically, gnolls get +2 Str and Con, -2 […]

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  • Star Log.Deluxe: Aging Rules (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   So, after a brief introduction to the subject matter, we begin with defining age categories, a component I found puzzling in its absence from the Starfinder core rulebook.   This pdf seeks to remedy this gap and provide mechanically-relevant consequences of age. The pdf recognizes 8 age categories: Infant, toddler, child, adolescent, young adult, mature adult, old adult, and venerable adult. Mental and physical age category usually are identical, but don’t have to be.   Each age category has […]

    Star Log.Deluxe: Aging Rules (SFRPG)

    Star Log.Deluxe: Aging Rules (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   So, after a brief introduction to the subject matter, we begin with defining age categories, a component I found puzzling in its absence from the Starfinder core rulebook.   This pdf seeks to remedy this gap and provide mechanically-relevant consequences of age. The pdf recognizes 8 age categories: Infant, toddler, child, adolescent, young adult, mature adult, old adult, and venerable adult. Mental and physical age category usually are identical, but don’t have to be.   Each age category has […]

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  • Star Log.EM: Stellar Revelations (SFRPG) This expansion for the Solarian-class clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the introduction, which also discusses the dualistic nature of the class, we move straight into the new stellar revelations of the class, with graviton and pulsar revelations both sporting a “G” or “P” to denote their respective type. We begin with 2nd level, where 3 revelations are provided, 2 of which are proton revelations: Proton blast lets you fire plasma as a laser small arm, with an item level no greater than one below your solarian level. This cannot have […]

    Star Log.EM: Stellar Revelations (SFRPG)

    Star Log.EM: Stellar Revelations (SFRPG) This expansion for the Solarian-class clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the introduction, which also discusses the dualistic nature of the class, we move straight into the new stellar revelations of the class, with graviton and pulsar revelations both sporting a “G” or “P” to denote their respective type. We begin with 2nd level, where 3 revelations are provided, 2 of which are proton revelations: Proton blast lets you fire plasma as a laser small arm, with an item level no greater than one below your solarian level. This cannot have […]

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  • Star Log.EM: Skinwalkers (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a brief introduction to the subject matter at hand before getting a detailed depiction of the Skinwalker races, including a physical description, notes on their home world and the like – and indeed, the race’s history in the Xa-Osoro system is rather amazing: When Blood Space seeped into Eogawa’s atmosphere, the non-native population of the moon was turned into frothing lycanthropes…and yet, by some miracle, those infected while pregnant gave birth to skinwalkers, rising from savagery courtesy of […]

    Star Log.EM: Skinwalkers (SFRPG)

    Star Log.EM: Skinwalkers (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a brief introduction to the subject matter at hand before getting a detailed depiction of the Skinwalker races, including a physical description, notes on their home world and the like – and indeed, the race’s history in the Xa-Osoro system is rather amazing: When Blood Space seeped into Eogawa’s atmosphere, the non-native population of the moon was turned into frothing lycanthropes…and yet, by some miracle, those infected while pregnant gave birth to skinwalkers, rising from savagery courtesy of […]

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  • Star Log.EM: Eldritch Knight (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after the by now classic introduction, we dive into the rules, though it should be noted that it makes sense to read this, as the design goal here was to encapsulate, in spite of the existence of the soldier-class, the flavor of the classic eldritch knight.   The eldritch knight archetype grants additional class features at 2nd, 6th, 9th, 12th and 18th level. At 2nd level, we have spell critical, which is a special critical hit effect that […]

    Star Log.EM: Eldritch Knight (SFRPG)

    Star Log.EM: Eldritch Knight (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after the by now classic introduction, we dive into the rules, though it should be noted that it makes sense to read this, as the design goal here was to encapsulate, in spite of the existence of the soldier-class, the flavor of the classic eldritch knight.   The eldritch knight archetype grants additional class features at 2nd, 6th, 9th, 12th and 18th level. At 2nd level, we have spell critical, which is a special critical hit effect that […]

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  • Star Log.EM: Augmentative Equipment (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief look at augmentation in the galaxy and the Xa-Osoro system in general, before getting a massive table that lists the material by price and level, noting system modified as well. We also have the new weapon fusion, biointegration, which clocks in at only 680 credits, which represents the classic means of the integrated weapon. While deployed, you can’t do anything with the hand but use that weapon. Unfusing is a move action and […]

    Star Log.EM: Augmentative Equipment (SFRPG)

    Star Log.EM: Augmentative Equipment (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief look at augmentation in the galaxy and the Xa-Osoro system in general, before getting a massive table that lists the material by price and level, noting system modified as well. We also have the new weapon fusion, biointegration, which clocks in at only 680 credits, which represents the classic means of the integrated weapon. While deployed, you can’t do anything with the hand but use that weapon. Unfusing is a move action and […]

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  • Star-Log.EM: Loremaster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As always, we begin with a brief introduction and the meta-framework of accessing a database. The pdf represents another one of the classic concepts of d20-based gaming and converts it to SFRPG, this time around featuring the loremaster, one of the arguably most boring PrCs ever devised. I always liked the idea of the loremaster, but the implementation has never really touched me, so let’s see whether the Starfinder-version fares better!   Structurally, the loremaster is an archetype, and supplemental material-wise, we […]

    Star-Log.EM: Loremaster (SFRPG)

    Star-Log.EM: Loremaster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As always, we begin with a brief introduction and the meta-framework of accessing a database. The pdf represents another one of the classic concepts of d20-based gaming and converts it to SFRPG, this time around featuring the loremaster, one of the arguably most boring PrCs ever devised. I always liked the idea of the loremaster, but the implementation has never really touched me, so let’s see whether the Starfinder-version fares better!   Structurally, the loremaster is an archetype, and supplemental material-wise, we […]

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  • Star Log.EM: Arcane Artillerist (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin this pdf with SFRPG’s take on one of the most trouble-laden concepts of the 3.X history, the arcane archer…erhhh, I mean “arcane artillerist.”   For Starfinder, the concept has been envisioned as an archetype here, with alternate class features gained at 4th, 6th, 9th and 18th level. Artillerist’s Seal lets you create a unique fusion seal chosen from the list: […]

    Star Log.EM: Arcane Artillerist (SFRPG)

    Star Log.EM: Arcane Artillerist (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin this pdf with SFRPG’s take on one of the most trouble-laden concepts of the 3.X history, the arcane archer…erhhh, I mean “arcane artillerist.”   For Starfinder, the concept has been envisioned as an archetype here, with alternate class features gained at 4th, 6th, 9th and 18th level. Artillerist’s Seal lets you create a unique fusion seal chosen from the list: […]

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  • Star Log.EM: Operative Specializations (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin with 4 new operative specializations.   Since the operative specializations make use of new exploits, we should talk about those first. 4 are provided, and they all are unlocked for the general operative public that doesn’t have the proper specializations, at 10th level. Fast poisoner lets you once per round poison a slashing/piercing melee weapon or load a poison into […]

    Star Log.EM: Operative Specializations (SFRPG)

    Star Log.EM: Operative Specializations (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin with 4 new operative specializations.   Since the operative specializations make use of new exploits, we should talk about those first. 4 are provided, and they all are unlocked for the general operative public that doesn’t have the proper specializations, at 10th level. Fast poisoner lets you once per round poison a slashing/piercing melee weapon or load a poison into […]

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  • Star Log.EM: Mechanic Tricks (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin this pdf with a brief introduction to the mechanic and the roles of the class, before diving straight into what we expected – new mechanic tricks! The pdf includes 3 different 2nd level mechanic tricks, the first of which would be Genius Mechanic. While spending at least 24 hours in a settlement, the mechanic may spend 8 hours as well as 50 times mechanic level squared in credits to create a genius mechanic fund. While carrying this fund, […]

    Star Log.EM: Mechanic Tricks (SFRPG)

    Star Log.EM: Mechanic Tricks (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin this pdf with a brief introduction to the mechanic and the roles of the class, before diving straight into what we expected – new mechanic tricks! The pdf includes 3 different 2nd level mechanic tricks, the first of which would be Genius Mechanic. While spending at least 24 hours in a settlement, the mechanic may spend 8 hours as well as 50 times mechanic level squared in credits to create a genius mechanic fund. While carrying this fund, […]

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  • Star Log.EM: Mystic Theurge (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   The flavor-centric introduction of the class acknowledges the transition magic undergone, eliminating the erstwhile arcane/divine divide in favor of the new magic traditions of Starfinder; as such, the mystic theurge tradition is seen as a form of pioneer in the context of Xa-Osoro.   The mystic theurge archetype behaves, to an extent, behaves as a kind of magical archaeologist and, as written, the archetype is written to be compatible with the Starfarer’s Companion’s classes. The archetype gains alternate class features […]

    Star Log.EM: Mystic Theurge (SFRPG)

    Star Log.EM: Mystic Theurge (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   The flavor-centric introduction of the class acknowledges the transition magic undergone, eliminating the erstwhile arcane/divine divide in favor of the new magic traditions of Starfinder; as such, the mystic theurge tradition is seen as a form of pioneer in the context of Xa-Osoro.   The mystic theurge archetype behaves, to an extent, behaves as a kind of magical archaeologist and, as written, the archetype is written to be compatible with the Starfarer’s Companion’s classes. The archetype gains alternate class features […]

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  • Star Log.EM: Kyubi Paragon (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   Hej. Wait. Yep, you’d be right – the Kitsune is obviously not a race featured in the Starfinder Core Rules. Its Starfinder iteration was released in the Starfarer’s Companion by Rogue Genius Games. Since both RGG’s Starfinder supplements and those of Everyman Gaming share the implicit setting of the Xa-Osoro system, this makes sense. Now, the Kyubi paragon for Pathfinder was a massive, highly customizable racial prestige class – a degree of flexibility that this one does not attempt to […]

    Star Log.EM: Kyubi Paragon (SFRPG)

    Star Log.EM: Kyubi Paragon (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   Hej. Wait. Yep, you’d be right – the Kitsune is obviously not a race featured in the Starfinder Core Rules. Its Starfinder iteration was released in the Starfarer’s Companion by Rogue Genius Games. Since both RGG’s Starfinder supplements and those of Everyman Gaming share the implicit setting of the Xa-Osoro system, this makes sense. Now, the Kyubi paragon for Pathfinder was a massive, highly customizable racial prestige class – a degree of flexibility that this one does not attempt to […]

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  • Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

    Star Log.EM: Infosphere Mystic Connection (SFRPG)

    Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

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  • Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

    Star Log.EM: Collateral Characters (SFRPG)

    Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

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  • Star Log.EM: Duelist (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 1/3 pages of SRD, leaving us with 2 2/3 pages of content, so let’s take a look!   After a brief introduction, we access the archives of the Xa-Osoro system (I like how these little files strive to include such flavorful little bits) and the pdf provides a brief, fluff-only run-down of famous duelists, to be more precise, a by now famous cadre of legends.   After this brief intro, we move on to the archetype; envoys and operatives make probably the best duelists, courtesy of the focus on light and melee weapons- The duelist grants alternate […]

    Star Log.EM: Duelist (SFRPG)

    Star Log.EM: Duelist (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 1/3 pages of SRD, leaving us with 2 2/3 pages of content, so let’s take a look!   After a brief introduction, we access the archives of the Xa-Osoro system (I like how these little files strive to include such flavorful little bits) and the pdf provides a brief, fluff-only run-down of famous duelists, to be more precise, a by now famous cadre of legends.   After this brief intro, we move on to the archetype; envoys and operatives make probably the best duelists, courtesy of the focus on light and melee weapons- The duelist grants alternate […]

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  • Star Log.EM: Assassin (SFRPG) This installment of the Star Log. EM-series of minis clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages, including the usual introduction, so let’s take a look!   See, this archetype is a great example why I like Starfinder’s pretty open archetype-system – Assassins should be varied! There’s a reason I adore the more modular solutions presented for Assassin concepts in Pathfinder (most notably, the great Modular Assassin by Interjection Games and the exciting Assassins of Porphyra by Purple Duck Games). But I digress.   The assassin-archetype presented herein grants alternate class features at 6th, 9th, 12 and 18th level.   6th level nets […]

    Star Log.EM: Assassin (SFRPG)

    Star Log.EM: Assassin (SFRPG) This installment of the Star Log. EM-series of minis clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages, including the usual introduction, so let’s take a look!   See, this archetype is a great example why I like Starfinder’s pretty open archetype-system – Assassins should be varied! There’s a reason I adore the more modular solutions presented for Assassin concepts in Pathfinder (most notably, the great Modular Assassin by Interjection Games and the exciting Assassins of Porphyra by Purple Duck Games). But I digress.   The assassin-archetype presented herein grants alternate class features at 6th, 9th, 12 and 18th level.   6th level nets […]

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  • Star Log.EM: Shadowdancer (SFRPG) This little expansion for Starfinder clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, so archetypes in Starfinder have been streamlined, which makes them, per definition, more flexible – as such, this concept does benefit the relatively broad theme of the shadow dancer, which never thoroughly felt right as something limited to rogues, at least to me. The Shadowdancer presented herein grants alternate class features at 2nd, 6th and 9th level, with 12th and 18th level being optional choices.   2nd level provides Shadowed Sneak, which nets both Sleight of Hand and Stealth as […]

    Star Log.EM: Shadowdancer (SFRPG)

    Star Log.EM: Shadowdancer (SFRPG) This little expansion for Starfinder clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, so archetypes in Starfinder have been streamlined, which makes them, per definition, more flexible – as such, this concept does benefit the relatively broad theme of the shadow dancer, which never thoroughly felt right as something limited to rogues, at least to me. The Shadowdancer presented herein grants alternate class features at 2nd, 6th and 9th level, with 12th and 18th level being optional choices.   2nd level provides Shadowed Sneak, which nets both Sleight of Hand and Stealth as […]

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  • Star Log.EM: Exocortex Options (SFRPG) This small supplement for Starfinder clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   So, this time around,w e take a look at new options for the exocortex choice of the mechanic – at 2nd level or higher, mechanics get 3 new choices for mechanic tricks: Enemy database builds on combat tracking: When you’re tracking a foe, you may substitute Computers to identify the tracked creature instead of using the usual skill; however, failed attempts can only be retried after 10 minutes, at which point you may take 20 on the […]

    Star Log.EM: Exocortex Options (SFRPG)

    Star Log.EM: Exocortex Options (SFRPG) This small supplement for Starfinder clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   So, this time around,w e take a look at new options for the exocortex choice of the mechanic – at 2nd level or higher, mechanics get 3 new choices for mechanic tricks: Enemy database builds on combat tracking: When you’re tracking a foe, you may substitute Computers to identify the tracked creature instead of using the usual skill; however, failed attempts can only be retried after 10 minutes, at which point you may take 20 on the […]

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