Starfinder RPG Archive

  • Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

    Starfarer Adversaries Deluxe: Drider (SFRPG)

    Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

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  • Star Log.EM: Uramae (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   So, on the introductory page, we get a proper uramae subtype graft, as well as mummy rot as a special disease codified within SFRPG’s system – and a feat: Uramae of 5th level and a certain heritage can take that feat and sped 1 Resolve point to infect foes hit with unarmed strikes with mummy rot; this is balanced by a single opponent succeeding on the save being immune to this for 24 hours. This is relevant, because the mummy rot […]

    Star Log.EM: Uramae (SFRPG)

    Star Log.EM: Uramae (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   So, on the introductory page, we get a proper uramae subtype graft, as well as mummy rot as a special disease codified within SFRPG’s system – and a feat: Uramae of 5th level and a certain heritage can take that feat and sped 1 Resolve point to infect foes hit with unarmed strikes with mummy rot; this is balanced by a single opponent succeeding on the save being immune to this for 24 hours. This is relevant, because the mummy rot […]

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  • Star Log.EM: Zoomer Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This being an expansion for the Zoomer base class, I obviously assume familiarity with the class in this review.   After a brief bit of contextualizing the zoomer, we dive right in with new zoomer stunts. The pdf presents 8 different ones that may be taken at 2nd level. The first one is already pretty interesting in its execution – it halves the time required to take 20, and allows you to execute skill checks that require 2+ rounds in half the time. […]

    Star Log.EM: Zoomer Options (SFRPG)

    Star Log.EM: Zoomer Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This being an expansion for the Zoomer base class, I obviously assume familiarity with the class in this review.   After a brief bit of contextualizing the zoomer, we dive right in with new zoomer stunts. The pdf presents 8 different ones that may be taken at 2nd level. The first one is already pretty interesting in its execution – it halves the time required to take 20, and allows you to execute skill checks that require 2+ rounds in half the time. […]

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  • Star Log.EM: Hacker Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, as often with the series, we begin with some notes on the ever-expanding lore of the Xa-Osoro system before we dive into the new mechanics – these would be three mechanic tricks, the first of which would be the 2nd level trick Glitch Item.  As a standard action, you can upload a virus into a touched item, requiring a Computers check (DC based on 15 + 1.5 times the item’s level); carried items require a touch attack versus […]

    Star Log.EM: Hacker Options (SFRPG)

    Star Log.EM: Hacker Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, as often with the series, we begin with some notes on the ever-expanding lore of the Xa-Osoro system before we dive into the new mechanics – these would be three mechanic tricks, the first of which would be the 2nd level trick Glitch Item.  As a standard action, you can upload a virus into a touched item, requiring a Computers check (DC based on 15 + 1.5 times the item’s level); carried items require a touch attack versus […]

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  • Occult Skill Guide: Restorative Ritual (SFRPG) This Occult Skill Guide installment clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All right, as you could glean from the title, we have another great ritual to employ in SFRPG here, one that uses the rock-solid ritual-engine featured in the ritual-centric installments of this series previously. It should be noted that this is a stand-alone pdf – this means that all rules for the ritual base-engine have been included within, and that justifications of why rituals work and similar advice to implement them in your game also features within. (With the success […]

    Occult Skill Guide: Restorative Ritual (SFRPG)

    Occult Skill Guide: Restorative Ritual (SFRPG) This Occult Skill Guide installment clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All right, as you could glean from the title, we have another great ritual to employ in SFRPG here, one that uses the rock-solid ritual-engine featured in the ritual-centric installments of this series previously. It should be noted that this is a stand-alone pdf – this means that all rules for the ritual base-engine have been included within, and that justifications of why rituals work and similar advice to implement them in your game also features within. (With the success […]

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  • Galaxy Pirates: Ships – Katar Gunship (SFRPG) This Ship-supplement clocks in at 8 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 6 pages of content, so let’s take a look!   All right, first things first: We actually get two ships herein: They are represented by the same artwork, which is represented in both paper-mini-versions and as a massive one-page artwork, and we get filled-out spaceship-sheets for both of them.   The regular Katar gunship is a tier ½ Small shuttle with common crew quarters, a basic computer and budget short-range sensors. Powered by an arcus light power core and equipped with basic 10 shields, the vessel is armed with a gyrolaser and surprisingly neat mk 4 […]

    Galaxy Pirates: Ships – Katar Gunship (SFRPG)

    Galaxy Pirates: Ships – Katar Gunship (SFRPG) This Ship-supplement clocks in at 8 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 6 pages of content, so let’s take a look!   All right, first things first: We actually get two ships herein: They are represented by the same artwork, which is represented in both paper-mini-versions and as a massive one-page artwork, and we get filled-out spaceship-sheets for both of them.   The regular Katar gunship is a tier ½ Small shuttle with common crew quarters, a basic computer and budget short-range sensors. Powered by an arcus light power core and equipped with basic 10 shields, the vessel is armed with a gyrolaser and surprisingly neat mk 4 […]

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  • Star Empires (SFRPG) This massive supplement clocks in at 100 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 2 pages of ToC, 1 page SRD, 1 page back cover, leaving us with 91 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the tl;dr-version of this book would be that it’s Kingdom-building for Starfinder; as such, the supplement includes army, colony and empire record sheets in the back – nice to see them included!   Okay, so, regarding terminology: A Sector is a significant area, which should be at least a […]

    Star Empires (SFRPG)

    Star Empires (SFRPG) This massive supplement clocks in at 100 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 2 pages of ToC, 1 page SRD, 1 page back cover, leaving us with 91 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the tl;dr-version of this book would be that it’s Kingdom-building for Starfinder; as such, the supplement includes army, colony and empire record sheets in the back – nice to see them included!   Okay, so, regarding terminology: A Sector is a significant area, which should be at least a […]

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  • Star Log.EM: Kasatha Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! After we receive a brief piece of fluff that contextualizes the Kasatha within the Xa-Osoro system, we begin this supplement with the kasatha paragon archetype – obviously, this one requires that you’re a kasatha. At 2nd level, the alternate class feature nets you a feat that requires being a kasatha or having “Kasatha” in its name. This may be taken as a replacement class feature at 4th, 6th, 12th and 18th level as well.   The pdf then proceeds to provide […]

    Star Log.EM: Kasatha Options (SFRPG)

    Star Log.EM: Kasatha Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! After we receive a brief piece of fluff that contextualizes the Kasatha within the Xa-Osoro system, we begin this supplement with the kasatha paragon archetype – obviously, this one requires that you’re a kasatha. At 2nd level, the alternate class feature nets you a feat that requires being a kasatha or having “Kasatha” in its name. This may be taken as a replacement class feature at 4th, 6th, 12th and 18th level as well.   The pdf then proceeds to provide […]

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  • Wonders of the Cosmos: Fine and Diminutive Starships (SFRPG) This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   We begin this supplement with a 1-page explanation of why you may want to include these smallest of size categories within the context of your SFRPG-game; we begin with an expansion of the starship scale, which makes Diminutive ships clock in at 5 – 20 ft, Fine ones at 1 – 5 ft. The table of scales is expanded to include weights for them, and the AC and TL modifiers (at +4 and +8, respectively […]

    Wonders of the Cosmos: Fine and Diminutive Starships (SFRPG)

    Wonders of the Cosmos: Fine and Diminutive Starships (SFRPG) This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   We begin this supplement with a 1-page explanation of why you may want to include these smallest of size categories within the context of your SFRPG-game; we begin with an expansion of the starship scale, which makes Diminutive ships clock in at 5 – 20 ft, Fine ones at 1 – 5 ft. The table of scales is expanded to include weights for them, and the AC and TL modifiers (at +4 and +8, respectively […]

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  • Starfarer Adversaries: Djinn Plant (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all: The sample artwork, as always reproduced as a 1-page handout within, rocks this time around. I have a soft spot for plant monsters, and it managed to creep me out, so that’s a good thing. The pdf contains not one, not two, but 4 different statblocks for different stages in the eponymous djinn plant’s life cycle: CR 1/3, CR 3, CR 12 and CR 19. It’s a plant, no surprises there, and the graft […]

    Starfarer Adversaries: Djinn Plant (SFRPG)

    Starfarer Adversaries: Djinn Plant (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all: The sample artwork, as always reproduced as a 1-page handout within, rocks this time around. I have a soft spot for plant monsters, and it managed to creep me out, so that’s a good thing. The pdf contains not one, not two, but 4 different statblocks for different stages in the eponymous djinn plant’s life cycle: CR 1/3, CR 3, CR 12 and CR 19. It’s a plant, no surprises there, and the graft […]

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  • Star Log.EM: Kami (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we get a pretty massive subtype graft that grants kami immunity to bleed, polymorph and mind-affecting effects, resistance 10 to three energy types, as well as CR-based telepathy. Additionally, they designate a ward, which may be a creature, location or object. The kami may merge with the ward and share senses as a standard action, and emerge just the same way. Nice: This takes mounting wards into account regarding size category implications. While within 120 feet of the ward, the […]

    Star Log.EM: Kami (SFRPG)

    Star Log.EM: Kami (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we get a pretty massive subtype graft that grants kami immunity to bleed, polymorph and mind-affecting effects, resistance 10 to three energy types, as well as CR-based telepathy. Additionally, they designate a ward, which may be a creature, location or object. The kami may merge with the ward and share senses as a standard action, and emerge just the same way. Nice: This takes mounting wards into account regarding size category implications. While within 120 feet of the ward, the […]

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  • Star Log.EM: Space Goblin Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief, flavorful introduction to space goblins within the context of the Xa-Osoro system, we kick off this pdf with the Best-Gob paragon archetype, which requires, obviously, that the character in question is a space goblin. This archetype nets the best-gob Skill Focus with Engineering at 2nd level as an alternate class feature. At 11th level and every 4 levels thereafter, the insight bonus increases by 1. Additionally, at 4th, 6th, 12th and 19th level, you may take […]

    Star Log.EM: Space Goblin Options (SFRPG)

    Star Log.EM: Space Goblin Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief, flavorful introduction to space goblins within the context of the Xa-Osoro system, we kick off this pdf with the Best-Gob paragon archetype, which requires, obviously, that the character in question is a space goblin. This archetype nets the best-gob Skill Focus with Engineering at 2nd level as an alternate class feature. At 11th level and every 4 levels thereafter, the insight bonus increases by 1. Additionally, at 4th, 6th, 12th and 19th level, you may take […]

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  • Starfarer Adversaries: Bounty Hunter (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The bounty hunter herein comes in three iterations, all of which are human soldiers – the rookie (CR 4), the regular one (CR 8) and the veteran (CR 12). The builds make use of the Spell Bane feat and the bounty hunter theme; the latter being a welcome, if unusual deviation from the straight application of class grafts here, as far as I’m concerned.   The builds seem to be missing the -2 adjustment to Reflex save mandated […]

    Starfarer Adversaries: Bounty Hunter (SFRPG)

    Starfarer Adversaries: Bounty Hunter (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The bounty hunter herein comes in three iterations, all of which are human soldiers – the rookie (CR 4), the regular one (CR 8) and the veteran (CR 12). The builds make use of the Spell Bane feat and the bounty hunter theme; the latter being a welcome, if unusual deviation from the straight application of class grafts here, as far as I’m concerned.   The builds seem to be missing the -2 adjustment to Reflex save mandated […]

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  • Starfarer Adversaries: Saline Horror (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   Fans of Dark Sun (and/or its Ravenloft spinoff domain) will know what to expect here – an slimy, slick creature with no visible eyes or ears, but a lamprey-like mouth – and the hands of these horrors similarly contain such maws. Build-wise, the saline horror in SFRPG is a CR 6 creature using the expert array. The monstrous humanoid graft has been properly applied, attack and damage-values check out, SPs list their proper DCs, and the creature has […]

    Starfarer Adversaries: Saline Horror (SFRPG)

    Starfarer Adversaries: Saline Horror (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   Fans of Dark Sun (and/or its Ravenloft spinoff domain) will know what to expect here – an slimy, slick creature with no visible eyes or ears, but a lamprey-like mouth – and the hands of these horrors similarly contain such maws. Build-wise, the saline horror in SFRPG is a CR 6 creature using the expert array. The monstrous humanoid graft has been properly applied, attack and damage-values check out, SPs list their proper DCs, and the creature has […]

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  • Occult Skill Guide: Actual Cannibal Corruption (SFRPG) This installment of the so far absolutely amazing Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   So, on the introductory page, we already have something I genuinely enjoyed seeing, namely a more diversified take on addiction. As you all know, Starfinder treats drug addiction as a disease that progresses each time a drug is taken. Which, come to think of it, doesn’t always make sense – addictions certainly develop when a drug […]

    Occult Skill Guide: Actual Cannibal Corruption (SFRPG)

    Occult Skill Guide: Actual Cannibal Corruption (SFRPG) This installment of the so far absolutely amazing Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   So, on the introductory page, we already have something I genuinely enjoyed seeing, namely a more diversified take on addiction. As you all know, Starfinder treats drug addiction as a disease that progresses each time a drug is taken. Which, come to think of it, doesn’t always make sense – addictions certainly develop when a drug […]

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  • Galaxy Pirates: Ships – Katar Mining Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The mining freighter clocks in as a tier 4 ship that uses the transport frame. It is powered by a pulse green core, has a basic drift engine, and a basic computer, as well as basic medium-range sensors; I like that, once more, the katar have spared no expense and actually provide good quarters for their crew. As a freighter, the expansion bays are used for cargo holds.   The shields clock in at 50 (Erroneously called […]

    Galaxy Pirates: Ships – Katar Mining Freighter (SFRPG)

    Galaxy Pirates: Ships – Katar Mining Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The mining freighter clocks in as a tier 4 ship that uses the transport frame. It is powered by a pulse green core, has a basic drift engine, and a basic computer, as well as basic medium-range sensors; I like that, once more, the katar have spared no expense and actually provide good quarters for their crew. As a freighter, the expansion bays are used for cargo holds.   The shields clock in at 50 (Erroneously called […]

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  • Star Log.EM: Terragaru (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we have a new size-category –Supercolossal. All creatures of this size are even larger than Colossal critters, and receive the Massive extraordinary ability. Creatures with this ability ignore difficult terrain and environment-based movement-impairing effects of up to 1/4th of a height or depth of the creature’s space. These creatures may not be flanked by critters that are Large or smaller, and receive +2 to AC against attacks from such targets. They also only take half damage from effects from such […]

    Star Log.EM: Terragaru (SFRPG)

    Star Log.EM: Terragaru (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we have a new size-category –Supercolossal. All creatures of this size are even larger than Colossal critters, and receive the Massive extraordinary ability. Creatures with this ability ignore difficult terrain and environment-based movement-impairing effects of up to 1/4th of a height or depth of the creature’s space. These creatures may not be flanked by critters that are Large or smaller, and receive +2 to AC against attacks from such targets. They also only take half damage from effects from such […]

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  • Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Why do I have such a strange feeling of unease? As though something odd that I’ve forgotten has… *THWUMP* *tap* *tap* Is this reviewer-dude on? Great! Hoomanz of Planet Earth, this is Doctor Malifaord Hudson Insano speaking once more to you from beyond the boundaries of your backwater galaxy, directly transmitting my brainwaves into this mortal vessel to tell you about my delightful disintegrators and how they can solve your problems!   What problems? I’m glad you asked! […]

    Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG)

    Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Why do I have such a strange feeling of unease? As though something odd that I’ve forgotten has… *THWUMP* *tap* *tap* Is this reviewer-dude on? Great! Hoomanz of Planet Earth, this is Doctor Malifaord Hudson Insano speaking once more to you from beyond the boundaries of your backwater galaxy, directly transmitting my brainwaves into this mortal vessel to tell you about my delightful disintegrators and how they can solve your problems!   What problems? I’m glad you asked! […]

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  • Starfarer Adversaries: Thugs (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   As always with these pdfs, we do get a neat one-page full-color rendition of the cover artwork, which makes for a nice handout. Beyond that, we also receive not one, not two, but 6 different statblocks in this pdf – CR 1, CR 2 and CR 4 are based on regular orcs, while CR 3, CR 6 and CR 9 are heavy thug statblocks, based on ogres.   Let’s start with the orc-builds, shall we? They use the soldier […]

    Starfarer Adversaries: Thugs (SFRPG)

    Starfarer Adversaries: Thugs (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   As always with these pdfs, we do get a neat one-page full-color rendition of the cover artwork, which makes for a nice handout. Beyond that, we also receive not one, not two, but 6 different statblocks in this pdf – CR 1, CR 2 and CR 4 are based on regular orcs, while CR 3, CR 6 and CR 9 are heavy thug statblocks, based on ogres.   Let’s start with the orc-builds, shall we? They use the soldier […]

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  • Galaxy Pirates: Katar Light Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The light freighter of the katar would be a tier 1 ship, powered by a pulse brown power core, equipped with a basic drift engine, basic computer, and budget short-range sensors. This one has 3 cargo holds as expansion bays, but one thing that is not basic, that is actually better than what e.g. the heavy freighter offers: The little vessel has good crew quarters! Defense-wise, it sports mk 3 armor and mk 2 defenses, as well as basic […]

    Galaxy Pirates: Katar Light Freighter (SFRPG)

    Galaxy Pirates: Katar Light Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The light freighter of the katar would be a tier 1 ship, powered by a pulse brown power core, equipped with a basic drift engine, basic computer, and budget short-range sensors. This one has 3 cargo holds as expansion bays, but one thing that is not basic, that is actually better than what e.g. the heavy freighter offers: The little vessel has good crew quarters! Defense-wise, it sports mk 3 armor and mk 2 defenses, as well as basic […]

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  • Star Log.EM: Zephyrians (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The first thing you’ll notice when checking this pdf out – we actually get roleplaying advice for the zephyrian race! Nice! The race may, at first glance, be mistaken for human, though their skin pigmentation does differ, and their increased hair growth means they have mighty manes – but this resemblance with humans that are into hair metal is only skin deep: The zephyrian physiology allows them to absorb radiation from sunlight to defy gravity, and a nine-chambered stomach allows them […]

    Star Log.EM: Zephyrians (SFRPG)

    Star Log.EM: Zephyrians (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The first thing you’ll notice when checking this pdf out – we actually get roleplaying advice for the zephyrian race! Nice! The race may, at first glance, be mistaken for human, though their skin pigmentation does differ, and their increased hair growth means they have mighty manes – but this resemblance with humans that are into hair metal is only skin deep: The zephyrian physiology allows them to absorb radiation from sunlight to defy gravity, and a nine-chambered stomach allows them […]

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  • Starfarer Adversaries: Glabrezu (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, ½ a page empty space, leaving us with 2.5 pages of content, so let’s take a look!   All right, so there are three glabrezu statblocks in this supplement – the lesser glabrezu clocks in at CR 9, the regular one at CR 13, and the glabrezu demon lord at CR 17. The lesser one may be called forth with a 4th-level summon monster, the regular one with the 5th-level version, just fyi. The neat artwork we can see on the cover is reproduced as a one-page spread within this pdf.   […]

    Starfarer Adversaries: Glabrezu (SFRPG)

    Starfarer Adversaries: Glabrezu (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, ½ a page empty space, leaving us with 2.5 pages of content, so let’s take a look!   All right, so there are three glabrezu statblocks in this supplement – the lesser glabrezu clocks in at CR 9, the regular one at CR 13, and the glabrezu demon lord at CR 17. The lesser one may be called forth with a 4th-level summon monster, the regular one with the 5th-level version, just fyi. The neat artwork we can see on the cover is reproduced as a one-page spread within this pdf.   […]

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  • Wonders of the Cosmos: Strange Plants Under a Red Star (SFRPG) This supplement clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   We begin this supplement with 3 pages of what amounts to a xenobiologis’s handbook, written in character, as the narrator explores the xenobiome of UX-5396 – canopies of laced leaves, microtrees, pink carpets of mucilage – I was positively surprised to be transported into a strange world here, and as soon as we learn about the rainbow lake, a vast plane of lichen atop a sulfur lake’s crust, I was fully engrossed. As […]

    Wonders of the Cosmos: Strange Plants Under a Red Star (SFRPG)

    Wonders of the Cosmos: Strange Plants Under a Red Star (SFRPG) This supplement clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   We begin this supplement with 3 pages of what amounts to a xenobiologis’s handbook, written in character, as the narrator explores the xenobiome of UX-5396 – canopies of laced leaves, microtrees, pink carpets of mucilage – I was positively surprised to be transported into a strange world here, and as soon as we learn about the rainbow lake, a vast plane of lichen atop a sulfur lake’s crust, I was fully engrossed. As […]

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  • Galaxy Pirates: Ships – Katar Heavy Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The heavy freighter of the katar is a Large freighter that clocks in as a tier 5 ship;  the freighter uses its expansion bays for 8 cargo holds, and crew can’t expect luxury – the quarters are just common. Defense-wise, we get medium-range sensors, and the ship comes with both mk 4 armor and defenses. It also has 50 shields, focused on forward and aft, though it should be noted that they are erroneously called “basic” here, […]

    Galaxy Pirates: Ships – Katar Heavy Freighter (SFRPG)

    Galaxy Pirates: Ships – Katar Heavy Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The heavy freighter of the katar is a Large freighter that clocks in as a tier 5 ship;  the freighter uses its expansion bays for 8 cargo holds, and crew can’t expect luxury – the quarters are just common. Defense-wise, we get medium-range sensors, and the ship comes with both mk 4 armor and defenses. It also has 50 shields, focused on forward and aft, though it should be noted that they are erroneously called “basic” here, […]

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  • Grimmerspace: Abattoir 8 (SFRPG) This massive module clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 15 pages of advertisement, leaving us with 70 pages of content, so let’s take a look!   Wait, first, let’s talk pregens – level 1 and 2 pregens are provided, with ready to print out character sheets – and guess what? 22 pages of them! Yeah, that is quite a load of work off your shoulders.   This module begins with 4 – 6 PCs at 1st level and, at the end of the module, PCs that survive should have 2nd or 3rd level; a handy appendix lists XP by encounter […]

    Grimmerspace: Abattoir 8 (SFRPG)

    Grimmerspace: Abattoir 8 (SFRPG) This massive module clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 15 pages of advertisement, leaving us with 70 pages of content, so let’s take a look!   Wait, first, let’s talk pregens – level 1 and 2 pregens are provided, with ready to print out character sheets – and guess what? 22 pages of them! Yeah, that is quite a load of work off your shoulders.   This module begins with 4 – 6 PCs at 1st level and, at the end of the module, PCs that survive should have 2nd or 3rd level; a handy appendix lists XP by encounter […]

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  • Starfarer’s Codex: Legacy Dragonrider (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, the dragonrider class gets proficiency with basic melee weapons, light armor, small arms, and elemental arms – these basically would be weapons depending on the type of the dragon: Black and copper. For example, net access to disintegrator advanced melee weapons and longarms as well as acid dart rifle longarms, while red and gold get access to flame advanced melee […]

    Starfarer’s Codex: Legacy Dragonrider (SFRPG)

    Starfarer’s Codex: Legacy Dragonrider (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, the dragonrider class gets proficiency with basic melee weapons, light armor, small arms, and elemental arms – these basically would be weapons depending on the type of the dragon: Black and copper. For example, net access to disintegrator advanced melee weapons and longarms as well as acid dart rifle longarms, while red and gold get access to flame advanced melee […]

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  • Galaxy Pirates: Ships – Katar Heavy Cruiser (SFRPG) This ship-supplement clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The heavy cruiser is a tier 7 destroyer powered by an Arcus Max power core; with L6 thrusters and a signal basic drift engine, it has a mk 2duonode computer and basic medium-range sensors. The heavy cruiser has mk 5 armor and mk 6 defenses, common crew quarters and 3 cargo holds. Shield-wise, we have slightly better shields on aft and forward, with medium 160 shields. On the offense side, we have 2 heavy torpedo launchers on the front, and laser nets on port and […]

    Galaxy Pirates: Ships – Katar Heavy Cruiser (SFRPG)

    Galaxy Pirates: Ships – Katar Heavy Cruiser (SFRPG) This ship-supplement clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The heavy cruiser is a tier 7 destroyer powered by an Arcus Max power core; with L6 thrusters and a signal basic drift engine, it has a mk 2duonode computer and basic medium-range sensors. The heavy cruiser has mk 5 armor and mk 6 defenses, common crew quarters and 3 cargo holds. Shield-wise, we have slightly better shields on aft and forward, with medium 160 shields. On the offense side, we have 2 heavy torpedo launchers on the front, and laser nets on port and […]

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