Starfinder Archive

  • Star System Set: Salutian (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 pages. In order to facilitate posting the reviews for […]

    Star System Set: Salutian (Full Set) (SFRPG)

    Star System Set: Salutian (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 pages. In order to facilitate posting the reviews for […]

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  • Future’s Past II – Paying Forward (SFRPG) The second part of the Future’s Past AP clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement (somewhat to my annoyance in the middle of the module), 1 page SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look!   It should be noted that, as before, the module does come with expertly crafted monsters with glyphs denoting their general role. The module starts pretty much immediately where Part #1 left off, and, as before, has proper stats for pretty much everything, read-aloud text where you’d expect it to be, etc..   The following contains MASSIVE SPOILERS for the end […]

    Future’s Past II – Paying Forward (SFRPG)

    Future’s Past II – Paying Forward (SFRPG) The second part of the Future’s Past AP clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement (somewhat to my annoyance in the middle of the module), 1 page SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look!   It should be noted that, as before, the module does come with expertly crafted monsters with glyphs denoting their general role. The module starts pretty much immediately where Part #1 left off, and, as before, has proper stats for pretty much everything, read-aloud text where you’d expect it to be, etc..   The following contains MASSIVE SPOILERS for the end […]

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  • Future’s Past I – Edge Station (SFRPG) The first part of the Future’s Past AP clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   First things first: In a rather helpful notion, the pdf does feature icons to designate the type of NPC/monster faced with helpful glyphs – a neat plus. As often, the module works best for a well-rounded group, and as far as implicit setting is concerned, the module does assume the presence of a galactic coalition of some sort. This component is vague enough to make integration into the ongoing game […]

    Future’s Past I – Edge Station (SFRPG)

    Future’s Past I – Edge Station (SFRPG) The first part of the Future’s Past AP clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   First things first: In a rather helpful notion, the pdf does feature icons to designate the type of NPC/monster faced with helpful glyphs – a neat plus. As often, the module works best for a well-rounded group, and as far as implicit setting is concerned, the module does assume the presence of a galactic coalition of some sort. This component is vague enough to make integration into the ongoing game […]

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  • Galaxy Pirates – Ships: Pirate Fighter (SFRPG) This installment of the Ship-centric Galaxy Pirates supplements for Starfinder clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content – for the pdf that sports “demo” at the end. You see, this actually comes with a second version that I consider to be the true iteration of the pdf – that one clocks in at no less than 15 pages, of which 1 page is taken up by the front cover, 1 by the SRD.   So, how come? Well, the pdf is somewhat akin to the ship-pdfs by Evil Robot Games that I’ve covered so far: We get a fantastic artwork of the ship in […]

    Galaxy Pirates – Ships: Pirate Fighter (SFRPG)

    Galaxy Pirates – Ships: Pirate Fighter (SFRPG) This installment of the Ship-centric Galaxy Pirates supplements for Starfinder clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content – for the pdf that sports “demo” at the end. You see, this actually comes with a second version that I consider to be the true iteration of the pdf – that one clocks in at no less than 15 pages, of which 1 page is taken up by the front cover, 1 by the SRD.   So, how come? Well, the pdf is somewhat akin to the ship-pdfs by Evil Robot Games that I’ve covered so far: We get a fantastic artwork of the ship in […]

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  • Galaxy Pirates – Ships: Eldred Intermediate Cruiser (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On page numero uno, we get the stats for the intermediate cruiser of the Eldred, which clocks in as a tier 4 vessel with the suggested 115 BP. As far as frame is concerned, the intermediate cruiser uses the large destroyer and an arcus heavy power core. Interesting: It is pretty solidly armed with a light particle beam and a torpedo launcher as well as light laser cannons and a signal basic drift engine, but its energy consumption can theoretically […]

    Galaxy Pirates – Ships: Eldred Intermediate Cruiser (SFRPG)

    Galaxy Pirates – Ships: Eldred Intermediate Cruiser (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On page numero uno, we get the stats for the intermediate cruiser of the Eldred, which clocks in as a tier 4 vessel with the suggested 115 BP. As far as frame is concerned, the intermediate cruiser uses the large destroyer and an arcus heavy power core. Interesting: It is pretty solidly armed with a light particle beam and a torpedo launcher as well as light laser cannons and a signal basic drift engine, but its energy consumption can theoretically […]

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  • Galaxy Pirates – Ships: Eldred Interceptor (SFRPG) This installment of the Galaxy Pirates supplements that focus on ships clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   On the first page of this supplement, we get the stats for the eponymous interceptor, which clocks in as a Tiny tier ½ machine – which obviously has but one crew-member, namely the pilot. As far as defenses are concerned, we have basic 10 shields, mk 4 armor and defenses and a micron heavy power core fueling these. EDIT: Here, my review text may have been misleading for folks who don’t know that gyrolasers can fire in […]

    Galaxy Pirates – Ships: Eldred Interceptor (SFRPG)

    Galaxy Pirates – Ships: Eldred Interceptor (SFRPG) This installment of the Galaxy Pirates supplements that focus on ships clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   On the first page of this supplement, we get the stats for the eponymous interceptor, which clocks in as a Tiny tier ½ machine – which obviously has but one crew-member, namely the pilot. As far as defenses are concerned, we have basic 10 shields, mk 4 armor and defenses and a micron heavy power core fueling these. EDIT: Here, my review text may have been misleading for folks who don’t know that gyrolasers can fire in […]

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  • Rogue’s Run (SFRPG) This module, billed as an extended one-shot (or two-shot) clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 1 page SRD, 1 page back cover, leaving us with 65 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   All righty, first things first: If you’re looking for a one-shot for 7th level, this module can easily be condensed to be a smaller module, should you choose to do that; it’s also important to note that about ½ the page-count of this pdf deals with supplemental material. This may sound […]

    Rogue’s Run (SFRPG)

    Rogue’s Run (SFRPG) This module, billed as an extended one-shot (or two-shot) clocks in at 70 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 1 page SRD, 1 page back cover, leaving us with 65 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   All righty, first things first: If you’re looking for a one-shot for 7th level, this module can easily be condensed to be a smaller module, should you choose to do that; it’s also important to note that about ½ the page-count of this pdf deals with supplemental material. This may sound […]

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  • Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

    Star Log.EM: Dragon Disciple (SFRPG)

    Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

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  • Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

    Star Log.EM: Expansion Bays (SFRPG)

    Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

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  • Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

    Star Log.EM: Yroometji (SFRPG)

    Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

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  • Star System Set: Querritix (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 pages. In order to facilitate posting the reviews for […]

    Star System Set: Querritix (Full Set) (SFRPG)

    Star System Set: Querritix (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 pages. In order to facilitate posting the reviews for […]

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  • Starfarer’s Codex: Toonimancy (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, the introduction specifies that technomancers can access magic tied t more than physical technology, mentioning search engines (digimancy), dubthurgy and spamorcery. Damn, now I really want a spamorcery-specialist! Anyways, younger technomancers (and those nerdy/young at heart) enjoy toonimancy, drawing upon concepts popularized by cartoons. This write up also mentions the Tooninomicon. It often comes in physical versions and contains this warning, in dozens of languages: “Warning! You are not B. Bunny!” Oh yeah? Yeah!   Anyways, we get […]

    Starfarer’s Codex: Toonimancy (SFRPG)

    Starfarer’s Codex: Toonimancy (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, the introduction specifies that technomancers can access magic tied t more than physical technology, mentioning search engines (digimancy), dubthurgy and spamorcery. Damn, now I really want a spamorcery-specialist! Anyways, younger technomancers (and those nerdy/young at heart) enjoy toonimancy, drawing upon concepts popularized by cartoons. This write up also mentions the Tooninomicon. It often comes in physical versions and contains this warning, in dozens of languages: “Warning! You are not B. Bunny!” Oh yeah? Yeah!   Anyways, we get […]

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  • Star Log.DELUXE: Starfarer Grafts (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   Okay, this one is something completely different.  Everyman Gaming and Rogue Genius Games have been at the vanguard of Starfinder content from the get-go; the massive Starfarer’s Companion book would be one such example. Now, here’s the thing – quite a lot of the releases of the companies managed to predate the Alien Archive, which means that NPC/Monster-creation couldn’t be taken into account.   Well, this book remedies that for quite a wide variety of different sources. To be […]

    Star Log.DELUXE: Starfarer Grafts (SFRPG)

    Star Log.DELUXE: Starfarer Grafts (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   Okay, this one is something completely different.  Everyman Gaming and Rogue Genius Games have been at the vanguard of Starfinder content from the get-go; the massive Starfarer’s Companion book would be one such example. Now, here’s the thing – quite a lot of the releases of the companies managed to predate the Alien Archive, which means that NPC/Monster-creation couldn’t be taken into account.   Well, this book remedies that for quite a wide variety of different sources. To be […]

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  • Starfarer’s Codex: Legacy Gunslinger (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   Now, the first thing you’ll notice regarding these class options, is that gunslinging herein is not limited to the options of a new class; instead, there is a variety of ways to get the respective gunslinging tricks you want. Operatives may choose the gunslinger specialization, which has Intimidate and Perception as associated skills and allows for the use of Perception to make trick attacks. As a specialization exploit, you can choose any gunslinger ability of 9th level or […]

    Starfarer’s Codex: Legacy Gunslinger (SFRPG)

    Starfarer’s Codex: Legacy Gunslinger (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   Now, the first thing you’ll notice regarding these class options, is that gunslinging herein is not limited to the options of a new class; instead, there is a variety of ways to get the respective gunslinging tricks you want. Operatives may choose the gunslinger specialization, which has Intimidate and Perception as associated skills and allows for the use of Perception to make trick attacks. As a specialization exploit, you can choose any gunslinger ability of 9th level or […]

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  • Star Log.EM: Magic Hacks (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As before, we have a nice little flavorful contextualization of the subject matter in the Xa-Osoro system, noting the influence of the “Cult of .//ALL”, which I considered to be rather inspiring.   The pdf sports 3 different 2nd level hacks; Arcing Charge lets you expend an unused spell slot as a move action to charge a weapon, transforming its damage to inflict electricity damage. Nice catch: The weapons, if targeting KAC, still do so. If it does not have […]

    Star Log.EM: Magic Hacks (SFRPG)

    Star Log.EM: Magic Hacks (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As before, we have a nice little flavorful contextualization of the subject matter in the Xa-Osoro system, noting the influence of the “Cult of .//ALL”, which I considered to be rather inspiring.   The pdf sports 3 different 2nd level hacks; Arcing Charge lets you expend an unused spell slot as a move action to charge a weapon, transforming its damage to inflict electricity damage. Nice catch: The weapons, if targeting KAC, still do so. If it does not have […]

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  • Loot Box of Wonder (SFRPG) This humble pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   This pdf was created for the Roll for Combat podcast, and this review was moved up in my queue, to be undertaken at my earliest convenience.   It should be noted that the majority of the pdf is laid out in a one-column standard, while the introductions and basic guidelines provided are laid out in a two-column standard.   So. Loot Boxes. They’re one reason I don’t play online games, are much maligned among game designers and players, and this pdf pokes fun at […]

    Loot Box of Wonder (SFRPG)

    Loot Box of Wonder (SFRPG) This humble pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   This pdf was created for the Roll for Combat podcast, and this review was moved up in my queue, to be undertaken at my earliest convenience.   It should be noted that the majority of the pdf is laid out in a one-column standard, while the introductions and basic guidelines provided are laid out in a two-column standard.   So. Loot Boxes. They’re one reason I don’t play online games, are much maligned among game designers and players, and this pdf pokes fun at […]

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  • Star Log.EM: Eldritch Trickster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages,1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin with a nice little introduction and the contextualization of the archetype herein within the Xa-Osoro system, before taking a look at the archetype. The Edlritch Trickster may only be added to characters with classes that gain spells or spell-like abilities from the 1st level feat or the race. The eldritch trickster as presented herein replaces the 2nd, 6th and 12th level class features.   At 2nd level, we get psychokinetic trickster, which nets at-will psychokinetic hand as a SP, […]

    Star Log.EM: Eldritch Trickster (SFRPG)

    Star Log.EM: Eldritch Trickster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages,1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin with a nice little introduction and the contextualization of the archetype herein within the Xa-Osoro system, before taking a look at the archetype. The Edlritch Trickster may only be added to characters with classes that gain spells or spell-like abilities from the 1st level feat or the race. The eldritch trickster as presented herein replaces the 2nd, 6th and 12th level class features.   At 2nd level, we get psychokinetic trickster, which nets at-will psychokinetic hand as a SP, […]

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  • Star Log.EM: Ganzi (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This Star Log begins with the traditional introduction, as well as a nice, brief contextualization of the Ganzi race in the Xa-Osoro system that is shared by Rogue Genius Games and Everyman Gaming.   But what are the ganzi? Well they are mortals whose bloodlines have been mutated by generations of exposure to the energies of chaos, whether by living on planets saturated by such energies or the direct lineage tracing back to beings like proteans. They can, in theory, be […]

    Star Log.EM: Ganzi (SFRPG)

    Star Log.EM: Ganzi (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This Star Log begins with the traditional introduction, as well as a nice, brief contextualization of the Ganzi race in the Xa-Osoro system that is shared by Rogue Genius Games and Everyman Gaming.   But what are the ganzi? Well they are mortals whose bloodlines have been mutated by generations of exposure to the energies of chaos, whether by living on planets saturated by such energies or the direct lineage tracing back to beings like proteans. They can, in theory, be […]

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  • Star Log.DELUXE: Zoomer Base Class (SFRPG) This installment of the Star Log-series clocks in at 10 pages of content, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 6.5 pages of content, so let’s take a look!   This supplement clocks in with the usual introduction, which also contextualizes the class in the context of the Xa-Osoro system. The zoomer’s key ability modifier is Dexterity, and the class gets 7 HP and 7 + Constitution modifier stamina. The class gets 6 + Int skills per level, with Acrobatics, Athletics, Engineering, Perception, Physical Science, Piloting and Profession as class skills gained. The zoomer class gets a free skill rank in Acrobatics and Piloting at each zoomer […]

    Star Log.DELUXE: Zoomer Base Class (SFRPG)

    Star Log.DELUXE: Zoomer Base Class (SFRPG) This installment of the Star Log-series clocks in at 10 pages of content, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 6.5 pages of content, so let’s take a look!   This supplement clocks in with the usual introduction, which also contextualizes the class in the context of the Xa-Osoro system. The zoomer’s key ability modifier is Dexterity, and the class gets 7 HP and 7 + Constitution modifier stamina. The class gets 6 + Int skills per level, with Acrobatics, Athletics, Engineering, Perception, Physical Science, Piloting and Profession as class skills gained. The zoomer class gets a free skill rank in Acrobatics and Piloting at each zoomer […]

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  • Starfarer’s Codex: Planetary Explorers’ Essential Equipment (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 16 different technological items, which include pretty much what you’d expect to see, considering the title of this pdf: There is, for example, a toxicity sensor, a a water purifier…and e.g. a sonic topographer, which is a great excuse for the GM to share maps and allow PCs to plan expeditions properly. The aerial survey is a fist-sized sphere that follows a similar paradigm: In a cool way, it needs to return […]

    Starfarer’s Codex: Planetary Explorers’ Essential Equipment (SFRPG)

    Starfarer’s Codex: Planetary Explorers’ Essential Equipment (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 16 different technological items, which include pretty much what you’d expect to see, considering the title of this pdf: There is, for example, a toxicity sensor, a a water purifier…and e.g. a sonic topographer, which is a great excuse for the GM to share maps and allow PCs to plan expeditions properly. The aerial survey is a fist-sized sphere that follows a similar paradigm: In a cool way, it needs to return […]

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  • Star Log.DELUXE: Genetic Knacks (SFRPG) This installment of the Star Log-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, while the unique Blood Space of the Xa-Osoro system has many an effect, one is lesser known, and manifests as a kind of genetic mutation – the knacks introduced within this pdf!   We begin the rules-section with the new Genetically Gifted theme, which nets you a genetic knack and a limiter at 1st level, as well as the ability to accept Strain Points. For each such Strain Point you accept, you reduce your current and […]

    Star Log.DELUXE: Genetic Knacks (SFRPG)

    Star Log.DELUXE: Genetic Knacks (SFRPG) This installment of the Star Log-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 5 pages of content, so let’s take a look!   So, while the unique Blood Space of the Xa-Osoro system has many an effect, one is lesser known, and manifests as a kind of genetic mutation – the knacks introduced within this pdf!   We begin the rules-section with the new Genetically Gifted theme, which nets you a genetic knack and a limiter at 1st level, as well as the ability to accept Strain Points. For each such Strain Point you accept, you reduce your current and […]

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  • Everyman Minis: Far-Flung Races This Everyman mini is 7 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what is this? Well, in essence, these are races from Starfinder and Alien Archive, reverse-engineered for use with Pathfinder, as playable races. After a brief racial summary, we dive into the races. Since most folks will be familiar with the racial concepts themselves, I will focus on the mechanics:   -Kalo: +2 Dexterity and Wisdom, -2 Charisma; monstrous humanoids with aquatic and amphibious subtype. They have low-light vision instead of darkvision 60 ft., 20 ft. base speed, 30 ft. swim speed, cold […]

    Everyman Minis: Far-Flung Races

    Everyman Minis: Far-Flung Races This Everyman mini is 7 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, what is this? Well, in essence, these are races from Starfinder and Alien Archive, reverse-engineered for use with Pathfinder, as playable races. After a brief racial summary, we dive into the races. Since most folks will be familiar with the racial concepts themselves, I will focus on the mechanics:   -Kalo: +2 Dexterity and Wisdom, -2 Charisma; monstrous humanoids with aquatic and amphibious subtype. They have low-light vision instead of darkvision 60 ft., 20 ft. base speed, 30 ft. swim speed, cold […]

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  • Star System Set: Muinmos (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 cards. In order to facilitate posting the reviews for […]

    Star System Set: Muinmos (Full Set) (SFRPG)

    Star System Set: Muinmos (Full Set) (SFRPG) Okay, I’m going to deviate slightly from my usual formula, due to the unique structure of this series. The Star System series by AAW Games is customer-friendly, in that you can get the whole star system, or just the component that interests you: Just want a new race? You can get just the race and ignore the rest. This is made possible by a card-like presentation akin to what we know from the company’s super-popular mini-dungeons series. You can just get one card, or the whole set.   Each star system consists of 6 different such cards, meaning you’ll get a page-count of 12 cards. In order to facilitate posting the reviews for […]

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  • How Do I…Rest? (SFRPG) This installment of the PWYW-series of rules-explanations clocks is for Starfinder and clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 3 pages of content. The pdf comes with a second version optimized for e-readers, which clocks in at 12 pages and is presented in a landscape layout. Content-wise, the two versions are identical.   So, resting in SFRPG is more complex than it was previously, so I found myself somewhat surprised that the rules pertaining rests never were truly collated in one place in the SFRPG-core rules. This pdf remedies that oversight.   First of all: A character does not necessarily have […]

    How Do I…Rest? (SFRPG)

    How Do I…Rest? (SFRPG) This installment of the PWYW-series of rules-explanations clocks is for Starfinder and clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 3 pages of content. The pdf comes with a second version optimized for e-readers, which clocks in at 12 pages and is presented in a landscape layout. Content-wise, the two versions are identical.   So, resting in SFRPG is more complex than it was previously, so I found myself somewhat surprised that the rules pertaining rests never were truly collated in one place in the SFRPG-core rules. This pdf remedies that oversight.   First of all: A character does not necessarily have […]

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  • Starfarer’s Codex: Witch Legacy Class (SFRPG) This adaption of the witch class to Starfinder clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   The witch class as presented herein comes with 5 HP, 5 + Con mod Stamina and uses Intelligence as key ability score. The chassis yields ¾ BAB-progression and good Fort- and Will-saves.  The class gets spontaneous spellcasting of up to 6th level, and may decipher magic text as a full action. The class gets 4 + Int skills per level, as well as proficiency in light armor, basic melee weapons, small arms and sniper weapons. […]

    Starfarer’s Codex: Witch Legacy Class (SFRPG)

    Starfarer’s Codex: Witch Legacy Class (SFRPG) This adaption of the witch class to Starfinder clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   The witch class as presented herein comes with 5 HP, 5 + Con mod Stamina and uses Intelligence as key ability score. The chassis yields ¾ BAB-progression and good Fort- and Will-saves.  The class gets spontaneous spellcasting of up to 6th level, and may decipher magic text as a full action. The class gets 4 + Int skills per level, as well as proficiency in light armor, basic melee weapons, small arms and sniper weapons. […]

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  • Ultimate Vehicles: Vehicle Creation Rules (SFRPG) This massive supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 58 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, this book has a rather impressive goal – making vehicle creation truly modular. Vehicle, for this purpose, does not mean using Small or Tiny spacecrafts as submersibles, etc. The book focuses on vehicles that are somewhat “smaller”, and rules-wise, use hit point mechanics as opposed to hull points. Each size is assigned […]

    Ultimate Vehicles: Vehicle Creation Rules (SFRPG)

    Ultimate Vehicles: Vehicle Creation Rules (SFRPG) This massive supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 58 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, this book has a rather impressive goal – making vehicle creation truly modular. Vehicle, for this purpose, does not mean using Small or Tiny spacecrafts as submersibles, etc. The book focuses on vehicles that are somewhat “smaller”, and rules-wise, use hit point mechanics as opposed to hull points. Each size is assigned […]

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  • Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

    Star Log.EM: Msvokas (SFRPG)

    Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

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