steampunk Archive

  • The Clockwork Primer This pdf is 12 pages long, 1 page front cover, 1 page fluffy introduction/editorial,1 page SRD, leaving us with 9 pages of content, so let’s take a look!   The pdf kicks off with an updated version of the Clockwork Adept-PrC – first pioneered in KQ #16, the PrC requires 7 ranks in Craft (clockworks), Knowledge (Arcana) and 4 ranks in Knowledge (engineering) as well as the Craft Construct and Skill Focus (Craft [Clockworks])-feats and the option to cast 4th level arcane spells.   The PrC gets proficiency with simple weapons, 2+Int skills per level, d6,1/2 BAB-progression, good will-saves and full spellcasting progression. Clockwork Adepts may highjack constructs of up to 1/2 character level, no more than […]

    The Clockwork Primer

    The Clockwork Primer This pdf is 12 pages long, 1 page front cover, 1 page fluffy introduction/editorial,1 page SRD, leaving us with 9 pages of content, so let’s take a look!   The pdf kicks off with an updated version of the Clockwork Adept-PrC – first pioneered in KQ #16, the PrC requires 7 ranks in Craft (clockworks), Knowledge (Arcana) and 4 ranks in Knowledge (engineering) as well as the Craft Construct and Skill Focus (Craft [Clockworks])-feats and the option to cast 4th level arcane spells.   The PrC gets proficiency with simple weapons, 2+Int skills per level, d6,1/2 BAB-progression, good will-saves and full spellcasting progression. Clockwork Adepts may highjack constructs of up to 1/2 character level, no more than […]

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  • It’s steampunk-conspiracy-time again!   Zeitgeist III – Digging for Lies The third part of En Publishing’s steampunk-AP is 99 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 94 pages of content, so let’s check this out! This being a review of an investigation-heavy adventure, this review contains SPOILERS for both this module and its two predecessors. Potential players should jump to the conclusion.   All right, still here? After the rather trademark smart and complex narrative of Zeitgeist has been expanded and the adventure sketched (which includes a new form of madness and a feat to benefit slightly from insane clarities) we’ll return to the matter […]

    Digging for Lies

    It’s steampunk-conspiracy-time again!   Zeitgeist III – Digging for Lies The third part of En Publishing’s steampunk-AP is 99 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 94 pages of content, so let’s check this out! This being a review of an investigation-heavy adventure, this review contains SPOILERS for both this module and its two predecessors. Potential players should jump to the conclusion.   All right, still here? After the rather trademark smart and complex narrative of Zeitgeist has been expanded and the adventure sketched (which includes a new form of madness and a feat to benefit slightly from insane clarities) we’ll return to the matter […]

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  • Today, we’ll dive back beneath the waves of the Cerulean Seas and take a look at arctic underwater adventuring with…   Cerulean Seas: Indigo Ice The second expansion-supplement for Alluria Publishing’s critically acclaimed, stellar underseas-campaign-setting Cerulean Seas is 114 pages long, 1 page front cover, 2 pages editorial/Kickstarter-thanks, 1 page ToC, 1 page SRD, 1 page list of KS-contributors, 1 page back cover, leaving us with107 pages of content, so let’s check this out! The introduction makes one thing clear: You have not read a book like this before. Ever. This sourcebook is about the arctic clime, yes, but not on humano-centric cultures, though it lends somewhat from Icelandic, Norse, Inuit etc. traditions), but on recent realizations of how much […]

    Cerulean Seas: Indigo Ice

    Today, we’ll dive back beneath the waves of the Cerulean Seas and take a look at arctic underwater adventuring with…   Cerulean Seas: Indigo Ice The second expansion-supplement for Alluria Publishing’s critically acclaimed, stellar underseas-campaign-setting Cerulean Seas is 114 pages long, 1 page front cover, 2 pages editorial/Kickstarter-thanks, 1 page ToC, 1 page SRD, 1 page list of KS-contributors, 1 page back cover, leaving us with107 pages of content, so let’s check this out! The introduction makes one thing clear: You have not read a book like this before. Ever. This sourcebook is about the arctic clime, yes, but not on humano-centric cultures, though it lends somewhat from Icelandic, Norse, Inuit etc. traditions), but on recent realizations of how much […]

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  • Hej everybody,   let’s check out the third commercial supplement released for the stormpunk-world of Rhûne, which blends Norse myth with steampunk:   Children of the Hammer: A Guide to Clockwork Elves and Dwarves of Rhûne This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 25 pages of content, so let’s take a look, shall we!   Now dwarves in Rhûne are different from those in traditional fantasy settings – an ancient race of industrial innovators, they are anything but dour and actually determined by one central concept: They know Ragnarök is coming, the final battle – and they intend on winning […]

    Children of the Hammer: A Guide to Clockwork Elves and Dwarves of Rhûne

    Hej everybody,   let’s check out the third commercial supplement released for the stormpunk-world of Rhûne, which blends Norse myth with steampunk:   Children of the Hammer: A Guide to Clockwork Elves and Dwarves of Rhûne This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 25 pages of content, so let’s take a look, shall we!   Now dwarves in Rhûne are different from those in traditional fantasy settings – an ancient race of industrial innovators, they are anything but dour and actually determined by one central concept: They know Ragnarök is coming, the final battle – and they intend on winning […]

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  • Today, I’ll take a look at the second part of EnPublishing’s steampunk AP,     Zeitgeist II: The Dying Skyseer     The second module in EN Publishing’s steampunk AP ZEITGEIST is 95 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 90 pages of module, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here?   In the last adventure of the AP, the new constables of the RHC have not only foiled a dastardly assassination/sabotage-plot and even prevent a war – but in the process of doing […]

    The Dying Skyseer

    Today, I’ll take a look at the second part of EnPublishing’s steampunk AP,     Zeitgeist II: The Dying Skyseer     The second module in EN Publishing’s steampunk AP ZEITGEIST is 95 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 90 pages of module, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here?   In the last adventure of the AP, the new constables of the RHC have not only foiled a dastardly assassination/sabotage-plot and even prevent a war – but in the process of doing […]

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  • Hej everybody,   I figured it would be time for a change of pace and thus, today, I’ll take a look at the first issue of EN Publishing’s Steampunk AP!   Zeitgeist I – The Island at the Axis of the World   This adventure-module for the Zeitgeist-AP is 59 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 54 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Then onwards! Because of the espionage/conspiracy-theme of the AP, a roster of NPC-handouts is provided […]

    EZG reviews Zeitgeist I – The Island at the Axis of the World

    Hej everybody,   I figured it would be time for a change of pace and thus, today, I’ll take a look at the first issue of EN Publishing’s Steampunk AP!   Zeitgeist I – The Island at the Axis of the World   This adventure-module for the Zeitgeist-AP is 59 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 54 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Then onwards! Because of the espionage/conspiracy-theme of the AP, a roster of NPC-handouts is provided […]

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  • In our day and age, when people say vampire the first thing that comes to mind is a sparkling, sulky young lad with bad hair and his pasty belle who can’t seem to realize that to become a better person, one needs to learn to stand on one’s own… I say, for shame. For shame. Back in the years when I grew up and fantasy was still a wonderfully exclusive genre which took up only one book case in the bookstore, vampires were mean and nasty and cunning. They were the night dwellers, the beings of fear. They were blood thirsty and they were brutal. They were real. And they didn’t sparkle. They were a piece of what could be […]

    Anno Dracula by Kim Newman, A Book Series Review

    In our day and age, when people say vampire the first thing that comes to mind is a sparkling, sulky young lad with bad hair and his pasty belle who can’t seem to realize that to become a better person, one needs to learn to stand on one’s own… I say, for shame. For shame. Back in the years when I grew up and fantasy was still a wonderfully exclusive genre which took up only one book case in the bookstore, vampires were mean and nasty and cunning. They were the night dwellers, the beings of fear. They were blood thirsty and they were brutal. They were real. And they didn’t sparkle. They were a piece of what could be […]

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