Stephen Yeardley Archive

  • Aventyr Bestiary This massive bestiary clocks in at 148 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 143 pages of content, one of which is devoted to the cover artist Raven Mimura’s biography as well as the story behind the cover.   This book, just so you know it, is dedicated to Joshua Gullion, KTFish7, fellow reviewer, colleague and friend – he always did champion a bestiary for AAW Games’ Aventyr setting and I does warm my heart to see this dream realized. In particularly since Aventyr’s critters, from humble A03 onwards, have been a defining staple of the setting. The crab-like Kra’tah that haunted the Vikmordere […]

    Aventyr Bestiary

    Aventyr Bestiary This massive bestiary clocks in at 148 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 143 pages of content, one of which is devoted to the cover artist Raven Mimura’s biography as well as the story behind the cover.   This book, just so you know it, is dedicated to Joshua Gullion, KTFish7, fellow reviewer, colleague and friend – he always did champion a bestiary for AAW Games’ Aventyr setting and I does warm my heart to see this dream realized. In particularly since Aventyr’s critters, from humble A03 onwards, have been a defining staple of the setting. The crab-like Kra’tah that haunted the Vikmordere […]

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  • Fin Starling’s Guide to Morsain This massive Player’s Guide/sourcebook clocks in at 55 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   Once upon a time, there was a massive, gorgeous hardcover that AAW Games made; so beautiful was the hardcover, it brought tears of joy to the eyes of many a GM out there as they marveled at the gorgeous artwork and the intricate details of the massive city of Morsain contained therein, as they read all the evocative ideas and plot-hooks that seemed to leap from the very page. But, alas, this massive mega-adventure had an issue – you […]

    Fin Starling’s Guide to Morsain

    Fin Starling’s Guide to Morsain This massive Player’s Guide/sourcebook clocks in at 55 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   Once upon a time, there was a massive, gorgeous hardcover that AAW Games made; so beautiful was the hardcover, it brought tears of joy to the eyes of many a GM out there as they marveled at the gorgeous artwork and the intricate details of the massive city of Morsain contained therein, as they read all the evocative ideas and plot-hooks that seemed to leap from the very page. But, alas, this massive mega-adventure had an issue – you […]

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  • Snow-White Mini-Dungeon: The Army Surgeons This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great! […]

    Snow-White Mini-Dungeon: The Army Surgeons

    Snow-White Mini-Dungeon: The Army Surgeons This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great! […]

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  • Snow-White This massive book clocks in at 243 pages, not counting front cover, back cover, editorial, etc; if you take away the KS-thank-you page and the SRD, this huge book still remains 240-pages strong. My review is based primarily on the hardcover of this book.   I backed Snow-White on kickstarter, but have contributed to this massive book.   All right, first: A brief history of this project. Back in 2013, AAW Games released a two-part adventure-saga as part of their A-series of modules, set in the campaign setting of Aventyr. The adaptation of Snow-White as a module was heavily inspired by traditional, non Disney-fied versions of the folktales; basically, the ones I grew up with, and did a LOT […]

    Snow-White

    Snow-White This massive book clocks in at 243 pages, not counting front cover, back cover, editorial, etc; if you take away the KS-thank-you page and the SRD, this huge book still remains 240-pages strong. My review is based primarily on the hardcover of this book.   I backed Snow-White on kickstarter, but have contributed to this massive book.   All right, first: A brief history of this project. Back in 2013, AAW Games released a two-part adventure-saga as part of their A-series of modules, set in the campaign setting of Aventyr. The adaptation of Snow-White as a module was heavily inspired by traditional, non Disney-fied versions of the folktales; basically, the ones I grew up with, and did a LOT […]

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  • Snow-White Mini-Dungeon: The Spirit Bottle This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great! […]

    Snow-White Mini-Dungeon: The Spirit Bottle

    Snow-White Mini-Dungeon: The Spirit Bottle This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great! […]

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  • Snow-White Mini-Dungeon: Fitcher’s This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great!   This […]

    Snow-White Mini-Dungeon: Fitcher’s

    Snow-White Mini-Dungeon: Fitcher’s This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module. Got that? Great!   This […]

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  • A24: Return to the Crypt of the Sun Lord This module clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   It feels like yesterday when I first reviewed a module that was flawed, but had promise: A1: Crypt of the Sun Lord. The short level 1-dungeon crawl introduced to PCs to a nice little complex and provided some pretty easy challenges…but it also introduced us to the fascinating frontier’s village Rybalka, saw some improvement, and, more than that, it already exhibited what I consider the most crucial strength of AAW Games’ modules: A mix of action and […]

    A24: Return to the Crypt of the Sun Lord

    A24: Return to the Crypt of the Sun Lord This module clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   It feels like yesterday when I first reviewed a module that was flawed, but had promise: A1: Crypt of the Sun Lord. The short level 1-dungeon crawl introduced to PCs to a nice little complex and provided some pretty easy challenges…but it also introduced us to the fascinating frontier’s village Rybalka, saw some improvement, and, more than that, it already exhibited what I consider the most crucial strength of AAW Games’ modules: A mix of action and […]

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  • C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

    C07: The Sussurus Tomb

    C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

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  • C06: The Community Dungeon This massive pdf clocks in at 88 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with a massive 84 pages of content, so let’s take a look!   Now the first thing you need to know, if the name has not been ample clue – this a community-based module – it essentially depicts a dungeon, with each and every room designed by another person. The obvious question here being whether all designers were up to their A-game and whether the module still manages to resonate with a unified voice.   The following being a review of this module, from here on out reign the SPOILERS. Potential players […]

    C06: The Community Dungeon

    C06: The Community Dungeon This massive pdf clocks in at 88 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with a massive 84 pages of content, so let’s take a look!   Now the first thing you need to know, if the name has not been ample clue – this a community-based module – it essentially depicts a dungeon, with each and every room designed by another person. The obvious question here being whether all designers were up to their A-game and whether the module still manages to resonate with a unified voice.   The following being a review of this module, from here on out reign the SPOILERS. Potential players […]

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  • Side Quests – Volume I This collection of side quests clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   This being a review of a collection of short sidetreks, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here?   The first side-trek would be “Contagion”, written by Will Myers for characters levels 5 – 6, which coincidentally also doubles as the prologue for the Fallen Leaves adventure arc.   The frontier’s village of Rybalka, the PCs home if you’ve been following the A-series of AAW […]

    Side Quests – Volume I

    Side Quests – Volume I This collection of side quests clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   This being a review of a collection of short sidetreks, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here?   The first side-trek would be “Contagion”, written by Will Myers for characters levels 5 – 6, which coincidentally also doubles as the prologue for the Fallen Leaves adventure arc.   The frontier’s village of Rybalka, the PCs home if you’ve been following the A-series of AAW […]

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  • Mini-Dungeons: Torment at Torni Tower This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Somervel has not been treated kindly by the seasons – its pale forts, somewhat […]

    Mini-Dungeons: Torment at Torni Tower

    Mini-Dungeons: Torment at Torni Tower This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Somervel has not been treated kindly by the seasons – its pale forts, somewhat […]

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  • Dire, Devilish Deeds IV: Devaneum Arcineas II The final part of the Dire, Devilish Deeds-series and part II of the sorcerous gauntlet clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 42 pages, so let’s take a look!   As with all the reviews of modules in this series, at this point I assume you’re familiar with all my previous reviews of this series – I assume you’re familiar with the basic premise of the series and the uncommon and slightly wonky way in which transmutation works herein and the potential rough edges you might encounter. I do assume that you’re willing to tackle these books on […]

    Dire, Devilish Deeds IV: Devaneum Arcineas II

    Dire, Devilish Deeds IV: Devaneum Arcineas II The final part of the Dire, Devilish Deeds-series and part II of the sorcerous gauntlet clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 42 pages, so let’s take a look!   As with all the reviews of modules in this series, at this point I assume you’re familiar with all my previous reviews of this series – I assume you’re familiar with the basic premise of the series and the uncommon and slightly wonky way in which transmutation works herein and the potential rough edges you might encounter. I do assume that you’re willing to tackle these books on […]

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  • Mini-Dungeon: Tiikeri’s Revenge This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs have been contracted by a sect of local fanatics on the verge of eradicating […]

    Mini-Dungeon: Tiikeri’s Revenge

    Mini-Dungeon: Tiikeri’s Revenge This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs have been contracted by a sect of local fanatics on the verge of eradicating […]

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  • Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

    Dire, Devilish Deeds III – Devaneum Arcineas I

    Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

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  • C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

    C04 – The Play’s the Thing (revised edition)

    C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

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  • Mini-Dungeons: The Penetentieyrie This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Okay, beyond the pun-tastic title, this one is interesting – draw a rough image of the […]

    Mini-Dungeons: The Penetentieyrie

    Mini-Dungeons: The Penetentieyrie This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Okay, beyond the pun-tastic title, this one is interesting – draw a rough image of the […]

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  • Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

    Dire, Devilish Deeds II: Arcineum Devaneas II

    Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

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  • Dire, Devilish Deeds I: Arcineum Devaneas I This first installment of the Dire Devilish Deeds-saga clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   Now this reviews discusses a module and thus does sport SPOILERS. Potential players should jump to the conclusion. … .. . Still here? Only DMs left? All right, this module’s theme, in the immortal words of Monty Python’s flying circus, would be “And now for something completely different.” So this module is uncommon in more than one way – first of all, it is for “any level.” If you’re like […]

    Dire, Devilish Deeds I: Arcineum Devaneas I

    Dire, Devilish Deeds I: Arcineum Devaneas I This first installment of the Dire Devilish Deeds-saga clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   Now this reviews discusses a module and thus does sport SPOILERS. Potential players should jump to the conclusion. … .. . Still here? Only DMs left? All right, this module’s theme, in the immortal words of Monty Python’s flying circus, would be “And now for something completely different.” So this module is uncommon in more than one way – first of all, it is for “any level.” If you’re like […]

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  • Mini-Dungeon: Shrine of the Earth-Barons This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs find a capstone that opens to a dome that once housed a […]

    Mini-Dungeon: Shrine of the Earth-Barons

    Mini-Dungeon: Shrine of the Earth-Barons This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs find a capstone that opens to a dome that once housed a […]

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  • Rise of the Drow   This massive tome of a module is 494 pages long, 1 page front cover, 1 page designer signatures, 1 blank page inside front cover, 1 page editorial, 5 pages ToC,2 pages of SRD, 2 pages of backer-lists, 12 pages of advertisements (all in the back), 1 page back cover, leaving us with 469 pages of content…that’s A LOT, so I’ll better get going!   First, let me preface this review with a disclaimer: I reviewed the original Rise of the Drow-trilogy back in the day, and it already was a very good array of modules then. When this kickstarter happened, I was asked to be a stretch-goal and I agreed. I did receive compensation for […]

    EZG reviews Rise of the Drow

    Rise of the Drow   This massive tome of a module is 494 pages long, 1 page front cover, 1 page designer signatures, 1 blank page inside front cover, 1 page editorial, 5 pages ToC,2 pages of SRD, 2 pages of backer-lists, 12 pages of advertisements (all in the back), 1 page back cover, leaving us with 469 pages of content…that’s A LOT, so I’ll better get going!   First, let me preface this review with a disclaimer: I reviewed the original Rise of the Drow-trilogy back in the day, and it already was a very good array of modules then. When this kickstarter happened, I was asked to be a stretch-goal and I agreed. I did receive compensation for […]

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  • Rise of The Drow Epilogue: The Commander of Malice The ultimate finale of Rise of the Drow clocks in at 69 pages, 1 page front cover, 1 page credits, 1 page ToC, 2 pages of advertisement (in the monster statblock sections – annoying if you print them out), 2 pages of SRD and 1 page back cover, leaving us with 61 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? The war against teh drow is over, matron mother Maelora defeated. Oh those villains…so high level, yet so stupid…Or not. Sometimes, evil mastermind have something called “backup plan”, […]

    EZG reviews Rise of The Drow Epilogue: The Commander of Malice

    Rise of The Drow Epilogue: The Commander of Malice The ultimate finale of Rise of the Drow clocks in at 69 pages, 1 page front cover, 1 page credits, 1 page ToC, 2 pages of advertisement (in the monster statblock sections – annoying if you print them out), 2 pages of SRD and 1 page back cover, leaving us with 61 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? The war against teh drow is over, matron mother Maelora defeated. Oh those villains…so high level, yet so stupid…Or not. Sometimes, evil mastermind have something called “backup plan”, […]

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  • Rise of the Drow Prologue: The Darkness Arrives So this is the prologue for AaW Games’ massive mega-adventure Rise of the Drow…let’s take a look! Page-count wise, this module clocks in at 129 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 2 pages of SRD, 1 page back cover, leaving us with 122 (!!) pages of content, the first page of which would be an introduction by the authors before the first part, Jonathan G. Nelson and Stephen Yeardley’s section of the module begins.   I won’t waste much words here, so here’s the obligatory SPOILER-warning. From here on out, players should jump to the conclusion. Got that? Great!   Only DMs here? All right! We […]

    Rise of the Drow Prologue: The Darkness Arrives

    Rise of the Drow Prologue: The Darkness Arrives So this is the prologue for AaW Games’ massive mega-adventure Rise of the Drow…let’s take a look! Page-count wise, this module clocks in at 129 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 2 pages of SRD, 1 page back cover, leaving us with 122 (!!) pages of content, the first page of which would be an introduction by the authors before the first part, Jonathan G. Nelson and Stephen Yeardley’s section of the module begins.   I won’t waste much words here, so here’s the obligatory SPOILER-warning. From here on out, players should jump to the conclusion. Got that? Great!   Only DMs here? All right! We […]

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  • Rise of the Drow Player’s Guide This supplement is 18 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us with 14 pages of content, so let’s take a look, shall we?   All right, we kick this off with a discussion of AAW Games’ two major human ethnicities in this part of the Aventyr setting, the Klavekian colonists and the native Vikmordere – both coming btw. with basic skill-based modifications of the standard human standard racial traits that are applied in addition to the regular traits, with the Vikmordere getting to chose between 3 sets even. Now if you expect a Tulita/Colonists-dichotomy à la Razor Coast, rest […]

    Rise of the Drow Player’s Guide

    Rise of the Drow Player’s Guide This supplement is 18 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us with 14 pages of content, so let’s take a look, shall we?   All right, we kick this off with a discussion of AAW Games’ two major human ethnicities in this part of the Aventyr setting, the Klavekian colonists and the native Vikmordere – both coming btw. with basic skill-based modifications of the standard human standard racial traits that are applied in addition to the regular traits, with the Vikmordere getting to chose between 3 sets even. Now if you expect a Tulita/Colonists-dichotomy à la Razor Coast, rest […]

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  • Rule of Law I: Clash of Constructs This module is a whopping 143 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial, 2 pages of ToC, 1 page SRD, leaving us with a massive 135 pages of content – so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential player should jump to the conclusion. All right, still here? As you can glean from diverse rants I’ve written throughout my illustrious reviewing “career” so far, I’m a stickler for immersions and, among others, non-lethal damage: PCs should not get away with unsanctioned killings within a city’s boundaries, especially not if they’re supposed to uphold the law. Well, it […]

    Rule of Law I: Clash of Constructs

    Rule of Law I: Clash of Constructs This module is a whopping 143 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial, 2 pages of ToC, 1 page SRD, leaving us with a massive 135 pages of content – so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential player should jump to the conclusion. All right, still here? As you can glean from diverse rants I’ve written throughout my illustrious reviewing “career” so far, I’m a stickler for immersions and, among others, non-lethal damage: PCs should not get away with unsanctioned killings within a city’s boundaries, especially not if they’re supposed to uphold the law. Well, it […]

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  • The Foul Passage of Progress This module is 44 pages long, 1 page front cover, 1 page Adventure-checklist, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us 39 pages of content, so let’s take a look!   This being a review of an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Jyrkannelaki is a prosperous village due to one interesting geographical peculiarity – situated atop of a massive cliff, the village has the only access to the ocean for miles around – via a massive natural stair of basalt columns that continuously is modified by the local geological fluctuations – raising columns, collapsing them and following […]

    C05: The Foul Passage of Progress

    The Foul Passage of Progress This module is 44 pages long, 1 page front cover, 1 page Adventure-checklist, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us 39 pages of content, so let’s take a look!   This being a review of an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Jyrkannelaki is a prosperous village due to one interesting geographical peculiarity – situated atop of a massive cliff, the village has the only access to the ocean for miles around – via a massive natural stair of basalt columns that continuously is modified by the local geological fluctuations – raising columns, collapsing them and following […]

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  • Snow White Part II The second part of AaW’s unconventional take on the Snow-White myth is a whopping 123 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 119 pages of content, so let’s take a look, shall we? This being an adventure-review, the following contains SPOILERS, not only for this module, but also for part I – potential players should jump to the conclusion. Still here? All right – the teleport has gone wrong as far as the PCs are concerned – and according to plan as far as the mastermind of Lumi’s kidnapping thinks – the PCs unceremoniously are dumped by the magic in the forest. One very, very […]

    Snow White Part II

    Snow White Part II The second part of AaW’s unconventional take on the Snow-White myth is a whopping 123 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 119 pages of content, so let’s take a look, shall we? This being an adventure-review, the following contains SPOILERS, not only for this module, but also for part I – potential players should jump to the conclusion. Still here? All right – the teleport has gone wrong as far as the PCs are concerned – and according to plan as far as the mastermind of Lumi’s kidnapping thinks – the PCs unceremoniously are dumped by the magic in the forest. One very, very […]

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  • Snow-White Part I This module is 58 pages long, 1 page front cover, 1 page editorial, ½ a page ToC, 1 page SRD, leaving us with a total of 54 ½ pages o content, so let’s take a look! First of all: If you run this module DON’T SHOW YOUR PLAYERS THE COVER. The crew of adventureaweek.com has done quite some research and taken a jumble of different obscure versions of the traditional fairy-tale and blended them together – that being said, they will not necessarily realize they’re playing “Snow-White” – unless you tell them, which I discourage. This being an adventure-review, the following contains massive SPOILERS. Potential players should jump to the conclusion. All right, still here? Morsain is […]

    Snow White Part I

    Snow-White Part I This module is 58 pages long, 1 page front cover, 1 page editorial, ½ a page ToC, 1 page SRD, leaving us with a total of 54 ½ pages o content, so let’s take a look! First of all: If you run this module DON’T SHOW YOUR PLAYERS THE COVER. The crew of adventureaweek.com has done quite some research and taken a jumble of different obscure versions of the traditional fairy-tale and blended them together – that being said, they will not necessarily realize they’re playing “Snow-White” – unless you tell them, which I discourage. This being an adventure-review, the following contains massive SPOILERS. Potential players should jump to the conclusion. All right, still here? Morsain is […]

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