supplement Archive

  • Tinkering 201: 27 Inventions for the Tinker Base Class This pdf is 6 pages long, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   We kick off this pdf with a new innovation that will make Tinkers much more useful – Alternative Locomotion nets you access to the drill bit, paddleboat and rotor inventions in one fell swoop.   Which is also a spoiler for 3 of the innovations in here: E.g. rotors net fly speed with clumsy maneuverability that can be upgraded by +10 ft. with a further invention or increase its maneuverability and mount weapons on aerial automatons, which would otherwise would be precluded. A droptube and […]

    Tinkering 201: 27 Inventions for the Tinker Base Class

    Tinkering 201: 27 Inventions for the Tinker Base Class This pdf is 6 pages long, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   We kick off this pdf with a new innovation that will make Tinkers much more useful – Alternative Locomotion nets you access to the drill bit, paddleboat and rotor inventions in one fell swoop.   Which is also a spoiler for 3 of the innovations in here: E.g. rotors net fly speed with clumsy maneuverability that can be upgraded by +10 ft. with a further invention or increase its maneuverability and mount weapons on aerial automatons, which would otherwise would be precluded. A droptube and […]

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  • Hej everybody, Today I’m going to take a look at the furious finale to Adventureaweek.com’s Rise of the Drow Trilogy,   Rise of the Drow III: Usurper of Souls The final installment of the “Rise of the Drow”-trilogy clocks in at a whopping 252 pages, 1 front cover, 1 page editorial, 2 pages ToC, 8 pages of very readable and informative bios of the AaW-team, 1 page SRD, leaving us with a whopping 239 pages of content. Not bad! This being the review to the conclusion of the final installment of AaW’s Rise of the Drow-Saga and sequel to one of the best underdark adventures I’ve read in quite a while, the following contains SPOILERS and for your own sake, […]

    Rise of the Drow III: Usurper of Souls

    Hej everybody, Today I’m going to take a look at the furious finale to Adventureaweek.com’s Rise of the Drow Trilogy,   Rise of the Drow III: Usurper of Souls The final installment of the “Rise of the Drow”-trilogy clocks in at a whopping 252 pages, 1 front cover, 1 page editorial, 2 pages ToC, 8 pages of very readable and informative bios of the AaW-team, 1 page SRD, leaving us with a whopping 239 pages of content. Not bad! This being the review to the conclusion of the final installment of AaW’s Rise of the Drow-Saga and sequel to one of the best underdark adventures I’ve read in quite a while, the following contains SPOILERS and for your own sake, […]

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  • The Magic Skull Games‘ freshman offering for PFRPG, Grimoire Viperian This massive pdf is 172 pages long, 1 page front cover, 1 page editorial, 2 pages of ToC, 4 pages SRD, 1 page back cover, leaving us with 163 pages of content, so let’s check out the first PFRPG-product by Magic Skull Games! After a background story focusing on the battle between serpentine hordes and an army of light that saw the defeat of the snake-like demon god Sarkuroth, the pdf kicks off with the new base classes, first of which would be the shapeshifter: The class gets d8, 3/4 BAB progression, 4+Int skills per level and good fort-and ref-saves and no spellcasting prowess. Essentially, the shapeshifter gains improving capabilities to […]

    Grimoire Viperian

    The Magic Skull Games‘ freshman offering for PFRPG, Grimoire Viperian This massive pdf is 172 pages long, 1 page front cover, 1 page editorial, 2 pages of ToC, 4 pages SRD, 1 page back cover, leaving us with 163 pages of content, so let’s check out the first PFRPG-product by Magic Skull Games! After a background story focusing on the battle between serpentine hordes and an army of light that saw the defeat of the snake-like demon god Sarkuroth, the pdf kicks off with the new base classes, first of which would be the shapeshifter: The class gets d8, 3/4 BAB progression, 4+Int skills per level and good fort-and ref-saves and no spellcasting prowess. Essentially, the shapeshifter gains improving capabilities to […]

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  • Hej everybody, Today it is my pleasure not only to review the second part of AdventureaWeek.com‘s Rise of the Drow Trilogy, but also introduce you to what might very well be the best underdark module released so far for PFRPG. Without further ado:   Rise of the Drow II: Scourge of Embla This module is 84 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving a total of 80 pages of content, so let’s check this out! The trade city of Embla is perhaps the most ingenious dwarven city I’ve ever seen – built into vast so-called Gonjolas, crystals suspended from vast chains and connected by suspension bridges – I expected much, but […]

    Rise of the Drow II: Scourge of Embla

    Hej everybody, Today it is my pleasure not only to review the second part of AdventureaWeek.com‘s Rise of the Drow Trilogy, but also introduce you to what might very well be the best underdark module released so far for PFRPG. Without further ado:   Rise of the Drow II: Scourge of Embla This module is 84 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving a total of 80 pages of content, so let’s check this out! The trade city of Embla is perhaps the most ingenious dwarven city I’ve ever seen – built into vast so-called Gonjolas, crystals suspended from vast chains and connected by suspension bridges – I expected much, but […]

    Continue Reading...