Sword & Wizardry Archive

  • The Lost Lands – Stoneheart Valley This massive collection of modules clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 11 pages of advertisements, leaving us with 177 pages of content, so let’s take a look!   This pdf kicks in with a blast from the past for me – a discussion on the upcoming Lost Lands setting and how different places in the world implied by all Necromancer Games/Frog God Games modules and supplements. If you’re like me, this is damn interesting…but let me go back for a second.   When 3rd edition came around back in the day, I was kind of skeptical – but then again, after seeing […]

    The Lost Lands – Stoneheart Valley

    The Lost Lands – Stoneheart Valley This massive collection of modules clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 11 pages of advertisements, leaving us with 177 pages of content, so let’s take a look!   This pdf kicks in with a blast from the past for me – a discussion on the upcoming Lost Lands setting and how different places in the world implied by all Necromancer Games/Frog God Games modules and supplements. If you’re like me, this is damn interesting…but let me go back for a second.   When 3rd edition came around back in the day, I was kind of skeptical – but then again, after seeing […]

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  • Hex Crawl Chronicles: The Golden Meadows This installment of the HCC-series clocks in at 51 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 46 pages of content, so let’s take a look!   This being a Hex Crawl Chronicle-installment, this module represents a combination of supplement and adventure hooks for a massive toolbox a given DM can develop – a massive sandbox in the truest sense. Thus, the following review cannot hope to contain all of the various things going on within these pages and thus, I will endeavor to instead provide a broad overview of what can be found herein.   Thus, the following review contains SPOILERS. Potential players […]

    Hex Crawl Chronicles: The Golden Meadows

    Hex Crawl Chronicles: The Golden Meadows This installment of the HCC-series clocks in at 51 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 46 pages of content, so let’s take a look!   This being a Hex Crawl Chronicle-installment, this module represents a combination of supplement and adventure hooks for a massive toolbox a given DM can develop – a massive sandbox in the truest sense. Thus, the following review cannot hope to contain all of the various things going on within these pages and thus, I will endeavor to instead provide a broad overview of what can be found herein.   Thus, the following review contains SPOILERS. Potential players […]

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  • Bill Webb’s Book of Dirty Tricks This book for the mean DM is 82 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   So…Bill Webb has somewhat of a reputation for not only being FGG’s mastermind, but also for being a capable and deadly DM – one I didn’t yet have the honor to play with, but from what I’ve heard – wow. And this book, well, it contains some of his nastiest tricks – which makes for an interesting read, so let’s see if even jaded DMs like your truly can draw some neat tricks […]

    Bill Webb’s Book of Dirty Tricks

    Bill Webb’s Book of Dirty Tricks This book for the mean DM is 82 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   So…Bill Webb has somewhat of a reputation for not only being FGG’s mastermind, but also for being a capable and deadly DM – one I didn’t yet have the honor to play with, but from what I’ve heard – wow. And this book, well, it contains some of his nastiest tricks – which makes for an interesting read, so let’s see if even jaded DMs like your truly can draw some neat tricks […]

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  • Hex Crawl Chronicles: The Troll Hills This installment of the Hex Crawl Chronicle-series clocks in at a massive 48 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages SRD, 2 pages blank, leaving us with 41 pages of content, so let’s take a look!   As always with modules, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Let’s go! First of all – the hex-crawl map to explore this time around spans two massive pages and depicts mostly mountainous terrain with hills, cut through by rivers. The population of this rather…hostile area can be summed up by belonging to 3 ethnicities – the descendants of the once proud […]

    Hex Crawl Chronicles: The Troll Hills

    Hex Crawl Chronicles: The Troll Hills This installment of the Hex Crawl Chronicle-series clocks in at a massive 48 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages SRD, 2 pages blank, leaving us with 41 pages of content, so let’s take a look!   As always with modules, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Let’s go! First of all – the hex-crawl map to explore this time around spans two massive pages and depicts mostly mountainous terrain with hills, cut through by rivers. The population of this rather…hostile area can be summed up by belonging to 3 ethnicities – the descendants of the once proud […]

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  • Northland Saga IV – Blood on the Snow The fourth installment of the Northlands-Saga-series is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 23 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? The area of Estinfird in the Northlands is depicted in lavish detail regarding its infra-structure and mindset – considered rather provincial by the jarls of the Northlands, this area is a true frontier among frontiers, where men are truly free and not even the yoke of jarls reaches. The geographic area by […]

    Northland Saga IV – Blood on the Snow

    Northland Saga IV – Blood on the Snow The fourth installment of the Northlands-Saga-series is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 23 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? The area of Estinfird in the Northlands is depicted in lavish detail regarding its infra-structure and mindset – considered rather provincial by the jarls of the Northlands, this area is a true frontier among frontiers, where men are truly free and not even the yoke of jarls reaches. The geographic area by […]

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  • Hex Crawl Chronicles: The Pirate Coast The fifth installment by John M. Stater’s massive Hex Crawl Chronicles-series is a massive 60 pages long, 1 page front cover, 1 page editorial, 1 page ToC,3 pages SRD, leaving us with a massive 54 pages of content – at the low price-point an excellent bang-for-buck ratio!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Much like the fourth installment, we get two full pages of hexes to crawl through, though approximately a third of them are made up by the sea. As with other Hex Crawl Chronicles, it should be noted that this is a wilderness sandbox, where PCs journey […]

    Hex Crawl Chronicles: The Pirate Coast

    Hex Crawl Chronicles: The Pirate Coast The fifth installment by John M. Stater’s massive Hex Crawl Chronicles-series is a massive 60 pages long, 1 page front cover, 1 page editorial, 1 page ToC,3 pages SRD, leaving us with a massive 54 pages of content – at the low price-point an excellent bang-for-buck ratio!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Much like the fourth installment, we get two full pages of hexes to crawl through, though approximately a third of them are made up by the sea. As with other Hex Crawl Chronicles, it should be noted that this is a wilderness sandbox, where PCs journey […]

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  • Against Tsathogga This module is 15 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD and 1 page advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Well, DMs, this is one of the modules that can work well as a one-shot or a campaign’s end/darkest moment prior to the epic final stretch Intended for PCs of level 16+. Why? Because the module unabashedly states that it’s intended as a pretense to use the massive Center Stage Tsathogga-mini. so yeah, the climax of this module may […]

    Against Tsathogga

    Against Tsathogga This module is 15 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD and 1 page advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Well, DMs, this is one of the modules that can work well as a one-shot or a campaign’s end/darkest moment prior to the epic final stretch Intended for PCs of level 16+. Why? Because the module unabashedly states that it’s intended as a pretense to use the massive Center Stage Tsathogga-mini. so yeah, the climax of this module may […]

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