System neutral Archive

  • 20 Things: Black Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a black dragon’s lair – these include fetid pools of swamp water, glutinous mud, tangled curtains of roots, partially melted walls, and sinkholes and rotting trunks – this very much encapsulates the proper, grimy feel of swampy environments. 10 names for male dragons and 10 for female dragons complement the first page. I very much enjoyed this start! […]

    20 Things: Black Dragon’s Lair (system neutral)

    20 Things: Black Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a black dragon’s lair – these include fetid pools of swamp water, glutinous mud, tangled curtains of roots, partially melted walls, and sinkholes and rotting trunks – this very much encapsulates the proper, grimy feel of swampy environments. 10 names for male dragons and 10 for female dragons complement the first page. I very much enjoyed this start! […]

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  • 20 Things: Red Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a red dragon’s lair – these include billowing clouds of scalding steam, partially melted walls, and splintered and scorched bone piles. Odd: The glitch from the white dragon installment is replicated in a different entry here: Entry #5 states “As #5, but the…” – that should be “As #4…” Black rock shot through with livid, hot veins and […]

    20 Things: Red Dragon’s Lair (system neutral)

    20 Things: Red Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a red dragon’s lair – these include billowing clouds of scalding steam, partially melted walls, and splintered and scorched bone piles. Odd: The glitch from the white dragon installment is replicated in a different entry here: Entry #5 states “As #5, but the…” – that should be “As #4…” Black rock shot through with livid, hot veins and […]

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  • 20 Things: White Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a white dragon’s lair – these include fields of ice stalactites that generate strange shadows, ice bridges over vast chasms, and the like. Odd: Entry number #2 starts with “As #3 above…”, when it should reference #2 instead. Anyhow, a snow-based cave-in with razor-sharp ice-shards or a frozen clump of dragon meals may be found here as well. […]

    20 Things: White Dragon’s Lair (system neutral)

    20 Things: White Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a white dragon’s lair – these include fields of ice stalactites that generate strange shadows, ice bridges over vast chasms, and the like. Odd: Entry number #2 starts with “As #3 above…”, when it should reference #2 instead. Anyhow, a snow-based cave-in with razor-sharp ice-shards or a frozen clump of dragon meals may be found here as well. […]

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  • Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

    Legendary Magus

    Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

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  • Village Backdrop: Aubade 2.0 (system neutral) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a system neutral iteration, with class-name references adjusted to represent the old-school classes.   Like all village backdrop-files, the village of Aubade features a significant amount of local color- from rumors to market place info (yes, the items available have been […]

    Village Backdrop: Aubade 2.0 (system neutral)

    Village Backdrop: Aubade 2.0 (system neutral) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a system neutral iteration, with class-name references adjusted to represent the old-school classes.   Like all village backdrop-files, the village of Aubade features a significant amount of local color- from rumors to market place info (yes, the items available have been […]

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  • Places of Power: Dead Man’s Run (system neutral) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one […]

    Places of Power: Dead Man’s Run (system neutral)

    Places of Power: Dead Man’s Run (system neutral) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one […]

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  • Places of Power: Dreamden (system neutral) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was […]

    Places of Power: Dreamden (system neutral)

    Places of Power: Dreamden (system neutral) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was […]

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  • The Dolmenwood Calendar (system neutral) This humble pdf clocks in at 13 pages, 1 page front cover/editorial, leaving us with 12 pages, so let’s take a look!   So, know what can suck if you’re as anal-retentive as I am? Tracking lunar cycles in your game. For rituals. For lycanthropy. Etc. It just sucks. It takes time and effort and while it’s not insurmountable in any way, this handy game aid does it: It lists the names for the days (Colly, Chime, Hayme, Moot, Frisk, Eggfast, Sunning), listed like, well…a calendar. Where applicable, holy feasts and saint’s days are noted, and new moons and full moons are indicated by handy icons. Month-names are provided as well, and really cool: Every […]

    The Dolmenwood Calendar (system neutral)

    The Dolmenwood Calendar (system neutral) This humble pdf clocks in at 13 pages, 1 page front cover/editorial, leaving us with 12 pages, so let’s take a look!   So, know what can suck if you’re as anal-retentive as I am? Tracking lunar cycles in your game. For rituals. For lycanthropy. Etc. It just sucks. It takes time and effort and while it’s not insurmountable in any way, this handy game aid does it: It lists the names for the days (Colly, Chime, Hayme, Moot, Frisk, Eggfast, Sunning), listed like, well…a calendar. Where applicable, holy feasts and saint’s days are noted, and new moons and full moons are indicated by handy icons. Month-names are provided as well, and really cool: Every […]

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  • Monstrous Lairs: Smugglers’ Hidden Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a smuggler’s den may show a ramshackle, shuttered and boarded building; it may be concealed by bushes and crates, ready to be collapsed […]

    Monstrous Lairs: Smugglers’ Hidden Den (system neutral)

    Monstrous Lairs: Smugglers’ Hidden Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a smuggler’s den may show a ramshackle, shuttered and boarded building; it may be concealed by bushes and crates, ready to be collapsed […]

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  • Monstrous Lair: Cultist’s Hidden Fane (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a cultist’s lair, one may see rain-soaked steps leading into decrepit buildings; they may be hidden behind a pane in a boudoir, or behind […]

    Monstrous Lair: Cultist’s Hidden Fane (system neutral)

    Monstrous Lair: Cultist’s Hidden Fane (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a cultist’s lair, one may see rain-soaked steps leading into decrepit buildings; they may be hidden behind a pane in a boudoir, or behind […]

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  • Monstrous Lair: Sphinx’s Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Approaching the lair of a sphinx might be flanked by headless statues, or warnings scribbled in blood that proclaim that the sphinx may no be truthful. Fallen […]

    Monstrous Lair: Sphinx’s Cave (system neutral)

    Monstrous Lair: Sphinx’s Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Approaching the lair of a sphinx might be flanked by headless statues, or warnings scribbled in blood that proclaim that the sphinx may no be truthful. Fallen […]

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  • Monstrous Lair: Roper’s Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All righty, this time around, we check out the approach to a roper’s cavern – being ambush predators, what can we find? Well, wide marks on the […]

    Monstrous Lair: Roper’s Cave (system neutral)

    Monstrous Lair: Roper’s Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All righty, this time around, we check out the approach to a roper’s cavern – being ambush predators, what can we find? Well, wide marks on the […]

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  • GM’s Miscellany: Monstrous Lairs I (system neutral) This compilation of the Monstrous Lair-series clocks in at 52 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page foreword, 1 page ToC and how to use the book, 1 page SRD, 1 page back cover, leaving us with 44 pages of content, so let’s take a look!   At this point, I do believe that you’re familiar with the series – each entry includes 7 d10-tables, which feature approaches to the respective locale; the second table depicts what’s currently happening as the PCs stumble into the lair; we get two dressing tables – one for major, and one for minor features, and similarly, a table for sample […]

    GM’s Miscellany: Monstrous Lairs I (system neutral)

    GM’s Miscellany: Monstrous Lairs I (system neutral) This compilation of the Monstrous Lair-series clocks in at 52 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page foreword, 1 page ToC and how to use the book, 1 page SRD, 1 page back cover, leaving us with 44 pages of content, so let’s take a look!   At this point, I do believe that you’re familiar with the series – each entry includes 7 d10-tables, which feature approaches to the respective locale; the second table depicts what’s currently happening as the PCs stumble into the lair; we get two dressing tables – one for major, and one for minor features, and similarly, a table for sample […]

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  • Monstrous Lair: Troglodyte’s Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. It should be noted that this is the first installment that changes not the formula per se, but the layout of the tables and the headers: Instead of […]

    Monstrous Lair: Troglodyte’s Warren (system neutral)

    Monstrous Lair: Troglodyte’s Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. It should be noted that this is the first installment that changes not the formula per se, but the layout of the tables and the headers: Instead of […]

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  • Totally Random Tables (system neutral) This supplement clocks in at 13 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page space for notes, leaving us with 10 pages, so let’s take a look!   Okay, so this pdf contains a total number of 30 different d6 tables, which sport 6 entries per table; per page, you usually get up to 4 different tables, for up to 24 entries per page. This doesn’t exactly use space economically, is what I’m trying to say. I usually print out pdfs, but here, I probably won’t do that. On the plus-side, each table gets its own color, chosen from 6 different ones, which helps remember them.   It should also be noted […]

    Totally Random Tables (system neutral)

    Totally Random Tables (system neutral) This supplement clocks in at 13 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page space for notes, leaving us with 10 pages, so let’s take a look!   Okay, so this pdf contains a total number of 30 different d6 tables, which sport 6 entries per table; per page, you usually get up to 4 different tables, for up to 24 entries per page. This doesn’t exactly use space economically, is what I’m trying to say. I usually print out pdfs, but here, I probably won’t do that. On the plus-side, each table gets its own color, chosen from 6 different ones, which helps remember them.   It should also be noted […]

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  • Monstrous Lair: Scrag’s Sunken Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The outside of the caverns of scrags hints at foul proceedings: Rotten fish bones, discarded legs among weeds, half-eaten and then thrown away, macabre fish-head decorations […]

    Monstrous Lair: Scrag’s Sunken Cave (system neutral)

    Monstrous Lair: Scrag’s Sunken Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The outside of the caverns of scrags hints at foul proceedings: Rotten fish bones, discarded legs among weeds, half-eaten and then thrown away, macabre fish-head decorations […]

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  • Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral)

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

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  • Monstrous Lair: Kobold Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a kobold’s warren can feature wind-chimes of bone, and shallow, spiked pits as well as barrels of rotting apples swarmed by flies telegraph the […]

    Monstrous Lair: Kobold Warren (system neutral)

    Monstrous Lair: Kobold Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a kobold’s warren can feature wind-chimes of bone, and shallow, spiked pits as well as barrels of rotting apples swarmed by flies telegraph the […]

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  • Monstrous Lair: Gnolls’ Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a gnoll encampment, one can find large buffalo corpses, bushes stinking of ammonia and the yipping of encaged creatures, fearful of the fate looming for […]

    Monstrous Lair: Gnolls’ Camp (system neutral)

    Monstrous Lair: Gnolls’ Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a gnoll encampment, one can find large buffalo corpses, bushes stinking of ammonia and the yipping of encaged creatures, fearful of the fate looming for […]

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  • Monstrous Lair: Pirate’s Cove (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of the cove, one may find the words “Keep OWT!” painted on planks of scavenged driftwood, skeletal remnants of trading ships, sections of rigging repurposed as […]

    Monstrous Lair: Pirate’s Cove (system neutral)

    Monstrous Lair: Pirate’s Cove (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of the cove, one may find the words “Keep OWT!” painted on planks of scavenged driftwood, skeletal remnants of trading ships, sections of rigging repurposed as […]

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  • Monstrous Lair: Witch’s Hovel (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a witch’s hovel may be lined with flowers and buzzing insects…but why can’t you shake the feeling that…something’s…off?? Straw dolls with mouse-skull faces, broken […]

    Monstrous Lair: Witch’s Hovel (system neutral)

    Monstrous Lair: Witch’s Hovel (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a witch’s hovel may be lined with flowers and buzzing insects…but why can’t you shake the feeling that…something’s…off?? Straw dolls with mouse-skull faces, broken […]

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  • Monstrous Lair: Thieves’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a thieves’ hideout may be covered in strange sigils and symbols, painted roughly on nearby structures; the approach may be hidden behind piles of […]

    Monstrous Lair: Thieves’ Hideout (system neutral)

    Monstrous Lair: Thieves’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a thieves’ hideout may be covered in strange sigils and symbols, painted roughly on nearby structures; the approach may be hidden behind piles of […]

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  • Monstrous Lair: Bandit’s Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a bandit camp may sport sharpened stakes nigh half-dug pits, small wooden palisades, crosses of sticks marking areas for unknown purposes (treasure? traps? guard […]

    Monstrous Lair: Bandit’s Camp (system neutral)

    Monstrous Lair: Bandit’s Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a bandit camp may sport sharpened stakes nigh half-dug pits, small wooden palisades, crosses of sticks marking areas for unknown purposes (treasure? traps? guard […]

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  • Monstrous Lair: Bugbears’ Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Recently, Pathfinder has recontextualized bugbears as distinct humanoids that have transcended the original use of yet-another-evil goblinoid race, emphasizing fear as their weapon of choice. Personally, I […]

    Monstrous Lair: Bugbears’ Lair (system neutral)

    Monstrous Lair: Bugbears’ Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Recently, Pathfinder has recontextualized bugbears as distinct humanoids that have transcended the original use of yet-another-evil goblinoid race, emphasizing fear as their weapon of choice. Personally, I […]

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  • Monstrous Lair: Aboleth’s Sunken Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach towards the aboleth’s cavern may be covered in acidic slime, and a body, wrists cut, skin sodden and translucent, speaks of the horror of […]

    Monstrous Lair: Aboleth’s Sunken Lair (system neutral)

    Monstrous Lair: Aboleth’s Sunken Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach towards the aboleth’s cavern may be covered in acidic slime, and a body, wrists cut, skin sodden and translucent, speaks of the horror of […]

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  • Monstrous Lair: Lizardfolks’ Village (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the good ole’ lizardfolk…well, approaches to their lair can show hummocks of reeds and moss, with puddles of stagnant water in-between, thick mires and skull totems. […]

    Monstrous Lair: Lizardfolks’ Village (system neutral)

    Monstrous Lair: Lizardfolks’ Village (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the good ole’ lizardfolk…well, approaches to their lair can show hummocks of reeds and moss, with puddles of stagnant water in-between, thick mires and skull totems. […]

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  • Monstrous Lair: Medusa Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a medusa’s lair may be lined by shattered statues and rubble, strange collections of them aligned as intricately entwined fountains or hands of stone […]

    Monstrous Lair: Medusa Lair (system neutral)

    Monstrous Lair: Medusa Lair (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approaches to a medusa’s lair may be lined by shattered statues and rubble, strange collections of them aligned as intricately entwined fountains or hands of stone […]

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