System neutral Archive

  • Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

    Village Backdrop: Carillon (system neutral)

    Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

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  • Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

    Monstrous Lair: Green Hag’s Swamp (system neutral)

    Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

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  • Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

    Monstrous Lair: Sea Hag’s Grotto (system neutral)

    Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

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  • Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

    Monstrous Lair: Ghost-Haunted House (system neutral)

    Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

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  • Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

    Monstrous Lair: Derro Outpost (system neutral)

    Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

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  • Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

    Monstrous Lair: Duergar Outpost (system neutral)

    Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

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  • Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

    Monstrous Lair: Drow Outpost (system neutral)

    Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

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  • Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

    Monstrous Lair: Dryad’s Glade (system neutral)

    Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

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  • Monstrous Lair: Wyvern’s Nest (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, wyverns – that ought to be a tough cookie to crack, as they are basically aerial predators that don’t have much in the ways of […]

    Monstrous Lair: Wyvern’s Nest (system neutral)

    Monstrous Lair: Wyvern’s Nest (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, wyverns – that ought to be a tough cookie to crack, as they are basically aerial predators that don’t have much in the ways of […]

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  • Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

    Monstrous Lair: Wolves’ Den (system neutral)

    Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

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  • Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

    Monstrous Lair: Assassins’ Hideout (system neutral)

    Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

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  • Monstrous Lair: Vampire’s Crypt (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The presence of vampires may be noticed by plants seemingly twisted in pain, by an aura of decay represented by remains – or by strange people, gazing, […]

    Monstrous Lair: Vampire’s Crypt (system neutral)

    Monstrous Lair: Vampire’s Crypt (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The presence of vampires may be noticed by plants seemingly twisted in pain, by an aura of decay represented by remains – or by strange people, gazing, […]

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  • Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Frost giants are not as primitive as their hill […]

    Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral)

    Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Frost giants are not as primitive as their hill […]

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  • Monstrous Lair: Hill Giants’ Steading (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   In this installment, we take a look at the steadings […]

    Monstrous Lair: Hill Giants’ Steading (system neutral)

    Monstrous Lair: Hill Giants’ Steading (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   In this installment, we take a look at the steadings […]

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  • Monstrous Lair: Fire Giants’ Hall (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Outside the lair of fire giants, smoke and steam may […]

    Monstrous Lair: Fire Giants’ Hall (system neutral)

    Monstrous Lair: Fire Giants’ Hall (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Outside the lair of fire giants, smoke and steam may […]

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  • Seven Dead Sinners (system neutral) This pdf clocks in at 5 pages, 1 page front cover, ½ a page blank, leaving us with 3.5 pages of content, so let’s take a look!   The premise of this pdf is simple – one undead for every one of the 7 deadly sins, each coming with a full-color artwork (not exactly aesthetically-pleasing). The presentation of the undead is system neutral, so no stats are included. Bible-quotes are provided for each of them. Acedai are incredibly bloated undead, surrounded by putrid stench and buzzing flies. The undead can also attack with belches and flatulence. Okay. Avarit are embodiments of greed and thus take on semi-draconic traits. They are unable to move far from […]

    Seven Dead Sinners (system neutral)

    Seven Dead Sinners (system neutral) This pdf clocks in at 5 pages, 1 page front cover, ½ a page blank, leaving us with 3.5 pages of content, so let’s take a look!   The premise of this pdf is simple – one undead for every one of the 7 deadly sins, each coming with a full-color artwork (not exactly aesthetically-pleasing). The presentation of the undead is system neutral, so no stats are included. Bible-quotes are provided for each of them. Acedai are incredibly bloated undead, surrounded by putrid stench and buzzing flies. The undead can also attack with belches and flatulence. Okay. Avarit are embodiments of greed and thus take on semi-draconic traits. They are unable to move far from […]

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  • A Blessing and a Curse (system neutral) This little pdf clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content, so let’s take a look!   The concept of this pdf is simple: Players want goodies, and yet, items, nay, magic, should have a price to pay for it. The system proposed herein is simple – you roll 1d20 three times and check the table: Column one features 20 benefits, column two 20 drawbacks, and column three presents removal conditions.   To give you examples, among the benefits, we have “Protection from Evil – The wearer is protected from the effects of evil.”, but also e.g. “Time Slowing – The wearer perceives things as […]

    A Blessing and a Curse (system neutral)

    A Blessing and a Curse (system neutral) This little pdf clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content, so let’s take a look!   The concept of this pdf is simple: Players want goodies, and yet, items, nay, magic, should have a price to pay for it. The system proposed herein is simple – you roll 1d20 three times and check the table: Column one features 20 benefits, column two 20 drawbacks, and column three presents removal conditions.   To give you examples, among the benefits, we have “Protection from Evil – The wearer is protected from the effects of evil.”, but also e.g. “Time Slowing – The wearer perceives things as […]

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  • Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

    Who Would Just Leave This Stuff? (system neutral)

    Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

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  • Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

    Village Backdrop: Blackhill Gaol (system neutral)

    Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

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  • Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

    Village Backdrop: Kerwyn’s Pride (system neutral)

    Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

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  • Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

    Village Backdrop: Victory Elm (system neutral)

    Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

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  • The Transient Bazaar (system neutral) Okay, so this pdf clocks in at 21 pages, 1 page front cover, leaving us with 20 pages of content, so let’s take a look!   Okay, so what is this? It is, in essence, a bazaar-generator, and a pretty potent one. While nominally designed for the setting of Infinigrad (which I REALLY want as a hardcover!), the bazaar is particularly suited for cities such as Planescape’s Sigil, China Miéville’s Bas-Lag, Lost Spheres Publishing’s “City of 7 Seraphs” or similar high fantasy/weird metropolises with a serious weird vibe. It also works well for the strange subterranean races, just fyi.   In Infinigrad, the bazaar grows against the outer walls of the Bone Fortress, fueling the […]

    The Transient Bazaar (system neutral)

    The Transient Bazaar (system neutral) Okay, so this pdf clocks in at 21 pages, 1 page front cover, leaving us with 20 pages of content, so let’s take a look!   Okay, so what is this? It is, in essence, a bazaar-generator, and a pretty potent one. While nominally designed for the setting of Infinigrad (which I REALLY want as a hardcover!), the bazaar is particularly suited for cities such as Planescape’s Sigil, China Miéville’s Bas-Lag, Lost Spheres Publishing’s “City of 7 Seraphs” or similar high fantasy/weird metropolises with a serious weird vibe. It also works well for the strange subterranean races, just fyi.   In Infinigrad, the bazaar grows against the outer walls of the Bone Fortress, fueling the […]

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  • Village Backdrop: Ravens’ Cradle (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the […]

    Village Backdrop: Ravens’ Cradle (system neutral)

    Village Backdrop: Ravens’ Cradle (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the […]

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  • Village Backdrop: Gull’s Roost (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and […]

    Village Backdrop: Gull’s Roost (system neutral)

    Village Backdrop: Gull’s Roost (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and […]

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  • Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

    Villages of Ashlar (system neutral)

    Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

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  • Village Backdrop: Underdell (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy […]

    Village Backdrop: Underdell (system neutral)

    Village Backdrop: Underdell (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy […]

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  • Village Backdrop: Laewas (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the […]

    Village Backdrop: Laewas (system neutral)

    Village Backdrop: Laewas (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the […]

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