T.H.Gulliver Archive

  • #30 Haunts for Battlefields This installment of Rite Publishing’s #30-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   We begin this little pdf with a summary of the nature of haunts and how they operate, making the use of this pdf as painless and book-flipping-less as possible. After this brief explanation, persistent and minor haunts are explained and then we’re right in the subject matter – haunts for battlefields.   This book pretty much offers exactly what it says on the tin, with haunts in the pages ranging in CR from CR 1 to CR 12. The […]

    #30 Haunts for Battlefields

    #30 Haunts for Battlefields This installment of Rite Publishing’s #30-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   We begin this little pdf with a summary of the nature of haunts and how they operate, making the use of this pdf as painless and book-flipping-less as possible. After this brief explanation, persistent and minor haunts are explained and then we’re right in the subject matter – haunts for battlefields.   This book pretty much offers exactly what it says on the tin, with haunts in the pages ranging in CR from CR 1 to CR 12. The […]

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  • Adventure Quarterly #4 The fourth installment of RiP’s spiritual successor to Dungeon magazine is 85 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   After one page of introductory musings of Robert N. Emerson (on the nature what is “right” gaming), we delve into what will from now on be a continuous series of articles: Ruins Perilous.   Now if you’re not familiar with the concept, here’s the deal: Questhaven, as some of you may know, is a city ruled by adventurers – and as a means of improving your social standing and moving […]

    Adventure Quarterly #4

    Adventure Quarterly #4 The fourth installment of RiP’s spiritual successor to Dungeon magazine is 85 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   After one page of introductory musings of Robert N. Emerson (on the nature what is “right” gaming), we delve into what will from now on be a continuous series of articles: Ruins Perilous.   Now if you’re not familiar with the concept, here’s the deal: Questhaven, as some of you may know, is a city ruled by adventurers – and as a means of improving your social standing and moving […]

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  • In the Company of Monsters     This compilation of Rite Publishing’s playable monster races is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages advertisement, 1 page SRD and 1 page back cover, leaving us with a total of  87 pages of content, so what exactly do we get?   Well, first of all, I have reviewed ALL of the component pdfs of this compilation and thus won’t go into each and every detail of the respective races and instead focus on providing you a good overview of the respective entries.   The first race of the pdf would then be T. H. Gulliver’s Gargoyles or rather stonewardens. As they call themselves – […]

    In the Company of Monsters

    In the Company of Monsters     This compilation of Rite Publishing’s playable monster races is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages advertisement, 1 page SRD and 1 page back cover, leaving us with a total of  87 pages of content, so what exactly do we get?   Well, first of all, I have reviewed ALL of the component pdfs of this compilation and thus won’t go into each and every detail of the respective races and instead focus on providing you a good overview of the respective entries.   The first race of the pdf would then be T. H. Gulliver’s Gargoyles or rather stonewardens. As they call themselves – […]

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  • Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

    Adventure Quarterly #2

    Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

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  • Hej everybody here at NERD TREK! I figured for the second review here on the site, I’ll introduce those of you who don’t know about it to one of the sourcebooks/modules that defines for me what third party publishers are capable of and which, imho, is one of the best high-level modules for any iteration of d20-related systems, namely Rite Publishing’s    Coliseum Morpheuon The pdf is a whopping 127 pages long, 1 page front cover, 1 page back cover, 1 page editorial, 1 page SRD. That leaves us with 123 pages. A quick glance at the cover and interior shows you that CM is a full-color book, and a beautiful one at that – both the full-color artworks and […]

    Coliseum Morpheuon

    Hej everybody here at NERD TREK! I figured for the second review here on the site, I’ll introduce those of you who don’t know about it to one of the sourcebooks/modules that defines for me what third party publishers are capable of and which, imho, is one of the best high-level modules for any iteration of d20-related systems, namely Rite Publishing’s    Coliseum Morpheuon The pdf is a whopping 127 pages long, 1 page front cover, 1 page back cover, 1 page editorial, 1 page SRD. That leaves us with 123 pages. A quick glance at the cover and interior shows you that CM is a full-color book, and a beautiful one at that – both the full-color artworks and […]

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