Teamwork Archive

  • Tides of War – Volley Fire Feats Redux The revised version of Flying Pincushion Games’ Tides of War-book clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This pdf begins with a brief introduction to the subject matter, before presenting several feats. These are based on Group Fire, a combat/teamwork feat that, as a full-round action, allows you to make a single ranged attack while calling to allies within 15 feet that have this feat. The allies may spend an immediate action to also fire on the target you are attacking, with each participant granting +1 to atk and damage, including […]

    Tides of War – Volley Fire Feats Redux

    Tides of War – Volley Fire Feats Redux The revised version of Flying Pincushion Games’ Tides of War-book clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This pdf begins with a brief introduction to the subject matter, before presenting several feats. These are based on Group Fire, a combat/teamwork feat that, as a full-round action, allows you to make a single ranged attack while calling to allies within 15 feet that have this feat. The allies may spend an immediate action to also fire on the target you are attacking, with each participant granting +1 to atk and damage, including […]

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  • Tides of War: Volley Fire Teamwork Feats This installment of Flying Pincushion Games’ inexpensive Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the matter at hand, we dive right into the respective feats – but before we do, let’s recap Volley Fire, shall we? Volley Fire provides the following benefit:   You gain a +1 bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target, to a maximum of +4. […]

    Tides of War: Volley Fire Teamwork Feats

    Tides of War: Volley Fire Teamwork Feats This installment of Flying Pincushion Games’ inexpensive Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the matter at hand, we dive right into the respective feats – but before we do, let’s recap Volley Fire, shall we? Volley Fire provides the following benefit:   You gain a +1 bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target, to a maximum of +4. […]

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  • Supporting Roles: Teamwork Traits (Revised Edition) This pdf is 5 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 2 pages of content – so let’s take a look at those teamwork traits!   So what are these teamwork traits? Essentially, they constitute a subset of social traits – essentially netting either you, your allies, or both a bonus. A Total of 15 traits are provided:   –Always by your side: Choose one an ally. You count as if you have heal as a class skill and treat your character level as heal ranks when treating that character. Rather cool!   –Armed Together: Works only in conjunction with another ally taking the trait: 1/day, […]

    Supporting Roles: Teamwork Traits (Revised Edition)

    Supporting Roles: Teamwork Traits (Revised Edition) This pdf is 5 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 2 pages of content – so let’s take a look at those teamwork traits!   So what are these teamwork traits? Essentially, they constitute a subset of social traits – essentially netting either you, your allies, or both a bonus. A Total of 15 traits are provided:   –Always by your side: Choose one an ally. You count as if you have heal as a class skill and treat your character level as heal ranks when treating that character. Rather cool!   –Armed Together: Works only in conjunction with another ally taking the trait: 1/day, […]

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  • Supporting Roles: Teamwork Traits This pdf is 4 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 1 page of content – so let’s take a look at those teamwork traits!   So what are these teamwork traits? Essentially, they constitute a subset of social traits – essentially netting either you, your allies, or both a bonus. A Total of 11 traits are provided:   –Always by your side: Choose one an ally. You count as if you have heal as a class skill and treat your character level as heal ranks when treating that character. Rather cool!   –Armed Together: Works only in conjunction with another ally taking the trait: 1/day, you may […]

    Supporting Roles: Teamwork Traits

    Supporting Roles: Teamwork Traits This pdf is 4 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 1 page of content – so let’s take a look at those teamwork traits!   So what are these teamwork traits? Essentially, they constitute a subset of social traits – essentially netting either you, your allies, or both a bonus. A Total of 11 traits are provided:   –Always by your side: Choose one an ally. You count as if you have heal as a class skill and treat your character level as heal ranks when treating that character. Rather cool!   –Armed Together: Works only in conjunction with another ally taking the trait: 1/day, you may […]

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