Theurge Archive

  • Strange Magic Expanded – The Ethercoustic Theurge This little expansion for Strange Magic clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   The ethercoustic theurge is a new 5-level PrC who gains up to +2 BAB-, Fort- and Ref-progression and +3 Will-save progression. The class gains 4+Int skills per level, no new proficiencies and has d6 HD. To qualify, you must have 7 ranks in Knowledge(Arcana) and Perform (Conducting) to show for as well as the ability to cast etherspells with 2nd level manifestations and prepare scores with at least two melodies.   This being a theurge-PrC for combining composition and ethermagic,, the levels […]

    Strange Magic Expanded – The Ethercoustic Theurge

    Strange Magic Expanded – The Ethercoustic Theurge This little expansion for Strange Magic clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   The ethercoustic theurge is a new 5-level PrC who gains up to +2 BAB-, Fort- and Ref-progression and +3 Will-save progression. The class gains 4+Int skills per level, no new proficiencies and has d6 HD. To qualify, you must have 7 ranks in Knowledge(Arcana) and Perform (Conducting) to show for as well as the ability to cast etherspells with 2nd level manifestations and prepare scores with at least two melodies.   This being a theurge-PrC for combining composition and ethermagic,, the levels […]

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  • Prestige Archetypes: Mystic Theurge This installment of the Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, ~1/2 a page of editorial, leaving us with 5 1/2 pages of content, so let’s take a look!   First question – what are prestige archetypes? Well, they are essentially a breakdown of a regular PrC into a full-blown 20-level spanning class – so no, these classes don’t necessarily mean that you’ll have a universal archetype (wouldn’t have worked in this context, I think), instead providing a retooled playing experience so you don’t have to work your way up to the PrC via classes you don’t want to play. So that’s definitely a pro-side. On the con-side, *personally*, […]

    Prestige Archetypes: Mystic Theurge

    Prestige Archetypes: Mystic Theurge This installment of the Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, ~1/2 a page of editorial, leaving us with 5 1/2 pages of content, so let’s take a look!   First question – what are prestige archetypes? Well, they are essentially a breakdown of a regular PrC into a full-blown 20-level spanning class – so no, these classes don’t necessarily mean that you’ll have a universal archetype (wouldn’t have worked in this context, I think), instead providing a retooled playing experience so you don’t have to work your way up to the PrC via classes you don’t want to play. So that’s definitely a pro-side. On the con-side, *personally*, […]

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  • The Mechromancer: A Theurge Tinker Prestige Class This PRC for Interjection Games‘ awesome Tinker-class is 5 pages long, 1 page front cover,1 page SRD, ½ a blank pages, leaving us with ~2.5 pages of content, so let’s take a look, shall we?   Mechanically, the Mechromancer is a 5-level PrC that has a slow BAB-progression, gets d6, needs to be not of a good alignment and gets good will-saves. As to be expected from a class offering a theurge-approach, it offers +1 level of spellcasting and +1 level invention-usage per level, meaning mechromancer-levels stack with tinker-levels for the purposes of determining maximum number of available build points per blueprint, max amount of blueprints, inventions known and maximum invention level known […]

    The Mechromancer: A Theurge Tinker Prestige Class

    The Mechromancer: A Theurge Tinker Prestige Class This PRC for Interjection Games‘ awesome Tinker-class is 5 pages long, 1 page front cover,1 page SRD, ½ a blank pages, leaving us with ~2.5 pages of content, so let’s take a look, shall we?   Mechanically, the Mechromancer is a 5-level PrC that has a slow BAB-progression, gets d6, needs to be not of a good alignment and gets good will-saves. As to be expected from a class offering a theurge-approach, it offers +1 level of spellcasting and +1 level invention-usage per level, meaning mechromancer-levels stack with tinker-levels for the purposes of determining maximum number of available build points per blueprint, max amount of blueprints, inventions known and maximum invention level known […]

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