Todd Gamble Archive

  • Rise of the Drow   This massive tome of a module is 494 pages long, 1 page front cover, 1 page designer signatures, 1 blank page inside front cover, 1 page editorial, 5 pages ToC,2 pages of SRD, 2 pages of backer-lists, 12 pages of advertisements (all in the back), 1 page back cover, leaving us with 469 pages of content…that’s A LOT, so I’ll better get going!   First, let me preface this review with a disclaimer: I reviewed the original Rise of the Drow-trilogy back in the day, and it already was a very good array of modules then. When this kickstarter happened, I was asked to be a stretch-goal and I agreed. I did receive compensation for […]

    EZG reviews Rise of the Drow

    Rise of the Drow   This massive tome of a module is 494 pages long, 1 page front cover, 1 page designer signatures, 1 blank page inside front cover, 1 page editorial, 5 pages ToC,2 pages of SRD, 2 pages of backer-lists, 12 pages of advertisements (all in the back), 1 page back cover, leaving us with 469 pages of content…that’s A LOT, so I’ll better get going!   First, let me preface this review with a disclaimer: I reviewed the original Rise of the Drow-trilogy back in the day, and it already was a very good array of modules then. When this kickstarter happened, I was asked to be a stretch-goal and I agreed. I did receive compensation for […]

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  • Beauty & Blood     This adventure is 36 pages long, 1 page front cover, 1 page credits/ToC, 1 page SRD, leaving us with 33 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here All right! Iversdam is a prosperous, harmonious small village, the land of the nearby Silwood belonging to a beneficent druid who guides loggers and the village and ensures harmony between civilization and nature – until a nymph enters the Silwood, harms the druid and starts slaying villagers. After arriving in town (and potentially stocking up on cold iron weapons at the conveniently in town trader), they […]

    EZG reviews B7 – Beauty & Blood

    Beauty & Blood     This adventure is 36 pages long, 1 page front cover, 1 page credits/ToC, 1 page SRD, leaving us with 33 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here All right! Iversdam is a prosperous, harmonious small village, the land of the nearby Silwood belonging to a beneficent druid who guides loggers and the village and ensures harmony between civilization and nature – until a nymph enters the Silwood, harms the druid and starts slaying villagers. After arriving in town (and potentially stocking up on cold iron weapons at the conveniently in town trader), they […]

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  •  A0 – Crow’s Rest Island This module is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a total of 19 pages of content, so let’s check this out! Now this being an adventure review, the following review contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here? After a short introduction to the area in which it is set in the default campaign setting of AdventureaWeek.com – essentially, the PCs will be people of the Klavekian kingdom, largest of the human realms and sent to the icy frontier of the kingdom to help the settlement Rybalka, which lies right at the border of Vikmordere-territory: […]

    EZG reviews the FREE A0 – Crow’s Rest Island

     A0 – Crow’s Rest Island This module is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a total of 19 pages of content, so let’s check this out! Now this being an adventure review, the following review contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here? After a short introduction to the area in which it is set in the default campaign setting of AdventureaWeek.com – essentially, the PCs will be people of the Klavekian kingdom, largest of the human realms and sent to the icy frontier of the kingdom to help the settlement Rybalka, which lies right at the border of Vikmordere-territory: […]

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  •   Today I’m taking a look at Michael McCarthy’s second module of AaW’s B-series,   It All Falls Down   This module is 31 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 28 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion!   Still here? All right! In the tunnels under the city of Silverlight Hollow, madness reigns – the estate of the Iroth family (depicted with a  full family tree in a side-box) was wrecked by explosions, the vault emptied to the underworld and their priceless Saatman Emerald stolen. Luckily, they managed to capture and […]

    It all Falls Down

      Today I’m taking a look at Michael McCarthy’s second module of AaW’s B-series,   It All Falls Down   This module is 31 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 28 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion!   Still here? All right! In the tunnels under the city of Silverlight Hollow, madness reigns – the estate of the Iroth family (depicted with a  full family tree in a side-box) was wrecked by explosions, the vault emptied to the underworld and their priceless Saatman Emerald stolen. Luckily, they managed to capture and […]

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  •   Today I’m going to take a look at AaW’s only (so far) A-series adventure that does not take place in the frontier-town of Rybalka:   Wild Thing   This module is 62 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, we are left with a total of 57 pages, so let’s check this one out!   This pdf is the first of Adventureaweek.com‘s modules that does not take place in the wintry peninsula that contains the settlement of Rybalka and instead begins in the city of Cherrian’s Rest, which is loyal to the Black Gold Consortium at the border of a vast swamp. Thus, we are first introduced to […]

    Wild Thing & When the Ship Goes Down

      Today I’m going to take a look at AaW’s only (so far) A-series adventure that does not take place in the frontier-town of Rybalka:   Wild Thing   This module is 62 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, we are left with a total of 57 pages, so let’s check this one out!   This pdf is the first of Adventureaweek.com‘s modules that does not take place in the wintry peninsula that contains the settlement of Rybalka and instead begins in the city of Cherrian’s Rest, which is loyal to the Black Gold Consortium at the border of a vast swamp. Thus, we are first introduced to […]

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  •   Hej everybody,   today I’m going to take a look at one of the best modules Adventureaweek.com has released so far and at also one of the worst! Let’s first check out how great a module they can deliver with   Rogue Wizard This adventure is 52 pages long, 1 page front cover, 1 page editorial (featuring a  beautiful side-view overview map of the dungeon), 1 page SRD and 1 page back cover, leaving 48 pages of content, so let’s check this one out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Setzer Salthazar, rogue Klavekian wizard and murderer has been off the radar […]

    Rogue Wizard & Icecrag Monastery

      Hej everybody,   today I’m going to take a look at one of the best modules Adventureaweek.com has released so far and at also one of the worst! Let’s first check out how great a module they can deliver with   Rogue Wizard This adventure is 52 pages long, 1 page front cover, 1 page editorial (featuring a  beautiful side-view overview map of the dungeon), 1 page SRD and 1 page back cover, leaving 48 pages of content, so let’s check this one out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Setzer Salthazar, rogue Klavekian wizard and murderer has been off the radar […]

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  •   Today I’m taking a look at another 2 Adventureaweek.com modules, this time at ones that continued to set the bar higher and led the way towards what can be seen in current offerings, namely   Alchemist’s Errand This pdf is 41 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 36 pages of content, so let’s check this one out, shall we?   This is an adventure-review and as such, the following contains SPOILERS. I encourage potential players to skip to the conclusion.   Still here? All right! This adventures starts off rather simple: Yuri Statel, sage of Rybalka, needs  some special kind of mushroom (perhaps for his […]

    Alchemist’s Errand & Search for the Tri-Stone

      Today I’m taking a look at another 2 Adventureaweek.com modules, this time at ones that continued to set the bar higher and led the way towards what can be seen in current offerings, namely   Alchemist’s Errand This pdf is 41 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 36 pages of content, so let’s check this one out, shall we?   This is an adventure-review and as such, the following contains SPOILERS. I encourage potential players to skip to the conclusion.   Still here? All right! This adventures starts off rather simple: Yuri Statel, sage of Rybalka, needs  some special kind of mushroom (perhaps for his […]

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  •   Hej everybody! When I got to read the first couple of AaW-modules, I wasn’t too impressed – little did I know how fast the crew would evolve and improve – vastly! Today, I’ll take a look at the first two modules that made me realize that these guys have potential!   Forest for the Trees This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a total of 27 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion.   Still here? All right! After having braved the burial mound of the Loi’Tok in Champion’s Rest, […]

    Forest for the Trees & Winterflower

      Hej everybody! When I got to read the first couple of AaW-modules, I wasn’t too impressed – little did I know how fast the crew would evolve and improve – vastly! Today, I’ll take a look at the first two modules that made me realize that these guys have potential!   Forest for the Trees This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a total of 27 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion.   Still here? All right! After having braved the burial mound of the Loi’Tok in Champion’s Rest, […]

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  • Hej everybody! How better than to delve into a series of reviews than with an epic trilogy? The Adventureaweek.com-crew has recently launched their first multiple module spanning epic, the Rise of the Drow and today, I’m going to take a look at Part 1!  Rise of The Drow I: Descent into the Underworld This pdf is 121 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving a whopping 116 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion. All right, still here? The underdark is boiling from the flames of war – Maelora […]

    Rise of The Drow I: Descent into the Underworld

    Hej everybody! How better than to delve into a series of reviews than with an epic trilogy? The Adventureaweek.com-crew has recently launched their first multiple module spanning epic, the Rise of the Drow and today, I’m going to take a look at Part 1!  Rise of The Drow I: Descent into the Underworld This pdf is 121 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving a whopping 116 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion. All right, still here? The underdark is boiling from the flames of war – Maelora […]

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  • Build your own Camp Tents for your tabletop RPG games! Note: instructions follow the visual presentation!     The instructions and photos given were created in ¼” scale, meaning, ¼” would equal 1 foot in the real world. You can use the same construction process to build in any scale you desire. 1.  I cut my center posts and rafter to the size of the tent I want. I use flat boards for my flooring and more solid strips of wood for the main posts and rafters and beam. I like to use bass wood versus balsa just because it is stronger.   2.  Glue two “T” shapes together, these will become the main beam and posts for your tent. […]

    How to build miniature Work Camp Tents

    Build your own Camp Tents for your tabletop RPG games! Note: instructions follow the visual presentation!     The instructions and photos given were created in ¼” scale, meaning, ¼” would equal 1 foot in the real world. You can use the same construction process to build in any scale you desire. 1.  I cut my center posts and rafter to the size of the tent I want. I use flat boards for my flooring and more solid strips of wood for the main posts and rafters and beam. I like to use bass wood versus balsa just because it is stronger.   2.  Glue two “T” shapes together, these will become the main beam and posts for your tent. […]

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  • Model Scenery: Matching Realistic Rock Colors and Patterns

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  •   There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

    AaW: the Evolution of Tabletop RPGs

      There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

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  • Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane sat down with NERD TREK for an exclusive interview.  Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine.  The movie Wolfsbane is Wilson’s first foray into the film industry and is a steam-punk twist on the classic tale of Little Red Riding Hood.   JN:  Hello Matt, thanks for taking the time to meet with NERD TREK and answer some questions!   MW: My pleasure! I’m sorry it’s taken me so long to be able to get back to you. I think this has been, quite possibly, one of the busiest years of my life due in no small part […]

    NERD TREK interview with Matt Wilson of Privateer Press!

    Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane sat down with NERD TREK for an exclusive interview.  Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine.  The movie Wolfsbane is Wilson’s first foray into the film industry and is a steam-punk twist on the classic tale of Little Red Riding Hood.   JN:  Hello Matt, thanks for taking the time to meet with NERD TREK and answer some questions!   MW: My pleasure! I’m sorry it’s taken me so long to be able to get back to you. I think this has been, quite possibly, one of the busiest years of my life due in no small part […]

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  • Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

    WANT THIS LOOT? RPG Contest!

    Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

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  • Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane will be sitting down with NERD TREK for an exclusive interview. Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine. The movie Wolfsbane is Wilson’s first foray into the film industry and is a modern day twist on the classic tale of Little Red Riding Hood. Now is your chance to have your questions answered directly by Matt Wilson!  

    Submit your Questions for Matt Wilson of Privateer Press

    Matt Wilson, Chief Creative Officer of Privateer Press & Director of the film Wolfsbane will be sitting down with NERD TREK for an exclusive interview. Privateer Press is responsible for the WARMACHINE product line as well as HORDES, IRON KINGDOMS, and No Quarter Magazine. The movie Wolfsbane is Wilson’s first foray into the film industry and is a modern day twist on the classic tale of Little Red Riding Hood. Now is your chance to have your questions answered directly by Matt Wilson!  

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  • Build your own Camp Tents for Model Railroads, Civil War Battlegrounds or Role-Playing Games! The instructions and photos given were created in ¼” scale, meaning, ¼” would equal 1 foot in the real world. You can use the same construction process to build in any scale you desire. Note: Click the image to left to enlarge   1.  I cut my center posts and rafter to the size of the tent I want. I use flat boards for my flooring and more solid strips of wood for the main posts and rafters and beam. I like to use bass wood versus balsa just because it is stronger.   2.  Glue two “T” shapes together, these will become the main beam […]

    Model Scenery: How to build a work camp tent

    Build your own Camp Tents for Model Railroads, Civil War Battlegrounds or Role-Playing Games! The instructions and photos given were created in ¼” scale, meaning, ¼” would equal 1 foot in the real world. You can use the same construction process to build in any scale you desire. Note: Click the image to left to enlarge   1.  I cut my center posts and rafter to the size of the tent I want. I use flat boards for my flooring and more solid strips of wood for the main posts and rafters and beam. I like to use bass wood versus balsa just because it is stronger.   2.  Glue two “T” shapes together, these will become the main beam […]

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  • The Henley Hotel Incident (1959) by Todd Gamble

    New Siberia #1 in a series of short stories by Todd Gamble

    The Henley Hotel Incident (1959) by Todd Gamble

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