Tomb Archive

  • The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

    The Tomb of Tiberesh (5e)

    The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

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  • C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

    C07: The Sussurus Tomb

    C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

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  • Mini-Dungeons: Nekh-Ta-Nebi’s Tomb This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The tomb of Nekh-Ta-Nebi can be used as its own tomb of a minor noble or […]

    Mini-Dungeons: Nekh-Ta-Nebi’s Tomb

    Mini-Dungeons: Nekh-Ta-Nebi’s Tomb This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The tomb of Nekh-Ta-Nebi can be used as its own tomb of a minor noble or […]

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  • The Fat Goblin Travel Guide to the Frozen Tomb of the Dwarf Lord This installment of Fat Goblin Travel Guides clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 9 pages of content, so what do we get herein?   Essentially, we get a fully mapped location (map in full color, btw.) to drop into other adventures, as sidetreks, etc. The location sports a total of 7 keyed locations and while the full color map is beautiful, a player-friendly version sans keys would have been appreciated.   The terrain of the module itself is pretty well documented and the new hazard, essentially the magical equivalent of liquid nitrogen and a neat […]

    The Fat Goblin Travel Guide to the Frozen Tomb of the Dwarf Lord

    The Fat Goblin Travel Guide to the Frozen Tomb of the Dwarf Lord This installment of Fat Goblin Travel Guides clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 9 pages of content, so what do we get herein?   Essentially, we get a fully mapped location (map in full color, btw.) to drop into other adventures, as sidetreks, etc. The location sports a total of 7 keyed locations and while the full color map is beautiful, a player-friendly version sans keys would have been appreciated.   The terrain of the module itself is pretty well documented and the new hazard, essentially the magical equivalent of liquid nitrogen and a neat […]

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  • Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition) This revised edition of TPK Games first module clocks in at 43 pages of content, one page front cover, 1 page editorial, 1 page SRD, leaving us with 40 pages of content – quite a bunch, so let’s take a look, shall we?   So this is it – the revised version of the one pdf TPK Games had put out I didn’t like – now mind you, the first iteration of this module had an awesome boss battle in a dread cairn – multiple phases etc. – cool, yes. But that was about it. Fast forward to NOW.   Want to know what’s changed? Well. Everything. No, seriously. Let’s […]

    Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition)

    Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition) This revised edition of TPK Games first module clocks in at 43 pages of content, one page front cover, 1 page editorial, 1 page SRD, leaving us with 40 pages of content – quite a bunch, so let’s take a look, shall we?   So this is it – the revised version of the one pdf TPK Games had put out I didn’t like – now mind you, the first iteration of this module had an awesome boss battle in a dread cairn – multiple phases etc. – cool, yes. But that was about it. Fast forward to NOW.   Want to know what’s changed? Well. Everything. No, seriously. Let’s […]

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  • Tomb of the Lich-Queen This mega-module is 142 pages long, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC, 2 pages of backers-by-level, 2 pages of SRD, leaving us with 134 pages of content – quite a lot, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? We kick off this module in an unconventional way – via a full-blown short story by Kevin Andrew Murphy that depicts the legend of the Lich-Queen in a rather compelling narrative spanning a full 21 pages – the cliffnotes version would be that on a world, once there were tragic […]

    Tomb of the Lich Queen (Part I of III)

    Tomb of the Lich-Queen This mega-module is 142 pages long, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC, 2 pages of backers-by-level, 2 pages of SRD, leaving us with 134 pages of content – quite a lot, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? We kick off this module in an unconventional way – via a full-blown short story by Kevin Andrew Murphy that depicts the legend of the Lich-Queen in a rather compelling narrative spanning a full 21 pages – the cliffnotes version would be that on a world, once there were tragic […]

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  • B2 – The Twice-Robbed Tomb The second of Purple Duck Games short modules for Labyrinth Lord is 10 pages long, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right – The reign of Pheniket the Pharaonic has long since gone and now, the village of Stonebreak rests near to his final resting place. Via a seedy guy, whether in Stonebreak or somewhere else, the PCs are lured towards the tomb of the deceased ruler. Lured? Yes, but more on that later. The journey and random encounters as […]

    B2 – The Twice-Robbed Tomb (Labyrinth Lord)

    B2 – The Twice-Robbed Tomb The second of Purple Duck Games short modules for Labyrinth Lord is 10 pages long, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right – The reign of Pheniket the Pharaonic has long since gone and now, the village of Stonebreak rests near to his final resting place. Via a seedy guy, whether in Stonebreak or somewhere else, the PCs are lured towards the tomb of the deceased ruler. Lured? Yes, but more on that later. The journey and random encounters as […]

    Continue Reading...