TPK Games Archive

  • The Barbarian Reforged The second of TPK Games’ redesigns of base classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s dive into these guys – the reforged barbarian receives much the same stuff you know from the base class – but with some modifications. First of which would be the addition of survival and stealth to his class skill list, which makes sense to me – lore is rife with suspicious barbarians that prowl the less civilized lands. In an uncommon twist, ref-saves have been upgraded to a medium progression – while not […]

    The Barbarian Reforged

    The Barbarian Reforged The second of TPK Games’ redesigns of base classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s dive into these guys – the reforged barbarian receives much the same stuff you know from the base class – but with some modifications. First of which would be the addition of survival and stealth to his class skill list, which makes sense to me – lore is rife with suspicious barbarians that prowl the less civilized lands. In an uncommon twist, ref-saves have been upgraded to a medium progression – while not […]

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  • The Cleric Reforged The first installment of TPK Games’ new take on established classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Okay, so what does this pdf do? On a basic level, the class remains intact – channel energy progression remains the same, spells, save, BAB. Knowledge (local) has been added to the skill-list, which makes sense and the class gets 4+Int skills per level instead of the default 2+Int.   Now the table makes sure that you notice one thing – the domains have been rolled into the standard array of spells, but more on that slightly later. […]

    The Cleric Reforged

    The Cleric Reforged The first installment of TPK Games’ new take on established classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Okay, so what does this pdf do? On a basic level, the class remains intact – channel energy progression remains the same, spells, save, BAB. Knowledge (local) has been added to the skill-list, which makes sense and the class gets 4+Int skills per level instead of the default 2+Int.   Now the table makes sure that you notice one thing – the domains have been rolled into the standard array of spells, but more on that slightly later. […]

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  • The Ultimate Gladiator This alternate fighter class by TPK Games clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD and 1 page almost blank bar one trait, so I’m counting that one as blank for a total of 37 pages of content, so let’s take a look, shall we?   Gladiators represent a melee-centric class loosely based on the fighter. They receive d12, good fort- and ref-saves, full BAB progression, 2+Int skills per level, but only proficiency with light armors and shields (not tower shields) and simple and martial weapons. It should be noted that the pdf also covers rules for gladiators using piecemeal armor, which is nice to see. Gladiators […]

    The Ultimate Gladiator

    The Ultimate Gladiator This alternate fighter class by TPK Games clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD and 1 page almost blank bar one trait, so I’m counting that one as blank for a total of 37 pages of content, so let’s take a look, shall we?   Gladiators represent a melee-centric class loosely based on the fighter. They receive d12, good fort- and ref-saves, full BAB progression, 2+Int skills per level, but only proficiency with light armors and shields (not tower shields) and simple and martial weapons. It should be noted that the pdf also covers rules for gladiators using piecemeal armor, which is nice to see. Gladiators […]

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  • The Fen of the Five-Fold Maw is an old-school swamp adventure for 7th level characters that pits the players against the challenges of the dreaded Sorrowfen Swamp, its inherent dangers and denizens. A tribe of zealous lizardmen venerate a horrific hydra within, and they threaten to swallow the nearby town of Wyverglynn. Do you have what it takes to walk the giant lily road and face the dangers within? What’s better than a great new adventure by Total Party Kill Games? How about 10 bonus PDFs? That’s right! As a backer of this great kickstarter, you will be helping unlock 10 bonus PDFs from other Pathfinder compatible publishers. Don’t delay, this is your last chance to unleash the ultimate swamp […]

    It’s the final week for Total Party Kill Games’ new Pathfinder adventure on Kickstarter!

    The Fen of the Five-Fold Maw is an old-school swamp adventure for 7th level characters that pits the players against the challenges of the dreaded Sorrowfen Swamp, its inherent dangers and denizens. A tribe of zealous lizardmen venerate a horrific hydra within, and they threaten to swallow the nearby town of Wyverglynn. Do you have what it takes to walk the giant lily road and face the dangers within? What’s better than a great new adventure by Total Party Kill Games? How about 10 bonus PDFs? That’s right! As a backer of this great kickstarter, you will be helping unlock 10 bonus PDFs from other Pathfinder compatible publishers. Don’t delay, this is your last chance to unleash the ultimate swamp […]

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  • Servants of Shadow: 5 Necromancy-themed Races This massive racial book by TPK Games clocks in at 67 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving a massive 64 pages of content, so let’s take a look, shall we?   As has become the tradition with TPK Games’ race books, we kick off with a short introduction by the author and then an expertly-written fluffy introduction, which this time around works also as a kind of origin myth. After that, we’re introduced to the Mortiss, the dead that have escaped from Nergal’s underworld – and from the get-go, the design is interesting: Being essentially the dead, they hail from a variety of species and still, the designer […]

    Servants of Shadow: 5 Necromancy-themed Races

    Servants of Shadow: 5 Necromancy-themed Races This massive racial book by TPK Games clocks in at 67 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving a massive 64 pages of content, so let’s take a look, shall we?   As has become the tradition with TPK Games’ race books, we kick off with a short introduction by the author and then an expertly-written fluffy introduction, which this time around works also as a kind of origin myth. After that, we’re introduced to the Mortiss, the dead that have escaped from Nergal’s underworld – and from the get-go, the design is interesting: Being essentially the dead, they hail from a variety of species and still, the designer […]

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  • Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition) This revised edition of TPK Games first module clocks in at 43 pages of content, one page front cover, 1 page editorial, 1 page SRD, leaving us with 40 pages of content – quite a bunch, so let’s take a look, shall we?   So this is it – the revised version of the one pdf TPK Games had put out I didn’t like – now mind you, the first iteration of this module had an awesome boss battle in a dread cairn – multiple phases etc. – cool, yes. But that was about it. Fast forward to NOW.   Want to know what’s changed? Well. Everything. No, seriously. Let’s […]

    Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition)

    Grave Undertakings: The Tomb of Caragthax the Reaver (Revised Edition) This revised edition of TPK Games first module clocks in at 43 pages of content, one page front cover, 1 page editorial, 1 page SRD, leaving us with 40 pages of content – quite a bunch, so let’s take a look, shall we?   So this is it – the revised version of the one pdf TPK Games had put out I didn’t like – now mind you, the first iteration of this module had an awesome boss battle in a dread cairn – multiple phases etc. – cool, yes. But that was about it. Fast forward to NOW.   Want to know what’s changed? Well. Everything. No, seriously. Let’s […]

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  • The Bleeding Hollow This mega-adventure clocks in at 133 pages, 1 page front cover, 1 page editorial, 2 page ToC, 2 pages backer list, 2/3rds of a page SRD, 1 page advertisement, leaving us with 125 1/3 pages of content, so let’s take a look!   We kick off this massive module with a foreword by Frank Mentzer and an intro of TPK Games’ Brian Berg – novice-DMs: Read these! Why? Because if your players are used to level-appropriate challenges, CRs they always can defeat etc. – then this is a change of pace. This module is old-school and a sandbox, meaning the PCs will encounter foes they’d better pass by – and also meaning that there’s no easy plot-train […]

    The Bleeding Hollow

    The Bleeding Hollow This mega-adventure clocks in at 133 pages, 1 page front cover, 1 page editorial, 2 page ToC, 2 pages backer list, 2/3rds of a page SRD, 1 page advertisement, leaving us with 125 1/3 pages of content, so let’s take a look!   We kick off this massive module with a foreword by Frank Mentzer and an intro of TPK Games’ Brian Berg – novice-DMs: Read these! Why? Because if your players are used to level-appropriate challenges, CRs they always can defeat etc. – then this is a change of pace. This module is old-school and a sandbox, meaning the PCs will encounter foes they’d better pass by – and also meaning that there’s no easy plot-train […]

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  • Feats Reforged Vol. II: The Advanced Feats The second of TPK Games’ books on redesigns of feats that scale with the level is 39 pages long, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 36 pages of content, so let’s take a look, shall we?   This time, we get the feats reforged-treatment for all feats in the APG. So how do they scale? Most feats get their first upgrade at 7th level, the second at 14th, but that can in no way be claimed for all of them – one upgrade at 17th level (for feats that require 10th level), 13th and 20th level-upgrades…see the reasoning? Essentially, the feats upgrade in increments of 7 […]

    Feats Reforged Vol. II: The Advanced Feats

    Feats Reforged Vol. II: The Advanced Feats The second of TPK Games’ books on redesigns of feats that scale with the level is 39 pages long, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 36 pages of content, so let’s take a look, shall we?   This time, we get the feats reforged-treatment for all feats in the APG. So how do they scale? Most feats get their first upgrade at 7th level, the second at 14th, but that can in no way be claimed for all of them – one upgrade at 17th level (for feats that require 10th level), 13th and 20th level-upgrades…see the reasoning? Essentially, the feats upgrade in increments of 7 […]

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  • The Reaping Stone This massive mega-adventure clocks in at 206 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page advertisement and 2/3 of a page SRD, which leaves one with a massive 201 1/3 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Set in the metropolis of Maerh Varza (which comes detailed in a short appendix and with a full statblock), the PCs begin this module in a tavern of all places – and are dumped right into the action, as deadly adversaries enter the tavern and drop a vial – one, […]

    The Reaping Stone

    The Reaping Stone This massive mega-adventure clocks in at 206 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page advertisement and 2/3 of a page SRD, which leaves one with a massive 201 1/3 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Set in the metropolis of Maerh Varza (which comes detailed in a short appendix and with a full statblock), the PCs begin this module in a tavern of all places – and are dumped right into the action, as deadly adversaries enter the tavern and drop a vial – one, […]

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  • Feats Reforged: Vol. I – CORE Rules The first book of TPK Games‘ ” Feats Reforged”-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 37 pages of content, so let’s take a look, shall we?   We all have encountered the issue – there just are some throw-away feats that simply become useless over the levels (or are useless in the first place and are only taken as a prerequisite for another feat or a PrC) – this is what this pdf seeks to change: Herein, we get the feats from the core-rules, reforged towards providing scaling benefits throughout the levels.   Let’s for example take the utterly bland +2/+2 to […]

    Feats Reforged: Vol. I – CORE Rules

    Feats Reforged: Vol. I – CORE Rules The first book of TPK Games‘ ” Feats Reforged”-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 37 pages of content, so let’s take a look, shall we?   We all have encountered the issue – there just are some throw-away feats that simply become useless over the levels (or are useless in the first place and are only taken as a prerequisite for another feat or a PrC) – this is what this pdf seeks to change: Herein, we get the feats from the core-rules, reforged towards providing scaling benefits throughout the levels.   Let’s for example take the utterly bland +2/+2 to […]

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  • The Deductionist This massive new class-pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page back cover, 1 page SRD, leaving us with a whopping 50 pages of content, so let’s take a look!   Author Matt Everhart kicks off with a short introduction before we get a compelling piece of fiction before we dive head first into the meat of this new class. Alignment-wise, Deductionists need to be lawful, a restriction I don’t necessarily get (example: chaotic, associative savant etc.), but one that ultimately is easily ignored. Meat-wise, the class gets d8, 4+Int skills per level, 3/4 BAB-progression and a good will save.   Now, the signature ability of […]

    The Deductionist

    The Deductionist This massive new class-pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page back cover, 1 page SRD, leaving us with a whopping 50 pages of content, so let’s take a look!   Author Matt Everhart kicks off with a short introduction before we get a compelling piece of fiction before we dive head first into the meat of this new class. Alignment-wise, Deductionists need to be lawful, a restriction I don’t necessarily get (example: chaotic, associative savant etc.), but one that ultimately is easily ignored. Meat-wise, the class gets d8, 4+Int skills per level, 3/4 BAB-progression and a good will save.   Now, the signature ability of […]

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  • Scions of Stone: Six Original Gargoyle PC Races This massive supplement is 98 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we!   Bernie McCormick, the author, kciks off this massive supplement with some information on what made him design this supplement, as well as a word of warning on the power of these gargoyles – via ARG-rules, they clock in at about 20 points. But sinc, personally, I consider the ARG to be broken as all hell, I’ll refrain from taking them apart by these rules and instead show you what these gargoyles can do – and […]

    Scions of Stone: Six Original Gargoyle PC Races

    Scions of Stone: Six Original Gargoyle PC Races This massive supplement is 98 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we!   Bernie McCormick, the author, kciks off this massive supplement with some information on what made him design this supplement, as well as a word of warning on the power of these gargoyles – via ARG-rules, they clock in at about 20 points. But sinc, personally, I consider the ARG to be broken as all hell, I’ll refrain from taking them apart by these rules and instead show you what these gargoyles can do – and […]

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  • More Malcontent This supplemental pdf for TPK Games’ much-lauded Malefactor-class is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 18 pages of content, so let’s check this out!   All too often in the days of old, we got cool classes -and never any support for them. Thankfully, these days are over – the 3pps of PFRPG thankfully cooperate and often support one another and their products. Rather nice is also that multiple classes have gotten supplemental products to further expand their options – which is absolutely awesome! And now, the Malefactor gets a massive expansion of the available tools – but what do we get? […]

    More Malcontent

    More Malcontent This supplemental pdf for TPK Games’ much-lauded Malefactor-class is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 18 pages of content, so let’s check this out!   All too often in the days of old, we got cool classes -and never any support for them. Thankfully, these days are over – the 3pps of PFRPG thankfully cooperate and often support one another and their products. Rather nice is also that multiple classes have gotten supplemental products to further expand their options – which is absolutely awesome! And now, the Malefactor gets a massive expansion of the available tools – but what do we get? […]

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  • Dwellers in Dream This pdf is 83 pages long, 1 page front cover, 1 page editorial, 2 pages ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look! After a two-page introduction by TPK Games mastermind Brian Berg and an aptly-written piece of short fiction, we are introduced to the first of the 5 new fey-themed races herein, but before I get into its details, here are some assumptions of the pdf: Instead of bogging everything down with a vast and massive cosmology, we get a concept that ties fey to the realms of dreaming, essentially a first world/plane of dreams-style demiplane that serves as a […]

    Dwellers in Dream

    Dwellers in Dream This pdf is 83 pages long, 1 page front cover, 1 page editorial, 2 pages ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look! After a two-page introduction by TPK Games mastermind Brian Berg and an aptly-written piece of short fiction, we are introduced to the first of the 5 new fey-themed races herein, but before I get into its details, here are some assumptions of the pdf: Instead of bogging everything down with a vast and massive cosmology, we get a concept that ties fey to the realms of dreaming, essentially a first world/plane of dreams-style demiplane that serves as a […]

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  • Ship of Fools This pdf is 52 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements and 1 page SRD, leaving 45 pages of content – not a bad deal indeed! This being a review of an adventure, I encourage potential players to skip to the conclusion. From here on reign the SPOILERS. All right, still here? Vossian Velsurian is a scholar and enthusiast of all things botanical or fungous – especially the more lethal varieties. It is said passion and experiments with his beloved specimen that has driven him to aquatic exile aboard his vessel the Green Lady. Now, though, something is amiss. Either because the players have previously encountered his creations, […]

    Ship of Fools

    Ship of Fools This pdf is 52 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements and 1 page SRD, leaving 45 pages of content – not a bad deal indeed! This being a review of an adventure, I encourage potential players to skip to the conclusion. From here on reign the SPOILERS. All right, still here? Vossian Velsurian is a scholar and enthusiast of all things botanical or fungous – especially the more lethal varieties. It is said passion and experiments with his beloved specimen that has driven him to aquatic exile aboard his vessel the Green Lady. Now, though, something is amiss. Either because the players have previously encountered his creations, […]

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  • Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

    Urizen, the Bleak Lord and the Genius Guide to the Death Knight

    Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

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  • Looking for a deadly Lich’s laboratory?   The Sinister Secrets of Silvermote   This adventure is 67 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let’s check out the dread laboratory of Temerlyth, the Undying! This being an adventure review, the following contains SPOILERS, thus I encourage potential players to skip ahead to the conclusion. Let’s get ready for some horror-show indeed, for after an encounter with some ogres and drow in the wilderness, even the entrance of the dungeon is not entirely simple, necessitating the solving of a riddle, which is always nice, at least for me – riddles are often painfully underrepresented […]

    The Sinister Secrets of Silvermote

    Looking for a deadly Lich’s laboratory?   The Sinister Secrets of Silvermote   This adventure is 67 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let’s check out the dread laboratory of Temerlyth, the Undying! This being an adventure review, the following contains SPOILERS, thus I encourage potential players to skip ahead to the conclusion. Let’s get ready for some horror-show indeed, for after an encounter with some ogres and drow in the wilderness, even the entrance of the dungeon is not entirely simple, necessitating the solving of a riddle, which is always nice, at least for me – riddles are often painfully underrepresented […]

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  •   Not all too long ago, TPK Games joined the fray of 3pps and have since evolved into quite an interesting publisher focused on dark themes. Their growth can easily be seen when taking a look at their Infamous Adversary-line, which kicks off with a free one,   Infamous Adversaries: Slogar the Uncaring   This pdf is 20 pages long, 1 page front cover, 1 page editorial, 4 pages advertisement, and 1 page SRD back cover, leaving 13 pages for Slogar the Uncaring, so, what is he about? After a full-color, one-page artwork of Slogar the half-orc and his zombie-steed daisy-pusher, we get a new short-fiction, Slogar’s statblock (half-orc cleric 8[theologian], btw.) as well as an elaboration of his motives […]

    TPK Games’ Infamous Adversary-line (Slogar, Cytheria, Ichor, Temerlyth, Raxath’Viz, Ischadra)

      Not all too long ago, TPK Games joined the fray of 3pps and have since evolved into quite an interesting publisher focused on dark themes. Their growth can easily be seen when taking a look at their Infamous Adversary-line, which kicks off with a free one,   Infamous Adversaries: Slogar the Uncaring   This pdf is 20 pages long, 1 page front cover, 1 page editorial, 4 pages advertisement, and 1 page SRD back cover, leaving 13 pages for Slogar the Uncaring, so, what is he about? After a full-color, one-page artwork of Slogar the half-orc and his zombie-steed daisy-pusher, we get a new short-fiction, Slogar’s statblock (half-orc cleric 8[theologian], btw.) as well as an elaboration of his motives […]

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  • The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

    Infamous Adversaries, Ischadra Grandmother of Assassins

    The latest Infamous Adversaries line addition is by far the best so far, and quite frankly, is going to be hard to top. This is one seriously creepy, nightmare inspiring NPC to unleash upon a play group. Ischadra, Grandmother of Assassins is a soulbound corpse doll….yeah, let that sink in….a doll, that kills. Now, we’re not talking Hollywood cheeze here, no freaking Chucky dolls, oh no, this little lady was crafted from the skin of corpses, she was built to house the soul of killer resurrected for the purpose of trapping her within this construct….shame for the clerics who performed the ritual that she was better than they were. I’ve been patiently waiting (OK, almost patiently) for this book since […]

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