Trade Archive

  • Urban Dressing: Trade Town This installment of what I’d tentatively call the “new” Urban Dressing-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The trade town is a trope that is used due to the vast potential inherent in the set-up – the merging of cultures and tropes that is the by-product of such a place ultimately provides a vast panorama of different options for GMs to explore. While unique, the result thus could be inspired, but also lose a distinct identity. With barrels that house hundreds of rats, non-voluntary offering boxes of […]

    Urban Dressing: Trade Town

    Urban Dressing: Trade Town This installment of what I’d tentatively call the “new” Urban Dressing-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The trade town is a trope that is used due to the vast potential inherent in the set-up – the merging of cultures and tropes that is the by-product of such a place ultimately provides a vast panorama of different options for GMs to explore. While unique, the result thus could be inspired, but also lose a distinct identity. With barrels that house hundreds of rats, non-voluntary offering boxes of […]

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