Tribality Publishing Archive

  • Mysteries of the Gods (5e) This expansion pdf for the cleric-class clocks in at 10 pages, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   After a brief introduction to the subject matter at hand, we start off with the Blood Domain…and at one glance, we can see that the spells in the domain’s list are not italicized, in a pretty obvious formatting hiccup. However, wait for a second – the spells themselves make sense, so how do the features fare? Well, at 1st level, you gain proficiency in all simple and martial weapons that deal slashing or piercing damage and when you fall below 1/2 maximum hit points, […]

    Mysteries of the Gods (5e)

    Mysteries of the Gods (5e) This expansion pdf for the cleric-class clocks in at 10 pages, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   After a brief introduction to the subject matter at hand, we start off with the Blood Domain…and at one glance, we can see that the spells in the domain’s list are not italicized, in a pretty obvious formatting hiccup. However, wait for a second – the spells themselves make sense, so how do the features fare? Well, at 1st level, you gain proficiency in all simple and martial weapons that deal slashing or piercing damage and when you fall below 1/2 maximum hit points, […]

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  • Shaman Class (5e) This base class clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   After one page of introductory prose, we dive into the nice, flavorful lead-ins that characterize 5e-classes – this time around, we hear of sacred animals, living spirits and a properly animistic duality of an existence between the world of spirituality and the natural world. In case you were wondering: Yes, this class very much is indebted to the various real world mythologies and the shamanistic traditions. Shamans have their own spell-list, included herein, with spellcasting governed by Wisdom. Shamans begin play with 2 cantrips known and increase that to […]

    Shaman Class (5e)

    Shaman Class (5e) This base class clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   After one page of introductory prose, we dive into the nice, flavorful lead-ins that characterize 5e-classes – this time around, we hear of sacred animals, living spirits and a properly animistic duality of an existence between the world of spirituality and the natural world. In case you were wondering: Yes, this class very much is indebted to the various real world mythologies and the shamanistic traditions. Shamans have their own spell-list, included herein, with spellcasting governed by Wisdom. Shamans begin play with 2 cantrips known and increase that to […]

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  • By Flame, Storm, and Thorn (5e) This little expansion-pdf for the ranger class clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   After a brief page of introduction to the matter at hand, we get a total of 3 different ranger archetypes, the first of which would be the Lantern-bearer. At 3rd level, these guys get a weaponized brass lantern, which inflicts 1d4 bludgeoning damage and acts as a finesse weapon. As a purely cosmetic gripe, while by now finesse weapons are unanimously 1-handed, for future-proofing purposes I would have specified that. The lantern-bearer may expend ranger spell slots to inflict bonus fire damage […]

    By Flame, Storm, and Thorn (5e)

    By Flame, Storm, and Thorn (5e) This little expansion-pdf for the ranger class clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   After a brief page of introduction to the matter at hand, we get a total of 3 different ranger archetypes, the first of which would be the Lantern-bearer. At 3rd level, these guys get a weaponized brass lantern, which inflicts 1d4 bludgeoning damage and acts as a finesse weapon. As a purely cosmetic gripe, while by now finesse weapons are unanimously 1-handed, for future-proofing purposes I would have specified that. The lantern-bearer may expend ranger spell slots to inflict bonus fire damage […]

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  • Pirate Adventures (5e) This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   One issue you’ll immediately bump into when playing a pirate campaign in 5e would be that the official backgrounds don’t have that much variety to offer; you basically choose sailor. Yeah, that gets a bit old pretty quick when the whole group takes it, right? Well, this little pdf actually features 4 variants of the background: Privateers retain the basic framework, but since they’re sailing for a nation, their feature provides friendly shores, where nobles and commoners alike are more likely to accommodate your requests. The ship’s […]

    Pirate Adventures (5e)

    Pirate Adventures (5e) This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   One issue you’ll immediately bump into when playing a pirate campaign in 5e would be that the official backgrounds don’t have that much variety to offer; you basically choose sailor. Yeah, that gets a bit old pretty quick when the whole group takes it, right? Well, this little pdf actually features 4 variants of the background: Privateers retain the basic framework, but since they’re sailing for a nation, their feature provides friendly shores, where nobles and commoners alike are more likely to accommodate your requests. The ship’s […]

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  • Gunfighter Class (5e) This pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V.1 of the pdf.   We begin this class with a brief, concise introduction to the subject matter at hand, including advice on creating a gunfighter and quick-build information. Gunfighters begin play with the option to create ammo and the like, with a nice, suggested alternate rule based on Intelligence modifier. In a minor nitpick, the material cost and maintenance-section of the item mentions $1.00 of the […]

    Gunfighter Class (5e)

    Gunfighter Class (5e) This pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V.1 of the pdf.   We begin this class with a brief, concise introduction to the subject matter at hand, including advice on creating a gunfighter and quick-build information. Gunfighters begin play with the option to create ammo and the like, with a nice, suggested alternate rule based on Intelligence modifier. In a minor nitpick, the material cost and maintenance-section of the item mentions $1.00 of the […]

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  • Alchemist (5e) (Revised Edition) This class for D&D 5e clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review is based on V.1 of the file.   The alchemist class comes with a sufficient array of introductory fluff, quick build rules and then proceeds to provide the respective crunch: The previously missing plusses have been added to the proficiency bonus and the notation of the HD, 1d8, now also 100% conforms to D&D 5e standards. Proficiency-wise, alchemists gain simple weapons, blowgun, hand crossbow and net as well as Aachemist supplies plus herbalism or poisoner kits. Saving throw proficiencies, fittingly, would […]

    Alchemist (5e) (Revised Edition)

    Alchemist (5e) (Revised Edition) This class for D&D 5e clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review is based on V.1 of the file.   The alchemist class comes with a sufficient array of introductory fluff, quick build rules and then proceeds to provide the respective crunch: The previously missing plusses have been added to the proficiency bonus and the notation of the HD, 1d8, now also 100% conforms to D&D 5e standards. Proficiency-wise, alchemists gain simple weapons, blowgun, hand crossbow and net as well as Aachemist supplies plus herbalism or poisoner kits. Saving throw proficiencies, fittingly, would […]

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  • Alchemist (5e) This class for D&D 5e clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   The alchemist class comes with a sufficient array of introductory fluff, quick build rules and then proceeds to provide the respective crunch: It should be noted that the class table lacks the plusses before the proficiency bonus in a minor deviation from the established presentation. Similarly, the HD (1d8, fyi), are depicted as “d8”, which is another aesthetic deviation from the standards of the PHB, where number-less dice notation refers to dice-size or them as a resource, as opposed to other notation of dice…but I’m […]

    Alchemist (5e)

    Alchemist (5e) This class for D&D 5e clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   The alchemist class comes with a sufficient array of introductory fluff, quick build rules and then proceeds to provide the respective crunch: It should be noted that the class table lacks the plusses before the proficiency bonus in a minor deviation from the established presentation. Similarly, the HD (1d8, fyi), are depicted as “d8”, which is another aesthetic deviation from the standards of the PHB, where number-less dice notation refers to dice-size or them as a resource, as opposed to other notation of dice…but I’m […]

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