vampire Archive

  • Night’s Black Agents (GUMSHOE) Night’s Black Agents, as a hardcover, is a massive 232 page-book, with 2 pages of editorial, 3 pages of ToC, which leaves us with 227 pages of content – so let’s take a look!   Wait for a second – before we do: Yes, this means I’m branching out into GUMSHOE, at least occasionally. Why? Well, I actually got Night’s Black Agents as a present from a friend of mine (thanks, Paco!) and had been playing with it for quite some time. Before I get into the nit and grit, let’s start with a brief discussion of GUMSHOE, the engine of this RPG.   The system you’re probably most likely to know the engine from would […]

    Night’s Black Agents (GUMSHOE)

    Night’s Black Agents (GUMSHOE) Night’s Black Agents, as a hardcover, is a massive 232 page-book, with 2 pages of editorial, 3 pages of ToC, which leaves us with 227 pages of content – so let’s take a look!   Wait for a second – before we do: Yes, this means I’m branching out into GUMSHOE, at least occasionally. Why? Well, I actually got Night’s Black Agents as a present from a friend of mine (thanks, Paco!) and had been playing with it for quite some time. Before I get into the nit and grit, let’s start with a brief discussion of GUMSHOE, the engine of this RPG.   The system you’re probably most likely to know the engine from would […]

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  • BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO THE BEST-SELLING FANTASY ROLEPLAYING GAME PATHFINDER New Player Companion book provides guide to tracking, hunting, and playing the aristocracy of the undead   REDMOND, WA (December 19, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Blood of the Night (MSRP $10.99), a Player Companion book for the best-selling Pathfinder® Roleplaying Game.   With Blood of the Night players can add a thirst for blood to their characters with new rules for vampiric hunger, along with new powers associated with the most-ravenous undead. For vampire hunting, Blood of the Night will expand players’ arsenals with the latest and most-effective in undead-fighting gear, tactics and character options.   “Whether you want […]

    BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO PATHFINDER RPG

    BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO THE BEST-SELLING FANTASY ROLEPLAYING GAME PATHFINDER New Player Companion book provides guide to tracking, hunting, and playing the aristocracy of the undead   REDMOND, WA (December 19, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Blood of the Night (MSRP $10.99), a Player Companion book for the best-selling Pathfinder® Roleplaying Game.   With Blood of the Night players can add a thirst for blood to their characters with new rules for vampiric hunger, along with new powers associated with the most-ravenous undead. For vampire hunting, Blood of the Night will expand players’ arsenals with the latest and most-effective in undead-fighting gear, tactics and character options.   “Whether you want […]

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  • Dawnguard is Skyrim’s first expansion.  It’s not just added stuff to bolster what we have, there is a lot of new content as well.  We’ll be able to join the Dawnguard or become a Vampire Lord.   Killing people as a Vampire Lord opens a new skill tree to level up.  The more Vampiric carnage you cause, the more you can upgrade your Vampire Lord abilities.  Some of the new powers include: Summoning Gargoyles, Turning into a cloud of Bats, Slowing Time, inflicting Instant Paralysis, and Flight (Although it looks like hovering.  I’m not yet sure if we can fly over Skyrim, especially because the developers have previously stated that they took away the Levitation spell because they didn’t want […]

    Dawnguard, Skyrim: Elder Scrolls V

    Dawnguard is Skyrim’s first expansion.  It’s not just added stuff to bolster what we have, there is a lot of new content as well.  We’ll be able to join the Dawnguard or become a Vampire Lord.   Killing people as a Vampire Lord opens a new skill tree to level up.  The more Vampiric carnage you cause, the more you can upgrade your Vampire Lord abilities.  Some of the new powers include: Summoning Gargoyles, Turning into a cloud of Bats, Slowing Time, inflicting Instant Paralysis, and Flight (Although it looks like hovering.  I’m not yet sure if we can fly over Skyrim, especially because the developers have previously stated that they took away the Levitation spell because they didn’t want […]

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  • Game developers have always had a hard time getting their games funded by investors.  Today a brand new convention launches that seeks to bridge that gap, Siegecon.  Andrew Greenberg is the mastermind behind Siegecon which stands for Southern Interactive Entertainment & Game Expo.  Greenberg is a game designer of both pen-and-paper role-playing games and computer games.  He was one of White Wolf’s original developers on Vampire: The Masquerade (1991), particularly the famous supplement Chicago by Night which many credit with setting the tone for the Vampire books that followed.   After years with White Wolf, he joined Holistic Design, Inc. (HDI) where he worked on computer games like Emperor of the Fading Suns and Mall Tycoon. He is also co-creator of the […]

    Siege Conference: A Starting Point for New Game Developers

    Game developers have always had a hard time getting their games funded by investors.  Today a brand new convention launches that seeks to bridge that gap, Siegecon.  Andrew Greenberg is the mastermind behind Siegecon which stands for Southern Interactive Entertainment & Game Expo.  Greenberg is a game designer of both pen-and-paper role-playing games and computer games.  He was one of White Wolf’s original developers on Vampire: The Masquerade (1991), particularly the famous supplement Chicago by Night which many credit with setting the tone for the Vampire books that followed.   After years with White Wolf, he joined Holistic Design, Inc. (HDI) where he worked on computer games like Emperor of the Fading Suns and Mall Tycoon. He is also co-creator of the […]

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  • Chapter 11 “Let us see if we art truly underground. Mine eyes have been deceived before.” Queless muttered as he drew his Drow longsword, knowing that it would glow magically in the darkness. When the sword was pulled from his sheath he noticed that it did not glow. “Curious.” Queless pulled the Velvet Champion’s whistle out of his pocket, put it to his mouth and blew. It was silent for a moment and then a strange light could be seen moving ever closer from the deeper depths of the cavern. As Queless watched the light grew brighter and brighter until it was upon him! A giant glowing orb with a huge eye in the center and a gaping maw full […]

    Fellowship of Lightning #11

    Chapter 11 “Let us see if we art truly underground. Mine eyes have been deceived before.” Queless muttered as he drew his Drow longsword, knowing that it would glow magically in the darkness. When the sword was pulled from his sheath he noticed that it did not glow. “Curious.” Queless pulled the Velvet Champion’s whistle out of his pocket, put it to his mouth and blew. It was silent for a moment and then a strange light could be seen moving ever closer from the deeper depths of the cavern. As Queless watched the light grew brighter and brighter until it was upon him! A giant glowing orb with a huge eye in the center and a gaping maw full […]

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  • Chapter 10 Queless asked Morin for the magical whistle given to them by the Velvet Champion. Morin smiled and handed it to him. “Morin, I am off to deliver messages to our old friends. Perhaps we can gain their assistance. I will first go visit the lovely Loli Savage and her brother Karis. Afterwards I’ll try to find master Greenhill. I’ll return after a few other stops.” “Good luck my friend, please be careful. I will pray to Moradin Soulforger for your safe passage in the city. If you have any problems please close your eyes and ask Moradin to send your location to me. If I continue to pray and meditate my mind should remain clear.” It was dusk […]

    Fellowship of Lightning #10

    Chapter 10 Queless asked Morin for the magical whistle given to them by the Velvet Champion. Morin smiled and handed it to him. “Morin, I am off to deliver messages to our old friends. Perhaps we can gain their assistance. I will first go visit the lovely Loli Savage and her brother Karis. Afterwards I’ll try to find master Greenhill. I’ll return after a few other stops.” “Good luck my friend, please be careful. I will pray to Moradin Soulforger for your safe passage in the city. If you have any problems please close your eyes and ask Moradin to send your location to me. If I continue to pray and meditate my mind should remain clear.” It was dusk […]

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  • Chapter 9 Greater Deity Symbol: Sunrise made of rose, red, and yellow gems Home Plane: House of Nature Alignment: Neutral Good Portfolio: Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth Worshipers: Aristocrats, artists, athletes, merchants, monks (Sun Soul), the young Clerical Alignments: CG, LG, NG Domains: Good, Nobility, Protection, Renewal, Strength, Sun Favored Weapon: Dawnspeaker, light or heavy mace ~ Spires of the Morning The Spires of Morning is a temple to Lathander in the Castle Ward of Waterdeep. It was destroyed by fire in 1345 DR during the Night of Temple Fires, but was rebuilt within a year. The earliest construction on this site was a temple and monastery, also to Lathander, constructed in 998 DR, originally outside […]

    Fellowship of Lightning #9

    Chapter 9 Greater Deity Symbol: Sunrise made of rose, red, and yellow gems Home Plane: House of Nature Alignment: Neutral Good Portfolio: Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth Worshipers: Aristocrats, artists, athletes, merchants, monks (Sun Soul), the young Clerical Alignments: CG, LG, NG Domains: Good, Nobility, Protection, Renewal, Strength, Sun Favored Weapon: Dawnspeaker, light or heavy mace ~ Spires of the Morning The Spires of Morning is a temple to Lathander in the Castle Ward of Waterdeep. It was destroyed by fire in 1345 DR during the Night of Temple Fires, but was rebuilt within a year. The earliest construction on this site was a temple and monastery, also to Lathander, constructed in 998 DR, originally outside […]

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  • Chapter 8 The two friends left the horrific scene at the Silver Lion Inn and headed down the hill towards the docks. The smell of the sea permeated the entire area and a cool summer wind blew up from the ocean and through the streets tossing Queless’s hair about. It felt good to have clean air to breathe and the smell of the ocean invigorated him. “One day twould be magnificent to sail these fair seas looking for adventure on the open ocean.” Queless murmured. “Not fer me.” Morin said “I prefer to keep me feet on solid ground. Whatcha gonna do when that ship yer on goes down? Plus Dwarves don’t swim, we sink.” Queless smirked but kept his […]

    Fellowship of Lightning #8

    Chapter 8 The two friends left the horrific scene at the Silver Lion Inn and headed down the hill towards the docks. The smell of the sea permeated the entire area and a cool summer wind blew up from the ocean and through the streets tossing Queless’s hair about. It felt good to have clean air to breathe and the smell of the ocean invigorated him. “One day twould be magnificent to sail these fair seas looking for adventure on the open ocean.” Queless murmured. “Not fer me.” Morin said “I prefer to keep me feet on solid ground. Whatcha gonna do when that ship yer on goes down? Plus Dwarves don’t swim, we sink.” Queless smirked but kept his […]

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  • Chapter 7 Queless rushed out of the Temple of Lathander and onto the streets of Waterdeep. It took him awhile to find his bearings but soon he spotted Piergeron’s Palace and some kind of commotion on the street nearby. A group of guards was gathered around something on the ground. A few people stopped and either laughed or smiled and continued on their way. As Queless drew closer he could hear Morin’s voice cursing up a storm. “Damn it, let me go will you? I can get meself out if ya just give me a minute of peace and quiet!” Morin had somehow lodged himself halfway into a manhole in the city street in front of Piergeron’s Palace. The guards […]

    Fellowship of Lightning #7

    Chapter 7 Queless rushed out of the Temple of Lathander and onto the streets of Waterdeep. It took him awhile to find his bearings but soon he spotted Piergeron’s Palace and some kind of commotion on the street nearby. A group of guards was gathered around something on the ground. A few people stopped and either laughed or smiled and continued on their way. As Queless drew closer he could hear Morin’s voice cursing up a storm. “Damn it, let me go will you? I can get meself out if ya just give me a minute of peace and quiet!” Morin had somehow lodged himself halfway into a manhole in the city street in front of Piergeron’s Palace. The guards […]

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