Vault Archive

  • Vault of the Faceless Giants (OSR) This adventure clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page SRD, 1 page back cover, leaving us with 28.5 pages of content, so let’s take a look!   Okay, first of all: This adventure assumes that you’re using the Basic Psionics Handbook, the impressive psionics-rules provided for B/X. While it is possible to run this without access to said rules, the module does lose some of its unique flavor and requires some serious GM-work to adapt, so I strongly suggest getting the Basic Psionics Handbook, also due to flavor reasons.   Why? This module assumes a jungle/quasi-Indian/Hindu-style background, with the chakras that govern the […]

    Vault of the Faceless Giants (OSR)

    Vault of the Faceless Giants (OSR) This adventure clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page SRD, 1 page back cover, leaving us with 28.5 pages of content, so let’s take a look!   Okay, first of all: This adventure assumes that you’re using the Basic Psionics Handbook, the impressive psionics-rules provided for B/X. While it is possible to run this without access to said rules, the module does lose some of its unique flavor and requires some serious GM-work to adapt, so I strongly suggest getting the Basic Psionics Handbook, also due to flavor reasons.   Why? This module assumes a jungle/quasi-Indian/Hindu-style background, with the chakras that govern the […]

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  • Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

    Advanced Adventures: The Verdant Vault of Malakum (OSR)

    Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

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  • The S’rulyan Vault II (OSR/almost system neutral) This review was moved up in my reviewing queue as a non-prioritized review at the request of one my patreons.   So, the first thing you need to know would be that this product is a map, a massive map, to be more precise. Drafted by the talented Glynn Seal as well as Monstark and Fizzbig, this map comes in two iterations: One would be the classic blue and white – and yes, if you zoom in, you can see the squares. Zoom in? Yeah, this thing is humongous. As in: You can make that a super-sized-poster-monstrosity. The map comes in 300 dpi, so yeah – you *can* actually make that happen without […]

    The S’rulyan Vault II (OSR/almost system neutral)

    The S’rulyan Vault II (OSR/almost system neutral) This review was moved up in my reviewing queue as a non-prioritized review at the request of one my patreons.   So, the first thing you need to know would be that this product is a map, a massive map, to be more precise. Drafted by the talented Glynn Seal as well as Monstark and Fizzbig, this map comes in two iterations: One would be the classic blue and white – and yes, if you zoom in, you can see the squares. Zoom in? Yeah, this thing is humongous. As in: You can make that a super-sized-poster-monstrosity. The map comes in 300 dpi, so yeah – you *can* actually make that happen without […]

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  • The S’rulyan Vault (system neutral) So, before we get into it – let me make one thing abundantly clear: This is NOT a regular gaming supplement. Instead, this is one massive blue-white old-school map. The gigantic map is intended for the massive size of 34” times 44” and it comes in two high-res iterations – one in the classic blue and white and one in full-color and a parchment-style look.   Now this would not be Kort’thalis Publishing if the massive map didn’t have some fun details showing up – cartographer Glynn Seal has included, among others, tentacles, clearly visible and erupting from pits and walls, black holes, magical vortices, sarcophagi, obviously magical circles and the like. The pdf does […]

    The S’rulyan Vault (system neutral)

    The S’rulyan Vault (system neutral) So, before we get into it – let me make one thing abundantly clear: This is NOT a regular gaming supplement. Instead, this is one massive blue-white old-school map. The gigantic map is intended for the massive size of 34” times 44” and it comes in two high-res iterations – one in the classic blue and white and one in full-color and a parchment-style look.   Now this would not be Kort’thalis Publishing if the massive map didn’t have some fun details showing up – cartographer Glynn Seal has included, among others, tentacles, clearly visible and erupting from pits and walls, black holes, magical vortices, sarcophagi, obviously magical circles and the like. The pdf does […]

    Continue Reading...