Posted on June 10, 2011 |
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Is it better to have a game that while being short (6 to 8 hour campaign) totally blows me away? Or is it better to have a game with a long (10 to 20 or more hour) campaign that is satisfying but not epic? It is a topic that I have been wrestling with for a very long time. To me, it’s almost dependent on the type of game that I’m involved with at the time. Also, I would much rather have a company give me an experience I’m sure to remember rather than something I’ll likely forget in a week. I mean, is bigger always better? In certain avenues, yes – gun fights, for instance. But, is going to […]
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