Wade Rockett Archive

  • The Wreck of Volund’s Glory (13th Age) This module for 13th Age clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   The first thing you need to know pertaining this module is the structure: Wade Rockett’s excellent icons (first introduced on the Kobold Press blog and in the 13th Age Deep Magic book) have a hand in the action going on in this module – they determine the approach to the item the players are after. And it should be noted that the items actually come with suggested abilities. The module can be played in a 4-hour slot, […]

    The Wreck of Volund’s Glory (13th Age)

    The Wreck of Volund’s Glory (13th Age) This module for 13th Age clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   The first thing you need to know pertaining this module is the structure: Wade Rockett’s excellent icons (first introduced on the Kobold Press blog and in the 13th Age Deep Magic book) have a hand in the action going on in this module – they determine the approach to the item the players are after. And it should be noted that the items actually come with suggested abilities. The module can be played in a 4-hour slot, […]

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  • Advanced Races Compendium This massive book clocks in at 338 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1.5 pages of SRD, 3 pages of advertisement, 1 page back cover, leaving us with a colossal328.5 pages of content, so let’s take a look!   Wait a second, though – A quick glance at the list of developers for this book will show you that I worked on this. I am writing this article since I was explicitly asked to by my readers. That being said, considering the sheer size of this book and my own involvement, I will not provide a point by point analysis of the content and also will refrain from adding a final […]

    Advanced Races Compendium

    Advanced Races Compendium This massive book clocks in at 338 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1.5 pages of SRD, 3 pages of advertisement, 1 page back cover, leaving us with a colossal328.5 pages of content, so let’s take a look!   Wait a second, though – A quick glance at the list of developers for this book will show you that I worked on this. I am writing this article since I was explicitly asked to by my readers. That being said, considering the sheer size of this book and my own involvement, I will not provide a point by point analysis of the content and also will refrain from adding a final […]

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  • Midgard Bestiary (13th Age Compatible Version) The 13th Age version of the Midgard Bestiary clocks in at 110 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page SRD, 1 page back cover, leaving us with 104 pages of content, so let’s take a look!   Well, we begin this book with a brief introduction on how it came to be and a handy ToC-style list of the creatures featured herein before we dive straight into a significant array of creatures that Midgard-aficionados will recognize quite a few of the adversaries featured within these pages – beyond a simple enumeration of creatures from the Midgard Bestiary, we actually receive more than a few […]

    Midgard Bestiary (13th Age Compatible Version)

    Midgard Bestiary (13th Age Compatible Version) The 13th Age version of the Midgard Bestiary clocks in at 110 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page SRD, 1 page back cover, leaving us with 104 pages of content, so let’s take a look!   Well, we begin this book with a brief introduction on how it came to be and a handy ToC-style list of the creatures featured herein before we dive straight into a significant array of creatures that Midgard-aficionados will recognize quite a few of the adversaries featured within these pages – beyond a simple enumeration of creatures from the Midgard Bestiary, we actually receive more than a few […]

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  • Deep Magic (13th Age) This conversion of Kobold Press’ Deep Magic book clocks in at 146 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD (also containing some last pieces of advice), 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   Wait, didn’t I already review Deep Magic? Wasn’t the book bigger? Well, yes – but you see, 13th Age’s magic system is sufficiently different from PFRPG’s to warrant a revisit and a wholly distinct review in this case. First of all, spells work in completely different ways in 13th Age. Secondly, the fact that they are much more closely tied […]

    Deep Magic (13th Age)

    Deep Magic (13th Age) This conversion of Kobold Press’ Deep Magic book clocks in at 146 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD (also containing some last pieces of advice), 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   Wait, didn’t I already review Deep Magic? Wasn’t the book bigger? Well, yes – but you see, 13th Age’s magic system is sufficiently different from PFRPG’s to warrant a revisit and a wholly distinct review in this case. First of all, spells work in completely different ways in 13th Age. Secondly, the fact that they are much more closely tied […]

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  • Advanced Races: Ravenfolk (Revised Edition)   FULL DISCLOSURE: I was hired to develop this pdf, iron out the rough patches and provide some new and exciting options herein. I was paid for my work. That being said, I was assured that I should not, in any way, compromise my final verdict for any product of Kobold Press and continue to provide my often harsh criticism. So yeah, I obviously consider the new iteration superior. I post this review mainly to update my review of the first Ravenfolk pdf and to draw attention to its improved version – not many publishers would aim to improve a given book by this extent. Kudos!   This installment of Kobold Press’ Advanced Races-series is […]

    Advanced Races: Ravenfolk (Revised Edition)

    Advanced Races: Ravenfolk (Revised Edition)   FULL DISCLOSURE: I was hired to develop this pdf, iron out the rough patches and provide some new and exciting options herein. I was paid for my work. That being said, I was assured that I should not, in any way, compromise my final verdict for any product of Kobold Press and continue to provide my often harsh criticism. So yeah, I obviously consider the new iteration superior. I post this review mainly to update my review of the first Ravenfolk pdf and to draw attention to its improved version – not many publishers would aim to improve a given book by this extent. Kudos!   This installment of Kobold Press’ Advanced Races-series is […]

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  • Advanced Races: Ravenfolk This installment of Kobold Press’ Advanced Races-series is 19 pages long, 1 page front cover, 1 page editorial/ToC,1 page advertisement, 1 page SRD, leaving us with 15 pages of content, so let’s take a look, shall we?   All right, let’s get one thing out of the way – I LOVE Tengu and I adore the Midgard Huginn – blending one of my favorite races with a distinct Germanic/Scandinavian tone, the fluff of this race is simply glorious. Idea-wise…but can the content stand up to the concept? Racial trait-wise, Huginn (or Heru/Heruti, as they are known in the South…) get +2 Dex and Wis, – 2 Con, 30 ft movement, low-light vision, +2 stealth and perception, +4 […]

    Advanced Races: Ravenfolk

    Advanced Races: Ravenfolk This installment of Kobold Press’ Advanced Races-series is 19 pages long, 1 page front cover, 1 page editorial/ToC,1 page advertisement, 1 page SRD, leaving us with 15 pages of content, so let’s take a look, shall we?   All right, let’s get one thing out of the way – I LOVE Tengu and I adore the Midgard Huginn – blending one of my favorite races with a distinct Germanic/Scandinavian tone, the fluff of this race is simply glorious. Idea-wise…but can the content stand up to the concept? Racial trait-wise, Huginn (or Heru/Heruti, as they are known in the South…) get +2 Dex and Wis, – 2 Con, 30 ft movement, low-light vision, +2 stealth and perception, +4 […]

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