Wayward Rogues Publishing Archive

  • Dimensionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   So, what is the dimensionist? Well, it is a hybrid class of kinteicist and witch; chassis-wise, it receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and may cast dimensionist spells while in light armor without suffering arcane spell failure. The dimensionist gets spellcasting of up to 6th level and employs Intelligence as governing spellcasting attribute. As an Int-based caster, the dimensionist must prepare her spells in advance and spells are taken from custom […]

    Dimensionist Hybrid Class

    Dimensionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   So, what is the dimensionist? Well, it is a hybrid class of kinteicist and witch; chassis-wise, it receives d8 HD, 4 + Int skills per level, proficiency with simple weapons and light armor and may cast dimensionist spells while in light armor without suffering arcane spell failure. The dimensionist gets spellcasting of up to 6th level and employs Intelligence as governing spellcasting attribute. As an Int-based caster, the dimensionist must prepare her spells in advance and spells are taken from custom […]

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  • Librarian Hybrid Class This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   The librarian is a hybrid class of bard and occultist and, chassis-wise, receives d6 HD, 6 + Int skills per level and proficiency with light armor and bucklers as well as light weapons. Librarians incur no spell failure chance when using light armors and bucklers and cast arcane spells governed by Intelligence. Spells are drawn from exotic books called “libri (singular: “Libris”) – for each libris learned, he can add one spell for each spell level available, from that libri’s school […]

    Librarian Hybrid Class

    Librarian Hybrid Class This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   The librarian is a hybrid class of bard and occultist and, chassis-wise, receives d6 HD, 6 + Int skills per level and proficiency with light armor and bucklers as well as light weapons. Librarians incur no spell failure chance when using light armors and bucklers and cast arcane spells governed by Intelligence. Spells are drawn from exotic books called “libri (singular: “Libris”) – for each libris learned, he can add one spell for each spell level available, from that libri’s school […]

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  • Incarnate Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The incarnate is a hybrid of oracle and barbarian and receives d12 HD as well as 4 + Int skills per level and proficiency with simple and martial weapons, as well as light and medium armor and shields, excluding tower shields. Incarnates draw spells from the cleric spell list, which are first gained at 4th level. The spellcasting is spontaneous and governed by Charisma. They don’t require a divine focus and may not swap mystery or cure/inflict spells when leveling up […]

    Incarnate Hybrid Class

    Incarnate Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The incarnate is a hybrid of oracle and barbarian and receives d12 HD as well as 4 + Int skills per level and proficiency with simple and martial weapons, as well as light and medium armor and shields, excluding tower shields. Incarnates draw spells from the cleric spell list, which are first gained at 4th level. The spellcasting is spontaneous and governed by Charisma. They don’t require a divine focus and may not swap mystery or cure/inflict spells when leveling up […]

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  • Empath Hybrid Class This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   The empath is a hybrid class of cleric and psychic, who receives d6 HD, 4 + Int-mod skills per level, proficiency with simple weapons as well as light and medium armor. At 1st level, they may, as a standard action, cast analyze aura (not properly italicized) at-will to see emotional auras – this is supernatural, which is weird to me, but okay. The empath gains knacks and casts psychic spells of up to 9th level, governed by Wisdom (attribute not properly […]

    Empath Hybrid Class

    Empath Hybrid Class This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   The empath is a hybrid class of cleric and psychic, who receives d6 HD, 4 + Int-mod skills per level, proficiency with simple weapons as well as light and medium armor. At 1st level, they may, as a standard action, cast analyze aura (not properly italicized) at-will to see emotional auras – this is supernatural, which is weird to me, but okay. The empath gains knacks and casts psychic spells of up to 9th level, governed by Wisdom (attribute not properly […]

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  • Cultures of Celmae: Oyapok This installment of the Cultures of Celmae-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what are the oyapok? They, as a race, are relative newcomers to the world of Celmae, a marsupial humanoid species that hails from the swamps and only rather recently has made their way to interacting with the other folk of the world. While their first sojourn towards integration was thwarted by a rather nasty dragon named Dessuterrix, they are industrious and pretty optimistic folk with a generally positive outlook on life. The race comes with […]

    Cultures of Celmae: Oyapok

    Cultures of Celmae: Oyapok This installment of the Cultures of Celmae-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what are the oyapok? They, as a race, are relative newcomers to the world of Celmae, a marsupial humanoid species that hails from the swamps and only rather recently has made their way to interacting with the other folk of the world. While their first sojourn towards integration was thwarted by a rather nasty dragon named Dessuterrix, they are industrious and pretty optimistic folk with a generally positive outlook on life. The race comes with […]

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  • Cultures of Celmae: Orcs This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   The early history of Celmae’s orcs is shrouded in history, as they were bred from the desire for conquest of the deity Rullux – their fecundity bestowed upon them as a present by the Black Goat Shub-Niggurath, they went to war against the giants, though other origin stories place them as twisted children from the woods – in this origin story, the orcs created pyramidal structures and suffered the inevitable collapse that grand empires falling to […]

    Cultures of Celmae: Orcs

    Cultures of Celmae: Orcs This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   The early history of Celmae’s orcs is shrouded in history, as they were bred from the desire for conquest of the deity Rullux – their fecundity bestowed upon them as a present by the Black Goat Shub-Niggurath, they went to war against the giants, though other origin stories place them as twisted children from the woods – in this origin story, the orcs created pyramidal structures and suffered the inevitable collapse that grand empires falling to […]

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  • Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

    Prodigy Hybrid Class

    Prodigy Hybrid Class This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard’s spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components – for a grand total of RAW NONE. Let me quote the base rules of psychic magic: “Therefore, psychic spells never have verbal or […]

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  • Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

    Cultures of Celmae: Udaeus

    Cultures of Celmae: Udaeus This installment of the Cultures of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Long before the Shattering tore the world of Celmae asunder, it is said that the hero Saint Thero battled Leviathan at the Pool of Making, the Creator’s wellspring, with the help of the Spear of Fate and Aegis, the god-shield. Wounded, the triumphant hero partook from the pool and the dragon’s blood and flesh – advised by the goddess Amaura, he scattered the remains of the great beast, which would inexorably rise again, but from the […]

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  • Revanchist Hybrid Class This hybrid class clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page back cover, 0.5 pages SRD, leaving us with 4.5 pages of content, so let’s take a look!   The revanchist base class must be non-evil and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, longbow, repeating crossbow, shortbow and whip as well as light & medium armor and shields, excluding tower shields. Chassis-wise, we’re looking at 3/4 BAB-progression as well as good Fort- and Will-saves.   The revanchist gains Step-up as a bonus feat at first level, but the defining class feature at this level would be oath of vengeance, usable 1/day […]

    Revanchist Hybrid Class

    Revanchist Hybrid Class This hybrid class clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page back cover, 0.5 pages SRD, leaving us with 4.5 pages of content, so let’s take a look!   The revanchist base class must be non-evil and get d8 HD, 6 + Int skills per level, proficiency with simple weapons plus hand crossbow, longbow, repeating crossbow, shortbow and whip as well as light & medium armor and shields, excluding tower shields. Chassis-wise, we’re looking at 3/4 BAB-progression as well as good Fort- and Will-saves.   The revanchist gains Step-up as a bonus feat at first level, but the defining class feature at this level would be oath of vengeance, usable 1/day […]

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  • Skyrider Hybrid Class This hybrid class clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The skyrider base class received d10 HD, proficiency with simple and martial weapons, full BAB-progression, good Fort- and Ref-saves and proficiency with all simple and martial weapons as well as light and medium armor and shields, excluding tower shields. How much skills per level, you’re asking? NO IDEA. That info is missing from the pdf. Blergh.   The class gains challenge at first level, +1 daily use for every 3 levels beyond first. The skyrider also chooses an order at first […]

    Skyrider Hybrid Class

    Skyrider Hybrid Class This hybrid class clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The skyrider base class received d10 HD, proficiency with simple and martial weapons, full BAB-progression, good Fort- and Ref-saves and proficiency with all simple and martial weapons as well as light and medium armor and shields, excluding tower shields. How much skills per level, you’re asking? NO IDEA. That info is missing from the pdf. Blergh.   The class gains challenge at first level, +1 daily use for every 3 levels beyond first. The skyrider also chooses an order at first […]

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  • Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

    Mysterium Magnus: New Occultis Options

    Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

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  • Honeymoon of Horror This brief module clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Situated in the town of Brighton (which is available as PWYW), the backdrop of this adventure is one of a marriage has gone horribly wrong: The beloved cleric of the town, Lyrana, has caught the eye of the noble Silan Kranz and promptly married the man after a tumultuous courtship. It’s been weeks since anyone has seen the cleric, […]

    Honeymoon of Horror

    Honeymoon of Horror This brief module clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Situated in the town of Brighton (which is available as PWYW), the backdrop of this adventure is one of a marriage has gone horribly wrong: The beloved cleric of the town, Lyrana, has caught the eye of the noble Silan Kranz and promptly married the man after a tumultuous courtship. It’s been weeks since anyone has seen the cleric, […]

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  • The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

    The Guide to the Cult of Shub-Niggurath

    The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

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  • The Cult of the Colour from out of Space This pdf clocks in at 18 pages,1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   So, this first very positive surprise you’ll notice when reading this pdf would be the general set-up that is presented in the history of this cult. At this point, we have all seen iterations of the color in fiction or CoC/ToC-supplements before, but this pdf actually puts the influence of the entity in an interesting sequence of events: You see, the cult’s locale is situated within the Bright Mountain Valley, where the local fey population, xenophobic korreds, […]

    The Cult of the Colour from out of Space

    The Cult of the Colour from out of Space This pdf clocks in at 18 pages,1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   So, this first very positive surprise you’ll notice when reading this pdf would be the general set-up that is presented in the history of this cult. At this point, we have all seen iterations of the color in fiction or CoC/ToC-supplements before, but this pdf actually puts the influence of the entity in an interesting sequence of events: You see, the cult’s locale is situated within the Bright Mountain Valley, where the local fey population, xenophobic korreds, […]

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  • Whispers of the Dark Mother Player’s Guide This Player’s Guide for the “Whispers of the Dark Mother”-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 10 pages of content. It should be noted that a nice full-color map of the area featured in the AP is included between SRD and back cover.   The modules takes place in the nation of Bryndell, defined by the worship of ancestral heroes and begins in the town of Brighton, a relatively busy little trade-hub (and available for free if you require further details!). With such a background, it should not come as a surprise that […]

    Whispers of the Dark Mother Player’s Guide

    Whispers of the Dark Mother Player’s Guide This Player’s Guide for the “Whispers of the Dark Mother”-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 10 pages of content. It should be noted that a nice full-color map of the area featured in the AP is included between SRD and back cover.   The modules takes place in the nation of Bryndell, defined by the worship of ancestral heroes and begins in the town of Brighton, a relatively busy little trade-hub (and available for free if you require further details!). With such a background, it should not come as a surprise that […]

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  • The Ogre’s New Boots This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, still here? Only GMs around? Great! So, this adventure, in a way, is the story of one special ogre called Bruboe, mocked relentlessly by his brutish brethren for his artistic ambition. In exile, he found his calling – becoming a great actor! The audience he found was ultimately that of mutated belching goblins. While the ogre has managed to accumulate […]

    The Ogre’s New Boots

    The Ogre’s New Boots This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, still here? Only GMs around? Great! So, this adventure, in a way, is the story of one special ogre called Bruboe, mocked relentlessly by his brutish brethren for his artistic ambition. In exile, he found his calling – becoming a great actor! The audience he found was ultimately that of mutated belching goblins. While the ogre has managed to accumulate […]

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  • Vivisectionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   Vivisectionists are locked into an evil alignment and receive d8 HD, 4 + Int skills per level, proficiency with simple weapons, bombs and light armor and the class receives a 3/4 BAB-progression as well as good Fort- and Will-saves. The class begins play with alchemy and Brew Potion and receives extract-spellcasting akin to the alchemist. The class draws its extracts from its own list of available formulae and the governing attribute here would be Intelligence. While the vivisectionist receives the bomb class […]

    Vivisectionist Hybrid Class

    Vivisectionist Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   Vivisectionists are locked into an evil alignment and receive d8 HD, 4 + Int skills per level, proficiency with simple weapons, bombs and light armor and the class receives a 3/4 BAB-progression as well as good Fort- and Will-saves. The class begins play with alchemy and Brew Potion and receives extract-spellcasting akin to the alchemist. The class draws its extracts from its own list of available formulae and the governing attribute here would be Intelligence. While the vivisectionist receives the bomb class […]

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  • Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

    Hybrid Classes Vol. I

    Hybrid Classes Vol. I This collection of hybrid classes clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page empty after editorial (why?), 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, the first class herein would be the forgepriest…hey! Déjà vu! Bingo, this pdf compiles hybrid classes from the Cultures of Celmae-series and adds two new ones, the Mariner and the Looter. I’d usually revisit the respective hybrid classes…but, to give you an example: Forge-priest from Cultures of Celmae: Dwarves? Still missing his skills per level…and guess what? The missing information and wonky wording? Still all here.  Forest […]

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  • Cultures of Celmae: Elves This installment of the Cultures of Celmae-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of advertisement, 1 page back cover, leaving us with 20 pages of content, quite a lot for the low price-point, so let’s take a look!   The elves, in an interesting twist of the traditional myth, are not the oldest humanoid race of Celmae: Instead, the mysterious beings have suddenly appeared on the world as the Shattering was unleashed…alongside many a significantly less benevolent entity. As such, the arrival and war-effort of the elves against the creatures unleashed was met with a mixed response, with treaties confining them to their chosen […]

    Cultures of Celmae: Elves

    Cultures of Celmae: Elves This installment of the Cultures of Celmae-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of advertisement, 1 page back cover, leaving us with 20 pages of content, quite a lot for the low price-point, so let’s take a look!   The elves, in an interesting twist of the traditional myth, are not the oldest humanoid race of Celmae: Instead, the mysterious beings have suddenly appeared on the world as the Shattering was unleashed…alongside many a significantly less benevolent entity. As such, the arrival and war-effort of the elves against the creatures unleashed was met with a mixed response, with treaties confining them to their chosen […]

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  • Cults of Celmae: The Ashen King The first pdf depicting the diverse cults of the Celmae-setting (also known as Shattered Skies), clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   The believer’s of the Ashen King’s creed hold the conviction that the cataclysm that shattered the lands of Celmae, the central, original catastrophe of the setting, was but a means of staving off a yet worse apocalypse. Worshiped, unsurprisingly, by the duergar and similar underworld-dwelling creatures, the creed  of the Ashen King, fully reproduced here, begins with the words: “We follow the shadowed path of He […]

    Cults of Celmae: The Ashen King

    Cults of Celmae: The Ashen King The first pdf depicting the diverse cults of the Celmae-setting (also known as Shattered Skies), clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   The believer’s of the Ashen King’s creed hold the conviction that the cataclysm that shattered the lands of Celmae, the central, original catastrophe of the setting, was but a means of staving off a yet worse apocalypse. Worshiped, unsurprisingly, by the duergar and similar underworld-dwelling creatures, the creed  of the Ashen King, fully reproduced here, begins with the words: “We follow the shadowed path of He […]

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  • Cultures of Celmae: Briranor This installment of the Cultures of Celmae-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   The briranor, prior to the Shattering, were an isolated people, dwelling on the Emerald Isle (fully mapped in full color!) – a tribal people fighting as much amongst themselves as with the orcs. When the Shattering tore Celmae asunder, they faced titanic beasts and had to retreat, in unity, to the newly unearthed cities of ruins opened to the sky by the now floating landmasses. Occupying the remains of this erstwhile civilization, they tried to rebuild…but […]

    Cultures of Celmae: Briranor

    Cultures of Celmae: Briranor This installment of the Cultures of Celmae-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   The briranor, prior to the Shattering, were an isolated people, dwelling on the Emerald Isle (fully mapped in full color!) – a tribal people fighting as much amongst themselves as with the orcs. When the Shattering tore Celmae asunder, they faced titanic beasts and had to retreat, in unity, to the newly unearthed cities of ruins opened to the sky by the now floating landmasses. Occupying the remains of this erstwhile civilization, they tried to rebuild…but […]

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  • Cultures of Celmae: Gnomes This installment of the Cults of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   We begin this installment with a brief recap of the gnome’s mythology – when forge father Adan’s hammer blows created the azer, the sparks of his forge also made the dwarves and gnomes and, according to gnome myth, it was the gnomes that carved out Teran-Jarraian, the world below. As the myth states, it is during this age they made contact with the devastating gugs and pioneered many spells now common to spellcasters across the nations […]

    Cultures of Celmae: Gnomes

    Cultures of Celmae: Gnomes This installment of the Cults of Celmae-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   We begin this installment with a brief recap of the gnome’s mythology – when forge father Adan’s hammer blows created the azer, the sparks of his forge also made the dwarves and gnomes and, according to gnome myth, it was the gnomes that carved out Teran-Jarraian, the world below. As the myth states, it is during this age they made contact with the devastating gugs and pioneered many spells now common to spellcasters across the nations […]

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  • Cultures of Celmae: Dwarves The 3rd installment of the Cultures of Celmae-series represents a change of focus; not only does the series move away from the pretty basic explorations of human ethnicities (though we’ll return to those), it also provides significantly more material – the pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content – which is 10 more than the Majeed had.   The very first page depicts the Shattered Kingdoms as a whole with a solid full-color map and begins with a brief history of the dwarven people – speaking of shattering: The ingenuity of the dwarves, alas, was […]

    Cultures of Celmae: Dwarves

    Cultures of Celmae: Dwarves The 3rd installment of the Cultures of Celmae-series represents a change of focus; not only does the series move away from the pretty basic explorations of human ethnicities (though we’ll return to those), it also provides significantly more material – the pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 13 pages of content – which is 10 more than the Majeed had.   The very first page depicts the Shattered Kingdoms as a whole with a solid full-color map and begins with a brief history of the dwarven people – speaking of shattering: The ingenuity of the dwarves, alas, was […]

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  • The Dimensional Wayfarer Hybrid ClassУкладка дикого камня This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 10 pages, so let’s take a look!   The dimensional wayfarer class’ chassis nets d8 HD, 6 + Int skills per level, proficiency with all simple and martial weapons + one exotic weapon of their choice as well as with light and medium armors, but not with shields. The class gets a 3/4 BAB-progression as well as good Will-save progression and learns to cast spells spontaneously, with Wisdom governing (slightly uncommon) this type of spellcasting,, which is, fyi, drawn from a custom list. And here we begin […]

    The Dimensional Wayfarer Hybrid Class

    The Dimensional Wayfarer Hybrid ClassУкладка дикого камня This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 10 pages, so let’s take a look!   The dimensional wayfarer class’ chassis nets d8 HD, 6 + Int skills per level, proficiency with all simple and martial weapons + one exotic weapon of their choice as well as with light and medium armors, but not with shields. The class gets a 3/4 BAB-progression as well as good Will-save progression and learns to cast spells spontaneously, with Wisdom governing (slightly uncommon) this type of spellcasting,, which is, fyi, drawn from a custom list. And here we begin […]

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  • Cultures of Celmae: Majeed This installment of the Cultures of Celmae-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 3 pages of content, so let’s take a look!   Now, one of the aspects in my home-game that came from my deep love for the Sword & Sorcery-genre, it would be unique ability-score arrays and racial traits for different ethnicities – thus, I am pretty happy to see this pdf add mechanical relevance to a culture. The culture depicted herein would be the Majeed, who are humans that receive a +1 bonus to Will-saves. Now there is more to a culture, obviously – the Majeed, […]

    Cultures of Celmae: Majeed

    Cultures of Celmae: Majeed This installment of the Cultures of Celmae-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 3 pages of content, so let’s take a look!   Now, one of the aspects in my home-game that came from my deep love for the Sword & Sorcery-genre, it would be unique ability-score arrays and racial traits for different ethnicities – thus, I am pretty happy to see this pdf add mechanical relevance to a culture. The culture depicted herein would be the Majeed, who are humans that receive a +1 bonus to Will-saves. Now there is more to a culture, obviously – the Majeed, […]

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  • Eldritch Ghost Hunter Hybrid Class This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   All right, the eldritch ghost hunter, chassis-wise, receives d8 HD, 6 + Int skills per level, proficiency with simple and martial weapons, as well as hand crossbows, long bow, repeating crossbow, short bow and the deity’s favored weapon. Wait. On a nitpick: It’s “longbow” and “shortbow”, not “long bow” and “short bow”; but more weirdly, those are already included in the martial weapon proficiency, so what happened here? Cut-copy-paste oversight? Or was the martial weapon proficiency supposed to cover […]

    Eldritch Ghost Hunter Hybrid Class

    Eldritch Ghost Hunter Hybrid Class This hybrid class clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   All right, the eldritch ghost hunter, chassis-wise, receives d8 HD, 6 + Int skills per level, proficiency with simple and martial weapons, as well as hand crossbows, long bow, repeating crossbow, short bow and the deity’s favored weapon. Wait. On a nitpick: It’s “longbow” and “shortbow”, not “long bow” and “short bow”; but more weirdly, those are already included in the martial weapon proficiency, so what happened here? Cut-copy-paste oversight? Or was the martial weapon proficiency supposed to cover […]

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  • Cultures of Celmae: Brynnynveroxybd.com This first installment of the Cultures of Celmae-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Now, one of the aspects in my home-game that came from my deep love for the Sword & Sorcery-genre, it would be unique ability-score arrays and racial traits for different ethnicities – thus, I am pretty happy to see this pdf add mechanical relevance to a culture. The culture depicted herein would be the Brynnyn, who have carved a civilization from the valleys of the central continent. A hardy folk, their rules-modification provides a bonus […]

    Cultures of Celmae: Brynnyn

    Cultures of Celmae: Brynnynveroxybd.com This first installment of the Cultures of Celmae-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Now, one of the aspects in my home-game that came from my deep love for the Sword & Sorcery-genre, it would be unique ability-score arrays and racial traits for different ethnicities – thus, I am pretty happy to see this pdf add mechanical relevance to a culture. The culture depicted herein would be the Brynnyn, who have carved a civilization from the valleys of the central continent. A hardy folk, their rules-modification provides a bonus […]

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